The Clockwork General

Terminatrix-42's page

86 posts. Organized Play character for Mustaparta.


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Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Thanks for running and everyone for playing!

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Day job (mercenary): 1d20 + 10 ⇒ (13) + 10 = 23

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix, who had only light injuries, is likewise concerned of what happened to Aurinkar. "Presumably worst danger is now over and our mission here has succeeded."

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Undaunted by gravity effects, Terminatrix swings his blade twice at the undead.

wrack devastation blade: 1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11
slashing: 2d8 + 11 ⇒ (6, 3) + 11 = 20
wrack devastation blade: 1d20 + 11 - 4 ⇒ (17) + 11 - 4 = 24
slashing: 2d8 + 11 ⇒ (6, 2) + 11 = 19

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
phaeton_nz wrote:

Momo stabilises Aurinkar.

Alkekenji misses
Does Terminatrix agree to being caught in Castana's blast?
Flenn manages to move away.

Yes, this is fine

Reflex save: 1d20 + 5 ⇒ (9) + 5 = 14

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix hustles around his teammates and finally reaches their opponent. While walking he drops his grenade launcher and draws his blade.

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix approaches the undead monster, but isn't yet in melee range.

Double move

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Fort save: 1d20 + 7 ⇒ (10) + 7 = 17 +4 bonus vs. dazzle effect Fire resistance negates 7 pts

Visor of Terminatrix's armor immediately darkens to protect his eyes. "Try to keep it where it is. I'm moving as fast as possible."

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix runs closer to Aurinkar "Anything I can help here?" Double move

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix moves behind Alkekenji with grenade launcher ready. Perplexed by sight of Aurinkar, he recalls if its possible to save Aurinkar at this point.

Culture: 1d20 + 4 ⇒ (9) + 4 = 13

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Confused Terminatrix tries to understand what happened to Flenn and Alkekenji. He figures a possible way to disable the game.

Engineering: 1d20 + 7 ⇒ (20) + 7 = 27

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Fort save: 1d20 + 7 ⇒ (17) + 7 = 24

"AAARRRGG! My ears hurt so bad I can't take this for long." soldier screams while dragging Pinjatar's body to their starting point

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix moves to the stage surveying surroundings and corpses in vicinity.

Perception: 1d20 + 4 ⇒ (5) + 4 = 9

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Engineering: 1d20 + 7 ⇒ (5) + 7 = 12
"How humiliating it is, that we have hack gambling machines. And even that is too hard for us" Terminatrix complains

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix tries to follow the scent.

Survival: 1d20 + 9 ⇒ (8) + 9 = 17

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Have I seen any of these paintings before? Is there something tragic associated with them?

Culture: 1d20 + 4 ⇒ (16) + 4 = 20

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

With ease, Terminatrix clears the path through branches.

Athletics: 1d20 + 13 ⇒ (14) + 13 = 27

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

"This way, I can handle this." Terminatrix says as he guides watercraft across waves.

Piloting: 1d20 + 12 ⇒ (17) + 12 = 29

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix swings the blade bit too recklessly possibly missing the undead he is flanking with Momo.

wrack devastation blade: 1d20 + 11 ⇒ (3) + 11 = 14
damage: 2d8 + 11 ⇒ (5, 6) + 11 = 22

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix moves on to whack one of remaining zombies.

wrack devastation blade, agonizing fusion: 1d20 + 11 ⇒ (6) + 11 = 17
Slashing: 2d8 + 11 ⇒ (3, 1) + 11 = 15

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

The android drops the grenade launcher and draws sword cleaving the red zombie in front of him.

wrack devastation blade, agonizing fusion: 1d20 + 11 ⇒ (14) + 11 = 25
slashing: 2d8 + 11 ⇒ (5, 3) + 11 = 19

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix steps back and aims grenade fire into rear of the red group. Green arrow marks the intersection. If Alkekenji would be hit, then its one square lower unless you are fine with that.

Grenade launcher: 1d20 + 10 ⇒ (13) + 10 = 23
fire damage, Reflex DC 16: 2d6 ⇒ (2, 4) = 6
Burning: 1d6 ⇒ 4

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

"Undead, it seems. Time to use those grenades." Terminatrix says and shoots grenade in the middle of green zombie group.

Grenade launcher, targeting grid intersection: 1d20 + 10 ⇒ (16) + 10 = 26
fire damage, Reflex DC 16: 2d6 ⇒ (1, 4) = 5
Burning dmg: 1d6 ⇒ 5

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Determined android wades through the umbilical "So far so good." When group has arrived to the welcome area, Terminatrix tries to remain calm and rational despite music and sounds of laughter.

Will save, +2 vs. mind-affecting: 1d20 + 6 ⇒ (7) + 6 = 13

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

"Its her. If, I mean of course *when*, we succeed here and return home, shouldn't we inquire is it possible to resurrect her and other crew members whose bodies are sufficiently intact? All of them had years of service to the society ahead."

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

"I'll take the launcher and put it to good use. Solarians, do you want to go first and blast them with your energy?" Terminatrix nods firmly to Flenn and turns to Alkekenji "Yes! Thanks for reminding me, no need take risk of contaminating our ship as well. Disconnect it and take as much healing serums and spare ammo as you can carry."

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

"One of my most important missions was, when we discovered temporal anomaly on Akiton. There we fought against hounds of Tindalos. So I have seen a lot during my career."

Intimidate aid: 1d20 + 8 ⇒ (6) + 8 = 14

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

"Based on what we've seen, it seems that Revelry is somehow phased out of existence. I am sure we can reliably find out what happened."

Physical science: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix raises hand to greet the translucent ysoki "This is an expedition of Starfinder society, ordered by Ixthia. Our mission is to investigate fate of Lulora Remis and her crew, while they were responding to a distress signal from Revelry. I am called Terminatrix-42. Can we help to fix that control panel for you?" he tries to sound friendly

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Discussion heard from the washroom made Terminatrix feel worried, but he wants to believe what Castana saw there has a rational explanation. He focuses on investigating if the weapon consoles of the ship are working correctly.

Engineering: 1d20 + 7 ⇒ (13) + 7 = 20

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Abysshead cover catches Terminatrix's eye and he starts humming to tune of a song. "Are we ready to enter the bridge of ship?" he asks while searching the mess hall

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Alarmed by the falling crate and Flen's remark of it being pushed, Terminatrix tightens grip on his sword and whispers "Should we prepare for combat or focus on repairing the array?"

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix nods back to Khizar, but doesn't notice touch of their scythe.
"Something must have drained their batteries and the ship entered powersaving mode automatically. That is my best guess. And I can see in dark quite well."

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

While Flen was guiding the ship to docking port, Android was thinking of his options if combat breaks out on Vigilance. He loads his reaction cannon and patiently waits for others.

Flenn wrote:
Flenn nods, checking that his guns are loaded as he straps them on, including the koto slung over his back. The nodes along his scalp flicker as he thinks, then activates his environmental seals. "Looks like we got safe atmosphere on the other side, but best not to risk it." He glances at the two Solarians and the soldier. "I'm more of a shoot at 'em kinda guy. Any of you more inclined to stand up front?"

"I'm definitely a front-liner, though I have a cannon and few grenades just in case." he says wielding a large sword.

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

I could fly, my piloting is +12

"Anyone have a guess what the green hue around Revelry might tell about what's going on there?" the android ponders and turns to Momo "Agree, searching Vigilance is a good start."

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Culture: 1d20 + 4 ⇒ (8) + 4 = 12

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Muscular android clad in plate armor speaks with monotonous voice "Ixthia, fellow starfinders. I am Terminatrix. How many were aboard Revelry when it was lost? And has it had any accidents or anything unexplained before it went missing?"

Acquisitives

1) Player name: Mustaparta
2) Character name: Terminatrix-42
3) SFS#-Character#: 192672-702
4) Character Class: Soldier (Guard)
5) Faction: Acquisitives
6) Preferred Starship Frame?:Drake is ok, though wouldn't object to Pegasus
7) Preferred Starship Role?: Gunner
8) Character Race and Size: Medium Android
9) Perception and Initiative bonus: Perception +3; Init +7
A) Hates slavers and drow in particular

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

profession, mercenary: 1d20 + 10 ⇒ (10) + 10 = 20

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Barely feeling the bite of pup, Terminatrix is confident he can, eventually, take down the blue hound. SP: 1/54

Agonizing Devastation blade: 1d20 + 10 - 4 + 2 ⇒ (12) + 10 - 4 + 2 = 20
slashing: 2d8 + 10 + 2 ⇒ (7, 8) + 10 + 2 = 27
Agonizing Devastation blade: 1d20 + 10 - 4 + 2 ⇒ (20) + 10 - 4 + 2 = 28
slashing: 4d8 + 20 + 2 ⇒ (1, 7, 3, 2) + 20 + 2 = 35 incl. Get em, dont know if it doubles on crit hit.

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix approaches blue hound and cleaves it with huge sword.

Agonizing Devastation blade: 1d20 + 10 ⇒ (6) + 10 = 16
Slashing: 2d8 + 10 ⇒ (5, 5) + 10 = 20

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix reloads reaction cannon.

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Have a great trip and thanks for running!

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix presses hard against the orange dino.

Agonizing Devastation blade: 1d20 + 10 + 2 - 4 ⇒ (8) + 10 + 2 - 4 = 16
slashing: 2d8 + 10 ⇒ (7, 7) + 10 = 24

if still alive:

Agonizing Devastation blade: 1d20 + 10 + 2 - 4 ⇒ (6) + 10 + 2 - 4 = 14
slashing: 2d8 + 10 ⇒ (6, 5) + 10 = 21

SP: 7/54

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Looks good.

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix's blade lands a grievous wound on orange.

Agonizing Devastation blade: 1d20 + 10 ⇒ (20) + 10 = 30
slashing crit: 4d8 + 20 ⇒ (5, 2, 6, 3) + 20 = 36

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

With grim determination Terminatrix runs behind a pillar and waits for the dino.

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix remains highly alert, waiting for enemies make their next move.

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Terminatrix keeps whacking the orange relentlessly. I'll take that +1 from borrowed time condition to damage, and if it can be retconned then first hit was 14 pts

Agonizing Devastation blade: 1d20 + 10 - 4 ⇒ (13) + 10 - 4 = 19
slashing: 2d8 + 10 + 1 ⇒ (3, 5) + 10 + 1 = 19

Agonizing Devastation blade: 1d20 + 10 - 4 ⇒ (19) + 10 - 4 = 25
slashing: 2d8 + 10 + 1 ⇒ (2, 6) + 10 + 1 = 19

Acquisitives

Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision

Will save: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18

Terminatrix's brain circuits are undeterred by confusion aura. He spots one enemy is near the arch to left of him. He runs down stairs and hits it with the blade.

Agonizing Devastation blade: 1d20 + 10 ⇒ (9) + 10 = 19
slashing: 2d8 + 10 ⇒ (2, 1) + 10 = 13