Full Name |
Sneaky Poppet |
Race |
| HP: 5/5 | AC 16 (T 16, FF 12) | CMB: +1 CMD: 10 | F:+0 R:+4 W:-3 | Init +4 | Perc -3 |
Classes/Levels |
| Speed 30 ft. | Active Conditions: None |
Strength |
8 |
Dexterity |
18 |
Wisdom |
5 |
Charisma |
1 |
About Sneaky Poppet
Sneaky Poppet
N Tiny Construct
Init +4; Senses Darkvision 60 ft., low-light vision, Perception -3
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DEFENSE
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AC 16, touch 16, flat-footed 12 (+0 armour, +4 Dex, +2 size)
hp 5
Fort +0, Ref +4, Will -3
Immune construct traits
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OFFENSE
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Speed 30 ft.
Melee slam +2 (1d2-1)
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STATISTICS
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Str 8, Dex 18, Con —, Int —, Wis 5, Cha 1
Base Atk +1; CMB +1; CMD 10
Traits
Feats Stealthy
Skills Escape Artist +6, Perception -3, Stealth +14
Abilities agile, fleet, nimble, sealed
Languages
Construct Traits - Constructs are immune to death effects, Disease, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), necromancy effects, paralysis, Poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless). Cannot heal damage on its own, but often can be repaired via exposure to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. Constructs can also be healed through spells such as make whole. A construct with the fast healing special quality still benefits from that quality. Not subject to ability damage, ability drain, fatigue, exhaustion, energy drain, or nonlethal damage. Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.