Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Day job (mercenary): 1d20 + 10 ⇒ (13) + 10 = 23
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix, who had only light injuries, is likewise concerned of what happened to Aurinkar. "Presumably worst danger is now over and our mission here has succeeded."
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Undaunted by gravity effects, Terminatrix swings his blade twice at the undead. wrack devastation blade: 1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
phaeton_nz wrote:
Yes, this is fine Reflex save: 1d20 + 5 ⇒ (9) + 5 = 14
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix hustles around his teammates and finally reaches their opponent. While walking he drops his grenade launcher and draws his blade.
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix approaches the undead monster, but isn't yet in melee range. Double move
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Fort save: 1d20 + 7 ⇒ (10) + 7 = 17 +4 bonus vs. dazzle effect Fire resistance negates 7 pts Visor of Terminatrix's armor immediately darkens to protect his eyes. "Try to keep it where it is. I'm moving as fast as possible."
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix runs closer to Aurinkar "Anything I can help here?" Double move
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix moves behind Alkekenji with grenade launcher ready. Perplexed by sight of Aurinkar, he recalls if its possible to save Aurinkar at this point. Culture: 1d20 + 4 ⇒ (9) + 4 = 13
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Confused Terminatrix tries to understand what happened to Flenn and Alkekenji. He figures a possible way to disable the game. Engineering: 1d20 + 7 ⇒ (20) + 7 = 27
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Fort save: 1d20 + 7 ⇒ (17) + 7 = 24 "AAARRRGG! My ears hurt so bad I can't take this for long." soldier screams while dragging Pinjatar's body to their starting point
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix moves to the stage surveying surroundings and corpses in vicinity. Perception: 1d20 + 4 ⇒ (5) + 4 = 9
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Engineering: 1d20 + 7 ⇒ (5) + 7 = 12
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix tries to follow the scent. Survival: 1d20 + 9 ⇒ (8) + 9 = 17
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Have I seen any of these paintings before? Is there something tragic associated with them? Culture: 1d20 + 4 ⇒ (16) + 4 = 20
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
With ease, Terminatrix clears the path through branches. Athletics: 1d20 + 13 ⇒ (14) + 13 = 27
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
"This way, I can handle this." Terminatrix says as he guides watercraft across waves. Piloting: 1d20 + 12 ⇒ (17) + 12 = 29
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix swings the blade bit too recklessly possibly missing the undead he is flanking with Momo. wrack devastation blade: 1d20 + 11 ⇒ (3) + 11 = 14
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix moves on to whack one of remaining zombies. wrack devastation blade, agonizing fusion: 1d20 + 11 ⇒ (6) + 11 = 17
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
The android drops the grenade launcher and draws sword cleaving the red zombie in front of him. wrack devastation blade, agonizing fusion: 1d20 + 11 ⇒ (14) + 11 = 25
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix steps back and aims grenade fire into rear of the red group. Green arrow marks the intersection. If Alkekenji would be hit, then its one square lower unless you are fine with that. Grenade launcher: 1d20 + 10 ⇒ (13) + 10 = 23
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
"Undead, it seems. Time to use those grenades." Terminatrix says and shoots grenade in the middle of green zombie group. Grenade launcher, targeting grid intersection: 1d20 + 10 ⇒ (16) + 10 = 26
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Determined android wades through the umbilical "So far so good." When group has arrived to the welcome area, Terminatrix tries to remain calm and rational despite music and sounds of laughter. Will save, +2 vs. mind-affecting: 1d20 + 6 ⇒ (7) + 6 = 13
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
"Its her. If, I mean of course *when*, we succeed here and return home, shouldn't we inquire is it possible to resurrect her and other crew members whose bodies are sufficiently intact? All of them had years of service to the society ahead."
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
"I'll take the launcher and put it to good use. Solarians, do you want to go first and blast them with your energy?" Terminatrix nods firmly to Flenn and turns to Alkekenji "Yes! Thanks for reminding me, no need take risk of contaminating our ship as well. Disconnect it and take as much healing serums and spare ammo as you can carry."
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
"One of my most important missions was, when we discovered temporal anomaly on Akiton. There we fought against hounds of Tindalos. So I have seen a lot during my career." Intimidate aid: 1d20 + 8 ⇒ (6) + 8 = 14
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
"Based on what we've seen, it seems that Revelry is somehow phased out of existence. I am sure we can reliably find out what happened." Physical science: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix raises hand to greet the translucent ysoki "This is an expedition of Starfinder society, ordered by Ixthia. Our mission is to investigate fate of Lulora Remis and her crew, while they were responding to a distress signal from Revelry. I am called Terminatrix-42. Can we help to fix that control panel for you?" he tries to sound friendly
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Discussion heard from the washroom made Terminatrix feel worried, but he wants to believe what Castana saw there has a rational explanation. He focuses on investigating if the weapon consoles of the ship are working correctly. Engineering: 1d20 + 7 ⇒ (13) + 7 = 20
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Abysshead cover catches Terminatrix's eye and he starts humming to tune of a song. "Are we ready to enter the bridge of ship?" he asks while searching the mess hall Perception: 1d20 + 4 ⇒ (7) + 4 = 11
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Alarmed by the falling crate and Flen's remark of it being pushed, Terminatrix tightens grip on his sword and whispers "Should we prepare for combat or focus on repairing the array?"
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix nods back to Khizar, but doesn't notice touch of their scythe.
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
While Flen was guiding the ship to docking port, Android was thinking of his options if combat breaks out on Vigilance. He loads his reaction cannon and patiently waits for others. Flenn wrote: Flenn nods, checking that his guns are loaded as he straps them on, including the koto slung over his back. The nodes along his scalp flicker as he thinks, then activates his environmental seals. "Looks like we got safe atmosphere on the other side, but best not to risk it." He glances at the two Solarians and the soldier. "I'm more of a shoot at 'em kinda guy. Any of you more inclined to stand up front?" "I'm definitely a front-liner, though I have a cannon and few grenades just in case." he says wielding a large sword.
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
I could fly, my piloting is +12 "Anyone have a guess what the green hue around Revelry might tell about what's going on there?" the android ponders and turns to Momo "Agree, searching Vigilance is a good start."
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Culture: 1d20 + 4 ⇒ (8) + 4 = 12
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Muscular android clad in plate armor speaks with monotonous voice "Ixthia, fellow starfinders. I am Terminatrix. How many were aboard Revelry when it was lost? And has it had any accidents or anything unexplained before it went missing?"
1) Player name: Mustaparta
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
profession, mercenary: 1d20 + 10 ⇒ (10) + 10 = 20
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Barely feeling the bite of pup, Terminatrix is confident he can, eventually, take down the blue hound. SP: 1/54 Agonizing Devastation blade: 1d20 + 10 - 4 + 2 ⇒ (12) + 10 - 4 + 2 = 20
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix approaches blue hound and cleaves it with huge sword. Agonizing Devastation blade: 1d20 + 10 ⇒ (6) + 10 = 16
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix reloads reaction cannon.
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Have a great trip and thanks for running!
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix presses hard against the orange dino. Agonizing Devastation blade: 1d20 + 10 + 2 - 4 ⇒ (8) + 10 + 2 - 4 = 16
if still alive:
Agonizing Devastation blade: 1d20 + 10 + 2 - 4 ⇒ (6) + 10 + 2 - 4 = 14 slashing: 2d8 + 10 ⇒ (6, 5) + 10 = 21 SP: 7/54
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Looks good.
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix's blade lands a grievous wound on orange. Agonizing Devastation blade: 1d20 + 10 ⇒ (20) + 10 = 30
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
With grim determination Terminatrix runs behind a pillar and waits for the dino.
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix remains highly alert, waiting for enemies make their next move.
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Terminatrix keeps whacking the orange relentlessly. I'll take that +1 from borrowed time condition to damage, and if it can be retconned then first hit was 14 pts Agonizing Devastation blade: 1d20 + 10 - 4 ⇒ (13) + 10 - 4 = 19
Agonizing Devastation blade: 1d20 + 10 - 4 ⇒ (19) + 10 - 4 = 25
Char. sheet Android mercenary Soldier 7 SP 30/63|HP 53|RP 7; KAC 26, EAC 23; Fort +7, Ref +5, Will +6; +2 racial vs. disease, mind-affecting, poison, sleep; Armor training, Guard’s Protection (Ex), Fire resist 7; Perception +4; Darkvision 60 ft., low-light vision
Will save: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18 Terminatrix's brain circuits are undeterred by confusion aura. He spots one enemy is near the arch to left of him. He runs down stairs and hits it with the blade. Agonizing Devastation blade: 1d20 + 10 ⇒ (9) + 10 = 19
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