Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Will: 1d20 + 7 ⇒ (11) + 7 = 18 Good thing, but still, ouch. Full attack vs. KAC, combat tracker, harness: 1d20 + 13 + 2 - 3 ⇒ (1) + 13 + 2 - 3 = 13
Piercing damage: 2d10 + 9 ⇒ (6, 10) + 9 = 25
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Reflex: 1d20 + 12 ⇒ (14) + 12 = 26 Will save: 1d20 + 7 ⇒ (9) + 7 = 16
Pan breathes a sigh of relief with the robot destroyed, and focuses on Vradak. Move to activate combat tracker on Vradak. vs. KAC: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan activates his combat tracker and fires at the assassin robot. Attack, KAC: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 "Nice job, Faraeon!" Pan rushes forward and fires at the assassin robot. Attack vs. KAC, see invis: 1d20 + 13 ⇒ (13) + 13 = 26
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Holding for Faraeon and Compucast. The Vault Lord has to be very close to death, and if someone drops him it frees me up to deal with the invisible robot.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan beats a hasty retreat, then levels his weapon and fires at the Vault Lord Golem Attack vs. flat-footed KAC: 1d20 + 13 ⇒ (14) + 13 = 27 Damage: 2d10 + 9 ⇒ (9, 1) + 9 = 19
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Oops, sorry. Reflex: 1d20 + 12 ⇒ (8) + 12 = 20
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 "It's still right in front of Benoit!" Pan opens fire on the vault lord golem. Full Attack, KAC, harness: 1d20 + 13 - 3 ⇒ (1) + 13 - 3 = 11
Damage: 2d10 + 9 ⇒ (6, 8) + 9 = 23
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Oh, is the large contemplative mini the vault lord golem? In that event I'll head the other direction. Will: 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Reflex: 1d20 + 12 ⇒ (18) + 12 = 30 Pan moves away from Vradak and fires at the Vault Lord Golem. Drawing an AoO Full Attack, vs. KAC: 1d20 + 13 - 3 ⇒ (8) + 13 - 3 = 18
Full Attack, vs. KAC: 1d20 + 13 - 3 ⇒ (1) + 13 - 3 = 11
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan has see invisibility thanks to the invisibility bypass filter in his exocortex. Pan activates his combat tracker on red and opens fire. Attack, KAC: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan steps forward and fires at the robot as well. ghost killer light machine gun, vs. KAC: 1d20 + 13 ⇒ (4) + 13 = 17
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan curses in irritation and fires his disintegrator at the undead in front of himm.. Drawing two AoOs. Full attack, vs. EAC: 1d20 + 13 - 4 ⇒ (2) + 13 - 4 = 11
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Oh, that's right, I always forget that. Just the one attack, then.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan drops the empty machine gun and releases the disintegrator rifle from his glove of storing. Stepping back to put some space between him and the magefire, he opens fire. Full Attack, vs. EAC: 1d20 + 13 - 4 ⇒ (18) + 13 - 4 = 27
Acid damage: 1d20 + 9 ⇒ (1) + 9 = 10
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan hustles away from the group of undead and empties his machine gun into them once again. automatic burst, KAC, ghost touch/magic: 1d20 + 13 ⇒ (15) + 13 = 28
Extra move from haste, full attack to use automatic fire in a 30' cone. That should get and all of the zombies in that group to the south of the magefire.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Reflex: 1d20 + 12 ⇒ (9) + 12 = 21 Pan fires an extended burst at the magefire. Light machine gun has the ghost killer fusion if its relevant. Full attack, harness: 1d20 + 13 - 3 ⇒ (19) + 13 - 3 = 29
Damage: 2d10 + 9 ⇒ (5, 7) + 9 = 21
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan follows Faraeon out after the Living Magefire. Double move.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Reflex: 1d20 + 12 ⇒ (9) + 12 = 21 "Fall back, copy that. I'm empty, anyway." Pan sprints to Faraeon's position, and loads another magazine in the light machine gun.Can get there in a single move thanks the speed suspension and haste, although I'll draw from the magefire, orange square, and grey square if they are still up. Move to move, reload with my standar action.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Reflex: 1d20 + 12 ⇒ (17) + 12 = 29 "Enough of this." Pan opens fire in a sweeping arc on several of the undead. Autofire, consuming all of the ammunition remaining in the weapon, will include six of the undead. Attack: 1d20 + 13 - 3 ⇒ (13) + 13 - 3 = 23
That will kill magenta circle and square, purple square, black square, purple pentagon, and white pentagon. I'll eat attacks of opp from magenta circle and square, plus the magefire.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan steps back and fires at purple pentagon and black pentagon. (Drawing from purple pentagon.) Attack: 1d20 + 13 - 3 ⇒ (16) + 13 - 3 = 26
Damage: 2d10 + 9 ⇒ (2, 7) + 9 = 18
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Drat, I was hoping to catch a bunch of them in an autofire cone. Pan opens fire on the two undead in front of him. Drawing AoO's from Red, Black, and Green near me. Attack: 1d20 + 13 - 3 ⇒ (13) + 13 - 3 = 23
Damage: 2d10 + 9 ⇒ (9, 3) + 9 = 21
That would destroy red and green. I've removed them.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 I moved yesterday, but it looks like the forums ate my post. Pan rushes forward, glad his weapon has an autofire mode.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan will rest up, reloading his weapon and downing a healing serum Serum of healing mk 2: 3d8 ⇒ (3, 7, 7) = 17
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan will get rid of the shaken condition. Thanks, Gabbers! Pan indicates the dragons location with a burst of machine gun fire. Full attack, tracker, harness: 1d20 + 13 + 2 - 3 ⇒ (20) + 13 + 2 - 3 = 32
Crit damage: 4d10 + 18 ⇒ (7, 6, 7, 7) + 18 = 45
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Reflex: 1d20 + 12 ⇒ (16) + 12 = 28 Pan gasps in pain, but manages to shield himself from at least some of the torrent of electricity. He switches his tracking function to the dragon and fires. Attack, shaken, tracker: 1d20 + 13 - 2 + 2 ⇒ (2) + 13 - 2 + 2 = 15
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan continues firing on red, hoping to thin their numbers. Switching to orange if Faraeon brought it down. Attack, KAC, shaken: 1d20 + 13 + 2 - 2 ⇒ (18) + 13 + 2 - 2 = 31
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 If red is still up, I'll move my tracker to it and fire. If not, I'll fire at orange. Attack: 1d20 + 13 + 2 - 2 ⇒ (13) + 13 + 2 - 2 = 26 +1 vs. Orange from coordinated shot
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Will Save: 1d20 + 7 ⇒ (2) + 7 = 9
Pan opens fire on Orange. Full Attack, vs. KAC, tracker, harness, shaken: 1d20 + 13 + 2 - 3 - 2 ⇒ (12) + 13 + 2 - 3 - 2 = 22
Damage: 2d10 + 9 ⇒ (2, 4) + 9 = 15
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Engineering: 1d20 + 20 ⇒ (5) + 20 = 25 GM's choice on questions, not sure what will even be left. Pan activates his combat tracker on orange and fires. Attack vs. KAC: 1d20 + 13 + 2 ⇒ (20) + 13 + 2 = 35
LMG 58/60, Disintegrator rifle 40/40
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan flicks the breaker. "Messed with your memories? That's alarming."
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Physical Science: 1d20 + 17 ⇒ (14) + 17 = 31 Pan triggers his comms. "Got a radiation leak over here. Busted power coupling. Found a breaker, looks like it'll shut it down. How are things looking on everyone else's end? You seeing anything saying I shouldn't shut this off?"
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Engineering: 1d20 + 22 ⇒ (19) + 22 = 41 Pan moseys off to the south, firing his jump jets to get on top of the structure, eyes alert for danger. Perception: 1d20 + 15 ⇒ (5) + 15 = 20 +2 from wide-spectrum ocular implants for perception involving vision.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan has 6 hi capacity batteries, 4 standard batteries, 171 heavy weapon rounds, 11 small arms rounds.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan nods at Gab. "Good to know we've got a diplomat aboard," he drawls in an Akitonian accent, checking the readouts on his advanced iridishell and machine gun before placing an aeon stone in orbit around his head. "Always prefer to talk it out. Bullets can get expensive." GM, I'll have my machine gun mounted in the light gunner harness and my disintegrator rifle stored in my glove of storing if I know we are heading into trouble. Note that Pan has permanent see invisibility from his exocortex, as well as the ability to see into the infrared and ultraviolet spectrums.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Player Name: GM_MG
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Very fun, thanks Ilmakis! Boon: 1d20 ⇒ 13
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Fort: 1d20 + 5 ⇒ (15) + 5 = 20
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Will: 1d20 + 5 ⇒ (15) + 5 = 20
"I think old girl is sweet on me," Pan says, gritting his teeth through the pain. He fires his shredder again, then attempts to swim back into the other room. Attack: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan attempts a full attack at Oshessa. Attack, vs. KAC: 1d20 + 9 + 2 - 4 ⇒ (2) + 9 + 2 - 4 = 9
Damage1st: 1d6 + 5 ⇒ (6) + 5 = 11
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Will: 1d20 + 5 ⇒ (1) + 5 = 6
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Athletics: 1d20 + 7 ⇒ (20) + 7 = 27 Pan swims up and takes another shot at Oshessa. Attack: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Athletics: 1d20 + 7 ⇒ (5) + 7 = 12
Pan tries to swim into the other chamber, but flounders helplessly.
Human ace pilot mechanic | sp 72/72 | hp 61/66 | rp 8/9 | EAC 26| KAC 28| Fort +7, Ref +12, Will +7 | Perception +15(+17 vis), low-light, see invisibility, infrared and ultraviolet spectrum
Consumables:
akashic download 3/3 | Miracle Worker 1/1 | Shirt Reroll 1/1 Pan activates his Combat Tracker onto Oshessa and fires. Attack, vs. KAC: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
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