![]()
![]()
![]() Hmm... Traveling for work, so I will have to check levels when I get home. Voices is a Nagaji, Barbarian (old style) 1 / Summoner (unchained) 6. He is a lovable complete idiot (dumped int and wis all the way down). He has a good Agathion Eidolon (built as a diplomat) and an evil Cat familiar (used as a scout). In PFS he can use one or the other on a mission but not both at the same time. Both pets are significantly smarter than he is and boss him around. {{ He has a angel on one shoulder and a devil on the other! }}
As I said, I need to check his level when I get home. I think he is up to summoner 6 now. Been a while since I played him. The avatar is not close to up-to-date, but gives you an idea where he was a few levels ago. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() A morose Voices let's the head of his hammer fall to the floor and drags it toward Yiddlepode. He drops to the floor in a dejected heap and looks down at her.
@Engashez. I believe Thyste is trying to remind you that we are supposed to try and make peace with the kobolds that now have a new chieftan. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Oh sorry, I read that wrong. Was thinking I only got the AoO. Voices steps behind the Chief so he can't run and hide in the mists easily. What Chief do with Missster Ssshiny Ssscalesss?!? big hammer att: 1d20 + 10 ⇒ (7) + 10 = 17, if hits, big hammer damage: 2d6 + 16 ⇒ (5, 4) + 16 = 25
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
big hammer AoO: 1d20 + 10 ⇒ (13) + 10 = 23, if hits, big hammer damage: 2d6 + 16 ⇒ (1, 3) + 16 = 20
Voices reflex save: 1d20 + 3 ⇒ (12) + 3 = 15 Cat scampers away to hide in the mists.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Ssset Missster Ssshiny Ssscalesss free!!!
big hammer AoO: 1d20 + 10 ⇒ (10) + 10 = 20, if hits, big hammer damage: 2d6 + 16 ⇒ (4, 6) + 16 = 26
Cat winds around the Chief's feat. Trying to trip him at the worst time, just like any dang cat. I would assume flatfooted since Cat was pretty dang stealth.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Bring back Missster Ssshiny Ssscalesss!!! big hammer AoO: 1d20 + 10 ⇒ (20) + 10 = 30, if hits, big hammer damage: 2d6 + 7 ⇒ (2, 5) + 7 = 14
Almost forgot about the cloud concealment. 01-20 misses
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Hey where Missster Ssshiny Ssscalesss go? Points at chief, You sssteal Missster Ssshiny Ssscalesss?!? You bad lizard! He charges toward the Chief and attempts to leap onto the stage.
Cat slinks through the fog to get behind the Chief.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Voices tries to run toward the dragon across the backs of the seats. Hey Missster Ssshiny Ssscalesss. Play time! Cat slinks further forward under the chairs on the right side of the aisle until he gets up under the piano.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Voices stands up on the backs of the chairs trying to reach the dragon. Ooo, Ssself callsss you Missster Ssshiny Ssscalesss. Pleassse come hear for hugsss! Cat slinks further forward under the chairs on the right side of the aisle.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() Voices begins to rummage around in his bag. Uhm ... Does Mister Pretty Ssshiny Dragon want Cat food? What about wine? Oh hey! How about sssome fireworksss to celebrate new friendsss?!? ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() Calls sweetly, Here dragon dragon. I have sssome nice ... trail rationsss for you. Ssself very good at belly ssscratchesss. Self should brought honey cakes. ... Do dragons likes honey cakes? Probably. All likes honey cakes. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Ooooo Dragon Shiney! Can Ssself petsss dragon? Maybe give belly ssscratchesss? Voices steps forward slowly. Clearly fascinated by the sight of a dragon. Cat slinks forward under the chairs on the right side of the aisle.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
For what it's worth, I don't care if the goblin dog summons runs out. Voices taps himself with a wand while arguing with Cat, Smerowr hspts! What Cat mean sssilly. Cat no help. Phfsits. Isss too Cat job. ... Start up fast healing with wand of Infernal Healing. I would not mind waiting the 2.6 minutes to get up to full. Not like we are going to surprise anyone after all those explosions. Voices tells Cat, Find hidden ssstuff. .
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
tie up CM: 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12 Son of a ...! Guess I will use my reroll. tie up CM reroll: 1d20 + 9 + 2 + 1 ⇒ (2) + 9 + 2 + 1 = 14 aargh! The digital dice gods hate me. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
reflex save: 1d20 + 3 ⇒ (9) + 3 = 12 So 6 damage of course.
----------------------- Not?!? Voices gets angry and tries to pin the kobold so he can't cause any more problems. rage
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
GM TOP wrote: ...Voices, did you drop your sap or are you trying to grapple one handed?... Voices dropped the sap. reflex save: 1d20 + 3 ⇒ (1) + 3 = 4 So 6 damage of course.
---------
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
green bite AoO: 1d20 + 2 ⇒ (17) + 2 = 19, if hits, bite dam: 1d6 + 3 ⇒ (2) + 3 = 5
Aww. Little guy burned up doggiesss... Voices rushes over and tries to grab the fleet little reptile person.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
green bite Att: 1d20 + 2 ⇒ (17) + 2 = 19, if hits, bite dam: 1d6 + 3 ⇒ (4) + 3 = 7
Voices fort save: 1d20 + 7 ⇒ (17) + 7 = 24
red dog will save: 1d20 + 1 ⇒ (15) + 1 = 16 ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
goblin dogs AoO's
sap AoO: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23, if hits, sap non-lethal dam: 1d6 + 5 ⇒ (1) + 5 = 6 -------------------------------- Voices reflex save: 1d20 + 3 ⇒ (18) + 3 = 21
Ssstop running!
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
goblin dogs AoO's
sap AoO: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19, if hits, sap non-lethal dam: 1d6 + 5 ⇒ (4) + 5 = 9 -------------------------------- The non-blinded dogs give chase, passing through the smoke.
Voices simply drops off the balcony. Avoiding the cloud, but landing on his face.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
goblin dogs AoO's
Voices AoO
----------------------
At Thyste's reminder, Voices retrieves his sap while moving to follow the kobold. Oh... Yesss... Ssself forgetsss.
The dogs also chase and bite at the kobold.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
green bite att: 1d20 + 2 ⇒ (6) + 2 = 8, if hits, bite dam: 1d6 + 3 ⇒ (5) + 3 = 8 purple bite att: 1d20 + 2 ⇒ (5) + 2 = 7, if hits, bite dam: 1d6 + 3 ⇒ (2) + 3 = 5 red will save: 1d20 + 1 ⇒ (5) + 1 = 6 Voices bulls his way up the stairs and knocks the small table out of his way. double move ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Not nice. Friendsss jussst want talking. Ssshalgrtsss sssinthisssar! Doggiesss find sssneaky sssmall one.
green perception: 1d20 + 1 ⇒ (3) + 1 = 4 has scent
purple perception: 1d20 + 1 ⇒ (10) + 1 = 11 has scent
red perception: 1d20 + 1 ⇒ (11) + 1 = 12 has scent
I just kinda threw 'spreading out' travel arrows on the balcony. Feel free to adjust if you want. Entirely your call if any of them get close enough to get a scent or bite attack. Goblin Dog: N Medium animal Init +2; Senses low-light vision, scent; Perception +1 DEFENSES AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural) hp 9 (1d8+5) Fort +4, Ref +4, Will +1 Immune disease OFFENSE Speed 50 ft. Melee bite +2 (1d6+3 plus allergic reaction) STATISTICS Str 15, Dex 14, Con 15, Int 2, Wis 12, Cha 8 Base Atk +0; CMB +2; CMD 14 Feats Toughness Skills Stealth +6 SPECIAL ABILITIES Allergic Reaction (Ex) A goblin dog’s dander is highly irritating to all creatures save those with the goblinoid subtype. A non-goblinoid creature damaged by a goblin dog’s bite, who deals damage to a goblin dog with a natural weapon or unarmed attack, or who otherwise comes into contact with a goblin dog (including attempts to grapple or ride the creature) must make a DC 12 Fortitude save or break out in an itching rash. A creature affected by this rash takes a –2 penalty to Dexterity and Charisma for 1 day (multiple allergic reactions do not stack). Remove disease or any magical healing removes the rash instantly. This is a disease effect. The save DC is Constitution-based. ECOLOGY Environment temperate forest, swamp, or underground Organization solitary or pack (2–12) Treasure none Loathed by men and beasts alike, goblin dogs are ugly, stinking, craven, and foul-tempered. It’s no surprise that goblins find kindred spirits in these shunned, disgusting beasts. Constantly itching, afflicted with a species-wide mange exacerbated by prolific dander, even the healthiest goblin dog looks sickly and starved. Despite its name, the goblin dog is in fact a species of rodent grown monstrously large. Their long-legged shape and proclivity to hunt and run in packs earned them their popular name, a name that many goblins take issue with, as it galls the average goblin to consider these, their favored mounts, having anything at all to do with actual dogs. Of course, being goblins, they haven’t bothered to come up with alternate names for goblin dogs. Perhaps they don’t realize they can. Contact with a goblin dog’s infested, mangy hide causes most other creatures to break out into hives, a condition known as “goblin rash.” Goblinoids seem to be immune to this affliction, and are fond of keeping goblin dogs as guardians and mounts. Despite their skin conditions and disorders, goblin dogs are highly resistant to disease. Their favored food is carrion—the riper, the better. That many goblin tribes let their goblin dogs run free in their lairs is the single reason most goblin dens aren’t filthier than they actually are; constantly hungry, a goblin dog eats anything it can chew that it finds left behind by other, more discerning palates. A goblin dog is 5 feet long but weighs only 75 pounds. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Mrower owowrer hisst Cat sssaysss group ussse thisss door not that door. But Gartisssra posssed to ussse that door ssso Cat ssseesss what happensss. Voices opens the secret door and steps through (assuming something doesn't hit him, of course). ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Cat's hackles raise as the voice booms out around him. But when nothing else happens, he sneaks toward the top of the stairs and the door at the end of the hall.
--- Voices asks, Hey Runeer, can Ssself go sssee dragon? Pleassse? He heads up the stairs without waiting for an answer. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
Voices shrugs, OK Thyssste and puts up the protections he has.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() Voices follows Thyste. Since the slime has already occurred, Cat slinks forward to scout ahead and maybe keep Voices from doing any dumb stuff again. Since already dirty from falling in the sewer, Cat will sneak 30' in front of the group.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() The ever curious Cat checks out the room for anything interesting.
Ssself carry sssack if want. str 18 ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() Sssure. Voices tries to help Thyste move the grate. str assist: 1d20 + 4 ⇒ (12) + 4 = 16
Then he picks the kobold up by the scruff of the neck (do reptiles really have a 'scruff of the neck'?) and presents it to Engashez. Here for talking. Cat carefully picks his way over to see which way has the most traffic and if a lever is visible.
![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() Enssshagezesss can talksss to that one (pointing at the unconscious kobold on the floor), Ssself sssorry other runned away too fassst. If there is time before something happens. Voices will use his wand of infernal healing on himself 3 times to get back to full. Cat eventually climbs down to join the others. Complaining stridently at Voices the whole time. I probably could have summoned something on the other side of the grate to stop it getting away. However I was assuming we didn't want to kill any just yet. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() I did not have time to look it up and see, but you are probably correct. I really messed up everything in that round. So I am not raging and fatigued. Though out of breath from chasing the kobold, Voices take a shot at the 'thing' holding him. fatigue and power attack
Talky Enssshagezesss, kobold you want isss getting away! ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() Work has been killing be this weekend. It will continue through Monday. So if I don't post fairly quickly, please feel free to bot me rather than hold up just for me ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() buffs:
concentration: 1d20 + 7 ⇒ (11) + 7 = 18
Voices drops the sap and since he is held too close to use the earth breaker, he rips his boarding axe from his belt. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() Gah! Ssslimy tail/arm thingsss in water! creature: 1d4 ⇒ 4 squid
Ssself too get ssslimy tail/armsss! With some odd gestures and hisses, an evil looking jumble of eyes and suckers plops into the water. fiendish squid:
N Medium fiendish animal ( aquatic ) Init +6; Senses darkvision 60 ft., low-light vision ; Perception +7 DEFENSES AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural) hp 13 (3d8) Fort +3, Ref +7, Will +2 Defensive Ability ink cloud (5-ft. radius) ; SR 6 Fiendish – Resist cold and fire 5 OFFENSE Speed swim 60 ft., jet 240 ft. Melee bite +4 (1d3+2), tentacles +2 (1d4+1 plus grab ) Special Attack smite good STATISTICS Str 15, Dex 15, Con 11 [15], Int 2, Wis 12, Cha 2 Base Atk +2; CMB +4 (+8 grapple); CMD 16 Feats Improved Initiative , Lightning Reflexes , Multiattack B Skills Perception +7, Swim +10 SPECIAL ABILITIES Ink Cloud (Ex) A squid can emit a 5-foot-radius cloud of ink once per minute as a free action while underwater. This cloud provides total concealment. The ink persists for 1 minute. Jet (Ex) A squid can jet in a straight line as a full-round action. It does not provoke attacks of opportunity while jetting. Smite Good(Ex) Once per day as a swift action this creature can add their Cha modifier to their attack rolls (+0) and gain a bonus equal to their HD to damage (+3) against good foes. The smite persists until target is dead or the fiendish creature rests. The squid attacks whatever is in the water while Voices tries to pursue the kobold. Yes the thing will get an AoO on Voices. He doesn't care.
Not hittin nothin, but maybe it will keep the thing occupied. ![]()
Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision
![]() HP: 50 of 56 Getting upset because the small lizards are making things difficult and hurt Cat! Voices takes a mighty swing at the Kobold.
sap attack: 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26, if hits, sap non-lethal damage: 1d6 + 11 ⇒ (1) + 11 = 12
|