Male Human Gunslinger (Pistolero) 1
Male Human Gunslinger (Pistolero) 1
Bumping so I can mark inactive.
Male Human Gunslinger (Pistolero) 1
I just don't think the spark is here anymore.
Male Human Gunslinger (Pistolero) 1
As you can tell, I'm still around.
Perhaps, I don't know what you've read. Perhaps going back through to see what is there could be helpful.
Male Human Gunslinger (Pistolero) 1
Just checking in to see how things are doing GM. How are you?
Male Human Gunslinger (Pistolero) 1
"Oh just stop touching things!" He draws and fires at the tentacle.
Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 ⇒ 4
Male Human Gunslinger (Pistolero) 1
Thea helps Druneor with the door.
Is there something we're waiting on?
Male Human Gunslinger (Pistolero) 1
"This time let's not touch the metal men, shall we?" Theo looks suspiciously at the machines from a safe distance.
Perception: 1d20 + 6 ⇒ (17) + 6 = 23
Male Human Gunslinger (Pistolero) 1
"Well, one way to do this." Theo walks in with his gun leveled.
Male Human Gunslinger (Pistolero) 1
Theo slowly tries to open the door.
Male Human Gunslinger (Pistolero) 1
Perception: 1d20 + 6 ⇒ (18) + 6 = 24
Theo looks at the door closely before opening it.
Male Human Gunslinger (Pistolero) 1
Whyyy...
Theo draws and fires, then reloads his pistol for the next shot.
Attack: 1d20 + 1 ⇒ (9) + 1 = 10 Vs touch
Damage: 1d8 ⇒ 8
Male Human Gunslinger (Pistolero) 1
Whyyyy , we were safely past it haha.
Male Human Gunslinger (Pistolero) 1
Theo looks around the room.
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Male Human Gunslinger (Pistolero) 1
Theo snaps in front of its face, then shrugs and walks past it.
Male Human Gunslinger (Pistolero) 1
Theo steps closer, pistol hid behind his back but ready to go. "Hey bud, you alright?"
Male Human Gunslinger (Pistolero) 1
...Sense Motive?: 1d20 + 2 ⇒ (8) + 2 = 10
Theo looks to see if it has any weapons on it, or if it's arms look deadly.
Male Human Gunslinger (Pistolero) 1
"Hello!" Theo shouts to the creature, waving.
Action held to attack if the creature proves hostile.
Male Human Gunslinger (Pistolero) 1
Theo tips his hat. "Thank you kindly." He jerks his head toward the door, indicating it's time to leave.
Male Human Gunslinger (Pistolero) 1
Male Human Gunslinger (Pistolero) 1
I have a feeling this is a "puzzle door" where we have to do one or multiple things in other locations to open it. The break DC is probably around 50, or maybe just flat out impossible.
Male Human Gunslinger (Pistolero) 1
"Na, too strong for that. I imagine we'll have to find some other way to open it. Let's try checking out these passageways. Leftmost one first?"
Male Human Gunslinger (Pistolero) 1
DM can you give us a description of the room again? It's been awhile.
Male Human Gunslinger (Pistolero) 1
Woohoo!
After a couple of kicks to the door Theo steps away shaking his head. "Don't think I can break it down. You want to take a try at it Kit'Arr?"
Male Human Gunslinger (Pistolero) 1
According to my math, Fuzzles took 4 damage, which means that Druneor's channel took care of him. Did anybody take more than 5 damage? If not we should be ready to move on.
Theo begins searching the bodies of the fallen.
Male Human Gunslinger (Pistolero) 1
Happy Holidays everybody! Hope you have a very merry happy wonderful blissful jolly fantastic whatever holiday you celebrate!
Male Human Gunslinger (Pistolero) 1
"Yeah I took a little scratch. Jumped me is all."
I was down 5 hit points, so your channel was perfect for me.
Male Human Gunslinger (Pistolero) 1
I'm fine with that, although I will still be around. Enjoy the holidays everybody!
Male Human Gunslinger (Pistolero) 1
Theo wipes off his blade, storing it away. "Whew! Hadn't brought that old piece of steel out in a while!"
Male Human Gunslinger (Pistolero) 1
Theo dashes to one side, rolling behind the enemy and setting up a flank with Druneor.
Acrobatics: 1d20 + 8 - 1 ⇒ (10) + 8 - 1 = 17
Attack: 1d20 + 1 + 2 ⇒ (19) + 1 + 2 = 22
Confirm: 1d20 + 1 + 2 ⇒ (13) + 1 + 2 = 16
Damage: 1d8 ⇒ 1
Crit Damage: 1d8 ⇒ 5
Male Human Gunslinger (Pistolero) 1
Theo stores his pistol, then quickly draws his sword and clashes with it in one fluid motion.
Attack: 1d20 + 1 ⇒ (2) + 1 = 3
Damage: 1d8 ⇒ 8
Shame, waste of a good damage roll.
Male Human Gunslinger (Pistolero) 1
I'm a little confused on Init. Did they get the surprise round AND win Init, or did they already act for this round?
Male Human Gunslinger (Pistolero) 1
Theo arcs a brow, motioning everybody back from the door. He raises his pistol to it. "Show yourself!"
Male Human Gunslinger (Pistolero) 1
"They didn't tell me much. I suppose we should check out that door though."
Male Human Gunslinger (Pistolero) 1
Theo takes a closer look around, leaving those more able to deal with the door to deal with it.
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Male Human Gunslinger (Pistolero) 1
Not even a gun? Realistically I can envision firing a pistol from all sorts of twisted and contorted positions, it would be much easier than firing a bow.
Theo suggests the left direction.
Male Human Gunslinger (Pistolero) 1
"Thank ye kindly." Theo returns to the others, explaining what happened. He won't leave anything out, feel free to just check spoilers.
Male Human Gunslinger (Pistolero) 1
Male Human Gunslinger (Pistolero) 1
DM & Pire: "If they're really as bad as you say they are then I don't see a problem getting rid of them." Theo examines the 'loot', making sure not to reach a hand for it in case they take it the wrong way. He gives Pire a 'Are these useful?' look.
Sense Motive: 1d20 + 2 ⇒ (13) + 2 = 15
When you say 'silverdisks', are you just describing silver coins or are you saying these don't appear to be actual money?
Male Human Gunslinger (Pistolero) 1
Theo nods, following the woman.
Male Human Gunslinger (Pistolero) 1
Theo turns back to the speaker. "If you get two of us, we get two of you in return. It's only fair."
Male Human Gunslinger (Pistolero) 1
Male Human Gunslinger (Pistolero) 1
Theo goes for his guns, but pauses when the creature calls out semi-diplomatically. "Give us a minute to talk amongst ourselves!"
He huddles the party together. "I think we should request some of their kind in return, and the two we send should be a talker and a fighter. The talker if things go well, the fighter if they don't. I'm thinking me and Pire."
Male Human Gunslinger (Pistolero) 1
I would actually think that scent is almost detrimental here, like trying to track somebody through a perfume shop. Except more vomit inducing.
Theodric begins strolling across the room, torch in hand to light the dark corners.
Male Human Gunslinger (Pistolero) 1
Ah, Paizo boards weren't giving me gameplay tab updates. Catching up.
Male Human Gunslinger (Pistolero) 1
"Pleasant." Theo takes a step away from the vomit. "Is there any path that doesn't end with us burning our clothes?"
Male Human Gunslinger (Pistolero) 1
"Important parts are still in the head. Don't know why they do that."
Male Human Gunslinger (Pistolero) 1
Theo goes over to the robot and kicks the head off, double tapping it with his boot. He looks over at the girl and gets a concerned look on his face. "You alright little miss?"
Male Human Gunslinger (Pistolero) 1
As soon as it appears to be resorting to violence Theo will shoot.
Male Human Gunslinger (Pistolero) 1
Theo watches how the thing reacts to violence as Fuzzles charges, pistol held ready to fire.
Holding a standard action to fire if it responds violently.
Held Attack: 1d20 + 5 ⇒ (12) + 5 = 17 Touch AC if he's within 20 feet.
Damage: 1d8 ⇒ 7