Venture Captain Dreng is convinced that someone is setting up an unauthorized, and potentially harmful Pathfinder Lodge within the city of Kaer Maga. A letter from an ally, one Horis Collgardie says as much, and Dreng has asked you to investigate, locate these Pathfinders, and order them to stop immediately, or risk having all Pathfinders banned from the city. Sending you from the Grand Lodge in Absolam across the Inner Sea to Varisia, you have made it to the Halflight Path, so near the city, when a horde of goblins breaks through the wall to attack!!!
Fighting your way through, you finally make your way to the city itself, only to find it is a massively crowded den of villainy and scoundrels. Now, you just need to find this Mr. Collgardie. . .
MAP OF VARISIA
MAP OF KAER MAGA
CURRENT MAP
The Sanctuary
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Pathfinder Society Scenario #3–01
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[dice=Tiasar Init]1d20+2[/dice]
[dice=Ruskar Init]1d20+2[/dice]
[dice=Jorn Init]1d20+3[/dice]
[dice=Barbara Init]1d20+6[/dice]
[dice=Stalkid Init]1d20+4[/dice]
[dice=Liath Init]1d20+1[/dice]
Bandit Ambush
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The Pathfinder Society has discovered a new Aspis Consortium base in the pirate city of Riddleport and sends a small team of agents to infiltrate the rival cell disguised as newly hired mercenaries from Magnimar, to disrupt their operations.
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