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Orell Destiny's page

317 posts. Organized Play character for Edelsmirge.


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Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Spoiler:
47348-13 Orell Destiny

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Please give me pfs credit at edelsmirge@yahoo.com

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

glory be to Chaldira! Luck to us all! Let there be glory and drink and women a plenty! Whoooo hoooooooo! Orell gives off a hoot of celebration and dances and cavorts into town like a fool.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

I am glad for your reunion and glad to have done it. Go get yourself five or six scales from the dragon, we cant get them all, and sell them to live a good life as a gift from us.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

a bit acid washed but I got a good cleaning at the least. Orell says as he stuffs his backback

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell will ensure all the magic and as much as the coin along with harvesting several dragon scales and teeth and claws as well as a some flasks of dragon blood, that he will then carrying as much as he can return the woman to her druid husband and then head to speak to the Baroness.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

why dont we take some scales and other dragon parts along with any treasure we find with us, eh? Orell says pragmatically.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell will help move the body and get Shriek up and then look around for the voice

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell fires again as the streak that is Shriek dives through the air Orell lays down an arc of fire into the things face screaming over here you ugly, scaly beast!

attack: 1d20 + 16 ⇒ (11) + 16 = 27

rapid fire: 1d20 + 16 ⇒ (17) + 16 = 33

iterative: 1d20 + 13 ⇒ (18) + 13 = 31

damage: 4d6 + 10 ⇒ (6, 6, 6, 4) + 10 = 32

damage: 4d6 + 10 ⇒ (4, 1, 2, 6) + 10 = 23

damage: 4d6 + 10 ⇒ (1, 2, 6, 2) + 10 = 21

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

oh my god! Epic Shriek Groar for the win!

Scarab Sages

1 person marked this as a favorite.
Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

actually he was activating the seldom heard of power of making either A) a Twilight Dragon or B) forcing the dragon to come out of the closet...

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell will delay until after the angel fires for all the images to go and will go after Yasmin but before the dragon and fire full force!

attack: 1d20 + 16 ⇒ (5) + 16 = 21
rapid fire: 1d20 + 16 ⇒ (8) + 16 = 24
iterative: 1d20 + 13 ⇒ (1) + 13 = 14

use grit to hit range touch on rapid fire

damage: 4d6 + 10 ⇒ (1, 6, 1, 1) + 10 = 19

damage: 4d6 + 10 ⇒ (5, 2, 2, 6) + 10 = 25

damage: 4d6 + 10 ⇒ (3, 5, 2, 1) + 10 = 21

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell moves another 5 ft away from the group spacing more distance between them and fires!

attack: 1d20 + 16 ⇒ (6) + 16 = 22

rapid fire: 1d20 + 16 ⇒ (6) + 16 = 22

iterative: 1d20 + 13 ⇒ (14) + 13 = 27

damage: 4d6 + 10 ⇒ (3, 4, 3, 5) + 10 = 25

damage: 4d6 + 10 ⇒ (5, 2, 3, 1) + 10 = 21

damage: 4d6 + 10 ⇒ (5, 1, 4, 4) + 10 = 24

spend 2 grit on main and iterative to hit ranged touch twice

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

make sure to roll the blur chance against the breath weapon.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

reflex: 1d20 + 12 ⇒ (9) + 12 = 21

half for 20, ring of acid resist 10 so 10 hp of damage.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell moves five feet away from everyone attempting to seek cover as well if there is any and he will line up as the dragon turns toward him and fire again!

attack: 1d20 + 16 ⇒ (1) + 16 = 17

rapid fire: 1d20 + 16 ⇒ (18) + 16 = 34

iterative: 1d20 + 13 ⇒ (19) + 13 = 32

damage attack: 4d6 + 10 ⇒ (1, 4, 4, 6) + 10 = 25 this missed lol

damage: 4d6 + 10 ⇒ (4, 1, 5, 4) + 10 = 24 these two hit I hope!

damage: 4d6 + 10 ⇒ (5, 4, 4, 2) + 10 = 25

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

a second attack might of hit above with another +2 from heroism bringing it to to 28 to hit which I forgot to apply meaning I need 16 or 17 to hit, yikes

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

The howitzer whirls up and Orell lines it with the dragon and lets loose:

attack 1: 1d20 + 14 ⇒ (20) + 14 = 34

rapid fire: 1d20 + 14 ⇒ (11) + 14 = 25

iterative: 1d20 + 11 ⇒ (15) + 11 = 26

damage 1: 4d6 + 10 ⇒ (4, 1, 6, 6) + 10 = 27

damage 2: 4d6 + 10 ⇒ (3, 1, 2, 4) + 10 = 20

damage 3: 4d6 + 10 ⇒ (3, 2, 1, 2) + 10 = 18

crit: 1d20 + 14 ⇒ (20) + 14 = 34

crit damage: 2d6 + 10 ⇒ (5, 4) + 10 = 19

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

will save: 1d20 + 7 ⇒ (11) + 7 = 18

will saves suck cant decide if I should use my one reroll before I know the effect so will save it for a suck and die

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

I vote we blast this jerk

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

stealth: 1d20 + 22 ⇒ (17) + 22 = 39

Orell sneaks carefully in readying his crossbow as he does. He moves around the best until he is 40 ft away from the group with some cover aiming at the dragon

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell hands the keen bow and 10 dragonbane arrows to Yasmin and says use it if he takes to the air, my crossbow does more for me then that can and he will nod and follow along

Scarab Sages

2 people marked this as a favorite.
Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

that is the worst set of diplomacy rolls I have EVER seen lol

right let's do this. I have a keen how with dragonbane arrows. Someone else could use it besides me.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

we can all do it together!

diplomacy aid: 1d20 - 4 ⇒ (7) - 4 = 3

Scarab Sages

1 person marked this as a favorite.
Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

I took 1 level of ranger with favored enemy... dragon!

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

I am considering fighter or warpriest or ranger. Each has its merits

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell will stay as long as necessary and beat the damned mirror til he cannot move and then some more before he quits to make sure it is forever destroyed!

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell helps pick Samuel up and dusts him off with a bit of concern and then will search the room (take 20) for anything.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell drops his sword and takes a five foot step back redrawing the howitzer and blasts at the damn thing in the dark at point blank range screaming at it to die spending a grit on the second attack to hit range touch

attack: 1d20 + 9 ⇒ (3) + 9 = 12

damage: 4d6 + 7 ⇒ (6, 2, 2, 6) + 7 = 23

high you die: 1d100 ⇒ 92

attack: 1d20 + 9 ⇒ (7) + 9 = 16

damage: 4d6 + 7 ⇒ (4, 4, 5, 4) + 7 = 24

high you die: 1d100 ⇒ 78

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

attack: 1d20 + 6 ⇒ (9) + 6 = 15

damage: 2d6 + 1 ⇒ (3, 4) + 1 = 8

high you die!: 1d100 ⇒ 30

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Attack!

attack: 1d20 + 6 ⇒ (7) + 6 = 13

damage: 2d6 + 1 ⇒ (6, 6) + 1 = 13

high, you die: 1d100 ⇒ 14

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Attack the darkness!

attack: 1d20 + 5 ⇒ (16) + 5 = 21

damage: 2d6 + 1 ⇒ (6, 5) + 1 = 12

miss chance high you die: 1d100 ⇒ 58

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

attack: 1d20 + 6 ⇒ (7) + 6 = 13

damage: 2d6 + 1 ⇒ (1, 5) + 1 = 7

miss chance high you die!: 1d100 ⇒ 59

Orell steps into the dark hoping to provide targets and let his more experienced hand to hand fighters kill the thing.

Scarab Sages

1 person marked this as a favorite.
Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Seeing no one is shedding some light on the subject Orell will come out of delay before the next round and before the creatures attack and put the crossbow on his back drawing the two handed sword as part of his move action into hand to hand with this horrible thing.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell will delay and wait until he can see the creature before shooting.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell will put on the chain shirt and then put the potion in his belt pouch setting aside the stuffed leather armor rolling it and placing it in his backpack and then follows the group into the chamber of the dark door.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

I could use the chain shirt +1 and a potion of gaseous form

Scarab Sages

1 person marked this as a favorite.
Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

As Shriek dashes up the stairs Orell attempts to lay down cover fire for his advance.

attack: 1d20 + 9 ⇒ (3) + 9 = 12

damage: 4d6 + 7 ⇒ (3, 4, 3, 5) + 7 = 22

attack: 1d20 + 9 ⇒ (18) + 9 = 27

damage: 4d6 + 7 ⇒ (4, 6, 2, 6) + 7 = 25

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

reflex save: 1d20 + 10 ⇒ (14) + 10 = 24

attack: 1d20 + 9 ⇒ (14) + 9 = 23

damage: 4d6 + 7 ⇒ (2, 5, 3, 1) + 7 = 18

attack: 1d20 + 9 ⇒ (2) + 9 = 11

damage: 4d6 + 7 ⇒ (5, 5, 3, 4) + 7 = 24

eat bolt you jerk!

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

attack: 1d20 + 9 ⇒ (7) + 9 = 16

damage: 4d6 + 7 ⇒ (1, 5, 2, 3) + 7 = 18

attack: 1d20 + 9 ⇒ (12) + 9 = 21

damage: 4d6 + 7 ⇒ (2, 1, 1, 1) + 7 = 12

Fire exploding Orell reacts with lightning speed seeing his friend hurt telling at the enemy as he blasts them with the crossbow.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell nods and will search the fallen adversary as well as the room for anything of value take 20 for 31

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Will save: 1d20 + 7 ⇒ (14) + 7 = 21

attack: 1d20 + 9 ⇒ (9) + 9 = 18

damage: 4d6 + 7 ⇒ (3, 4, 6, 4) + 7 = 24

attack: 1d20 + 9 ⇒ (6) + 9 = 15

damage: 4d6 + 7 ⇒ (1, 2, 2, 2) + 7 = 14

I want my mushrooms!

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell lines up taking a five foot step back away from the charging beast and lets loose:

attack: 1d20 + 9 ⇒ (18) + 9 = 27

damage: 4d6 + 7 ⇒ (6, 6, 4, 6) + 7 = 29

attack: 1d20 + 9 ⇒ (2) + 9 = 11

damage: 4d6 + 7 ⇒ (6, 1, 6, 2) + 7 = 22

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell stands there holding his ancient howitzer and says yeah, mushroom hunters, thats us

aid another: 1d20 - 2 ⇒ (10) - 2 = 8

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

to the very top? Orell says looking fieward to the view

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

good idea Orell says with a shuffle and a scratch and a keen eye for the enemy

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell nods and reloads following along with the group.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

crit: 1d20 + 9 ⇒ (11) + 9 = 20

damage: 2d6 + 5 ⇒ (2, 1) + 5 = 8

thanks for showing me where it is.

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

damn it thing is made of air... hard to hit

attack: 1d20 + 9 ⇒ (19) + 9 = 28

damage: 4d6 + 7 ⇒ (3, 2, 3, 2) + 7 = 17

attack: 1d20 + 9 ⇒ (20) + 9 = 29

damage: 4d6 + 7 ⇒ (4, 5, 6, 6) + 7 = 28

Scarab Sages

Male Human Lv 5 Gunslinger (Bolt Ace)/ 2 Ranger init+7, perc 11,Current HP 41, AC 18, fort +7, ref +10, will +7, cmd 17(heroism +2 morale bonus saves attacks skill checks)

Orell aims high on the thing to miss his friends and opens fire again!

attack: 1d20 + 9 ⇒ (3) + 9 = 12

damage: 4d6 + 7 ⇒ (1, 6, 2, 3) + 7 = 19

attack: 1d20 + 9 ⇒ (6) + 9 = 15

damage: 4d6 + 7 ⇒ (5, 3, 4, 6) + 7 = 25