Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom decides to be thorough, and torch the remains of the green slime after they move the android. "Can never be too safe, right?"
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"OI! DID YOU AT LEAST CLEAN THIS SHIV, YOU F@#$ING PRICK?!" Vroom is now angry, and unless told otherwise, will not be taking prisoners. He quick draws his Utility Welder and attacks right back! Utility Welder Attack 1: 1d20 + 4 + 1 - 4 ⇒ (4) + 4 + 1 - 4 = 5
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom heads in, sees what is going on, and flips.
He blasts the android with the Flame Rifle. Attack Roll: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom shares this information with his team, then activates his environmental protection from his armor if in the event whatever he is entering is hostile. He then strides forward, coming up to the doors. He waits for his allies before proceeding to open any.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"Is someone just eating a bunch of oranges here or something?" Vroom comments on the smell. He takes a look at the energy field, wondering what it may be. Engineering: 1d20 + 6 ⇒ (17) + 6 = 23
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom reloads his petrol tank and gets his flame rifle ready. He wheels himself over to the hallway and looks down it.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"Kill it with fire!" Vroom quick draws his Flame Rifle, guarded steps over for a clearer shot, and torches the slime. Attack Roll: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Petrol Capacity: 10/20
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom moves up to Freeman and tries to remove the weapon from him. Melee: Disarm Check DC22: 1d20 + 4 ⇒ (12) + 4 = 16 Gonna need to roll higher on the dice to do that. Better than being lethal with my tactics at least.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom has a limited arsenal to stop the now enraged Bones. Most of his arsenal is meant to kill, and the only weapon that won't is a hand made smoke bomb. He starts quickly looking around for some kind of cable or rope that he could get and try to tie the rampaging dwarf up with. Perception: 1d20 - 1 ⇒ (14) - 1 = 13
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"Well, now is as good as any time to panic." Vroom says.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Apologies for silence yesterday. I gave blood and am kind of just in a weird state. Vroom follows up, smoke grenade at the ready.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Engineering: 1d20 + 6 ⇒ (16) + 6 = 22
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"So... Don't kill..." Vroom looks at his arsenal, all designed for exactly that. "I'm going to need about 10 minutes." Within those 10 minutes he gathers random bits of scrap and garbage and wires it all together to make a Stickybomb MK1. Per the Bombard Soldier Specialization: Grenade Expert.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"Well this was the easiest rescue ever then." Vroom starts laughing, then stops immediately. "No, seriously. What the hell is going on?"
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom decides to take one of those semi-automatic tactical pistols for himself. "Always wanted to shoot someone with a bullet as well as fire and explosives!"
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"I like it when someone surrenders, it makes it easier." Vroom looks to everyone else who has social skills. "A good pirate must accept a parley, after all." He begins ransacking all the other bodies for loot.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom Boom heads on in, Flame-Rifle at the ready! He rushes up and blasts it at the eastern enemy! Flame Rifle: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom stands by, reading the brochure the entire time. Just checking in. I don't have much I can do for social except lie.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Back from a Con! Ready to jump back in. "Oh yes, my life is full of trauma and I need all the help I can get!" Vroom Boom takes a pamphlet.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
If No one tries to Diplomacy this situation or fix it somehow.:
"Alright, I'll leave. If Hurondo is dead or worse, then that's the clinic's problem because no one wanted to help us find him. I wonder how the reputation of this place will hold up after that?" Bluff: 1d20 + 5 ⇒ (7) + 5 = 12 Shirt Reroll: 1d20 + 5 ⇒ (10) + 5 = 15 I am sincerely hoping someone else tries a Diplomacy to fix this first.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom looks up at the Ysoki. "Well.. Now that they are located, perhaps we can get back to the investigation? Or another work out?"
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom Boom will gladly compete!
Showing off that awesome prowess of strength, Vroom doesn't even break a sweat. Second Competition
And once again, Vroom Boom shows off that he is a runner and athlete at heart! Total is 67 Sprinting Race
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom catches up with Zaldekan. "Well, I am unfortunately not as good at investigation as I am at other talents. Did you find out anything?"
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom, after hearing that is the extent of her woes, rolls away backwards slowly on his spherical foot while not addressing it any further. After that he catches up to Krara. "Apparently that lady's woes are that the game-sesh with Horundo was cancelled."
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom Boom also keeps his weapons away on his person. "Hey look, no trouble, I am like you myself. I was rescued from the Scoured Stars by a Nuar by the name of Duhm Kaoh, he helped me find a job. Anyone here is willing to help you."
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"Yeah... I don't have a clan per-say..." The Bantrid says, rocking back and forth. "But I can get ya and understand just fine."
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
"Maybe I should check out this Respite for myself sometime after the mission. I was a Scoured Stars rescuee myself also." Vroom Boom is also uncultured, and thus has no more to contribute until getting to the Respite.
Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.
Vroom reads over the message and stops his disassembly, to which a few of the other scrappers, a Ysoki, Skittermander, and Vesk, look up at him in confusion. "What's the matter, Boomer?" Vroom looks up to the rest of them. "Gonna need some time off. Got an urgent message." Three of the scrappers come over and look at his screen. One of them taking out a cigarette that they have been puffing on. "How the hell did they know this would get to you?!" The smoker says in bafflement. "Who knows, who cares? Big pay-day comes from these guys, and that will get a good scoping on some 'quality' models." Vroom then takes off, without another word. The other scrappers who were staying behind continue looking in confusion, before the screen blips out. "Hey if he can get a good haul back then the boss'll be happy." The Vesk says, getting back up and returning to work. "Make it count, Boomer!"
Vroom speeds his way to the Downlow, covered in explosives, firearms, flame weapons, and looking like a little Bantrid Rambo. Rolling as fast as he can on his strange spinner ball that is the foot of the Bantrid. Sharp turns through the district, the Downlow too familiar to him. He has taken a fair number of hoverbikes here from uptight snobbish gang-members from the Upside Kings. The Exo-Guardian compound looms before him just ahead. He zooms even faster to the compound, to which he sees that the level he is on would require a jump to get into the entrance. He circles around and finds a ramp, to which he throws himself at full speed! Flying into an open window, Vroom lands to the shock and surprise of some of the people inside. Zigvigix, however, seems to have been expecting this entrance.
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