Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Thank you for the game GM Kate! And thanks also to my fellow players!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
I've placed a blue line at the gate to represent the gate currently being closed. Seeing the creature burrow underground and pop up on the other side of the gate he was holding closed, Ratatat says, "Uh oh!" He lets go of the gate, takes a guarded step back and fires at 4! plasma array, get'em: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"We've gotta get that gate closed asap before we're overrun!" Ratatat moves to the gate and closes it. If action economy allows, Ratatat will lock it. If not, he'll try to hold it shut against any enemies trying to open it until someone else in the party can lock it.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Good job everyone! Just a last little bit of mopping up to do!!" Ratatat fires on E1!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Anyone know a bit more about what we're dealing with?" Perhaps some mysticism rolls to recall info, anyone? Ratatat continues firing at the pillar!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Like Hellih, Ratatat jetpacks to the top of a structure, closing the distance somewhat to the pillar and takes another shot at the pillar. plasma array: 1d20 + 13 ⇒ (13) + 13 = 26
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Here's another, although not quite as effective as Cygpo's." Ratatat gives Eddie a healing serum mk 1. ------ "Okay, they're definitely not friendly, amirite??" "I think that pillar is a gateway summoning more creatures!"
plasma array, full action, focus fire: 1d20 + 13 - 3 ⇒ (8) + 13 - 3 = 18
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Seeing the large creature deal a massive blow to Eddie, Ratatat yells, "Eddie, are you okay? Are you okay Eddie? We've almost got this!!" plasma array, full action, focus fire: 1d20 + 13 - 3 ⇒ (18) + 13 - 3 = 28
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
I'm back online. Thanks for the bot!!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
I'll be travelling for a couple days so may be absent. Please bot me as needed. Thank you!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"I get the feeling this isn't going to be as effective as I hope but here goes nuthin!!" Ratatat opens fire at 4 plasma array, full action, focus fire: 1d20 + 13 - 3 ⇒ (13) + 13 - 3 = 23
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"I'll fly her... All aboard everyone and strap in! I'm gonna be pushin this ship to its limit!!" As soon as Ratatat hits his seat, he powers up the engines to max and as soon as he hears the last seatbelt click, he throws the throttle to full! Piloting: 1d20 + 15 ⇒ (14) + 15 = 29
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
I don't have a strong opinion for preference but if I had to choose, I'd suggest Good Neighbors (because it was fun to interact w/ them), Planar Incursion (because planar creatures sound like fun), and then Intruders!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"It's coming right for us!!" yells Ratatat as he switches his aim to target the closest target, critter 1! light machine gun, full action, focus fire: 1d20 + 13 - 3 ⇒ (8) + 13 - 3 = 18
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Anyone know what those are?? They certainly don't look friendly!!" exclaims Ratatat as he opens fire at #2! light machine gun, full action, focus fire: 1d20 + 13 - 3 ⇒ (19) + 13 - 3 = 29
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"I suggest placing the nova rifle on the right mount since it is a beam weapon and can shoot straight down the path if anyone tries to charge us. "I can take the light machine gun (afterall, the sound of the gun IS my name) in the middle mount. And someone else can man the zero rifle on the left mount. What does everyone think? Who can man the two rifles? "As for the gate itself, I'm inclined to keep it closed and locked but that's just me." I've placed Ratatat at the center mount but open to other suggestions for weapons placement and the gate status!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
With everything looking clear, Ratatat gets to work on repairs. Engineering: 1d20 + 13 ⇒ (7) + 13 = 20
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Wily little critters these things!!!" exclaims Ratatat as he fires on blue, hoping to take it down! plasma array, full action, focus fire: 1d20 + 13 - 3 ⇒ (11) + 13 - 3 = 21
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Welcome back!!!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Ratatat targets the nearest creature and fires! Having trouble on my end loading the slides due to limited internet acces, so I'm not sure which color is closest, but whichever one is, Ratatat will attack that one. Sorry for the brief post!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Incoming!!" warns Ratatat as he opens fire at the red creature! If the first shot happens to take red down, then Ratatat's second shot will be directed at green.
As he fires, Ratatat remarks, "Could these things have ripped out the antenna cables?!? They don't look strong enough..."
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Your drive failure certainly wasn't caused by the Starfinders. In fact, you crashed before we even arrived, so we could not have been the cause. We suffered the same fate as you. Let me describe for you what we went through and I'm sure you'll find it similar to your experience..." Ratatat then describes how control of the ship was lost from a pilot's perspective and the emergency maneuvers required to bring the ship down to a crash landing.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"And not only do we have the talents needed to survive, we've got the tools!" Ratatat describes the survival gear available as well as possibilities of repurposing equipment to help with storage of food, foraging, water filtration, etc. Engineering: 1d20 + 13 ⇒ (17) + 13 = 30 Perhaps someone can offer our remaining week of supplies to them along with their next argument? That may help turn Wander Forth around?
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"We're more than willing and happy to band together take care of each other. Safety in numbers, especially after crash landing on a planet, amirite? We've got skills that can certainly prove beneficial to us all. Please allow me to demonstrate..." Ratatat shares some of his knowledge regarding how to survive on this planet - knowledge gathered from the past couple weeks of travel.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Feels good to be making friends rather than fend off enemies, doesn't it? I'm not the best at that sort of thing, but I can certainly help with locating them!" Survival: 1d20 + 11 ⇒ (16) + 11 = 27
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Sounds good to me! After those three, I don't have any other real preferences. Perhaps Improve the Camp to take a break from combat? And then the last two can be any order?
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Ratatat will also take the healing serum. "I see it Eddie!! Taking her in!!" yells Ratatat as he maneuvers the ship through the debris towards the airlock pointed out by the Elebrian. Piloting: 1d20 + 15 ⇒ (8) + 15 = 23 -------- Assuming we get to the next obstacle, Ratatat will do this.. "Alrighty, how hard can it be to pop open this airlock? Just a few simple magnets, amirite?!?" says Ratatat as he gets to work. Engineering: 1d20 + 13 ⇒ (16) + 13 = 29
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Oh no you don't! Don'tcha pick on Eddie!'s bones!!" yells Ratatat as he spins around to face face wolf 2 and opens fire! plasma array, full action, focus fire: 1d20 + 13 - 3 ⇒ (20) + 13 - 3 = 30
Ratat's Sniper's Aim reduces the ac bonus from cover by 2 but doesn't apply against total cover.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"I see them! One ahead and one behind! A half dozen eyes, sharp teeth and claws. Yep, definitely a predator... and nope! They're NOT cute!!" exclaims Ratatat as he opens fire on wolf 2! plasma array, full action, focus fire: 1d20 + 13 - 3 ⇒ (9) + 13 - 3 = 19
Ratat's Sniper's Aim reduces the ac bonus from cover by 2 but doesn't apply against total cover.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Are they cute? In all likelihood, the babies are cute but adult predators generally are not. Rather, they tend to be menacing with dangerous features, such as long, sharp teeth, razor-like claws, and so on. BUT y'know what I have?" Similar to his motions when he first met the team, Ratatat gestures to his pulsecaster rifle and says, "I've got Shock..." Then he gestures to his massive yellow star plasma array, "...and Awe!" GM Kate, is there any way we can tell from the tracks how big the predators are? Although we'll probably find out soon enough!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Survival: 1d20 + 11 ⇒ (15) + 11 = 26 Drawing his weapon, Ratatat says, "I'm not sure exactly what's out there, but these tracks indicate some kind of predator. Stay sharp!"
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Perception: 1d20 ⇒ 17 [b]"Hmmm... I wonder what happened to the crew. No bodies, nothing.... Hopefully they survived and we're not alone (wink, wink) on this planet!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Fort: 1d20 + 6 ⇒ (15) + 6 = 21 "Opening fire!!" Ratatat fires at 2!! (But if 2 is down, then will fire at 4.) plasma array, full action, focus fire: 1d20 + 13 - 3 ⇒ (14) + 13 - 3 = 24
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
"Looks like nothing else of interest, let's keep moving." suggests Ratatat, weapon in hand. How about B4, then B2, then B3?
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Ratatat bows to all in the room and says, "Hello everyone. I'm a warrior pursuing studies in the philosophical art of war. At this point in my career, I'm most interested in the doctrine of shock and awe." Ratatat pulls out a pulsecaster rifle in one hand and says, "Please meet my dear friend, Shock..." Then he lifts up a massive yellow star plasma array in his other hand and says, "...and my other close friend, Awe!" Once everything on the ship goes sideways...
With us being a bit more combat focused, I'll suggest the following order: We're Not Alone. What's Out There. We're Going Down (Hellih and Ratatat are both engineers). Stuck and Sinking.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
All good! Glad you're feeling better!!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Ratatat says to the First Seeker, "I've got questions about what happened. Lots of questions. But the first question that I'm seeking an answer to... (see what I did there?) ...is are you sending us back into that Perplexity building again? Because if yes, I need to take out a life insurance policy... Like right now! Amirite?!?"
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
After glancing at his comms, Ratatat mutters, "This reminds me of the story of the Kobayashi Maru from that holovid show... Galaxy Trek." Then he silently thinks to himself, 'And I don't like it but the needs of the many outweigh the needs of the few...' Strong Star Trek vibes goin on right now!
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Oh that's true. With a guarded step, the magic missile would have launched 2 missiles rather than three. Anyways, for round 3, if Sentinel wasn't able to guarded step away, then Ratatat will take the AOO as rolled above. I think if it hits, it may prevent the magic missile spell from going off. Unless of course the Sentinel has some special abilities going on. And then for the current round 4, Ratatat will do the following... Shokil wrote: "Might be time to pull back Ratatat, or at least dump some grenades in the undead swarm." "Roger that!! Just one more love tap for my elven friend here..." responds Ratatat. Ratatat swings one more time at the cloaked figure...
Then Ratatat activates his jet pack and flies down close-ish to Gamuzali! Flight path marked with a yellow arrow. This path will provoke the Sentinel if he's got a melee weapon handy. "Gamuzali, if you gotta blow, go for it and blow! @Zargothrax, Ratatat has an automatic weapon, so he can full action AOE cone attack in round 5 if we still need to try and hold them off. @Gamuzali, if you're ready to supernova and Ratatat is in range, go ahead and do it. Ratatat will gladly eat the supernova, no worries! And heads up, Ratatat might do a 40' cone attack next round. I've laid out what his cone attack will potentially look like with a dotted green cone, so see if you can avoid that area. If not, would you mind potentially eating some AOE (1d10+5 worth of damage but no reflex save, I think) from Ratatat? Not a huge amount of damage but combined with your supernova, it might be enough to take a few of them down...
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
GM Tyranius wrote: The elf leaps back from Ratatat and continues to assault the small Ysoki with more magical missiles On the road at the moment but back in the swing of things later today. In meantime, just want to ask real quick if this was the elf taking a guarded step away from Ratatat to cast a spell? On the map, it seems the elf didn't move because there's no where to move to on the roof? If that's the case does Ratatat get an AOO? AOO attack, if applicable:
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Ratatat does something he never does...engage in melee! He moves up to the figure, drawing his survival knife and attacks!
Ratatat figures if it's a caster, then melee might be the better option rather than shooting from range. Can we tell what race is the attacker and/or if there is an identify roll available?
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
I'll be travelling over the next several days until April 4. So there's a chance my posting will be slow and/or brief. If I end up slow, please feel free to bot me. Ratatat will generally full round attack things when he can and quip whenever he comes up with something witty enough. And if not, then he'll just fall back on yelling: RATATATATATAT!!! Unlike an onion, he doesn't have many layers - he's not a very complicated ysoki.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Having already said what he needed to say, Ratatat turns his guns upon the new incoming targets! If Ratatat has line of sight on the new undead targets, he will full attack as per the rolls below. If there is no LOS, then Ratatat will delay until he sees a target then he'll full attack. He'll prioritize his targets in this order: red, green, yellow. plasma array vs EAC, full attack: 1d20 + 10 - 3 ⇒ (4) + 10 - 3 = 11
plasma array vs EAC, full attack: 1d20 + 10 - 3 ⇒ (14) + 10 - 3 = 21
Sniper's aim: reduce the AC bonus from cover by 2 for ranged attacks
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
If talking is allowed outside of initiative order, then... Not understanding the words but hearing the speech emanate from close by, Ratatat glances around him and says "Watcha talkin' bout Willis!" in Akitonian, Aklo, Common, Goblin and Ysoki.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
If talking is allowed outside of initiative order, then... Not understanding the words but hearing the speech emanate from close by, Ratatat looks around him and says "Watcha talkin' bout!" in Akitonian, Aklo, Common, Goblin and Ysoki.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Seeing hundreds of undead converging on our position, Ratatat exclaims in a panic, "Guys... GUYS!!! There are HORDES of undead incoming!! We gotta get outta here, like now! And these SROs are going to have to come with! There's no surviving what's incoming! "KANT! As soon as we figure out how to extract, you guys are coming with us. If you have some way of leaving behind a message to be picked up by others from your settlement, do it NOW!! Let 'em know what happened!" Ratatat then flicks comms to the old Starfinder frequency the unknown voice contacted us on, "Whomever you are, if you ever had any intention of making yourself helpful, ya better do it now!" Ratatat then says to the party, "Now, I don't wanna say 'I told ya so...' "So instead, I'm gunna say 'I CALLED IT!!' Amirite?!?!?! "And for my next prediction, Gamuzali is gunna say something about Veskarium military ops in three... two... one..." ------ Once the undead pop out of the nearby buildings, Ratatat eyes the big ogre-like beast and yells, "Ohmigawds!! All these undead were former colonists, right? What kind of big monstrous colonist was that thing before it turned undead?!?!?!" Mysticism to identify: 1d20 + 1 ⇒ (1) + 1 = 2 Not knowing what that thing is, Ratatat does the next best thing. He fires twice at it!!! Ratatat full attacks red!
plasma array vs EAC, full attack: 1d20 + 10 - 3 ⇒ (20) + 10 - 3 = 27
Sniper's aim: reduce the AC bonus from cover by 2 for ranged attacks "Burning beastie bumbling in!!" warns Ratatat.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
If allowed, Ratatat will jetpack himself up to the roof of a building overlooking the area - I've moved the token to that spot. If not allowed, then I've put a secondary token w/ dotted green lines where I'll have him standing on the lookout for hostiles. Please go ahead and remove one of these depending on whether Ratatat is allowed on the rooftop or not. "Let's see if I can find a high spot to provide fire when these uglies start swarming! Ratatat activates his jetpack and looks for a position amongst the building rooftops.
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
Ratatat nods in agreement with the rest of the party. "Next priority is to check out the monument to figure our exit method. Then we can figure out an evacuation plan for all the SROs based on that exit method."
Male CN Ysoki Themeless Soldier 6 | Theme Song | SP 48/48 HP 44/44 | RP 9/9 | EAC 22 KAC 23 | Fort +6; Ref +8; Will +5 | Init: +10 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: none
So just trying to piece things together: Data log 1
Data log 2
Data log 3
Other
---------- I'm guessing data log 1 and 2 are from the same group. A team is going to investigate some ruins then return to Absalom. So I guess this team isn't based at the colony. So maybe they came to the colony the same way we did and then took off from this colony to a nearby star system to investigate? Not sure if this team are Starfinders or not. Data log 2 indicates something went wrong and Tebs is infected. Not sure what the source of the disease is. No "time to come down and return" doesn't make sense to me. Come down from where and return to where? Brought Tebs to administer medicine where? Data log 3 is some other team. I don't know if they are referring to themselves as the infiltration team or referring to a previous team that was an infiltration team. Regardless, this team put something in the hanger - who knows what. This team also killed starfinders who were involved with the disease infection, some starfinders who were apparently friendly to this team. "Other" indicates that Starfinders basically left the colony to die, high and dry. ---------- Possible interpretation:
Starfinder HQ decided to cover it up so sent Starfinder team 2 (the "infiltration team"?) gathered information from Starfinder team 1, then killed team 1 and let the disease run rampant throughout the colony. I don't know what the device in the hanger is and don't know what the Starfinder higher ups are trying to cover up. Why let everyone die instead of just curing the disease or at least quarantining / evacuating people?
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