DEAD
repeat last round, aiming at the next biggest toughest looking enemy he can see with his mythic eyes deadly aim -2/+6 [m], manyshot [m], rapid shot [m] (2 extra shots, all at -2), bane from someone (not sure what the attack/damage plus is from that since there are several banes of different efficacy) attack: 1d20 + 18 - 2 - 2 + 1 ⇒ (3) + 18 - 2 - 2 + 1 = 18 two arrows
attack: 1d20 + 18 - 2 - 2 + 1 ⇒ (13) + 18 - 2 - 2 + 1 = 28 two arrows
attack: 1d20 + 18 - 2 - 2 + 1 ⇒ (16) + 18 - 2 - 2 + 1 = 31 two arrows
attack: 1d20 + 13 - 2 - 2 + 1 ⇒ (17) + 13 - 2 - 2 + 1 = 27 two arrows
attack: 1d20 + 18 - 2 - 2 + 1 ⇒ (11) + 18 - 2 - 2 + 1 = 26 two arrows
REMINDER: Bane damage and bonus to hit isn't added because i never got word back on what Bane spell was cast on me.
DEAD
will take the teleport from whoever, but as he has flight active he wont fall thereafter, and repeat last round, aiming at the next biggest toughest looking enemy he can see with his mythic eyes deadly aim -2/+6 [m], manyshot [m], rapid shot [m] (2 extra shots, all at -2), bane from someone (not sure what the attack/damage plus is from that since there are several banes of different efficacy) attack: 1d20 + 18 - 2 - 2 ⇒ (6) + 18 - 2 - 2 = 20 two arrows
attack: 1d20 + 18 - 2 - 2 ⇒ (17) + 18 - 2 - 2 = 31 two arrows
attack: 1d20 + 18 - 2 - 2 ⇒ (6) + 18 - 2 - 2 = 20 two arrows
attack: 1d20 + 13 - 2 - 2 ⇒ (3) + 13 - 2 - 2 = 12 two arrows
DEAD
5ft float (up) and repeat last round, aiming at the next biggest toughest looking enemy he can see with his mythic eyes deadly aim -2/+6 [m], manyshot [m], rapid shot [m] (2 extra shots, all at -2) attack: 1d20 + 18 - 2 - 2 ⇒ (8) + 18 - 2 - 2 = 22 two arrows
attack: 1d20 + 18 - 2 - 2 ⇒ (3) + 18 - 2 - 2 = 17 two arrows
attack: 1d20 + 18 - 2 - 2 ⇒ (12) + 18 - 2 - 2 = 26 two arrows
attack: 1d20 + 13 - 2 - 2 ⇒ (13) + 13 - 2 - 2 = 22 two arrows
DEAD
yeah im not really the best optimizer. i usually google the "X handbook" for whatever class i plan to play just so i dont make glaring mistakes. i used to be really good at 3.5 optimization, but i kinda gave up on it after it messed up some games and then PF came out with a relatively-more-tight rules system, so i just kinda do whatever these days. He could definitely use some buffs. i made him weeks ago and looking at him now i am like why didnt i get him some bane something or other>?
DEAD
Sir Pala Din unleashes a storm of arrows at the nalfeshnee Illia is encountering. deadly aim -2/+6 [m], manyshot [m], rapid shot [m] (2 extra shots, all at -2) attack: 1d20 + 18 - 2 - 2 ⇒ (15) + 18 - 2 - 2 = 29 two arrows
attack: 1d20 + 18 - 2 - 2 ⇒ (10) + 18 - 2 - 2 = 24 two arrows
attack: 1d20 + 18 - 2 - 2 ⇒ (5) + 18 - 2 - 2 = 19 two arrows
attack: 1d20 + 13 - 2 - 2 ⇒ (8) + 13 - 2 - 2 = 17 two arrows
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