Full Name |
Teion Vansume |
Race |
Elf |
Classes/Levels |
Witch 1 |
Gender |
Male |
Size |
Medium |
Alignment |
Chaotic Neutral / leaning more towards chaotic good |
Location |
Brevoy |
Languages |
Common, Elven, Sylvan, Celestial, Draconic, Gnome |
Strength |
10 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
18 |
Wisdom |
10 |
Charisma |
14 |
About Teion & Tor
Hexes:
1st: Slumber - will negates, DC 15. Standard action to wake. Damage wakens.
Spells / day
0th: 3 - Detect Magic, Read Magic, Light.
1st: 2 - Burnign Hands, Mage Armor
Tor's spells Known
0th: all
1st: 7 - Burning Hands, Charm person, Command, Identify, Mage Armor, Ray of Enfeeblement, Ray of Sickening.
Favored class: witch.
bonus: 1st - skill point
traits:
campaign: brigand - 100g ilicit goods, +1 bluff, diplomacy, intimidate, sense motive vs bandits and their ilk.
Youthful mischief - +1 reflex save
Desperate Focus - +2 concentration check
Feats:
1st - Combat casting - +4 concentration check
skills: 2+int
Acrobatics +3
Appraise +4
Bluff +2
Climb
Craft +4
Diplomacy +2
Disable Device +3
Disguise +2
Escape Artist +3
Fly 8=1+4+3
Handle Animal +2
Heal
Intimidate 7=1+4+2
Knowledge (Arcana) 9=1+4+4
Knowledge (Dungeoneering) +4
Knowledge (Engineering) +4
Knowledge (Geography) +4
Knowledge (History) +4
Knowledge (Local) +4
Knowledge (Nature) 9=1+4+4
Knowledge (Nobility) +4
Knowledge (Planes) 9=1+4+4
Knowledge (Religion) +4
Linguistics +4
Perception +2
Perform +2
Profession
Ride +3
Sense Motive
Sleight of Hand +3
Spellcraft 9=1+4+4
identify: (+2)=11
Stealth 0+3
Survival
Swim
Magic Device 7=1+4+2