Uzbin Parault

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Goblin Squad Member. Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber. FullStar Venture-Agent, Online—PbP 140 posts. 1 review. 1 list. No wishlists. 5 Organized Play characters. 1 alias.


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Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Last year the Roll For Combat actual play podcast gave away three free trips to PaizoCon … and this year we’re doing it again! Only this year anyone in the world can enter!

That’s right, anyone in the world can win a FREE trip to PaizoCon 2019! Free airfare, free hotel room, a free 4-day badge, and a free ticket to the banquet!

Now it is the perfect time for new listeners as we start a new chapter and adventure this week. No previous listening required!

We also start a new feature where expert GMs answer your questions about … anything really. Guest Expert GM this week is Perram from the Know Direction podcast.

So make sure to check out this week’s Roll For Combat episode and find out how to enter into the contest for a free trip to PaizoCon 2019!

Episode 70: Never Give Up, Maybe Surrender?

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Sure, we’ll be happy to mention the show on the Podcast (considering that I watch it nearly every week) and we can make a T-shirt for the show as well!

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Okay that makes sense now. Perhaps reusing the same language all over the place for different uses wasn’t the greatest idea.

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Okay, on page 191 of the core rules it says:

Quote:
A fusion seal’s cost is based on the highest-level weapon the fusion seal can affect, and it is equal to 110% of the price of a weapon fusion for a weapon of that level.

So that means if you want to put a level 1 Calling Fusion on a level 7 weapon it would only cost 120 credits.

HOWEVER, in the Armory on page 61 it says:

Quote:
The price of a weapon fusion depends on the item level of the weapon into which it is being installed, as detailed on the Weapon Fusion Prices table on page 63.

So that means if you want to put a Calling Fusion on a level 7 weapon you need to upgrade that Fusion Seal to level 7 which costs 1500 credits.

HOWEVER, on page 192 of the core rules it says:

Quote:

Multiple Fusions and Multiple Targets

You can place multiple fusions on the same weapon, but only if the weapon’s item level is equal to or greater than the combined total of all the fusions’ item levels. A weapon cannot hold or benefit from additional fusions beyond this limit. A fusion that applies an effect to attacks applies it to all targets for spread weapons, automatic fire, explode weapons, and other effects with multiple targets.

So if you need to match the weapon fusion to the level of the weapon … how can you put multiple fusions on a single weapon?

Also Herolab is enforcing the rule that you need to make the fusion the same level as the weapon itself. Which means you need to match the level of the fusion to the level of the weapon making it IMPOSSIBLE to put more than one fusion on a weapon (seal or otherwise).

Basically I am trying to install two level 1 Fusion Seals and one level 3 Fusion Seal on a level 7 weapon. Herolab says I can only install one Fusion Seal and it needs to upgraded to level 7 to be installed. And the rules contradict each other.

So … which rule is correct?

Dark Archive * Venture-Agent, Online—PbP aka Stonesnake

Roll For Combat Starfinder Society is back with a new crew! We welcome newcomers Rebecca Wigandt and Loren Sieg from Know Direction: Adventurous. Can our intrepid heroes survive the legendary deadly adventure #1-04: Cries from the Drift? Listen and find out!

Check out the podcast here:

Part 1
http://rollforcombat.com/podcast/sfs02-1-1-04-cries-from-the-drift-part-1/

Dark Archive * Venture-Agent, Online—PbP aka Stonesnake

Over at Roll For Combat, we are proud to announce our new show, Roll For Combat Starfinder Society! We’ll be playing through various Starfinder Society adventures over the crouse of the year with new guests on each show!

For this show, we have the regular Roll For Combat players plus Rob Trimarco and Pazio’s Jason Keeley joining us as well!

We just finished up the complete playthrough of #1-10: The Half-Alive Streets which you can listen to today.

Check out the podcast here:

Part 1
http://rollforcombat.com/podcast/sfs01-1-1-10-the-half-alive-streets-part-1 /

Part 2
http://rollforcombat.com/podcast/sfs01-2-1-10-the-half-alive-streets-part-2 /

Part 3
http://rollforcombat.com/podcast/sfs01-3-1-10-the-half-alive-streets-part-3 /

Part 4
http://rollforcombat.com/podcast/sfs01-4-1-10-the-half-alive-streets-part-4 /

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

For those attending, we at Roll For Combat are proud to announce the first live-play mashup of Starfinder and Pathfinder with Order of the Amber Die joining in on the fun!

Here is a sneak preview!

The Roll For Combat crew needs a little R&R and decides to take some time off on Absalom Station. During their time off and via a mixture of magic and science, the Roll For Combat crew comes face to face with several Iconics from the Paizo universe. Can the Pathfinder Iconics and the Starfinder crew join forces and escape their dilemma? Or will they all die a horrible death across time and space?!?

Join us Sunday from 4pm - 6pm in Olympic 1 to see a mixup for the ages!

Click here for details.

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

One winner has been announced already, but we are giving away ANOTHER prize this week! This is it, this is your last chance to enter and win as we won’t be doing another drawing after this Tuesday, May 8th.

Enter today for free airfare, free hotel room, free badge and banquet ticket!

http://rollforcombat.com/paizocon-contest/

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

I’m in! Badge name is Stephen Glicker.

Dark Archive * Venture-Agent, Online—PbP aka Stonesnake

2 people marked this as a favorite.

Over at Roll For Combat, we are proud to announce our new show, Roll For Combat Starfinder Society! We have the original five Roll For Combat Crew — Stephen Glicker, John Staats, Jason McDonald, Chris Beemer, and Bob Markee — playing on the show. However, since Society works best with six player characters we have Rob Trimarco and Pazio’s Jason Keeley joining us as well!

For our first adventure, we decided to jump right into the deep end with Starfinder Society Roleplaying Guild Scenario #1-10: The Half-Alive Streets.

This is going to be a regular occurrence and we’ll be playing through all of the various Starfinder Society adventures (plus our Dead Suns as well). Check it out!

Check out the podcast here: http://rollforcombat.com/podcast/sfs01-1-1-10-the-half-alive-streets-part-1 /

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

The Roll For Combat podcast is still giving away a free trip to PaizoCon 2018! Free airfare, free hotel room, free badge and banquet ticket can be yours!

Just head on over to the entry form and submit your entry now! The winner will be announced on May 1st.

Good luck to everyone!

Dark Archive

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Does Paizo’s new Starfinder Pact Worlds live up to the hype? Check out our extensive review of Paizo’s latest hardcover!

Extensive review of Pact Worlds

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Roll For Combat is still giving away a free trip to PaizoCon 2018! Listen to the show for full details.

Entries will begin in a few weeks with the grand prize given away at the end of April.

Listen to both last week’s show and this week’s show for more details and how to enter!

Roll For Combat Episode 26: Back To School

Dark Archive

3 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

On the Roll For Combat actual play podcast, we are giving away a FREE trip to PaizoCon 2018! That’s right, free airfare, free hotel room, a free 4-day badge, and a free ticket to the banquet!

Plus, you’ll get to play in a preview game of Pathfinder v2 with the Roll For Combat crew and a Paizo developer!

Oh yeah, and we have an interview on this week’s show with Paizo’s Jason Keeley where we discuss the new Pact Worlds Starfinder book, the Pathfinder Playtest, what goes into creating an adventure path, and lots more!

We also start a new adventure with the Roll For Combat crew! So it’s a perfect time for new listeners to jump into the show!

So make sure to check out this week’s Roll For Combat episode to listen to the interview, listen to the adventure, and find out how to enter into the contest for a free trip to PaizoCon 2018!

Episode 25: Keeping Up with the Combatians

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Episode 23 is up and you can hear what happens when the Roll For Combat crew come across these loot boxes and start opening them! Check it out here:

http://rollforcombat.com/podcast/023-the-mysteries-of-lootboxing/

Dark Archive

6 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Looking for a Deck of Many Things for the Starfinder universe? Well, now you can, for FREE! Written by Thurston Hillman and presented by the Roll For Combat Podcast download your FREE copy today!

http://www.drivethrurpg.com/product/235139/Loot-Box-of-Wonder

And don't forget to listen to the podcast to hear the box in action here: http://rollforcombat.com/podcast/023-the-mysteries-of-lootboxing/

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

On this week's Roll For Combat, we have a great interview with John Compton, Organized Play Lead Developer of Paizo, about the history behind Organized Play, what's coming up for the program, and secrets you might not have known!

John then joins our Starfinder game as a PC ... and plays the craziest Space Golbins this side of Golarian! He even managed to mess up the game so much that he has to invent new rules on how to play! Check it out!

Oh yeah, and we also give away $100 this week (and the next 9 weeks) for free to listeners, we give away a Skittermander boon, and learn how you can play Starfinder Society with the RFC on our Discord channel!

http://rollforcombat.com/podcast/961/

Dark Archive * Venture-Agent, Online—PbP aka Stonesnake

Over at the Roll For Combat discord channel, we put the word out about running some play-by-play SFS ... and within a few days 5 tables worth of people signed up to play!

We currently have 2 GMs, but we are looking for more to help us run games. Most of the players are new to SFS but not to RPGs or even pbp.

We plan to use the Discord channel to run the games as it will easily handle dice rolls, formatting, and inline graphics.

We are planning on running 01-01 since so many are new, but some are asking for other adventures to be run, so we are open to almost anything.

If you interested please contact me or join the Discord channel and send GM Stephen a DM and I'll get you started! We are looking to start the games towards the latter part of January 2018 while we get the tables organized.

You can view the channel here: https://discord.gg/d9MywPZ

Please let me know if you are interested, thanks!

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Roll For Combat had a great year, and to celebrate we're starting off 2018 with a new contest where we're giving away $100 every week!

Plus next week we have John Compton on the show and we're giving away a skittermander boon! Listen to episode 15 for the details! And if you are new to the show you can start at episode 1 or catch up at episode 9 where we give a recap and start a new adventure!

Check it out!

https://itunes.apple.com/us/podcast/roll-for-combat/id1289105668?mt=2&l s=1

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Also if you have any questions I would be happy to answer them. I ran starship combat at GenCon for a full day and have now run it a few times for my home groups as well. Definitely getting the hang of it and have verified a few rules since then.

Dark Archive

6 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

For those looking for a starship combat tutorial of two low-level starships going one-on-one (the 4 PCs in one ship against a single NPC starship), we have posted a tutorial around an hour and a half in length. We through nearly all the rules and should be a nice primer for anyone wanting to learn the basics of low-level starship combat.

You can listen to the combat tutorial here:

http://rollforcombat.com/podcast/011-spaceship/

And you can view the images for the combat and the starship sheet here (search for "Episode 011 - Hippocampus Stats" if you can't find it):

https://discord.gg/2yy4vAG

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Hi, Starfinder/Pathfinder/Paizo people!

We have been running the Dead Suns Adventure Path for Starfinder. We have special guests Thurston Hillman and Erik Mona to date with more to come in the near future!

Our players are pros with over 175+ years of combined role-playing experience and our group has been playing together for more than a dozen years. We know how to get the best ... and worst ... from one another.

Plus we are running a $1000 launch giveaway that end on December 5, 2017. Grand Prizes will be announced on December 5, 2017. The more people who enter the more prizes that will be awarded! Everyone who enters will win a prize with a chance to win Amazon gift cards and custom t-shirts.

In addition, we have a detailed breakdown of each show with our Talking Combat segment, images from each show on our Discord page, and an extremely responsive crew. You can download our shows through iTunes, Android, or listen via the website itself.

Episode 1: Greetings And Salutations -- With Thurston Hillman
Episode 2: Clowns to the Left of Me, Jokers to the Right
Episode 3: Cops, Cut-Throats, and Career Opportunities
Episode 4: CSI: Absalom Station
Episode 5: And A Side Order of Rat
Episode 6: In Da Club
Episode 7: Downsized Kings
Episode 8: Payin’ The Cost To Beat The Boss
Episode 9: Dead Man’s Party -- Part one of our interview with Erik Mona. Plus we do a full recap to date so that new listeners can start with this episode!
Episode 10: Quid Pro Cronut -- Part two of our interview with Erik Mona.

If you want to follow us you can check out our custom Starfinder artwork on our website, our Facebook page, Twitter, Instagram, Reddit, YouTube, Discord or the old-fashioned way at contact@rollforcombat.com.

We're an extremely responsive crew, hit us up with any questions/comments you have ... or just talk about Starfinder/Pathfinder! We love talking games. Thanks!

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

On this week's Roll For Combat, we continue our interview with Erik Mona, Publisher of Paizo. In part two of our interview, we discuss Erik's best prison stories and the history of creating the greatest adventure path of all time ... The Age of Worms! Check it out!

http://rollforcombat.com/podcast/010-quid-pro-cronut/

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

On this week's Roll For Combat, we have a great interview with Erik Mona, publisher of Paizo, about the history behind Starfinder, what is coming next for Starfinder, and we even chat about his days running Dragon & Dungeon Magazine for Wizards!

We also recap our adventure to date so that new listeners can jump right in. Check it out!

http://rollforcombat.com/podcast/009-dead-mans-party/

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

On this week's Roll For Combat, we have a great interview with Erik Mona, publisher of Paizo, about the history behind Starfinder, what is coming next for Starfinder, and we even chat about his days running Dragon & Dungeon Magazine for Wizards!

We also recap our adventure to date so that new listeners can jump right in. Check it out!

http://rollforcombat.com/podcast/009-dead-mans-party/

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

The Disease rules appear to be missing a few details on how they work exactly. For example, for this disease (which is a real disease from Starfinder but was adjusted for spoiler reasons):

SAMPLE DISEASE (don't want to use its real name for spoilers)
Type disease (injury); Save Fortitude DC 10
Track physical; Frequency 1/day
Effect No latent/carrier state; an infected creature that dies
rises as a Space Ghoul 2d4 hours later.
Cure 2 consecutive saves

Here is the Physical disease track that deals with the the Physical Disease Track:

Physical Disease Track
Healthy — Latent — Weakened — Impaired — Debilitated — Bedridden — Comatose — Dead

So ... how does this work? If there is no "Latent/carrier" state does it go right to Weakened?

Or I have seen other people say that the disease does nothing and only turns them into Space Ghoul after they die and have the Disease.

Which is it? There is a huge difference between having the "Weakened" state vs. no damage at all (unless they die). Thanks.

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

So the stats for Akata disease Void Dead is as follows:

VOID DEATH
Type disease (injury); Save Fortitude DC 10
Track physical; Frequency 1/day
Effect No latent/carrier state; an infected creature that dies
rises as a void zombie (see page 61) 2d4 hours later.
Cure 2 consecutive saves

Disease / Poison now has a track system.With each fail you move further down the track gaining penalties.

***

Here is the Physical disease track that deals with the Akata Bite.

Physical Disease Track
Healthy—Latent—Weakened—Impaired—Debilitated—
Bedridden—Comatose—Dead

So ... how does this work? If there is no "Latent/carrier" state does it go right to Weakened?

Or I have seen other people say that the disease does nothing and only turns them into Void Zombie after they die and have the Disease.

Which is it? There is a huge difference between having the "Weakened" state vs. no damage at all (unless they die). Thanks.

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

A friend of the show found his D&D artwork from 1982. Check out his kid drawings of heroes and monsters when he was a 12-year-old kid!

http://rollforcombat.com/blog/dungeons-dragons-stranger-things-style-part-2 /

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

So reading the description it states:

Quote:

For every 5 by which you exceed the check, you learn another unknown piece of information. Subsequent checks reveal new pieces of information, continuing down this list.

1. Basic Information: Living crew complement and ship classification, size, speed, and maneuverability.

2. Defenses: AC, TL, total and current Hull Points, total and current Shield Points in each quadrant, and core PCU value.

3. Weapon: Information about one weapon, including its firing arc and the damage it deals, starting with the weapon that uses the most PCU. Repeat this entry until all the starship’s weapons are revealed.

4. Load: Information about how the starship’s expansion bays are allocated and any cargo the starship might be carrying.

5. Other: Any remaining ship statistics.

I don't quite understand how this works exactly.

Let's say that the DC for a check is 13 and the PC scans the enemy ship and gets a result of 21.

So that would mean you would get all the "Basic Information" (check of 13-18), and all the "Defense information (check of 19-23) ... correct? You get ALL that information listed above?

Now say the next round they do the check and get a roll of 15 ... what do they get exactly? Do they get just the "Basic Information" again, or do they get the "Weapon" information since "Subsequent checks reveal new pieces of information, continuing down this list".

Let me know how this works, thanks.

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Readerbreeder wrote:
That...was...amazing! And an impossible save vs. nostalgia. If you were indeed 11 in 1981, Stonesnake, you and I are very close to the same age, and that was just perfect. Now I want to go dig out my own stuff; I know it's around here somewhere... :)

Yep, I was 11 in 1981, 6th grade. I was even in the Dungeons & Dragons club in middle school!

I also have nearly every Dragon magazine as well in the attic, still love to flip through those. Can't believe those monster magazines were only $3 each! Even back then that was a steal!

Dark Archive

12 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

After watching Stranger Things, I dug into the attic to see if I could find any of my old D&D characters – I found an entire binder of D&D goodies from 1981! Check out my characters when I was a 10-year-old kid!

http://rollforcombat.com/blog/dungeons-and-dragons-stranger-things-style/

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

The rules allude to the fact that you must have a Captain and Pilot at all times, but it never really comes out and says that directly.

From what I can tell you always need a Pilot, but I don't think you need a Captain.

We have a group and none of them are built for Captain. Is there an official rule saying that a Captain (to a lesser extent, Pilot) must be roles that are filled?

Dark Archive

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Hi, Starfinder/Pathfinder/Paizo people!

Like others, we are running through the Dead Suns Adventure Path for Starfinder. Unlike others, we have special guests playing NPCs and others in the game industry. Our first episode had Thurston Hillman and future episodes are scheduled to have a who's who of gaming luminaries.

Our players are pros with over 170+ years of combined role-playing experience and our group has been playing together for more than a dozen years. We know how to get the best ... and worst ... from one another.

Plus we are running a $1000 launch giveaway that runs until the end of November. Everyone who enters will win a prize with a chance to win Amazon gift cards and custom t-shirts.

In addition, we have a detailed breakdown of each show with our Talking Combat segment, images from each show on our Discord page, and an extremely responsive crew. You can download our shows through iTunes, Android, or listen via the website itself.

Episode 1: Greetings And Salutations (with Thurston Hillman)
Episode 2: Clowns to the Left of Me, Jokers to the Right
Episode 3: Cops, Cut-Throats, and Career Opportunities
Episode 4: CSI: Absalom Station
Episode 5: And A Side Order of Rat

We release a new episode every Tuesday morning with the Talking Combat followup every Thursday morning.

If you want to follow us you can check out our custom Starfinder artwork on our website, our Facebook page, Twitter, Instagram, Reddit, YouTube, Discord or the old fashioned way at contact@rollforcombat.com.

We're an extremely responsive crew, hit us up with any questions/comments you have ... or just talk about Starfinder/Pathfinder! We love talking games. Thanks!

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Last week we published our written review of the Starfinder Alien Archive here: http://rollforcombat.com/blog/the-starfinder-alien-archive-were-not-in-gola rion-anymore/

Check out the extended review on the Roll For Combat podcast today where a GM, and player and a professional game designer from Blizzard discuss the book in detail!

Check it out here: http://rollforcombat.com/podcast/004-csi-absalom-station/

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

I can see this going either way. The rules state:

Quote:
This weapon deals 5 fewer damage unless the target is wearing no armor or archaic armor. Archaic weapons are made of primitive materials such as wood or common steel.

So if you score a crit with an archaic weapon against armor do you subtract -5 to the total damage or -10? Thanks.

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Torbyne wrote:
Is there a way to full screen or enlarge the youtube transcript? I am one of those who cant readily access the video at work and wont have the time to watch it at home.

Not directly, but you can easily zoom into your browser to make the font bigger. In Chrome just hold down CTRL and use your mouse scroll wheel to zoom into the text. The "Zoom" function is also in the drop-down menu.

All browsers allow you to zoom in/out, this is a handy trick to make any font bigger on any site quickly and easily.

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Damanta wrote:
Err. Since the streetday of Alien Archives is tomorrow, isn't this technically a Preview?

A preview just gives small details without giving an opinion. A review goes into detail and explains the book and one's thoughts on the book. Hence, it's a review.

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Gryffe wrote:

Duh, a podcast. Nothing against you guys, great work and keep it up, but podcasts are lame. I could read in 30 minutes max what it takes me 2 hours to listen to.

Too bad, I liked your written review and wanted something more in-depth, but I guess I'll pass this time.

If you just want to read the review you can view it here: https://www.youtube.com/watch?v=lhAFOR8dlXM

Just select view the transcript and jump to 50:07. Tad-da ... written transcript of the review just for you! :)

Dark Archive

4 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Last week we published our written review of the Starfinder Alien Archive here: http://rollforcombat.com/blog/the-starfinder-alien-archive-were-not-in-gola rion-anymore/

Check out the extended review on the Roll For Combat podcast today where a GM, and player and a professional game designer from Blizzard discuss the book in detail!

Check it out here: http://rollforcombat.com/podcast/004-csi-absalom-station/

Dark Archive

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Does Paizo's new Starfinder Alien Archive live up to the hype? Check out our extensive review!

http://rollforcombat.com/blog/the-starfinder-alien-archive-were-not-in-gola rion-anymore

Dark Archive

3 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Does Paizo's new Starfinder Alien Archive live up to the hype? Check out our extensive review!

http://rollforcombat.com/blog/the-starfinder-alien-archive-were-not-in-gola rion-anymore

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

The Roll For Combat crew hits the ground running as they’re dropped into the middle of a firefight between rival gangs. Hirogi learns the value of taking cover, Mo teaches the value of smashing things really hard with a hammer, Tuttle takes C.H.D.R.R. out for a test drive, and Rusty… well, he just talks to his imaginary friends.

Also, make sure to check out the “Big Podcast Launch Giveaway” with over $1000 in prizes and we announce the first winner this week! Check it out at:

http://rollforcombat.com/podcast/002-clowns-to-the-left-of-me-jokers-to-the -right/

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
TigerDave wrote:
Yay! I found the artwork on iTunes exceptionally sweet! Very excited to see what's on the actual site, and listening now!

Thanks. All the artwork is custom-made for the show and there is more to come. You can check out the site and the characters in detail here:

http://rollforcombat.com/

The first episode introduces the listeners to the gang including:

  • John Staats, lead developer on World of Warcraft for over 10 years
  • Jason McDonald, top Quora editor 5 years running
  • Stephen Glicker, over 14 years podcasting experience and over 20 years in the gaming industry
  • Chris Beemer, over 40 years RPG experience
  • Bob Markee, the “geek savant” who has over 45 years of geek cred to his name.

In addition, the first show features Thurston Hillman, the Developer for the Starfinder Society of Organized Play from Paizo, as a guest to act as tour guide and introduce the listeners to the world of Starfinder and Organized Play.

The weekly show will depict the group’s adventures in the Dead Suns Adventure Path. Finally, the show is celebrating the launch with a “Big Podcast Launch Giveaway” with over $1000 in prizes and a weekly giveaway for the next ten weeks. Listeners can enter to win Amazon gift cards, Roll For Combat t-shirts, unique RPG content and more simply by listening to the show. Plus, all who enter the contest will win a unique prize.

Hope you enjoy the show!

Dark Archive

3 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Check out our new weekly Starfinder actual play podcast where we play the Dead Suns adventure path. In the first episode we have Thurston Hillman from Paizo as a guest NPC and we're giving away over $1000 in prizes! Listen to our first episode for details!

https://itunes.apple.com/us/podcast/roll-for-combat/id1289105668

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

I am on the Gencon GM team and this is a known issue. They said they would be releasing a method to repair your drone shortly after release this week. It appears that he rules were accidentally removed from the final book as there are allusions throughout on repair, but nowhere does it describe how you do it.

Dark Archive

Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Marc Radle wrote:

Out of curiosity, do folks use VTT instead of actual in-person, at an actual table becasue the just prefer them, or is it due to necessity because there are no players close enough for an in-person game?

I'm genuinely curious. I've never played a VTT game but I've watched a few clips here and there online but I've always played actual, in-person games around a table ...

My group used to play in person for dozens of years when we all lived in the same city.

But over time people have moved and playing in person has become impossible. I have played with other groups, but it simply isn't the same playing with my close friends.

With D20Pro I can play with my same group of people from all over the place -- Las Vegas, Pittsburgh, New York, Ohio, and New Jersey -- all can play together easily once or twice a week.

Same group of people I have played RPGs with over 20+ years, all over VTT.

In addition once you play with a VTT ... it will be hard for you to go back to face to face. The VTT helps so much and does so much of the complex calculations automatically (especially for mid to high level Pathfinder play) that you'll never want to play face to face again.

I enjoy face to face but after playing VTT for so many years I am become quite comfortable and prefer it. Plus I can play with my friends easily and at odd times quite easily.

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Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Imbicatus wrote:
Maneuver allows you to take tighter turns. Starships have turning arcs and this check allows you to reduce them.

Ah, so silly. The classic problem of the word "turns" meaning so many things. I read that thought "turns" was between player turns, not "turns" of the ship. Thanks.

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Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

So the rules for the Pilot are as follows:

Fly (Helm Phase)
You move your starship up to its speed and can make any turns allowed by its maneuverability. This doesn’t require a skill check.

Maneuver (Helm Phase)
You move your starship up to its speed. You can also attempt a Piloting check (DC = 15 + 2 × your starship’s tier) to reduce your starship’s distance between turns by 1 (to a minimum of 0).

So how are these different exactly? The fly seems to allow you to move any amount up to the ship's speed. While the Maneuver ability ... allows you to do the exact same thing? I don't see the difference here...

Both allow you to move your ship up to it's movement, only one requires a check and another doesn't. Eh?

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Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Lawlesslisa wrote:
Have you considered making your Starfinder files available to the D20Pro community? I am sure they would be greatly appreciated and we all would be grateful of your work, Stonesnake.

Actually I have been in touch with the D20Pro dev team and they are combining my files with theirs when they release the Starfinder rules for D20Pro very shortly (should be within the next week or so).

From what I know they are updating the D20Pro rules to allow for KAC, EAC, and Stamina Points for now and will then add more functionality shortly after (i.e. ship combat, etc.). Those three are the only items which D20Pro can't easily handle in its current state (you can fake it pretty easily however).

I've actually already run a few games of Starfinder, with ship combat, in D20Pro in it's current state (including my files) and it worked just fine.

If they don't release their update soon I'll release the files.

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Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Well ... I'm sure SOMEONE will put together a player's guide for Dead Suns? :) I remember someone put together a fantastic player's guide for The Emerald Spire, I'm sure someone out there will make one for Dead Suns in the near future.

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