Churgri of Vapula

Kib Flashpan's page

1 post. Alias of SqueezeMeNow.


Languages

Draconic, Common

Strength 6
Dexterity 17
Constitution 12
Intelligence 14
Wisdom 8
Charisma 16

About Kib Flashpan

Offense:

Defenses:

Hit Points/Dice: 7/7 (1d6 hit dice + 1 CON)

AC: 15
Flat-footed: 12
Touch: 14

Fortitude: 1 (base 0, CON 1)
Reflex: 3 (base 0, DEX 3)
Will: 1 (base 2, WIS -1)

Class Features:

Bloodline: Naturally, Kras'tak has the draconic bloodline! She is descended from a mighty white dragon!

Bonus Feat: All sorcerers learn Chew Materials as a bonus feat at first level. This helps ensure Kras'tak always can cast snowball!

Spellcasting: Sorcerers need not prepare spells in advance, but they know only a few spells.
Kras'tak can cast 5 first level spells a day! Shee only knows 2 first level spells and 4 cantrips though!

Cantrips- Prestidigitation, Open-Close, Light, Read Magic
1st Level- Snowball

Kobold Favored Class Bonus: Choose acid, cold, electricity, or fire damage. Add +1/2 point of the chosen energy damage to spells that deal the chosen energy damage cast by the sorcerer.

Feats:

Spell Focus (Evocation): Choose a school of magic. Any spells you cast of that school are more difficult to resist.

Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select.

Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new school of magic.


Skills:

Skill Points- 5 (class 2, INT 1, background 2)
* = Class Skill

Appraise*: 5 (ranks 1, INT 1)
Bluff*: 7 (ranks 1, CHR 2, trait 1)
Craft (Shoes)*: 5 (ranks 1, INT +1)
Diplomacy*: 6(ranks 1, CHR 2)
Stealth*: 13 (ranks 1, Dex 3, 4 size, racial 2)

Special Notes: If you are at least one size category smaller than your target and have taken no effective offensive actions that your target has seen, you gain a +5 circumstance bonus on bluff checks to feign harmlessness.

Kib gains a +2 trait bonus on Stealth checks in swampy terrain.

Traits:

Racial Traits:

Racial traits are as standard (link in race) with the following exceptions.

Dragon Affinity: Kobold sorcerers with the draconic bloodline or kobold bloodline treat their Charisma scores as 2 points higher for all sorcerer spells and class abilities. This racial trait replaces the armor trait. This puts his charisma at 16 for spells and class abilities.

Gliding Wings: Some kobolds are born with wings that, while too weak for actual flying, do allow them to fall at a very slow and safe pace. A kobold with wings can use them to glide. It can make a DC 15 Fly check to fall safely from any height without taking falling damage, as if using feather fall. When falling safely, it may make an additional DC 15 Fly check to glide, moving 5 feet laterally for every 20 feet it falls. This racial trait replaces crafty.

Equipment:

Kit, Sorcerer's - 8 GP, 19 lbs.

Current Money: 0 PP 270 GP 0 SP 0 CP
Current Load: 0 lbs.

Light: 0 - 15 lbs. Medium: 16 - 30 lbs Heavy: 31 - 45 lbs.

Background:

Appearance: