Priestess of Pharasma

Skulda's page

76 posts. Alias of Brian Minhinnick (RPG Superstar Season 9 Top 16).


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Meh. No thanks, I'm lazy. Have fun guys!


Can I play Skulda in this game? She's not made according to your creation rules, but she's pretty powerful.


The most powerful (and boring) character I've ever played was probably this chick for an epic game. It was 25th level. Lasted about a day until the GM realized what he'd bitten off. Haven't played in an epic game since (or anything above 12th level for that matter), because they're essentially impossible to run.


I'm withdrawing my interest here. This is taking way too long to get started. Have fun guys.


Nah, just that you could only take one template. If you want that one to be advanced then so be it.


Nope, sorry. Core+featured races only.


Rather than agree to run an epic game that I don't really want to run, I decided to do something else instead. If any of you are finished here and just waiting, I started a new recruitment thread for a unique type of game. Some of you might like it.

Link


Why don't we move all the conversation over to the discussion thread? Easier to follow if it's all in one place. I like the idea of outside mini-challenges. Sounds fun. Hopefully without deadly consequences though, it would suck to die during the mini game portion of the adventure :P


I don't really have any money left after reconstructing the advanced template with Tomes, but Skulda would be willing to serve as guardian of part of the demiplane structure. Maybe the entrance or main concourse. She's got pretty sharp eyes, and even without magic is relatively formidable (especially if her foes are also denied magic).


The Masters of Golarion? We're probably the strongest non-deity beings on the planet basically.


Odysseus is slightly anachronistic, but I'm fine with whatever honestly.


-gives Pirate a cookie-

I was going for Trailer Park Boys.


Yay, I might not have to DM! :P

I need to remove the advanced template and spend the rest of my gold. I still don't know what to spend it on. Wonder if I could replicate the effects of the advanced template with my remaining 678,000 GP?

Edit: Uhp, there we go. +4 tomes for all stats, 660,000 GP. Perfect. Now all I have to do to remove the template is lower my natural armor by 2 and I only have 18,000 GP left to get rid of. It's like getting two birds stoned at once :P (a cookie for anyone who gets that reference)

Edit edit:Can someone double check the math on my flurry of blows attack boni? Sjulda has a BAB of 11, meaning three attacks normally. As a second level monk her flurry should give her one extra at -1 to all attacks right?


I've begun some conversion work on the adventure I have. Still hoping to play rather than GM, but better safe than sorry. If this falls through I'd probably be ready to start running it in a week or two.

I'd be running an open recruitment, but likely only a week long. That would give you all a huge advantage when applying because you already all have characters made. I'd be looking for five players that would make a balanced party+my DMPC (some version of Skulda).


If you opened this thread, you can just create a new thread in the Discussion forum, and it should ask you if it's the discussion thread for this Recruitment thread. If you weren't the original poster for this thread, then it's easiest just to make a new one like GMV said above.


I was looking through stuff and came across an old Dungeon magazine epic level adventure. It's called Quicksilver Hourglass. If herald doesn't get something up and running (or at least moving that way) within a week or so, I'll probably start a recruitment thread for it. I'd be willing to run it with 25th level characters as it was written with such in mind.


Why aim for 21 instead of 25? It'd be easier for me, plain and simple. 25 also somehow feels too powerful.


If this doesn't get going soon, I am thinking of offering to run something myself with the caveat that I can run a DMPC (mainly to participate in any combats that occur). The problem is I don't have time to come up with something from scratch and the highest level adventure I have is level 17 (Witchwar Legacy). I could scale it up, but it would take me a while. I'd also probably like to aim for something more like level/CR 21. Any idea on when this might get started Herald?


Crash and Validk were both here before me :P


You can tranfer the GM of a thread, but you have to e-mail Paizo tech support. Pain in the rear.


Yeah, Validk's right. Ignore my bit about 0 HD races and class levels. Also I didn't think about taking HD or CR whichever is higher, that's also a better way.

Templates are simple, not incompatible with PCs in any way. Even stacking templates is simple, it will just lead to everyone being an "Advanced" something or other. Since all that does is raise the floor on our power level by +2 to everything across the board, there is no point in doing it except to make more work for the GM in designing harder monsters for us to fight. I will rework Skulda without the advanced template and another class level in something after I get off work tonight.

Other than that I think we have a totally fair and workable system if we use the method of calculation Validk said, and a single template each. If Herald disagrees fine, it would be nice to stop discussing and just have a ruling anyway.


Yeah I remembered it was Ruby later, but I knew that the Gm knew what I was talking about. So I didn't bother correcting it before :P Thanks though!


Sorry to double post, but +0 CR templates won't be an issue. The only way a template is +0 is if the creature you are applying it to has under five hit dice normally. None of us will qualify for that.


My vote is anyone can take any single template regardless of race.

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In my opinion our power level should be calculated as monster hit dice+CR from templates+class levels. Or (class levels-1)+CR from templates if you are a 0 HD race with your only HD coming from class levels. That's how Skulda is done.

Norn are technically CR 18, but they have 20 HD. So if I went with CR 18 + 3 half celestial + 1 advanced + 1 monk = CR 23. Meaning I could still take 2 more levels of something. But I've calculated based on HD. 20 + 3 half-celestial + 1 advanced + 1 monk = 25.

Ancient silver dragon had 25 HD, so it can't take any templates or levels. Even though it's only CR 19.

Doppelganger's rocking 4 HD even though it's a CR 3. So that should give Validk 21 class levels. Or 21 class levels minus the CR of whatever template he might take.

Everyone else could be 26th level characters or 25th levels with a CR 1 template, 24 levels with a CR 2 template, etc.

It's the most fair way to do it, since CR isn't supposed to be a measure of PC power to begin with. It's supposed to be for monsters. And characters get their base abilities from HD (HP, BAB, Saves) not from their CR.


The FAQ says no templates at all with monster races at the top. If skulda can't be half-celestial I'd rather just come up with a completely different character or not play. The advanced template I don't care about.


Well, if the information at the top of the FAQ is accurate then Skulda would only be legal for the game with no templates. No templates at all invalidates the character to the point that I'd not want to play her. Can I get a ruling in this thread from Herald of Omens about the final word on templates? Or at least about Skulda specifically? Thanks.


Validk - Ah, I didn't think about that for the HD advacement points. Since I have no way of knowing where designers put them when they made the monster I guess I just have to keep them as is. Though I would prefer to move 1 point from Int to Str making Int 32 and Str 34. Then just ignore the ones on Cha making it 45. If not I'll just drop 8k for a slotless +2 str enhancement item.

RE:Advanced template - I would only gain another level of monk out of losing the template, so it would be a definite loss for me. That's fine though, Skulda will still be formidable and completely playable without it.


I will knock off one or both templates if necessary, but I never saw a final definitive decision from Herald, so I was waiting to be told I had to. I would really prefer to keep the half-celestial because it's part of her backstory. Without it the character doesn't really work. Norns normally operate as trios which share a soul. The idea was her celestial blood not only swayed her out of neutrality, it's also what allows her to operate independently of her mother/sisters.

As for stats, let me see. I haven't actually looked at them since I made the character for the first epic campaign. I just assumed I did it right the first time without thinking about there might have been different character creation rules that I wasn't remembering.

Str:25 (norn) + 4 (advanced) + 4 (half-celestial) + 1 (HD advancement)=34

Dex:14 (norn) + 4 advanced + 2 (half-celestial) + 6 (belt) +1 (HD advancement)=27

Con:30 (norn) + 4 (advanced) + 4 (half-celestial)=38

Int:21 (norn) + 4 (advanced) + 2 (half-celestial) + 6 (headband)=33 (one higher than's on my sheet)

Wis:24 (norn) + 4 (advanced) + 2 (half-celestial) + 6 (headband)=36

Cha:31 (norn) + 4 (advanced) + 4 (half-celestial) + 6 (headband) + 3 (HD advancement)=48 (6 higher than on my sheet)

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So actually, yeah...the stats on my sheet are lower than they should be. I will wait to hear the final word from Herald on templates before I make any changes to the sheet. I'm perfectly aware that the advanced template is "cheesy" as it gives more bang for your buck than a level in any class ever could. It makes any character regardless of class/race better. So probably either everyone should take it, or no one should be allowed to.


If you have access to the module there's that Golden Phoenix Tournament adventure that's a martial arts tournament made for 15th level characters I think. I might be goofing slightly on the name of it, but it might save you some work to use that as a template and just crank the volume waaaay up.


That's fine with me. With 1.5 mill in gear, Skulda is shaping up to more like a god than a PC. If it comes to combat I'm not aware of any stock monsters that would be a threat to her, maybe Orcus or another of the 3 PP demon lords, but I doubt it. That being said, her skill modifiers give her plenty of non-combat options.

What about a tournament for one time open access to the Starstone?


I could certainly go in for a demi-plane.


Going for a ring of sustenance, and a slotless version of the Necklace of Adaptation. So it's double price right?


So spent about half of my gold, and now I'm not sure what else I could possibly need. Are there items that give energy immunity? What about something that makes you not need to breathe or eat? I want to be able to fly around in space, but so far all I've got is cold immunity.


Wow, that's A LOT of gold. I've never even looked at the really expensive magic items before. Skulda is going to be virtually invincible. ~_~*


I suppose I should get to spending all the gold I have. Skulda was originally made with level 10 wealth or something like that. What's our total? 1,250,000?


Your maneuverability doesn't change as far as I can tell, you do however take a size penalty to the fly skill. Since all maneuverability is is a bonus to fly skill, I think that makes sense. Thanks for pointing it out though, because I did forget that. I also forgot to add my maneuverability and size boni/penalties in the first place. Should be fixed now. Still auto-pass all the normal fly skill DCs.


Skulda gets her senses from being a norn mostly. All the cool ones anyway.

Also gets the rather awesome ability to deliver a 9th level spell as an unlimited touch attack, or through her weapon.

And this:Shift Fate (Su)

As an immediate action, a norn can force any one target within 120 feet to reroll a saving throw—this ability must be used immediately after the saving throw is rolled, and the target must abide by the result of this second roll.

Meaning our enemies will fail alot more saves, and we'll make a lot more. Can only use it once per turn, but that's still quite a bit.


Character Name Skulda

Race/Class/Etc Advanced Half-Celestial Norn Monk 1 (Stats in the profile. Still needs lots of gear)

Flavor/Backstory
It's flexible, as I prefer to fit them to the campaign I'll be playing. The general idea is that father was a Draconal, mother was a Norn. Created after there was a prophecy that a powerful defender of time/fate would be needed. She focuses on threats to the time itself, and on things that try to cheat fate (liches for example). If we end up going Golarion, she could be a servant of Pharasma.

What kind of Campaign you want/where/focus
Well, I was the one who suggested the Green Lantern thing. I also suggested a multi-planar dungeon consisting of 5-10 rooms/areas/encounters. I think that's a reasonably ambitious chunk to bite off for a PBP game, much less an epic one. I'm fine with it starting in Golarion. I'd prefer our base to be a space station. I'm sure we have the expertise build such a thing between the party. If not, we can have a council of gods as patrons, who built it for us. I think proteans are a good monster to have as the big bads..with a few other chaotic beings thrown in there to surprise us and keep things interesting. Skulda is immortal, and most of her power comes from what she is, not what she's done. So I don't care how long the group has been together.

I think a good way to start would be an invitation from the council of gods (PBP games always work best with a patron providing clear goals), then we all go to the space station figure out what's going on and what kind of group we're going to be. Then go from there. "The Proteans have begun to dissolve the framework that keeps the multiverse in place. The source of the disturbance is the Warp Nexus/Eye of Chaos/Other clever and informative name, a rip through mutliple planes where chaos rules. The corp is assigning you to sally forth, and do whatever it takes to shut that mofo down!"

Level of experience (years/games/etc)
I started playing in 1999 with Alternity. Moved to DnD 3.0 when it came out, then 3.5, then pathfinder. I've also played in lots of other systems briefly. I'm familiar with Forgotten Realms, Eberron, and Golarion. I've dabbled in other settings but not nearly so deep.

I've been DMing more than playing for probably the last 4 years now. The only time I really get to play these days is PBP. I've run probably 10 games on these boards over the last two years. Currently only three, because of real life time constraints. I was in your undead game (Bernd Kopplebach), but had to drop because I got too busy. Things have relaxed a bit for me, and I dropped a few of the games I'm running so playing in another one now shouldn't be an issue. I also played in a failed epic game with Grand Moff Vixen and Validk. In fact Validk appears to be the same character as before, like me.

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In the senses pissing contest, check this out. Skulda has all-around vision, blindsight 120 ft., low-light vision, greater arcane sight, true seeing as constants. On top of that, she can never be surprised or flat footed. Only a +34 to perception though.


Yeah, I guess we'll see what Herald of Omens says about Skulda. I'd love than chance to play a level 25 synthesist, but no way I'm doing all that work without a guaranteed chance of playing it for a while.


I for one always make the most combat effective character I can come up with for whatever game, unless it's been explicitly stated by the DM that it's going to be a nearly 100% social game (even then I usually build a combat effective social character). Since he said the easiest and most likely thing will be an "epic dungeon", I'm guessing the game will be heavily weighed towards combat. I've yet to play through a dungeon in all my years of RPGing that was more role-play than combat.

Edit:Where did DM state no monster races and templates? If that's true then I'll go ahead and withdraw.


Perhaps utilize the campaign info tab to place the links permanently? Anyway, I'd be down to play through a short "epic dungeon". Perhaps 5-10 interesting encounters in different terrains, against different types of foes. The RP aspect could be the 'green lantern' thing. Just off the top of my head something like "The Proteans have begun to dissolve the framework that keeps the multiverse in place. The source of the disturbance is the Warp Nexus, a rip through mutliple planes where chaos rules. The corp is assigning you to sally forth, and do whatever it takes to shut that mofo down."


I'm often accused of being a pessimist :P I find life less disappointing with the worst possible expectations. Lets hope this is one of the time's I'm pleasantly wrong :)


More than likely, the DM has realized that he's bitten off more than he can chew with an epic level game. It's the most challenging thing in dungeons and dragons-like RPGS. You have to come up with a good idea to begin with (for characters who are nearly gods), write all the monsters/encounters from scratch. You also need a nearly perfect rules knowledge to think ahead of all the options that the PCs are going to have at their disposal. The simple dungeon delve or mystery doesn't work anymore when extra-dimensional travel, wishes, and high level divination are the norm. Oh well. I will keep one eye on this, but it's been long enough that I'm not getting my hopes up.


Pathfinder Campaign Setting: Distant Worlds


When I say green lantern, I don't actually mean DC universe. I just mean some organization very similar to the green lanterns. It could easily still be set in Golarion's universe. Might be fun to use some of that stuff from the outer space book Paizo put out with the other planets in Golarion's solar system detailed. The name of the book escapes me at the moment.


I'm going to wait to hear something more definite from the GM before I put more work into Skulda. It took me hours and hours to make her the first time, and I got to play her for about a week. I wanna make sure that this game will actually happen before I invest more time.


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I always thought something like the Green Lantern Corps would be a good way to do an epic level party.


Ah, my enthusiasm diminishes. It's really hard to run an epic level game. Reeeeaaaaallllllyyy hard. If this is someone's off the cuff idea it will probably fail after a week or so like every other Epic game I've ever tried. However, on the off chance that I am wrong I will still apply for it. I need to check over Skulda to make sure she fits all the character creation rules, and spend the rest of her gold. But other than that I'm basically ready already.


I think Skulda might work for this then :)

Edit:She'll need to spend a lot more gold. Any info about the setting the game will take place in? Why are the characters a group?


Just letting everyone know that I'm gonna be on vacation from the 27th-6th. I'll have access to the internet, but I probably won't have much posting time. Feel free to DMPC me as needed to move things along.

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