Marcos Farabellus

Theodric Milan's page

296 posts. Alias of Pirate Rob.


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Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Everything is fine.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

confusion: 1d20 + 6 ⇒ (3) + 6 = 9
confusion: 1d100 ⇒ 70
apply headon: 1d8 ⇒ 1


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

nope, I'll go roll another confusion save.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Confused
Theodric shakes off the confusion as he moves up invisibly and fires off a pair of scorching rays at the emissary.

vs ff touch into melee: 1d20 + 14 - 4 ⇒ (4) + 14 - 4 = 14
20% miss: 1d100 ⇒ 9 Miss!
[s]damage: 4d6 + 1 ⇒ (1, 3, 2, 5) + 1 = 12

vs ff touch into melee: 1d20 + 14 - 4 ⇒ (16) + 14 - 4 = 26
20% miss: 1d100 ⇒ 44
damage: 4d6 + 1 ⇒ (6, 3, 4, 5) + 1 = 19

The twilight knife also stabs.
stabbity: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28
SR check: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d4 + 2d6 ⇒ (3) + (1, 2) = 6

I can't sneak attack due to the concealment, I don't think the knife is impeded though.[/s]


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Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

confusion: 1d100 ⇒ 20

Theodric swears under his breath "Piddlespot."
before casting twilight knife to aid him in bis battle against the Emissary.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

will: 1d20 + 6 ⇒ (5) + 6 = 11

ShareWill:
Share Will (Su)
Whenever an emissary or its master fails a saving throw against a mind-affecting effect that affects only one of them, the other can attempt the saving throw as well. If this second saving throw is a success, treat the original result as a success, and the emissary and its master can’t use this ability again for 24 hours. On a failure, both the emissary and its master suffer the effects of the failed saving throw, even if one of them wouldn’t ordinarily be a valid target.

This replaces share spells.

Mango Bonus save: 1d20 + 4 ⇒ (10) + 4 = 14

my rounds: 1d4 ⇒ 2
bird rounds: 1d4 ⇒ 3

c: 1d100 ⇒ 26
bird c: 1d100 ⇒ 53

"Frog blast the ventcore!" shouts an invisible Theodric.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric takes advantage of Mongo's daylight, rendering the building merely dim as he casts spider climb on himself before using his hasted movement to get on top of the building.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Mongo and Melody were 35 feet from each either while I was exactly 30 feet away from Mongo. Mango was too far behind as well.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric hastes himself and Mongo before swiftly moving for cover.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric will refresh his improved invisibility likely ran out since it's only ~9 rounds. before getting a guidance from Mango as they both head south.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric and Mango return to their hiding spot, hoping that the party will be back soon and that they won't be forced to take on the Emissary by themselves.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric and Mango are going to stay and keep an eye on the town center.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric has no interest chasing down the dog.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Watching and waiting for now.
delay


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

know arcana: 1d20 + 18 ⇒ (10) + 18 = 28

Theodric casts improved invisibility on himself as Mango gives him a guidance. Theodric then stealthily vaults the bush and sneaks up to the platform edge.

acrobatics: 1d20 + 19 ⇒ (17) + 19 = 36
stealth, including invis: 1d20 + 37 ⇒ (1) + 37 = 38

Mango then makes his way down to Melody"Squawk!"


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric nods at the offer of Death Ward.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric would love a heroism.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric will be paranoid and use his wand of mage armor a couple times to make sure it's up and running.

He will also cast Named Bullet on his dagger "The Emissary", See Invisibility, Spider Climb and Tongues.

All are 90 minutes except mage armor which is 60.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Minimum caster level on the orbs or something else?


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric will take searing light, teleport and resilient sphere.

I have positioned him and Mango behind a nearby bush.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric takes advantage of haste and the creature's blindess as Theodric hustles around, drawing his adamantine dagger as he goes before plunging it into the creature.

Haste, courage, flank, invisible
stabbity: 1d20 + 13 + 7 ⇒ (10) + 13 + 7 = 30
damage: 1d4 + 3 + 4d6 ⇒ (3) + 3 + (1, 6, 5, 4) = 22


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric moves back a bit and opens the side door as his brave dodo goes rushing hastidly towards danger.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

local: 1d20 + 10 ⇒ (10) + 10 = 20

Theodric fires off a magic missile from the back of the hallway.

MM: 5d4 + 5 ⇒ (4, 4, 1, 3, 1) + 5 = 18


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

I'm good.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Do I need any more remove curses for tomorrow?


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric shakes his head a bit
That dwarf is subtle as a bag of rocks[/ic]

Then Theodric thinks [i]That said, so am I...

and waits for one of the more silver tongued members of the party to speak up.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric scratches his head "Business as normal, or mass panic as people flee, I'm so confused..."


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

I was guessing we might remove the planets prior to destroying the orrery.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

My favorite question... How is is most likely going to try and kill us?


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

arcana: 1d20 + 18 + 2 ⇒ (6) + 18 + 2 = 26

dungeoneering: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28

"Either way, are you ready to try a nap Mongo?"


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric pulls out his obscuring mist wand and fills the room with fog as a way to slow down any aggression.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

will: 1d20 + 6 ⇒ (15) + 6 = 21

Theodric shakes off the horrible visions and does his best to clear the visions from his head.

Theodric will cast see invisibility, lookinkg around for a potential source of trouble.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric ponders the Vespers.

know Dungeon: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric notes "Once we finish securing this location we should use the dream scroll on Mongo."


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Seemed not relevant to combat so figured I'd wait till after to explain

Theodric nods to Admiral Tycho. "Yes, a strange way to worship Desna, maybe normal where they come from though..."


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric quietly refreshes his heightened awareness as well before whispering a prayer to Pharasma for the Vrock.

happy to just cure the total spore damage.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Annoyed at the spores suddenly implanting themselves Theodric takes another couple stabs at thee vrock.

haste, flank, courage, bless

stabbity: 1d20 + 13 + 6 ⇒ (11) + 13 + 6 = 30
damage: 1d4 + 1 + 4d6 ⇒ (2) + 1 + (4, 6, 4, 1) = 18

Theodric uses his moment of courage for his hasted stab.

stabbing: 1d20 + 20 ⇒ (13) + 20 = 33
damage: 1d4 + 1 + 4d6 ⇒ (1) + 1 + (6, 5, 4, 3) = 20

not penetrating DR.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

fort save: 1d20 + 6 ⇒ (16) + 6 = 22

Theodric shakes off the scream as he slides into position across from Mongo.

acrobatics: 1d20 + 19 ⇒ (10) + 19 = 29

Before stabbing the Vrock with his adamantine dagger.

flank, courage, haste.
stabbity: 1d20 + 13 + 5 ⇒ (4) + 13 + 5 = 22
damage: 1d4 + 1 + 4d6 ⇒ (1) + 1 + (1, 3, 4, 6) = 16


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric slips into the room.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

know religion: 1d20 + 18 ⇒ (8) + 18 = 26
planes: 1d20 + 10 ⇒ (20) + 10 = 30

Elemental resistances? How is it most likely going to try and kill us? DR?

Theodric states calmly "A Vrock demon" as he casts haste.

Potentially taking a move action, don't see the vrock on the map though.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theoric draws his dagger and nods.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric peruses the books, trying to get at least an idea of how rare they are are etc.

appraise take 10: 10 + 10 = 20


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Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric ignores the conversation, almost disappointed the captain didn't die as he further examines the device, seeing if he can learn anything else about it.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Enchantment is one of my opposition schools and charm person is not in my spellbook.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Theodric uses the wand of identify to try and figure out the second planet.

spellcraft: 1d20 + 10 + 20 ⇒ (6) + 10 + 20 = 36


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

I think with CL 9 we'll get 1 more round of acid, for a total of 4, so if Warpac doesn't want him to burn out, he might want to give him a bit of love.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Now that the hustle of combat is over Theodric looks over the various shapes...

geography: 1d20 + 10 ⇒ (11) + 10 = 21


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

ongoing acid: 2d4 ⇒ (3, 3) = 6
6 acid damage, this next round is only DC13+ spell level

Pleases with the results of his acid arrow Theodric draws his dagger as moves up and readies for Mongo to move into position.

flank, courage, bless
readied stab: 1d20 + 13 + 5 ⇒ (16) + 13 + 5 = 34
damage: 1d4 + 1 + 2 + 4d6 ⇒ (3) + 1 + 2 + (4, 6, 1, 4) = 21


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

spellcraft: 1d20 + 10 ⇒ (8) + 10 = 18


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

Unlike the rest of us yahoos Mango is staying outside where it's safe.

Theodric, seeing that the jig is up jumps into action with almost supernatural speed as he moves in and flings a surprisingly arrow shaped glob of acid at our new foe.

ff touch: 1d20 + 10 ⇒ (7) + 10 = 17
damagee: 2d4 + 4d6 + 8 ⇒ (3, 1) + (3, 4, 4, 3) + 8 = 26
Assuming that hits, that's going to be a DC 23+spell level concentration check to cast spells for next round.

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