Grimslake

The Silly Qlippoth's page

42 posts. Alias of captain yesterday.



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So most threads are about a particular game and peter out after a few or a dozen posts, including my own.

So I thought it would be nice if there was a spot where you can talk about games in general, what are you currently playing? What's your favorite game you played last year? What game are you excited for? Does your cat sleep on the keyboard? All relevant.

I personally have been playing Assassins Creed Valhalla (for the a viking) and have been getting back into Expedition 33 since they added the free expansion, which is pretty out there, even for Expedition 33 standards.


I apologize for the slightly click baity title, I am a big fan of Gabe.

Anyway, just wondering what happened to the Burning Archipelago and the sun in Starfinder 2 I noticed it hasn't been mentioned at all in any book.

Just curious.


First off, I'm playing as Tammerine (pre-lich Tammy) a strongheart halfling archery ranger with animal focus. My go to familiar is the cat or spider, my go to animal companion is the wolf or bear (or giant raven).

Feel free to share your own life lessons, I'm currently in part 1.

1) being evil is super easy, barely an inconvenience. But it also means Karlach and I can never be friends... *restarts game*


5 people marked this as a favorite.

Long story short, more than a week ago I tried switching to a Starfinder Adventure subscription, then tried getting customer service to switch the current adventure in the pending order to the subscription.

Well they made a mess of things, cancelled the current adventure in my order and spawned not one, but two separate orders for Red Shift Rally and the Kobold King Hardcover, while leaving the current bigger order in limbo.

I've been trying to reach customer service department for EIGHT DAYS and have heard absolutely nothing. I've tried responding to the original email chain, and I've tried starting a new email chain, all to no avail.

Well, you're not getting any more of my money if you're going to ignore me.

Cancel everything.

So far my only recourse is to change the expiration date on my payment method, hopefully that's enough.


Ahoy hoy,

Just as the title says, it turns out they have it at the local game store that's conveniently located on my drive home from work. Which is easier for the holiday season.

Thank you, have a great week! Stay warm, it's brutally cold out here on the tundra.


I feel like I'm going to be coming back to this often, with all sorts of questions!

First of all, great job! Looks like a ton of fun!

First question! Can you use your major forms to create armor? Examples in the gear array description only mention weapons and cybernetic augmentations.

B) Do your nanites form all the major and minor forms all at once, or is it as you need the item it's just there.


So I got this game last week but didn't get to play it until Friday, and boy have I been playing it.

But I feel like I should start over and record my findings.

For this playthrough my Biomutant breed is Rex, I went full on intelligence (for the Fievel head) Psi-Freak and I'm going with dark side type of powers but I'm going to side with the ninja hippie tribe instead of the nihilist samurais.

My Biomutant looks like you combined Fievel with Lots A Huggin Bear and gave him PTSD amnesia.

So basically, humanity is wiped out and the world tree is dying and it's up to Captain Lots Of Ammo to save it. Through any means necessary.


1 person marked this as a favorite.

Ahoy hoy,

My local store got all of these in stock recently and I'd rather get them from them since it won't take them 40 days to ship.

Thanks, sorry for any inconveniences this may cause.


Ahoy hoy,

So apparently my subs decided they wanted company so they pulled a Dead Reign sourcebook out of a different order and added it to my subs this month, which would normally be fine, but I'd rather get my subs sooner rather than later as the Dead Reign book says it will ship in 16-38 days which is a bit long to wait for a new Starfinder AP.

So, if you could please break up the party and separate the Dead Reign sourcebook that would be great!

I'd do it myself, but I don't want them to think I'm not cool or a narc or anything like that.

Thanks, have a great weekend!

By the way, if you're looking for a zombie apocalypse game Dead Reign is surprisingly fun, I highly recommend it.

Edit: It seems it also shuffled the Graveyard Earth book all by it's lonesome in the sidecar. If you could combine it with the book it tried throwing with my subs into a separate order to ship out when you get them in the warehouse that would be great!


Ahoy hoy,

So I don't mind waiting for the order, but I'm curious as to a couple of things.

1. Which product is backordered?

2. Is it actually on backorder or is it the last one you have so the inventory system automatically says it's backordered (our system at Toys R Us would do that, you wouldn't believe how many times I'd have to check the bays or shelves looking for the last fingerling in the store).

3. If it is backordered what's the average turnaround time on that, and further what are the chances your distributer no longer carries the item.

Thanks! I realize that's a lot to throw at you so no hurry!

Have a great weekend!

Also, if your distributer doesn't carry it anymore go ahead and cancel it, no big deal, Palladium Books aren't exactly the trendy thing these days so completely understandable. Thanks again!!


Ahoy hoy,

After I placed the order it says pending but then also says it will ship in an unknown amount of time. I don't suppose you can have someone check the inventory, and if possible you can combine it with the also pending Australia book and the England book in my side cart into one dynamic, action packed order.

If it's in stock, otherwise just cancel whatever is not in stock.

Thanks, stay safe out there!


Ahoy hoy,

I have an assortment of Starfinder stuff in my shopping cart I'd like to have shipped to a fellow forum member, lisamarlene with whatever shipping is cheaper, also if the Paizocon 2020 code is still active could you apply that to the order (as long as it doesn't drop the order below 100).

Thanks!


I can't link to all the spam posts or threads as I'm at work but I have been tagging it.

Anyway, it's starting to get obnoxious again, just thought you'd want to know.


Ahoy hoy!

So, it's finally happened, after three weeks of ninety degrees every day (I work outside) my brain finally snapped and I accidentally titled a thread "Who Will be The Agents of Edgewatch" instead of "Who Are Your Agents of Edgewatch".

I don't suppose someone can fix that, preferably before my brain tries to attack itself for such insolence. Don't worry, I still have three more days working in the heat this week so you have some time.


3 people marked this as a favorite.

For me, I think my character will be a Shoony Investigator named McGruff.


Ahoy hoy,

So I've added a bunch of stuff to my sidecart the last week or so, I don't suppose you'd mind sending it to the warehouse now rather than having an insanely complicated order for next month.

Thanks!


F@&~ yes! This, this is the game we need right now!

If you haven't played it I highly recommend getting it.


Ahoy hoy,

I hope your week is going well, mine is going pretty good so far!

Anyway, I recently ordered Lost Omens Legends and I was wondering if you wouldn't mind switching it to a subscription. I was going to do it myself but it wanted me to start with Gods and Magic, which I already have so I figured you would be the experts on sorting everything out.

Thanks! As always I've been greatly enjoying your books!

P.S. I sent an email regarding a pawn mix-up with the last order but no hurry!


Ahoy hoy,

Apparently my wife went all crazy shopping this last weekend and I got a transaction declined message this afternoon. I don't suppose you can reverse that charge or do whatever magic it is that you do and then have it set to ship Friday.

Thank you! Stay healthy and safe!!

Edit: I don't think it technically charged my card it just pinged it so I don't think an actual reversal or whatever is needed but if you could please push it back to Friday that would be awesome!


Ahoy hoy,

I don't know if it's a glitch in the system or if it's just an early warning system, but I got an email saying my complimentary SFS PDFs are pending, which is odd because usually PDFs don't do that.

If you don't mind checking to see what's up that would be amazing! No hurry!

Have a great rest of the week!

Edit: Also, I don't know if my sub order is stuck in some sort of weird pending Upside Down or just waiting for it's turn, but if you could double check the status of that order that would also be amazing.

Thanks, we love 2nd edition!


Just as the title says, no hurry just wanted to report it.

I'm fine, really, yup, no biggie here!

Grabs a baseball bat, and curls up in a fetal position in the corner, sucking his thumb.

Yup, just dandy!


Ahoy hoy,

I got my package right on time last week, opened up the deck and unwrapped the plastic on the cards and went through them and discovered card #46 is missing.

So, I guess if you have a spare card #46, or maybe take it out of Cosmo's deck when he's off doing his dastardly deeds or whatever, that would be great.

No hurry, I'm sure the universe won't collapse without it.

Thanks, have a great day!


Ahoy hoy,

I don't suppose you can hold off on shipping this until Monday, unexpected bill and whatnot.

I will definitely be good by Monday though.

Thanks!

No worries if it ships before you get to it, my bad.

Have a great weekend!


Aw shit, guess who got a new videogame for Christmas!

I can't wait to see what kind of damage I can do!

Unfortunately, first it has to load and I have some household stuff done so get your advice in now if you have it (and I welcome all advice).

As always, feel free to join in, play along, or just want somewhere to hang feel free to contribute!

Happy holidays!


5 people marked this as a favorite.

Just as the title says, I can't think of any other reason it might happen.

No hurry, have a great weekend!!


Ahoy hoy,

As the title says, I got the first two I was eligible for but nothing after that.

No hurry, have a wonderful Thanksgiving weekend!


Anyone else notice that the response time from customer service has fallen off a cliff?

I've had a thread about my current order up for nearly a week, and they seem to only answer a couple of threads a day these days.

That's no way to run a customer service center.


Ahoy hoy,

I don't suppose you'd mind adding the Lost Omens Character Guide to my currently pending subscription order.

Thank you, have a great weekend!


Ahoy hoy,

I don't suppose you'd mind holding this order until next week it would make things easier, back to school fees and what not.

Thanks! Have a great week!


3 people marked this as a favorite.

I thought I'd do the community a solid, if this is in the wrong spot feel free to move it.

With the creatures for Bestiary 2 set it's probably too late for that, but no harm in trying to guess!

Because of that I decided to give it a number neutral name as sort of a catch all for the inevitable 4-120th Bestiaries.

And please remember the only rule of a Captain Yesterday created thread, Be excellent to each other!


2 people marked this as a favorite.

Hey, that's 500 aliases! If that isn't jumping the shark then I don't know what is.

It's a good thing I live in Wisconsin, if it's one thing I learned from Happy Days it's that Wisconsin has a large amount of sharks swimming about.

I'm obviously not stopping, but it's not going to get any better.


Exactly what the title says.

And.... Go!


I, for one, welcome our new second edition overlords! May their rule be long, and action packed!


Ahoy hoy,

I don't suppose you'd mind jamming my most recent subscription order into my side cart for a week, it will make the week easier to manage.

Thanks, have a great weekend! It's sunny and warm here, for the first time in months, so I'm pretty stoked!


Ahoy hoy,

I just wanted to confirm that Pathfinder Advantage would continue on the Adventure Path subscription if that is my only Pathfinder sub when the new edition drops, like it has been.

Thanks, have a great week! Hopefully it's stopped raining for the winter!


2 people marked this as a favorite.

Don't get me wrong, it's great to finally get some news but I'm afraid the name Age of Ashes doesn't really tell me anything, other than I'll need a respirator mask, and there's apparently a hill chock full of Hellknights.

So, I'm curious if a general plot has been announced and I'm just missing it or if they're doing it to cultivate mystique.

It all sounds fun, just curious. :-)


Yay! First thread for Dawn of Flames!!

First of all, kudos for the adventure path! It looks like a blast!

Now, all I need is time to get my party organized.

So, what do you, the community want to make for this one.


Exactly as it says, no big deal, you don't have to send it manually or anything, i keep an eye on my order history during the shipping window anyway, so i'd seen it completed and there isn't a tracking number to keep track of. I just thought you'd like to know!

Thanks!

Have a great (and hopefully snow free) rest of your week!


12 people marked this as a favorite.

Ahoy hoy,

I just wanted to pass along my thanks for you being you!

Your customer service is always helpful and prompt.

Your warehouse always gets it done promptly, no matter how confusing my order.

I've enjoyed everything I've gotten from you and your products have greatly enhanced both my life and my family's too!

Your artists, writers, and cartographers have always been incredibly talented, very approachable, and thoughtful.

Your editors, designers, and developers have always been willing to listen, open to change, and eager to try new things (as well as talented and all that).

Your management team is always willing to take risks and also eager to try new things and have always been incredibly helpful, forthright, and transparent.

Thank you for your web team and message boards, I've made a lot of good friends, learned a lot about myself, both good and bad, and even learned how to write by using your message boards.

So, thank you! For everything!

Now, some community members will disagree with me on some things, and perhaps it sounds a bit gushy and perhaps I could've phrased it betterer, and I totally understand and accept that, it's just my own experience.


1 person marked this as a favorite.

Ahoy hoy,

Thank you so much for suspending my subs, if you wouldn't mind shifting everything that's been building up to a side cart so it'll ship with the next round of subs that would be amazing!

Thanks! Have a great weekend!


Everyone loves a good space opera! Too bad I can't sing!

However, I have seen a lot of Star Wars and Star Trek spoofs and I happened to find Mass Effect Andromeda Deluxe Edition on sale for super cheap so I thought why not!

Full disclosure, I've never played Mass Effect before.


2 people marked this as a favorite.

After five and a half years in the toy mines I'm back shoveling snow so I thought it would be fun to have a place to share the experience.

Feel free to share your own snow related stories or to gawk and laugh.

No promises on coherency.


I best be able to ride cattle.


I think I've gone long enough without my Fallout fix.

Absolutely no idea what kind of Lone survivor I'm going to be, but it's going to terrible!

Remember kids! Try this at home!

Race

| HP110/110| AC 30 T 23 FF 20 | CMB +13, CMD 36 | F: +12, R: +16, W: +10 | Init: +14 | Perc: +35, SM: +4

Classes/Levels

| Speed 30ft | Active conditions: None. 6/6 GRIT

Gender

Human Gunslinger (Musket Master) 13

About Regnum Blastface

Main Stats:

Regnum Blastface
Human Gunslinger (Musket Master) 13
329026-1
Grand Lodge Fame: 57 PP: 27
Gold: 6187
XP:37

Str 10, +0
Dex 23, +6
Con 14, +2
Int 10, +0
Wis 18, +4
Cha 07, -2

HP 110/110
Init +14
Perception +36
Speed 30 ft.
Base Attack +13
Grit 6/day

Defense:

CMD 36
AC normal 30, touch 23, flat-footed 20 +7 Armor, +6 Dex, +4 Dodge, 3 Deflection
Fort +12
Ref +16
Will +10
Special Saving Throw Bonuses: +2 vs Fear, Curse, Emotion when wielding firearm

Offense:

Normal Attacks
  • +6 Club (1d6 b) x2
  • +24 Musket +4 (1d12+8 b/p) 40' x4 45 Cartridges (Paper)
    WITH DEADLY AIM: +18 Musket +2 1d12+16
  • Copy/Paste 4 Rounds Attack:

    dice=Musket Target -]1d20+21 [/dice]
    dice=Damage]1d12+21[/dice]

    dice=Musket Target -]1d20+21 [/dice]
    dice=Damage]1d12+21[/dice]

    dice=Musket Target -]1d20+16 [/dice]
    dice=Damage]1d12+21[/dice]

    dice=Musket Target -]1d20+11 [/dice]
    dice=Damage]1d12+21[/dice]

    Skills:

    Acrobatics +22
    Appraise +0
    Bluff -2
    Climb +10
    Craft(Firearms) +18 (+4 bonus for day job - Land, +3 Improved Day Job)
    Diplomacy -2
    Disable Device +25 , +27 to trapsWith Tools and Gloves
    Disguise -2
    Escape Artist +6
    Fly +6
    Handle Animal N/A
    Heal +4
    Intimidate -2 (+2 vs goblins)
    Knowledge
    - arcana N/A
    - dungeoneering N/A
    - engineering N/A
    - geography N/A
    - history N/A
    - local +5
    - nature N/A
    - nobility N/A
    - planes N/A
    - religion N/A
    Linguistics N/A
    Perception +35 ** With Eyes of the Eagle
    Ride +5
    Sense Motive +3
    Sleight of Hand +22
    Spellcraft N/A
    Stealth +6
    Survival +9
    Swim +0
    Use Magic Device N/A

    Racial Traits, Traits, Class Abilities, and Feats:

    Race Specials
    +2 to One Ability Score (Dex)
    Bonus Feat
    Skilled

    Starting Traits
    Black Powder Fortune - +2 vs Fear, Curse, Emotion when wielding firearm
    Criminal (Disable Device) - Disable Device now class skill, +1 to it.

    Feats
    Weapon Focus (Musket)
    Armor (Light)
    Exotic Weapon Proficiency (2h firearm)
    Gunsmithing
    Martial Wapons (All)
    Point-Blank Shot
    Precise Shot
    Rapid Reload (Musket)
    Rapid Shot
    Improved Initiative
    Improved Day Job (Craft Firearms)
    Extra Grit
    Deadly Aim
    Alertness
    Dodge

    Class Abilities
    Deed: Deadeye - Use 1 grit per extra range increment to make touch attack beyond first range incriment.
    Deed: Quick Clear - At 1st level, as a standard action, the gunslinger can remove the broken condition from a
    single firearm she is currently wielding, as long as that condition was gained by a firearm misfire. The gunslinger
    must have at least 1 grit point to perform this deed. Alternatively, if the gunslinger spends 1 grit point to
    perform this deed, she can perform quick clear as a move-equivalent action instead of a standard action.
    Deed: Steady Aim Use 1 grit to increase range band 10'
    Rapid Reload (Bonus Free Feat)
    Gunsmithing (Free Feat)
    Nimble +1: Gain dodge bonus ac while wearing light or no armor.
    Deed:Fast Musket - At 3rd level, as long as the musket master has 1 grit point, she can reload any
    two-handed firearm as if it were a one-handed firearm.
    Deed: Gunslinger Initative - At 3rd level, as long as the gunslinger has at least 1 grit point, she gains the
    following benefits. First, she gains a +2 bonus on initiative checks. Furthermore, if she has the Quick Draw feat,
    her hands are free and unrestrained, and the firearm is not hidden, she can draw a single firearm as part of the
    initiative check.
    Deed: Pistol Whip - At 3rd level, the gunslinger can make a surprise melee attack with the butt or handle of her
    firearm as a standard action. When she does, she is considered to be proficient with the firearm as a melee weapon
    and gains a bonus on the attack and damage rolls equal to the enhancement bonus of the firearm. The damage dealt
    by the pistol-whip is of the bludgeoning type, and is determined by the size of the firearm. One-handed firearms
    deal 1d6 points of damage (1d4 if wielded by Small creatures) and two-handed firearms deal 1d10 points of damage
    (1d8 if wielded by Small creatures). Regardless of the gunslinger’s size, the critical multiplier of this attack
    is 20/×2. If the attack hits, the gunslinger can make a combat maneuver check to knock the target prone as a free
    action. Performing this deed costs 1 grit point.
    Musket Training 1: Add Dex to damage roll, Misfire increased by 2 instead of 4
    Nimble +2 Gain dodge bonus ac while wearing light or no armor.
    Dead Shot (Ex): At 7th level, as a full-round action, the gunslinger can take careful aim and pool all of her attack
    potential into a single, deadly shot. When she does this, she shoots the firearm at a single target, but makes as
    many attack rolls as she can, based on her base attack bonus. She makes the attack rolls in order from highest bonus
    to lowest, as if she were making a full attack. If any of the attack rolls hit the target, the gunslinger’s single
    attack is considered to have hit. For each additional successful attack roll beyond the first, the gunslinger
    increases the damage of the shot by the base damage dice of the firearm. For instance, if a 7th-level gunslinger
    firing a musket hits with both attacks, she does 2d12 points of damage with the shot, instead of 1d12 points of damage,
    before adding any damage modifiers. Precision damage and extra damage from weapon special abilities (such as flaming) are
    added with damage modifiers and are not increased by this deed. If one or more rolls are critical threats, she confirms
    the critical once using her highest base attack bonus –5. For each critical threat beyond the first, she reduces this
    penalty by 1 (to a maximum of 0). The gunslinger only misfires on a dead shot if all the attack rolls are misfires.
    She cannot perform this deed with a blunderbuss or other scatter weapon when attacking creatures in a cone. The
    gunslinger must spend 1 grit point to perform this deed.
    Startling Shot (Ex): At 7th level, a gunslinger with least 1 grit point can spend a standard action to purposely
    miss a creature that she could normally hit with a firearm attack. When she does, that creature becomes flat-footed
    until the start of its next turn.
    Targeting (Ex): At 7th level, as a full-round action, the gunslinger can make a single firearm attack and choose
    part of the body to target. She gains the following effects depending on the part of the body targeted.
    If a creature does not have one of the listed body locations, that part cannot be targeted. This deed costs 1
    grit point to perform no matter which part of the creature she targets. Creatures that are immune to sneak
    attacks are immune to these effects.

    Arms: On a hit, the target takes no damage from the hit but drops one carried item of the gunslinger’s choice,
    even if the item is wielded with two hands. Items held in a locked gauntlet are not dropped on a hit.
    Head: On a hit, the target is damaged normally, and is also confused for 1 round. This is a mind-affecting effect.
    Legs: On a hit, the target is damaged normally and knocked prone. Creatures that have four or more legs or that a
    re immune to trip attacks are immune to this effect.
    Torso: Targeting the torso threatens a critical on a 19–20.
    Wings: On a hit, the target is damaged normally, and must make a DC 20 Fly check or fall 20 ft.
    Bleeding Wound (Ex): At 11th level, when the gunslinger hits a living creature with a firearm attack, she can spend
    1 grit point as a free action to have that attack deal extra bleed damage. The amount of bleed damage is
    equal to the gunslinger’s Dexterity modifier. Alternatively, the gunslinger can spend 2 grit points to deal
    1 point of Strength, Dexterity, or Constitution bleed damage (gunslinger’s choice) instead. Creatures that
    are immune to sneak attacks are also immune to these types of bleed damage.
    Expert Loading (Ex): At 11th level, whenever the gunslinger rolls a misfire with a gun that has the broken condition,
    she can spend 1 grit point to keep the gun from exploding, though it retains the broken condition.
    Lightning Reload (Ex): At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single
    barrel of a one-handed or two-handed firearm as a swift action once per round. If she has the Rapid Reload feat or is using
    an alchemical cartridge (or both), she can reload a single barrel of the weapon as a free action each round instead. Furthermore,
    using this deed does not provoke attacks of opportunity.

    Languages Known:

    Common

    Gear:

    +1 Leather Armor
    Masterwork Artisan's tools, Craft (Firearms)
    Backpack
    Bedroll
    Flinkt and steel
    Gunsmith's Kit
    Mess Kit
    Pot
    Rope
    Masterwork Thieves tools
    Trail Rations
    Waterskin
    Helmet Candle
    Candle x10
    Acid Flask x10

    Magic Gear:

    Wand of Cure Light Wounds 0/50 Charges Used
    Wayfinder
    Cloak of Resistance +1
    Spire Transport Token
    Swarmbane Clasp Clasp
    Wand of air bubble 2/50
    Wand of air bubble 0/50
    Headband of Inspired wisdom +2
    Eyes of the Eagle
    Lucky Horseshoe
    Trapspringer's Gloves
    Plague Rat Belt(Greater)

    PbP Gameday VII (2018) Boon #3:

    Traveler in an Unstable Timeline: Choose one of the following benefits granted by this boon and
    cross the other option off your Chronicle sheet. THis boon must be applied between adventures, rather
    than during an adventure. A character can only ever benefit from one copy of this boon

    [ ]Replay Your experiences no longer conform to the true history of Golarion. YOu may replay a single
    scenario you have already completed, though you must you a different character than the one you first played
    the adventure with.

    [ ]Retrain You may check the box next to this boon to instantly retrain one retrainable class feature
    or feat your character has already chosen without paying any retraining costs. THis cannot be a class feature
    or feat that serves as a pre-req for another class feature or feat your character possesses. You must keep
    a copy of this boon with the character that received this benefit.

    5-08 The Confirmation:

    Con?rmed Field Agent: Having successfully completed and documented your Connrmation, one of
    the Three Masters has formally recognized you as a ?eld agent and given you a way?nder
    engraved with your name and the date of your graduation. If this is the ?rst time you
    have received this boon for any of your characters, you receive this way?nder for free;
    otherwise, you may acquire it by spending 1 Prestige Point. Furthermore, if you assign
    this Chronicle sheet to a character whose starting XP is 0, you reduce the Prestige Point cost of any
    way?nder enhancement vanities you purchase to modify this
    way?nder by 1 (minimum 1).
    Explore, Report, Cooperate: You have an excellent sense of what makes an exemplary Path?nder.
    As a free or immediate action, you may consider whether a particular action you name—such as subduing
    but not killing an enemy, befriending an NPC, or recovering a particular item—would help realize
    the goals of the Path?nder Society. The GM then informs you whether the action’s impact would be positive
    (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary
    success condition), or negligible (neither contributes to nor opposes the secondary success condition).
    If none of these three options accurately re?ects the action’s impact on the PC’s ful?llment of the
    secondary success conditions, the GM may respond with a phrase of ?ve words or less. Once you use this
    boon, cross it o? your Chronicle sheet.
    Friend of Janira Gavix: The ?eld agent who oversaw your Con?rmation is appreciative of your bravery
    and camaraderie in the face of danger. She helps you perform research, granting you a +1 bonus on Knowledge
    checks attempted while you are in the Grand Lodge

    amulet of natural armor +1 (2,000 gp)
    bracers of armor +1 (1,000 gp)
    cloak of resistance +1 (1,000 gp)
    elixir of swimming (250 gp)
    pearl of power (1st-level spell; 1,000 gp)
    potion of barkskin (300 gp)
    ring of protection +1 (2,000 gp)
    scroll of gust of wind (150 gp)
    scroll of mage armor (CL 6th; 150 gp)
    wand of burning hands (CL 3rd, 4 charges; 180 gp, limit 1)
    wand of cure light wounds (CL 3rd, 8 charges; 360 gp, limit 1

    6-10The Wounded Wisp:

    Explore, Report, Cooperate: You have an excellent sense of what makes an exemplary Pathfinder.
    As a free or immediate action, you may consider whether a particular action you name—such as subduing
    but not killing an enemy, befriending an NPC, or recovering a particular item—would help realize the
    goals of the Pathfinder Society. The GM then informs you whether the action’s impact would be positive
    (contributes to meeting a secondary success condition for the scenario), negative (opposes the
    secondary success condition), or negligible (neither contributes to nor opposes the secondary success
    condition). If none of these three options accurately reflects the action’s impact on the PC’s
    fulfillment of the secondary success conditions, the GM may respond with a phrase of five words
    or less. Once you use this boon, cross it off your Chronicle sheet.
    Prized Find: You were instrumental in uncovering a cache of lost records that the Pathfinder
    Society can use to explore hitherto unknown sites. If you would fail to earn a Prestige Point at the
    end of an adventure due to failing a success condition, you may cross this boon off your Chronicle
    sheet to remind your superiors of your past breakthroughs and earn the 1 Prestige Point as if you
    had successfully fulfilled the condition. You may only use this boon if you would also gain at
    least 1 XP for completing the adventure (0.5 XP if you use the slow track advancement option).

    alexandrite gem (750 gp; glows as affected by continual flame heightened to a 3rd-level spell [CL 5th])
    cloak of resistance +1 (1,000 gp)
    potion of cure moderate wounds (300 gp)
    scroll of shatter (150 gp)
    wand of cause fear (15 charges; 225 gp)

    Heroes for Highdelve:

    Blessing of Aurelliax: By helping the people of Highdelve, you have also earned the favor of its protector,
    Aurelliax. As a sign of her appreciation, she has provided you a small golden dragon statuette. You can
    check the box that precedes this boon to tap into the statuette’s faint magic and gain one of the benefits
    below; aferward cross out all of the benefits below, (except Dragon’s Friend, if you selected that benefit).
    Dragon’s Prosperity: Before attempting a Day Job check to earn additional gold at the end of one
    adventure, you can use this benefit to triple the amount of gold the check grants you (maximum 300 gp).
    Dragon’s Luck: Before you roll any one d20 roll, you can use this benefit to roll twice and take the higher
    result. For 1 minute aferward, you gain a +1 luck bonus on all attack rolls, skill checks, ability checks,
    and saving throws.
    Dragon’s Scales: You gain fire resistance 5 for 24 hours.
    Dragon’s Friend: The statuette permanently transforms into a fairly harmless animal with supernaturally
    golden features, such as gold-hued fur, feathers, or scales. Once per day, the animal can either deal an
    additional 1d6 fire damage with one natural attack or can gain fire resistance 10 against one attack. You
    can select any Diminutive, Tiny, or Small animal suitable for a familiar. You can choose to adopt this
    creature as your familiar, spirit animal, or similar companion, replacing your current companion at no
    cost. Otherwise, you can keep the creature as a loyal pet.

    Highdelve’s Hero: You were instrumental in saving Highdelve from imminent attack and preserving its
    Brightbloom tradition. If you played one of the provided pregenerated characters, you earn the benefit below
    associated with that character. Otherwise, choose one of the benefits below. Cross out the other benefits.
    ? Brialla or Meraina: Thanks to the generosity and understanding of a Highdelve jeweler, you have
    acquired a replacement signet ring for your family. You gain a signet ring of your own, and when
    purchasing a magic ring, you can check the box that precedes this boon to enchant this signet ring,
    reducing the magic ring’s cost by 150 gp.

    scroll of scorching ray (150 gp)
    elixir of hiding (250 gp)

    3-21 Temple of Empyreal Enlightenemt:

    Manual of Calm Reflection (4k gp, Player Companion: Faiths of Balance)
    Scroll of Lesser Restoration (150gp)

    Emerald Spire Superdungeon: Tower Ruins:

    River Kingdom Notoreity: Tales of your adventures in the Emerald Spire have reached the ears of Echo Wood's
    local powerbrokers, and they have granted you an opportunity to claim land to develop as you see fit at the low cost
    2 PP. Refer to the "Land Rush" Chronicle Sheet, select a parcel of land that is adjacent to another parcel you own
    and list the selected plot of land below. YOu imediately gain any bonuses tied to the land. YOur first parcel of land
    must be marked "A". YOu may only purchase one plot of land with this boon, but each additional Chronicle sheets awarded
    allows you to purchase more land.

    "A" - Starting Location (No Reward)

    Goblin Bane By slaying Grulk, the goblin's bugbear leader, you have removed the immediate goblin threat in the
    area as well as allowing safe passage deeper into The Emerald Spire. The terror you have hewn has made a resounding impact
    to the other goblin tribes nearby. You gain a +2 bonus on Intimidate checks against goblins.

    Clanky's Arm Clubm 150gp
    Potion of CUre moderate Wounds (300gp)
    Ring of Feather Falling (2,200gp)
    Wand of Cure Light Wounds (20 charges, 300 gp)

    The Emerald Spire Superdungeon: The Cellars:

    New Location:

    Hex:C1
    Benefit: +1 Day Job
    Date:1/14/19

    Trap INtrusion Cross off to reroll Reflex save before knowing result.

    Horn of FOg 2,000
    Potion of CUre moderate wounds 300
    scroll of fireball 375
    belt of mighty con +2
    silversheen
    spire transport token 600

    The Emerald Spire Superdungeon: Splinterden:

    New Land: D1
    Benefit: Regain 2 expended PP. (Land is free)

    Greenblood oil (100gp, limit 2)
    potion of invisiblity (300gp)
    Spire Transport Token (600gp)

    The Emerald Spire Superdungeon: Godhome:

    New Land: b1
    Benefit: 1PP/1Fame

    Troglodyte Friend: +1 saving throw vs humanoids with reptilian subtype, +2 diplomacy. Cross off to
    double.

    The Emerald Spire Superdungeon: The Drowned Level:

    New Land: C2
    Benefit: +1 Day Job

    Touch of Planar Water: As a swift action use boon to receive Touch of the Sea (CL 6th), cross off.

    Headband of inspired wisdom +2 4000g
    Potion of water breathing 750g
    Ring of protection +1
    Spire Transport Token 600g

    The Emerald Spire Superdungeon:The Clockwork Maze:

    New Land: C5
    Benefit: +1 Day Job

    Amulet of Natural Armor +1 2k
    Belt of Mighty Con +2 4k
    Spire Transport Kingdom 600g
    Wand of Magic Missile 25 charges , 1125g limit 1
    Western Star Ioun Stone 4k

    The Emerald Spire Superdungeon:Shrine:

    New Land: D2
    Benefit: +2 PP

    Boon: Secrets of Serpent Magic: Swift action before casting a spell/spell like ability to gain +5 bonus
    on your level check made to overcome spell resistance. May also be used to gain +4 with saving throw.
    Uses = Cross off!

    Minor Ring of Fire Resistance 12k
    Spire Transport Token 600

    The Emerald Spire Superdungeon:Circle of Vissk-Thar:

    New Land: C3
    Benefit: +1 Day Job Roll

    Boon: Secrets of Serpent Magic: Swift action before casting a spell/spell like ability to increase CL +2.
    Also use with a Saving Throw.

    Uses = Cross off!

    +2 Dagger (8302)
    Necklace of Adaption (9000)
    Wand of Cure Moderate WOunds (4500)

    The Emerald Spire Superdungeon:Spire Axis:

    New Land: F
    Benefit: 1500 Gold

    Boon:+.5 PP rather than 1 for PP and Fame in Land Rush

    Uses = Cross off!

    Morlock HIde
    Potion of Barkskin

    The Emerald Spire Superdungeon:Land Rush:

    New Land: B6
    Benefit: 1pp/1Fame

    Chapter o? the Damned: You have recovered an incomplete copy o? the vile text known as the Book o?
    the Damned, a treatise on ?ends o? all kinds. You may use the book in a variety o? ways. As a ?ree action,
    you can increase your e?ective caster level by 2 when casting a spell with the evil descriptor. As a ?ree
    action you can gain a +4 bonus on a Charisma-based skill or check when interacting with a law?ul evil
    creature. As a standard action up to three times per scenario, you can cast one o? the ?ollowing as a spell-
    like ability with a caster level equal to your level: desecrate, lesser planar binding (law?ul evil creatures only;
    DC 19), order’s wrath (DC 18), summon monster IV (law?ul evil creatures only), or unholy blight (DC 18). You
    may spend 10 Prestige Points to piece together a more complete copy o? the text, which permanently adds
    the ?ollowing to the list o? spell-like abilities, though using any o? these checks three boxes rather than
    just one (see below): empowered order’s wrath (DC 18), planar binding (law?ul evil creatures only; DC 20),
    summon monster VI (law?ul evil creatures only), or empowered unholy blight (DC 18).
    Each time you use one o? the text’s abilities, check one o? the boxes below and then attempt a Will save
    (DC 14 + 1 ?or every box checked) to resist your alignment permanently shi?ing one step toward law?ul
    evil. I? you have checked all o? the boxes provided below, you automatically ?ail this save. You can undo
    the e?ects o? one such alignment shi? by being subject to an atonement spell. I? you end an adventure
    with an evil alignment, report your character as dead.
    You may cross this entire boon o? your Chronicle sheet to destroy the text and spare the world its evil.
    Doing so allows you to recover 1 previously spent Prestige Point, though it does not increase your Fame.
    0/16 uses

    Sadistic Ally (Not Applicable)

    chaotic outsider slaying arrow (2,282 gp)
    belt o? giant strength +2 (4,000 gp)
    wand o? shield (22 charges; 330 gp, limit 1)

    Tomb of Yarrix:

    New Land: F
    Benefit: 1650 Gold

    Temporal Acceleration: Your exposure to the time-bending properties o4 Yarrix’s tomb has provided you
    a limited ability to warp time to your beneJt. As a standard action, you can touch a creature (requiring a success4ul melee touch attack against an unwilling target) to reduce the duration o4 all spells and spell-like
    abilities aQecting that creature by 3 rounds (no save), or you can reduce the duration o4 a single spell eQect
    that you touch by 3 rounds. You can use this ability on yoursel4 as a swiP action rather than as a standard
    action. When you use this boon, cross it oQ your Chronicle sheet.

    Time Dilation: Your exposure to the time-bending properties o4 Yarrix’s tomb has provided you a
    limited ability to warp time to your beneJt. You can use this boon when casting a non-instantaneous spell
    that aQects an area to apply the Lingering Spell metamagic 4eat (Path3nder RPG Advanced Player’s Guide
    164) to the spell without increasing the spell’s level. Alternatively, you can use this boon when casting
    a non-instantaneous spell to apply the Extend Spell metamagic 4eat to the spell without increasing the
    spell’s level. When you use this boon, cross it oQ your Chronicle sheet.
    +3 heavy steel shield (9,170 gp)
    ring o protection +2 (8,000 gp)
    spire transport token (600 gp, limit 1; allows a PC to use the Emerald Spire’s transport 4unction to reach the sur4ace).
    staf o 3re (18,950 gp)

    The Automation Forge:

    Automaton-Aided Convalescence: You have secured the gratitude of the Steward and its staff, and they are able
    to repair much of the damage you might sustain over the course of your adventures. You may use this boon
    while in the River Kingdoms (or at the end of an adventure before receiving a Chronicle sheet or reporting the
    character as dead) to reduce the Prestige Point cost of any one spellcasting service of the conjuration (healing)
    subschool by 5 (minimum 0). When you use this boon, cross it off your Chronicle sheet.)

    +1 anarchic greatsword (18,350 gp)
    bracers of armor +4 (16,000 gp)
    scarlet and blue sphere ioun stone (8,000 gp)
    spire transport token (600 gp, limit 1; allows a PC to use the Emerald Spire’s transport function to reach the surface).
    Western Star ioun stone (4,000 gp)

    Pleasure Gardens:

    Healing Waters: While on this level, you recovered a sample of water with miraculous healing properties.
    The magic has diminished over time, but you have been able to sustain part of the enchantment. Treat
    this as a potion of heal (CL 6th, DC 19). When you consume it, the magic is expended, and you must cross
    this boon off your Chronicle sheet; the dweomer does not survive even if the drinker is under the effects
    of alchemical allocation (Pathfinder RPG Advanced Player’s Guide 201) or a similar effect that would allow one
    to benefit from a potion multiple times.

    +2 frost longsword (18,315 gp)
    cloak of resistance +3 (9,000 gp)
    figurine of wondrous power (bronze griffon; 10,000 gp)
    necklace of fireballs, type VI (8,100 gp)

    Throne of Azlant:

    Land Hex:G
    - Training Grounds (19 Current Locations w/Boon)

    Boon of Abraxas: In return for destroying his wayward minion, Abraxas rewarded you with a single
    wish. Choose one of the wishes below, and cross the other four off your Chronicle sheet. In addition, any
    atonement spell cast on you requires an additional 1,000 gp in rare incense as a material component (or an
    additional 3 Prestige Points if you use Prestige Points to purchase the spellcasting service).

    Wish for Prosperity: You gain 1 Prestige Point and 1 Fame. In addition, when calculating the benefits
    granted by the unique site on the “Land Rush” Chronicle sheet (Archaeological Dig Site, Booming
    Settlement, or Training Grounds), you are treated as owning eight more parcels of land.

    Order and Chaos:

    Ally of Chaos: You aided the proteans, and you have earned their fickle boon. You may use this boon
    as an immediate action to gain the benefits of entropic shield and protection from law for 2d4–3 rounds
    (minimum 0; CL 10th). When you use this boon, cross it off your Chronicle sheet.

    +1 axiomatic greatsword (18,350 gp)
    pink rhomboid ioun stone (8,000 gp)
    spire transport token (600 gp, limit 3; allows a PC to use the Emerald Spire’s transport function to reach the surface).

    The Emerald Spire Superdungeon:Land Rush:

    https://paizo.com/download/pathfinder/PZO9545-Chronicle.zip
    River Kingdom Land Rush: The more you adventure in and around the Emerald Spire, the more
    opportunity you have to acquire and develop your own plot of land. Every other Chronicle sheet for
    The Emerald Spire Superdungeon grants you the opportunity to purchase a parcel of land, represented
    by one of the hexes below. Each new parcel you purchase must be adjacent to a parcel you already own.
    You immediately gain any bonuses tied to the land (see below). Your first parcel of land must be the hex
    marked “A.”
    A: Starting location (no reward)
    B: You gain 1 Prestige Point and 1 Fame (listed on your most recent Chronicle sheet).
    C: You gain a cumulative +1 bonus on all Day Job checks.
    D: You regain 2 expended Prestige Points.
    E: You gain the Country Estate vanity (Pathfinder Society Field Guide 62) based in the River Kingdoms
    for free.
    F: This parcel has exceptional resources such as an abandoned mine or a stretch of valuable trees. You
    gain a number of gold pieces equal to 150 × your character level immediately.
    G: You have established a unique site in your lands. Choose one of the following three boons, and cross
    the other two off the Chronicle sheet.
    Archaeological Dig Site: You have uncovered archaeological remains dating back to early Azlanti
    explorations of the region. You gain a +1 bonus on Appraise checks. In addition, once per scenario, you
    can use this boon before attempting a Knowledge check to gain a +2 bonus on the check. For every eight
    parcels of land you own, these bonuses increase by 1.
    Booming Settlement: You have built a series of roads and established patrols that make your territory a
    safe place to do business. The influx of taxes and commerce grants you a +2 bonus on Day Job checks. If
    you own at least eight parcels of land, increase the amount of gold you earn from any Day Job result by
    50%. If you have at least 16 parcels of land, instead increase the amount of gold you earn from any Day
    Job check by 100%.
    Training Grounds: In the River Kingdoms, borders change regularly as self-styled kings conquer their
    neighbors’ lands. You have founded a small school for training fighters employed throughout the region.
    For every eight parcels of land you own, you gain a +1 trait bonus on initiative checks.