Dwarven Rager

Odan Shan's page

232 posts. Alias of bookrat.


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Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

May want to check out this link:

Advice for Converting PF to 5e


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

I had a PC die in an AL game (pbp) I was running last winter. Pretty rare, but it happens. Sometimes the dice don't like you.

Although, this is the first pc death I've seen from excessive damage.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

All inspiration does is grant advantage, and I'd already have advantage from danger sense. It's ok. PCs die sometimes.

Just in case: 1d20 + 2 ⇒ (6) + 2 = 8

See? He's destined to die. Lol


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Con Save: 1d20 + 6 ⇒ (11) + 6 = 17

4 damage.

May get advantage on the Dex saves for Danger Sense.

Dex Save: 1d20 + 2 ⇒ (2) + 2 = 41d20 + 2 ⇒ (8) + 2 = 10
Dex Save: 1d20 + 2 ⇒ (4) + 2 = 61d20 + 2 ⇒ (11) + 2 = 13
Dex Save: 1d20 + 2 ⇒ (9) + 2 = 111d20 + 2 ⇒ (9) + 2 = 11
Dex Save: 1d20 + 2 ⇒ (10) + 2 = 121d20 + 2 ⇒ (17) + 2 = 19

If Danger Sense works, then that's 5d6 damage. Otherwise it's 6d6.

5d6 ⇒ (6, 6, 6, 3, 6) = 27

Extra d6?: 1d6 ⇒ 6

Even if Danger Sense works, that's enough damage to bring Odan to negative in his hit points, which is instant death.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Ok, whew. I thought I had it completely wrong for my own rogue in another game.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Why does grapple prevent sneak attack? I'm still threatening it.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Argh! Odan exclaims as he starts raging.

Bonus action to rage.

Escape!: 1d20 + 6 ⇒ (1) + 6 = 7
Advantage: 1d20 + 6 ⇒ (16) + 6 = 22


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Trog, sorry. But pretty sure it's irrelevant with that roll.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan launches a javelin, them charges with his axe.

Javelin: 1d20 + 6 ⇒ (2) + 6 = 81d8 + 4 ⇒ (1) + 4 = 5


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan adjusts his grip on his axe handle. Yup. Let's go.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan sheds a small tear for the little froggie, pulls up his britches a bit, and moves on.

Where there's a guard frog, there's a master. Let's be cautious.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Well, damn, Odan says. As much as I like these critters, sometimes you gotta put them down.

Reckless Attack: 1d20 + 6 ⇒ (4) + 6 = 101d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d12 + 4 ⇒ (2) + 4 = 6


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Not wanting to harm the little beastie, Odan tries walking around it, while offering soothing words.

It's alright, little fellow.

Animal Handling: 1d20 + 2 ⇒ (15) + 2 = 17


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Seeing the collar, Odan looks around for the owner.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan opens the door.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan heads for the door, ready to open it.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

We have not. Are you experienced in war? If not, I'd like you to stay in the back and out of danger, until we can get you back home. Grab any weapon you find here, that may serve better than a brick. Or take one if mine, any one.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

A prisoner? I was not expecting that. Who are you?


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Let's quickly and quietly open the door, sneak up on him. Odan whispers.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Oh good, more things to test my mettle.

Odan runs up with his Battleaxe, attacking recklessly.

Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Adv: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d12 + 4 ⇒ (11) + 4 = 15


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Stealth: 1d20 + 2 ⇒ (13) + 2 = 15

Attack, Adv: 1d20 + 6 ⇒ (16) + 6 = 221d20 + 6 ⇒ (16) + 6 = 22
Damage Crit: 2d12 + 4 ⇒ (12, 8) + 4 = 24


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Yup. Odan says confidently.

Then he heads into the room with the intention of killing them in their sleep.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Stairs.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

I saw this: "All the furnishings have been piled up near the trapped door in a barricade." And thought you mean trapdoor - as in a little square door that leads downwards. Reading it again, and it's supposed to reference the door which was trapped. Seeing how there's nothing in the room, it's really confusing why that door was trapped at all.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

I bet there's something vicious down there. Who wants to find out?


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Sounds good to me, Odan says, and he heads downstairs to start dismantling the trap.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Fine, fine. Have it your way. Let's go check the room with the trap.

Man, I'm torn between that and going with dwarven stubbornness; "I'll just have to look for myself, then!"


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Are there any valuables in there? Odan enquires.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

If it's medium size or smaller, yes.

You can always just increase the size.

Also, I'm really tempted to yell in game, "SEE ANYTHING IN THERE?" :)


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Hrmph, grumbles Odan.

Let's see what's around.

Odan takes a look at what can be looted.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

What's your policy on leveling while low on HP?


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Hack n slash doesn't bother me, I was just expecting it to be more than three fights. :)

Moving forward, I'm good with any of the options above.

Level 2 stuff:
Gain reckless attack
Gain danger sense
Gain 10 HP


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan attacks again!

Attack: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 1d12 + 4 ⇒ (1) + 4 = 5


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Dex Save: 1d20 + 2 ⇒ (18) + 2 = 20


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Ouch!

Odan strikes back at the flaming skeleton.

1d20 + 6 ⇒ (8) + 6 = 14
1d12 + 4 ⇒ (7) + 4 = 11

If the attack just enough to destroy it, then he'll stay to fight the second. If not, he'll move back into the stairwell.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan the Battering Ram: 1d20 + 4 ⇒ (19) + 4 = 23


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan can't pick locks, but he can always smash the door down.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan kicks around the junk on the floor. This stuff ought to be good for a few pennies back in Absalom.

Well, which way?


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan bursts out laughing.

Attack: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 1d12 + 4 ⇒ (4) + 4 = 8

I'm not sure I can kill something that pathetic! he says, still laughing. Dear god, my sides are hurting!


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Poison Save; Adv: 1d20 + 5 ⇒ (2) + 5 = 71d20 + 5 ⇒ (13) + 5 = 18

Whew! Dwarven Resilience saved the day!


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

There's no real knowledge checks in 5e like there are in PF. So it's up to the DM to determine who, if anyone, knows what about any given creature, or to pick a skill to use for information.

Int: 1d20 - 1 ⇒ (1) - 1 = 0

Odan has absolutely no idea what these foul things are. He rushes headlong into them, axe held high.

Attack!: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d12 + 4 ⇒ (7) + 4 = 11


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

With a grunt to himself, Odan tries to kick the door in.

Note: If anyone tries to stop him, he'll back down. Only use this roll if everyone is ok with it.

Strength (Athletics?): 1d20 + 6 ⇒ (13) + 6 = 19


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

And give away our tactical advantage? Are you mad? Odan inquires in a rough whisper.

From there, he tries to open the door as quietly as he can.

Stealth: 1d20 + 2 ⇒ (18) + 2 = 20


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan waves the rest of the party over, and puts one finger over his mouth in the sign of Be Quiet.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Odan, having the constitution of a ... erm ... Dwarf, moves in to find the source of the foul scent.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Be free, my friend, Odan says as the critter runs away.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Can Odan try?

I thank you, friend, for giving it a chance.

Odan takes out some dried meats, as well, and tosses it to the lizard.

Hey there, little beastie. Is all right. It was just a misunderstanding, that's all.

1d20 + 5 ⇒ (19) + 5 = 24


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

A bit more anger enters his voice than he'd like. Oadan can't help but wear his heart on his sleeve. Well! Be quick about it. We've already hurt the little guy; put him out of his misery.


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

Now I feel guilty for skipping the attack. :(


Dwarf | Barbarian 2 | Rage 2/2 | HD 2/2 | HP 6/25 | AC 15 | S6, D2, C5, I-1, W3, C1 | PP 15 | Status: Normal | Insp: Yes

There's no penalty for firing into melee in 5e. However, if an ally is in the way and you don't have the sharpshooter feat, the enemy may have 1/2 or 3/4 cover.

Aw, it's just a little beastie, Odan says, visibly relaxing, while dropping his javelin arm. But as soon as his companions start shooting at it, his heart breaks. No! He shouts in his own mind.

As the "dust in the air" causes his eye to water, he asks, quietly, Why? He just wanted a little attention. Maybe a scratch behind the ears...

I've decided to make the dwarven "tough on the outside" barbarian have a soft spot for animals. Seemed like a fun juxtaposition.

Skipping Odans turn. I figure Seth will kill it before it has a turn. I'm trying to make Odan be very reluctant to attack animals - even magical ones.