Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris chants for a second and an orb of snow appears in his hand. He takes aim and hurls it at the beetle in the center of the hall. Snowball, ranged touch: 1d20 + 2 ⇒ (20) + 2 = 22
Snowball, crit: 1d20 + 2 ⇒ (9) + 2 = 11
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris stops and examines the tracks. Lost in thought he strokes his beard as he try’s to place them after a moment he points the tracks and holes out to his companions, ”More of those tracks and perhaps some burrows too.” K.Nature: 1d20 + 6 ⇒ (8) + 6 = 14
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris bends downs with a grunt and closely examines the sarcophagus. After a few moments he calls on his divine powers for assistance. Casts detect Magic
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris steps up and slashes his scimitar at the iron hide beast. Attack,scimitar: 1d20 + 4 ⇒ (6) + 4 = 10
Can someone move me adjacent to seeker (north) I can'tseem to do it from my phone, 5foot step.
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris looks to the bard, "you should be able to open those chests without any trouble." Okaris turns to the dwarf and points out the east wall, "this is a secret door perhaps we can figure out how to open it together." The druid then attempts to open the secret passage. 1d20: 1d20 ⇒ 11 Not sure if I need a roll here, or what to roll.
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
With the swarm dispatched Okaris slaps Kidhir on the back, ”A thousand thanks, my friend.” He looks to Azwynn and Cymric, ”Let is is examine this wall.” Okaris moves forward scrutinizing the wall and pushes on it.
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris hurriedly removes a glass flask from his thick leather belt. He throws it at the swarming mass as he yells to the enveloped bard, "Cymeric jump out of the way." Attack Acid Flask: 1d20 + 2 ⇒ (16) + 2 = 18
He will wait for Cymeric to move. If Cymeric does not move (or is still adjacent) Okaris will still throw the flask and Cymeric will take 1 point of acid damage.
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
”Looks like no one has been here in a while,” he notes pointing to the accumulated dust. He stops next to Azwynn, cast detect magic, and examines the room. Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
”By the wind. I told you to be careful,” the Druid curses. He move toward the southern door and tries to force it open. ”Don’t just stand there like a sun blinded dolt, give me a hand”, he urges to no one in particular. Str check: 1d20 + 4 ⇒ (8) + 4 = 12
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris helps secure the treasure, ”By the wind may the rest of this tomb yield as much fruit.” when he one he suggest the return and check the double doors to the south. return to A5 and examine doors
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Just wanted to let you all know I will be camping until Saturday and might have trouble with the maps from my mobile device. I do not foresee any other problems posting. If for some unforeseen reason I am unable to post please bot me. I have not used any spells yet. Combat Bot: Will attack using scimitar.
{dice=Attack]1d20+4[/dice] {dice=Damage]1d6+4[/dice]
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris moves into the room to support the Mwangi. He finds a spot in the corner and swings his scimitar at the closest tiny warrior. Attack, Scimitar: 1d20 + 4 ⇒ (10) + 4 = 14
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris ties the rope around his waist and begins his decent down into the tomb. When he gets to the bottom he draws his scimitar and recasts his light spell on his shied. The druid looks to Cymric, "Careful my friend."
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris gazes at the ground a moment longer before stands. ”The tracks are from a ghost scorpion, very dangerous,” he confirms as he approaches seeker. ”Perhaps if we work together as nature intended we can move this. Any who desire come help move this. ” The Druid try’s to get a grip on the smooth stone with his dry calloused hands. When he is satisfied with his grip and that everyone is ready he announces, ” ready go.” Str check: 1d20 + 4 ⇒ (5) + 4 = 9
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
If Kahina informs Okaris about the tracks he will assist her in identifying them. The desert nomad leans over to get a closer look at the tracks on the ground. He stokes his beard as he mutters, ”Hmmm. K.Nature (aid another): 1d20 + 6 ⇒ (9) + 6 = 15
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
”A little light might help,” the Druid says as he stepped into the tomb. He vaguely moves his hands while he mutters something incomprehensible. His shield begins to glow and emit a soft yellowish light dispelling the darkness around him. He draws his scimitar as he glances around the room stopping his gaze on the stone wheel. ”by the sun, what is that? PERCEPTION: 1d20 + 7 ⇒ (4) + 7 = 11
Male N Human Druid 1| HP 14/14| AC 18 T 12 FF 14| CMB +4, CMD 16 | F: +4, R: +2, W: +5 | Init: +2 | Perc: +7| Speed 30ft | Effects:
Okaris strokes his beard as he replied to the Mwangi, "I learned by listening to wind and heeding nature." Turning to the bard, "Rest assured Cymric this tomb has survived a millennium of years of winds and sand storms. This will not destroy the tomb just blow the sand away." It does non lethal damage I don't think it will hurt the tomb.
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