Gunslinger

Origami Revelry's page

30 posts (115 including aliases). No reviews. 1 list. 1 wishlist. 4 aliases.


RSS


oohhh dotting for interest!


Oh sweetie. The barkeep pats his hand and gently takes the bottle from him, pushing a glass of cider to him instead. This is not that kind of establishment. Our potions are more... She casts about for a word, rolling her hand in the air Mind altering in nature. No real harm at all. Or heal for that matter. Unless you use it to dull a pain...and sterilize a wound.

She shakes her head as she moves away.


The bartender laughs and sets down the mead in front of the heavy plated woman, repeating the call and response within the lively bar before turning her attention to the butterflies Of course they did. she waves her hand at the fluttering insects as if to shoo them gently. Go on. Go fascinate the customers.


The barmaid brings out two bowls of some Tasty Meat Stew (that's what she calls it when she puts it in front of you) and places it, along with accompanying mugs of cold cider, in front of Teflin and Lokien.

Our Dear Bartender places another mug of ale in front of Sothonin, before clinking an accompanying mug of mead for Arabeth before calling once more over the tavern.

MEAD

As before the patrons call back GOD BLESS THE BEES You now hear though accompanying shouts of Goddess and Gods and even one memorable shout of Arthur, before the din goes back to normal.


The faithful bartender sends a Butterfly's Nectar to the elven miss in the center of the tavern. It's a small drink in a glass buttercup blossom, the pale liquor shimmering softly.

She ponder's Arabeth's question as she pulls a bottle from the shelf of the RAWEST STUFF THEY GOT for Roman (the label is covered in skulls and a general warning for the health of the person consuming said beverage) and sets it down with a glass, Be careful. That stuff knocks out the stoutest of us before turning back to Arabeth.

Oh, I suppose they could. Most of the regulars subscribe to Mitra the great git for some blessedly dumb reason.She smiles and taps the side of her nose before preparing a Butterfly's Nectar for Arabeth and sliding it towards her But they call out for who they like. I'm fond of Desna myself. Brings me my best business afterall. Thought I might inspire more favor by making a drink for her.She gestures to the drink now in front of Arabeth, It's called The Butterfly's Nectar. Enjoy!


Your bartender grins and grabs a mead before banging it on the counter, the golden liquid sloshing dangerously near the sides.

MEAD! She calls out across the bar, several of the other customers responding in a sing-song fashion.

GOD BLESS THE BEE! a cheer resounding in the bar as glasses are raised and clanked together.

She turns her attention back to you Enjoy, fine sir!


A cheery voice easily rises above the din in the tavern from behind the bar Don't see many travelers around this time! Come in come in! And shut the door from the dark.

Finding yourself further inside, the young bartender wipes down the counter top once more Go on, sit wherever you like. Nobody's gonna give you much trouble here. She smiles and turns from you,approaching the shelves and taking down glasses. So! What'll ya be havin?


Idk man, that spell of a +1 caster level that Arabeth will get seems pretty nice. Especially in earlier levels.

but thats just me.


Lord Zekk wrote:

Nathalian

Tiefling (Hungerseed) Barbarian 1
NG Medium Outsider (Native)

Init +5; Senses Perception +7

** spoilers omitted **

ah! sorry to ask but ah, i didn't see your traits? in fact...i only saw one trait in your character crunch. oh dear.


nahhh, humans are really good and you should go with whatever you like/feel comfortable with! if you wanna be the token total human, be the token human!


discussable dynamicing!


probably gnome........orrrrrr yeah gnome. goin over to the other thread!


Gerard- I've sort of been thinking you need a bard? Arcane Duelest archetype!

ouo i sort of want to get in on group 2!


Dotting!


Woo! Congrats to those who made it! Now, go spread some wickedness.


ITS THE FINAL COUNTDOWN (cue guitar riff)


GM Blade of Heaven wrote:
And just so we're clear, everyone is able to post 1+/day, unless there is some sort of real life problem that comes up, right? Just making absolutely sure.

Yup! I'm usually on pretty frequently (even if its just lurking). So I can totally post 1+/day.


ouo the end is nigh!!


mmkay after...all the edits and hemming and hawing consider the character Kaishere Fameri

COMPLETED

Thank you everyone for all your help, suggestions, and patience!


oh hey! after some heavy decision making and brainstorming i've decided to take the variant tiefling heritage daemon-spawn (+2 dex, +2 int, -2 wis) and the variant racial ability that gives me +2 to charisma and replaces the darkness ability! i will adjust the stats accordingly.


@wade yeah thats why i'm lookin :P

i am actually becoming quite fond of this crossblooded idea with sage, although that'd make the fiendish sorcery trait kinda useless, wouldn't it?

ugh.


@Vincent

i knowwww the half-fiend feels like an excellent template for tiefling, especially as a progession type thing. i'd also recommend looking at the devil-bound creature if you're interested! it could also tap into revenge sorts of things.


@wade he's built more for character play than battle efficiency (although i hadn't considered the crossblooded....hm hm hm!!) but i mean, at first level i don't know that many high powered spells so it didn't really bother me to sacrifice it. i mean, if i plan accordingly i can raise my charisma so i can acquire more high level spells in the long run.

besides. a tiefling isn't really who'd i'd normally pick for a charisma caster in the first place with its -2 for cha, but i dunno, its a little bloodless to max out stats for my tastes and i wanted to try something strange (We're a party and if i do get in, i doubt very seriously i'll be the go to for all the spells.)

but i'll look into it! thank you very much for the suggestions.


Making sure i check in! first time i've been able to today. i'm not sure about a template or not! hmmmm....


mmkay. i better go ahead and post my rolls and ideas before i talk myself out of them again

Str:8 (foible)
Dex:17 (15 +2 racial)
Con:12
Int:20 (focus+2 racial)
Wis:12
Cha:14 (16-2 racial)

i'm planning on a Tiefling sorcerer (infernal)/rogue. i'm thinking hit em and run. gotta rework the crunch a bit.
a petty criminal with delusions of standing.


I'd totally be up to play either/or. Gestalting it up sounds interesting!


I humbly present to you Kaishere Fameri, the Tiefling Sorcerer with a rather big mouth. Everything below is in his alias but for convenience's sake:

The Crunch:

Statistics
Name
:Kaishere Fameri
Sex: Male Race: Tiefling Class: Sorcerer (Infernal Bloodline) 1Age: 73 Height: 72 in. Weight:134 Diety:Mephistopheles
LE Medium Tiefling/Outsider (Native)
Init +4; Senses Darkvision 60 ft; Perception +1

--------------------
DEFENSE

-------------------- 

AC 14, touch 14, flat-footed 10 (+4 Dex,) 

HP 9 (1d6+3)

Fort +3, Ref +4, Will +4(+2 from Feat Iron Will)
ER Cold 5, Electricity 5, Fire 5


--------------------

OFFENSE
-------------------- 

Speed 30 ft. 

Spell-Like Abilities
Darkness-1/day
Corrupting Touch-5/day
--------------------
SPECIAL ABILITIES
--------------------

Spoiler:

Cantrips
Skilled: Tieflings gain a +2 racial bonus on Bluff and Stealth checks.
Fiendish Resistance: Tieflings have cold resistance 5, electricity resistance 5, and fire resistance 5.
Fiendish Sorcery: Tiefling sorcerers with the Abyssal or Infernal bloodlines treat their Charisma score as 2 points higher for all sorcerer class abilities.
Bloodline Arcana: Whenever you cast a spell of the charm subschool, increase the spell's DC by +2.
Bruising Intellect: Intimidate is always a class skill for you, and you may use your Intelligence modifier when making Intimidate checks instead of your Charisma modifier.


-------------------- 

STATISTICS

-------------------- 

Str 8, Dex 19, Con 16, Int 20, Wis 10, Cha 12
Base Atk +0; CMB -1; CMD; 
13

Feats
1st: Eschew Materials; Iron Will

Traits: Blasphemy and Bruising Intellect

Skills ( ranks): (7 level 1 Favored Class)
Appraise (+9)
Bluff (+7)
Craft (alchemy) (+9)
Diplomacy (+5)
Fly (+4)
Intimidate (+9)( Int in place of Cha)
Knowledge (Arcana) (+9)
Knowledge (Religion) (+11)
Perception (+1)
Profession (Bookkeeper) (+4)
Sense Motive (+1)
Spellcraft (+5)
Use Magic Device (+5)

Languages: Common, Infernal, Abyssal, Draconic, Elven, Orc, Gnome


-------------------- 

SORCERER PREPARED SPELLS

--------------------
(CL 1st; Concentration +2)
Level 0 - Save DC 13 (+2 racial bonus)
1.Dancing Lights
2.Ghost Sound
3.Disrupt Undead
4.Mage Hand

Level 1 - 4/day Save DC 14
1.Hypnotism
2.Magic Missile

The Character:


-------------------- 

DESCRIPTION

--------------------
Kaishere is tall and thin with a pale grey cast to his skin, large orange-yellow eyes, and two Tahr horns that sprout from his forehead and curve back. He has short dark brown hair and looks simultaneously healthy and frail. His bearing, in conjunction with his physical appearance, makes him overall attractive but otherworldly. His features coming together in a way that simultaneously draw and repel people.


-------------------- 

PERSONALITY

--------------------
Kaishere is smart...and a smart-aleck. He knows he is both of these and what he lacks in charm he makes up for in brains. He will speak circles around anyone and turn them about til they’re agreeing to do something that they really didn’t want to do. He’s overall agreeable and friendly, but he has a shark smile in wait for those who ask him a favor. He never forgets favors lent to him and will call upon them at the most inconvenient times. In his own humble opinion, he is only mildly terrible.

The Backstory:

If someone had told Kaishere that he was going to burn at the stake in three days for Blasphemy of all things, he would have laughed and made some quip about Mitra and his mother (he had a million of them). And yet, here he was-in a cell-contemplating his history and awaiting the moment where he would be led to a stake and burned to the entertainment of the lower class. For the alleged worship of an archdevil that he didn’t even follow.

Like most Tieflings he was born to a human mother but unlike most (he assumed anyway, the contact within his kind was rather rare and Not Wanted on his part), he was allowed to stay with her until she died of a disease of which she sought no treatment. His mother was a devout worshipper of Asmodeus and believed in fostering the evil and ill will in his heart. He was, truthfully, a bit of a mama’s boy. He spent his formative years studying words and magic, embracing his demonic heritage. Unfortunately, while his brains grew, his presence was daunting to most others, and he was quick to learn not everyone was as fond of his heritage as he was.

But he soon learned to use that to advantage.While in the day he would work diligently at bookkeeping in dark dirty holes for nameless businessmen whose deals were less than reputable and needed someone with a good hand and eye to make everything work, at night he did something more. After the sun would set he would haunt graveyards and approach hapless mourners. He would approach them as a unholy emissary, promising the release of the soul of the loved one in exchange for something...tangible. He made good money that way. He never stated who he represented (he was greedy-not stupid), he just promised hope of a good afterlife after an appropriate time had passed.

Graveyards were good money. If there were no mourners, and he was approached discreetly by the right people, he wasn’t above selling dead bodies to enterprising scientists who only want to further life down here for the living (a noble endeavor in his book). And he was often able to use his less-than-human appearance to discourage any who would come between him and his unholy work. He was working slowly but surely to his nest egg goal, with just a few big works to achieve his life’s dream. A small island, secluded and alone, where he could write scathing letters about the education system within Talingarde. Maybe book reviews. That part was still malleable.

But now that was all gone. When Kaishere was captured, they took everything. His books, his clothes, his MONEY-all because he was overheard saying that this wave of petty crime would’ve been dealt with swiftly has Asmodeus still held the city. The criminals would have been too afraid to become an unwilling part of the slave trade if caught to dare steal from shops in broad daylight. Some goody two-shoes busybody put in a word to the good knights and suddenly he was in jail on the crime of blasphemy-more specifically worshipping Asmodeus. Which is a complete and utter lie. Kaishere follows Mephistopheles...not that those ignorant Shiners would know the difference.

So now here he sat-rubbing the branded F on the back of his hand as if he could rub the failure off his skin. He’d knew he’d get back to where he was...he just didn’t know how.

Yet.


alright. gonna throw down some rolls and hope for the best. I'm going for a tiefling sorcerer.

Focus: INT (18+2 racial mod)
Foible:STR

Lets roll!
DEX: 1d10 + 7 ⇒ (10) + 7 = 17+2 Racial
CON: 1d10 + 7 ⇒ (9) + 7 = 16
WIS: 1d10 + 7 ⇒ (3) + 7 = 10
CHA: 1d10 + 7 ⇒ (7) + 7 = 14-2 Racial
and There we go! I can work with this! (I think my point buy comes out to 43? regardless...)Character information and backstory coming post haste!


dotted so i don't lose it!


Dotted!

Organized Play Characters


Sylph
Silver Crusade Lore Jorinson

Azata Blooded Aasimar Bard/1
Stats:
HP 10/10; AC 13, 13, 13 ; F+2, R+5, W+2; Init +3; Per +4; CMD +13
(78 posts)
Neolandis Kalepopolis
Liberty's Edge Belor2

M Human Druid/1 (5 posts)
Gorvald Thrimbyrson
Liberty's Edge Torg Ice-Breaker

Male
Stats:
Male Human Brawler/1 (HP 6/17 | AC:20 | T:14 | FF:16 | CMB: 5 | CMD: 18 | Fort:+4 | Ref:+4 | Will:+1 | Init:+3 | Perc: +5 | Speed 35)
(95 posts)
Captain Elreth
Liberty's Edge Ragnar Jorinson

Male Human Fighter/1
Stats:
HP 9/12; AC 17, 13, 14; F+3, R+3, W+2; Init +3; Per +2; CMD +18
(35 posts)
Human
Scarab Sages Garret Sommers

Male Human Kineticist/1
Stats:
HP 9/9; AC 17, 13, 14 ; F+6, R+5, W+1; Init +5; Per +4; CMD +13
(38 posts)
Paracount Julistar
Scarab Sages Luciano Greathouse

Male Human Swashbuckler/1
Stats:
HP 11/11; AC 19, 14, 15; F+1, R+6, W+0; Init +6; Per +3; CMD +15
(127 posts)
Lyrakien
Silver Crusade Arcana Accipitridae

Female Aasimar (human) Monk/1
Stats:
HP 7/9; AC 16, 16, 14 ; F+3, R+4, W+6; Init +2; Per +8; CMD +19
(74 posts)

Grand Lodge Patrick Bateman
(0 posts)

Aliases


Fighter
Alexander "Colossus" Occam

LL0 GMS EVEREST "AVALANCH" | H: 2 A: 0 S: 0 E: 0 SIZE: 1 | STRUCTURE: 4 HP: 16 ARMOR: 0 | ATK BONUS: 0 TECH ATK: 0 LTD BONUS: 0 | SPD: 4 EVA: 8 EDEF: 8 SENS: 10 SAVE: 10 (1 post)
Aredil Sultur
Alexius Vashnarstill

HP 32/32 Nonlethal 00/32| AC 18 T 14 FF 14 | CMB +6, CMD 20 | F: +3, R: +8, W: +4 | Init: +4 | Perc: +5 | Sword Cane +8 (1d6+4/x2 Piercing) | Speed 30/30ft | Active Conditions: *NONE* | (51 posts)
Amulet of Desna
Alzura Frostflare

Stamina 28/28 HP 23/32| EAC 18 KAC 19 | Resist 5 A,C,E,F | F: +5, R: +2, W: +5 | Init: +5 | Perc: +4 (L-L Vision) | Speed 40/50ft | Resolve 5/5 | Solar Weapon +7 (1d6+11 S + 1d2 E) | Weapon Special Abilities: Stun | Called Tactical Star Knife +7 (1d4+8 P) | Conditions: *Drunk* |Special Abilities: Elemental Assault 4/4 | Stellar Modes: Photon +1 (108 posts)
Female Merchant
Annie Hightower

Female Human Swashbuckler/4
Stats:
HP 36/36; AC 20, 15, 15; F+3, R+8, W+2; Init +10; Per +7; CMD +18
(77 posts)
Neolandis Kalepopolis
Belor Plains Hunter

Male Human Druid/1
Stats:
HP 14/14; Init +2; Per +5; AC 16, 12, 14; F+5, R+2, W+3; CMD +15
(80 posts)
Daji
Bhornkild "Walks with Spirits"

HP 160/160 Nonlethal 0/160 | AC 29 T 22 FF 23 | CMB +12, CMD 22 | F: +14, R: +10, W: +10| Init: +13 | Perc: +13 | +1 Furious Adamantine Earth Breaker: +13/+8 (3d6+7/×3) | Speed 40ft | Stamina: 14/14 | Martial Focus: 1/1 | Active Conditions: *None* | Special Abilities Extend Rod: 3/3 |
Spells Per Day:
Level 1: 8/8 | Level 2: 8/8 | Level 3: 6/6 | Level 4: 4/4
(36 posts)
Count Lucinean Galdana
Braxton Horatio Wynters

Brewmaster 4 | HP 36/36 Nonlethal 0/36 | AC 20 T 14 FF 16 | CMB +4, CMD 18 | F: +5, R: +7, W: +5 | Init: +6 | Perc: +7| Equipped Weapon: Rapier +8 (1d6+4/18-20 P) | Speed 30ft | Panache: 2/2 | Active Conditions: *Light (20')* |
Spells:
0th: Create Alcohol/Water, Detect Magic, Detect Poison, Guidance, Read Magic | 1st (4/4): Bless, CLW, Divine Favor, Expd. Retr.
(290 posts)
Nelaxria Lirium
Caetha Vyr
(3 posts)
Nexian Galley
Captain Zephyr Aetherlock
(0 posts)
Falconer
Elaina Newberry

Prism 1 | HP 10/10 Nonlethal 00/10 | AC 19 T 13 FF 16 | CMB +3, CMD 13 | F: +4, R: +4, W: +5| Init: +7 | Perc: +2| Scimitar: +0 (1d6+0/18-20x2 PS) | Speed 20/30ft | Active Conditions: *None*| Channel 1d6: 5/5;
Spells Per Day:
Level 1: comp. lang, hidden spring, mag. weap, prot. ev 2/2, shield of faith
(629 posts)
Shiyara the High Mediator
Emerald Oread

HP 29/31 Nonlethal: 0/31 | AC 23* T 18 FF 21* + 2 VS Rays| CMB +8, CMD 26 | F: +5, R: +6, W: +3 | Init: +2 | Perc: +6 | Equipped Weapon: Unarmed +11* (1d8+8*/×2 Bludgeoning) | Speed 30ft | Active Conditions: Mage Armor | Investiture: 3/6 | Spells: Divine Favor (1 Investiture Point) | Ki: 6/7 (66 posts)
Holy Guide
Forest Hunt‎‎‎er‎‎‎

Ranger 10 | HP 116/116 Nonlethal 0/116 | AC 30 T 15 FF 26 | CMB +15, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +10, W: +12 (+3 vs Fear) | Init: +3 | Perc: +11 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +20/+15 (1d8+9/17-20 Slashing) ; Shield Bash +16/+11 (1d6+6) Piercing ; Elven Longbow +15/+10 1d8+2P+1d6E | Speed 30/30ft | Stamina: 07/12 | Martial Flexibility: 4/5| Active Conditions: *MFLEX>>Ded Adv Dragons* | (540 posts)
Verik Vancaskerkin
Forest_Hunter

Male Ranger/4 | HP: 36/36 | AC: 18 / T: 14 / FF: 14 | Fort: +5, Ref: +8, Will: +3 | M. Atk: +6, R. Atk: +8 | CMB: +6, CMD: 20 | Init: +4, Perception: +9 (127 posts)
Clover
Goliath‎

HP 36/36 Nonlethal 00/36 | AC 19 T 10 FF 19 | CMB +9, CMD 18 | F: +7, R: +3, W: +6 | Init: +4 | Perc: +10 | Equipped Weapon: Earth Breaker +8 (2d6+7/×3 Bludgeoning) | Speed 20/30ft | Active Conditions: *FStep (40 min)* | Special Abilities DSmite +1 3/6: |
Spells Per Day:
1: FStep 0/2, TStomp 0/1, TStrike 1/1 | 2: BSkin 1/1, BStr 2/2
(104 posts)
Clover
Grandfather Mossbeard

HP 13/13 Nonlethal 00/13 | AC 16/10/16; CMD 14 | F: +4, R: +0, W: +5 | Perc: +6 | Club: +4 1d6+4 X2 Bludgeoning| Speed 20/30ft | Active Conditions: *NONE* | Special Abilities: None |
Spells:
0th: Create Water, Guidance, Light | 1st: CLW, Shillelagh
(26 posts)
Panther
The Handsomest Boy in the World

HP 16/16 Nonlethal 0/16 | AC 18 T 12 FF 16 | CMB +4, CMD 16 | F: +5, R: +5, W: +0 | Init: +2 | Perc: +4 (low-light vision, scent) | Natural Weapons: Bite +4 (1d6+3), 2 Claws +4 (1d4+3) | Speed 40ft | Active Conditions: *NONE* | Special Abilities: Skirmisher Tricks: 1/1 | (7 posts)
Thief
Joseph Curwen

HP 15/15 Nonlethal 00/15 | AC 15 | F: +4, R: +5, W: +7 | Perc: +5 | Electric Arc◆◆: 1d4+4 Reflex DC 17 Electricity Damage (2 Targets, 30') | Speed 25/25ft | Active Conditions: *NONE* | Special Abilities Drain Bonded Item: 1/1 |
Spells:
0th: Detect magic, Electric Arc, Light, Mage Hand, Prestidigitation, Ray of Frost | 1st: Color Spray, Pocket Library
Skills:
Academia Lore +7, Arcana +7, Crafting +7, Library Lore +7, Magaambya Lore +7, Medicine +5, Nature +5, Occultism +7, Religion +5
(19 posts)
Abra Lopati
Kest Far Walker

Male Human
Stats:
Ranger/2 AC: 15,13,12; HP: 20/20; Saves: 5,6,2; Init+3; Per+7
(36 posts)
Ostog the Unslain
Kraig Forge-Hammer

Male Human (325 posts)
Cow
Kraig, the Bull

Brewkeeper 1 | HP 12/12 Nonlethal 0/12 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +4, W: +3| Equipped Weapon: Tankard +7 (1d8+3/B) | Speed 30ft | Active Conditions: *Tipsy* Special Abilities MFlex: 4/4 |
Spells:
TBD
(0 posts)
Yaniel
Lady Alessandra Hightower

Skills:
Athletics: +6 | Intimidation: +5 | Persuasion: +5 | History: +2 | Religion: +2 | Deception: +3 | Performance: +3 | All others+0
Human Paladin/4 Init: +0 | HP: 15/36 l AC:19 | DR 3 vs Nonmagical Weapons | Saves: STR=4; DEX=0; CON=2; INT=0; WIS=2*; CHA=5* | PP=10 (110 posts)
Sheyln (Symbol)
Lady Briar Rose Applestar

Prismatic Ray 2 | HP 21*/20 Nonlethal 00/20 | AC 20 T 12 FF 16 | CMB +5, CMD 17 | F: +6, R: +3, W: +2| Init: +4 | Perc: +4 | Scimitar: +5 (1d6+3/×3) | Speed 20**/30ft | Active Conditions: *None*| Special Abilities Smite 1/Day |
Spells Per Day:
Level 1: TBD | Level 2: TBD
(71 posts)
Droogami
Lavi Plains Hunter

Male Lion Lion/1
Spoiler:
HP 7/11; Per +6; AC 14, 13, 11; F+4, R+6, W+2; CMD +16
(17 posts)
Clover
Lizbit Freewind

Bladed Brush of Sune 1 | HP 10/10 Nonlethal 0/10 | AC 18 T 12 FF 16 | CMB +3, CMD 15 | Perception: +6, F: +4, R: +3, W: +5 (+2 vs Death Effects) | Equipped Weapon: Longspear +3 (1d8+4/3 Piercing 10' Reach) | Speed 20/30ft | Active Conditions: *None.* |
Spells:
0th: Create Water, Detect Magic, Light, Read Magic | 1st (2/2): Bless, CLW
(88 posts)
Sovereign Dragon
Mei Ruilong

|
Spells:
1st (4/4): Enlarge, Frostbite, Monkeyfish, Shield
Wyrmsworn Templar 3 | HP 28/28 Nonlethal 0/28 | AC 16 T 12 FF 14 | CMB +6, CMD 18 | F: +8, R: +6, W: +5 | Init: +2 | Perc: -1| (0 posts)
Bird
Mischiefㅤ

HP 5/5 Nonlethal 0/5 | AC 14 | F: +4, R: +5, W: +7 | Perc: +5 | (11 posts)
Owlbear
Moragul Bearskin

Bearskin 1 | HP 15/15 Nonlethal 00/15 | AC 14 T 10 FF 14 | CMB +4, CMD 16 | F: +5, R: +0, W: +5| Init: +0 | Perc: +7 | Greataxe: +4 (1d12+6/×3) | Speed 30**/30ft | Active Conditions: *Longstrider 1hr*| Special Abilities Enlarge: 4/6 |
Spells Per Day:
Level 0: Create Water, Purify Food Drink, Stabilize | Level 1: Enlarge Person (D, 1/1); Goodberry (0/1); Longstrider (0/1) | Level 2: TBD
(79 posts)
Aron Kir
Nycholas Hyll

Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Spells:
L1: True Strike 2/2 | L2: Jump 0/1, Enlarge 2/2 | L3: Shocking Grasp 2/2 | L4: Stoneskin 1/1, Fly 1/1
(197 posts)
Stymphalides
Phoenix the Magnificent

HP 10/10 Nonlethal 00/10 | AC 14/12/14 | F: +3, R: +2, W: +4 | Perc: +7 | Phoenix's Peck: 1d3-4 | Speed 30ft | Active Conditions: *NONE* | Chicken Special Abilities Fast Healing I | (134 posts)
Ulfen Guard
Ragnhild Iona Eklund

Shieldmaiden (2) | HP 32/32 | AC 17 | F: +08, R: +05, W: +07 | Perc: +07 | Battle Axe: +10 (1d8+4 S | Reaction: AoO| Speed 25ft | Active Conditions: *None * | Special Abilities: Hero Points: 0/3 | Rage ◆ : +2 Dam, +4 Temp HP, -1 AC (344 posts)
Crow
The Raven‏‏‎‏‏‎ ‎

Avenger 1 | HP 10/10 Nonlethal 0/36 | AC 19 T 13 FF 16 | CMB +4, CMD 16 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4| Equipped Weapon: Spiked Gauntlet +5 (1d4+2 P) | Speed 20/30ft | Active Conditions: *None* (554 posts)
Oread
Seeker Oread

Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11 (194 posts)
Zjara Ambassador
Seraphina‎ Bloodflame
(0 posts)
Female Merchant
Shel‎

HP 21/21 Nonlethal 00/21 | AC 14/10/14 | F: +2, R: +2, W: +10 | Perc: +10 | Spear: 1d8/x3 | Speed 20/30ft | Active Conditions: *NONE* | Special Abilities Channel Energy (2d6): 0/3 |
Spells:
0th: Create Water, Detect Magic, Guidance, Light | 1st: Bless (0/3)
(200 posts)
Fighter
Liberty's Edge Stephen Rogerson

Male Human
Stats:
Brawler/7 AC: 23,15,19; HP: 74/74; Saves: 9,10,7; Init+7; Per+11
(160 posts)
Tyrannosaurus
Stormborn‎

HP 20/20 Nonlethal 00/20 | AC 18/12/16; CMD 17 | F: +5, R: +5, W: +1 | Perc: +5 | Bite: +5 1d6+4 X2 B/P/S; Claw(2): +5 1d4+4 B/S | Speed 30ft | Active Conditions: *NONE* | Special Abilities: None | (6 posts)
Drow
Teacher Corvoril

HP 09/13 Nonlethal 0/13 | AC 19 T 19 FF 14 | CMB +5, CMD 24 | F: +5, R: +6, W: +4 (+2 vs enchantment; Immune to sleep)| Init: +4 | Perc: +13 | Flurry of Blows: +5/+5 (1d6+5) | Speed 30ft | Active Conditions: *NONE* | Special Abilities Stunning Fist (DC 14): 1/1 | Deflect Arrows: 1/1 (14 posts)
Kreighton Shaine, Maste rof Spells
Theren Thornvale

Bloodsworn Avenger 3 | HP 31/31 Nonlethal 0/31 | AC 18 T 12 FF 16 | CMB +6, CMD 18* | F: +9, R: +7, W: +6 | Init: +4 | Perc: +1| Weapon: ECB +7 (1d10+4 18-20/S); bow +6 (1d8+3 P/×3) (19/20)| Speed 20/30ft | LoH (1d6 + 1): 4/4; Rage (5/5); Smite 1/1 | Active Conditions: *Annoyed; Courage +4 (10 ft.)* (58 posts)
Hellknight
Wrathadorand, the Dawnstar

HP 12/12 Nonlethal 0/12 | AC 18 T 12 FF 16 | CMB +5, CMD 16 | F: +6 R: +2 W: +7| Init: +2 | Perc: +9 | Large Cold Bastard Sword: +3 (2d8+6) | Speed 30/40ft | Active Conditions: *NONE* | Special Abilities Blessings: 3/3 |
Spells:
L1: Protection from Evil 3/3
(7 posts)
Drow Scout
Xylian Xuuvats

Stamina 00/70 HP 42/62| EAC 22 KAC 23| F: +8, R: +14, W: +5 | Init: +7 | Perc: +18 (L-L Vision; Darkvision 60' | Speed 25/30ft | Resolve 10/10 | Ultracold Hailcannon +14 (+17) (UCB 4: 52/100 Usage: 4 (12)) (4d8+10 C & P) | Weapon Special Abilites: Overcharge - 3x cost +2d6 Damage | Conditions: Large; Brightlight 50' Radius; Light 100' Cone, Miracle Worker 07/10* |Special Abilites: Scrappy 0/Day ; Memory Module 1/Day; Empathic Imprint 1/Day; Miracle Worker 0/Day (951 posts)