Ratfolk Sage

Nole Musk's page

65 posts. Organized Play character for X Hums.


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Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

OH shoot. I'm sorry. Nole does have a dayjob. Profession (Salesman): 1d20 + 8 ⇒ (19) + 8 = 27

Thanks again! Everything else looks good.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Agreed, it's been fun and educational! Thanks for the game GM!

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"The council from earlier likely knows this, but if we tell the populace they could do something about it. I agree I'm loathe to start a civil war, but it looks like it may be needed here. I vote we tell both factions, as well."

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

*Cracks knuckles*

Computers: 1d20 + 6 + 1d6 ⇒ (20) + 6 + (5) = 31

"Let's see, just carry the 3 and, BOOM!"

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Just missed it!

Nole readies his plasmabolter, but after moving decides its best to point at the green one again. "Look guys, it's on fire! Hahaha!"

Get 'Em for +1 to hit re-established

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Boonify me cap'n: 1d20 ⇒ 7 Or not.

Info looks good to me!

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"You. Shocky dudes. I can heal your Stamina back (7 points, I believe) if I haven't done so since we landed here. Let's get moving!"

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"I highly prefer my plasma bolter, so if anybody else would like the membrane, it's yours. I'm free to head out when everybody is ready. Rest or not, I'll be fine!"

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole, excited about the prospect of speaking "strangebug" -- even momentarily -- offers to speak. He then gestures to Yvaine and says, "I think she and I would be the best choice."

Assuming the spell is cast

"I'm Nole Musk, and we are sent by the Pathfinder Society of Absalom Station, of the Pact Worlds. We mean you no harm. We simply seek to expand our knowledge and connections throughout the Drift, and we've been sent here to try and figure out what's going on here. The planet, or at least its defenses, seems rather hostile. Is that a normal thing?"

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

My parents will be in town this weekend, so a lot of my time will be spent with them. On top of that, I'll be GMing the entirety of the Ruby Phoenix Tournament from 8am to 10pm Friday at a local con, so I will very likely be unable to post Friday, and the possibility of posting Saturday, Sunday, and Monday are still up in the air. In my Player games, please bot where necessary. In my GM games, thank you for your continued patience. I REALLY hope everything goes back to normal come Tuesday.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Sense Motive: 1d20 + 5 + 1d6 ⇒ (8) + 5 + (4) = 17

"She intends good, D'vost" says the wallflower. Never been good at art. Business, though, I'm DAMN GOOD at business!

Nole will just watch from the wall as he has been.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole, also interested in these strange bug creatures nudges D'Vost and says "This dialect anywhere close to yours?"

He turns to the supposed leaders and says, tapping his chest, "Nole." he gestures around and nods in approval. His home before the Starfinder Society was definitely reminiscent of this.

Diplomacy: 1d20 + 8 ⇒ (9) + 8 = 17

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

A hearty apology. I appear to have come down with the flu (or a REALLY bad cold). It didn't give me any warning, so I was bedridden the entire weekend, there. Took all my effort to finish my assignments, so didn't have time to post here.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"Looks like Rez is gonna need one soon! Hahaha...ha.... Nobody? Come on, it was funny! Just kill the thing already. It's getting awkward"

Using Get 'Em again as a move action and using Inspiring Boost to give Rez 7 Stamina back.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"Kill it! I SAID KILL IT!" Nole says, pointing frantically at the sandcat. He then walks forward, drawing his plasmabolter as he does.

CRB wrote:
Until the start of your next turn, you and your allies gain a +1 morale bonus to attack rolls made against that enemy.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"Come on. It's almost done! FIRE!"

Captain, aid D'vost: 1d20 + 3 ⇒ (16) + 3 = 19

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"That door looks good again. $#!4. Don't let it launch another drone. We're already horribly outnumbered."

Captain to boost D'Vost

shot?: 1d20 + 3 ⇒ (20) + 3 = 23 AGAIN?

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Apologies for my small absence there. Life got busy (last semester of my Bachelor's in Computer Engineering). As a heads up I may be busy for a few more days, but I'll still try to post. Bot me if needed, though. No need to wait around for me to possibly have time to post.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"The platform Baxter, the platform!"

Aid?: 1d20 + 3 ⇒ (20) + 3 = 23

Darn. I should have taken the shot.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"That platform looks mighty large! It may not run out. Focus fire on it!"

Aid whoever's shooting at the Platform.

Captain to aid?: 1d20 + 3 ⇒ (8) + 3 = 11

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"GUYS! The enemies are multiplying! Focus fire on that ship bay! I'll get a read on the drones, let's see how dangerous they really are."

Nole jumps out of the captains chair and quickly taps some buttons on on the Science Officer's computer. He begins scanning the drones (assuming they're the same. But, because it matters, Nole is scanning the first drone to appear).

Computers (without scanner bonus): 1d20 + 6 + 1d6 ⇒ (16) + 6 + (5) = 27 Well...that'll do it!

"Okay. Okay. Check the datapads, I've got something on 'em."

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Don't worry about it! I'd probably have made the same mistake being honest.

The evade maneuver raises our AC. If there's nothing better to try, it's never a bad idea.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"Rez, what do you see?"

Captain: Encourage to boost: 1d20 + 6 + 1d6 ⇒ (6) + 6 + (2) = 14 Aided!

Some of the most fun starship combat I've ever done (if a bit hectic) was one where everybody kinda jumped all over the place. I'm alright filling in gaps if needed. I'm an Envoy, it's partially my job.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"I can try, but I only speak common and Ysoki. This is definitely neither human nor rat. Let me see what I can do."

The ysoki then grabs the responder mic and speaks back, "This is Nole Musk of the Starfinders. We are here on reconnaissance. We mean no harm." He repeats the same in Ysoki, and asks everybody onboard to repeat the same phrase in their respective languages. This, likely, will do nothing.

As the messages begin relaying, the Ysoki prepares to scan the planet. I assume this is a computers check?

Computers?: 1d20 + 6 + 1d6 ⇒ (9) + 6 + (5) = 20

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole pouts a bit "I never get to take the Drake! Thbbt! Anyways. Seems like an interesting mission going on here. Let's get headin' out right away!"

Acquisitives

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Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Fashionably late, a light furred Ysoki strolls into the room confidently, a large plasma crossbow strapped to his back.

"Looks like we're having a rat party. If I heart right from outside, we've got an unknown planet with unknown planetary defenses and an unknown atmosphere with unknowns in, like, every other box. This should be good. Last mission I went on we had to schmooze some poor shmuck into giving up some of his information. This mission seems a bit more straightforward. I like it!

The name's Nole Musk. I'm a seller of TESLAs, or 'Tess's Electrical Skybound Legal Automobile'! My sister, Tess, makes 'em! She and I, along with a few other associates, run a company called Space Rats. It's a pleasure to sell, umm, do busin...no, still not right...WORK with ya. There we go. That's the phrase.

I personally have no questions other than whether we get to pick the spaceship and if we can choose the one with the biggest guns?"

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole should have good diplomacy and his envoy improv is on computers, so he can do that role (I think it's science officer???) as well.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole needs a level up and he's good to go. I'll stay away from gameplay until I've made sure to do that. Expect a post in less than 12 hours!

Also, apologies in advance. This will be my 4th ever Starfinder session. PLEASE correct me if I get the rules wrong or something seems out of place. I've got a firm Pathfinder background, but I know there are some strange oddities between the two.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Yep looks good! Thanks for running this! Was enjoyable (and tense SEVERAL times. Great end to level 1.)

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"Pew pew pew!"

Please: 1d20 + 3 + 1 + 2 ⇒ (15) + 3 + 1 + 2 = 21

"I got one!"

Damage: 4d4 ⇒ (1, 2, 3, 4) = 10 Hehe. Look at the roll!

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

I've signed up for Outpost with this character, but I signed up at a low level table, so I'm perfectly fine to launch Tess at that table instead.

Also, Apologies in advance.

This week is my midterm week right before Spring Break, so I've got a lot of work to do. My Play by Post commitments are getting the backburner. I'll still attempt to post every day, but I can make no guarantees for about a week. Once my paper, homework, lab report, midterm, and various other commitments are taken care of, I'll update here.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Same as before!

"These guys just don't give up! Besmara'd be proud!"

1d20 ⇒ 2 Well then.

Attack: 2 + 2 = 4

Computers Check: 2 + 5 + 1d6 ⇒ 2 + 5 + (6) = 13

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"Woah. That's a bit too close. Back it up freaks!"

Same set of actions as last time

1d20 ⇒ 16

Attack: 16 + 2 + 1 = 19
Damage: 2d4 ⇒ (2, 3) = 5

Computers to target purple's engines: 16 + 5 + 1d6 ⇒ 16 + 5 + (1) = 22

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"This is going to hurt"

If possible, Nole will jump on the other Light Laser Cannon to shoot the other ship. If not, he'll computers to target purple's engine again.

Rooty Tooty Aim and Shooty: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22

If he can't aim at another ship because they're both in the same arc...

Computers: 19 + 5 + 1d6 ⇒ 19 + 5 + (6) = 30

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"Let's go ahead and target those engines, shall we!"

Computers to target purples engines: 1d20 + 5 + 1d6 ⇒ (16) + 5 + (5) = 26

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"All front. Crap! Gotta quickly rebalance those shields aaaaand..."

computers: 1d20 + 5 + 1d6 ⇒ (15) + 5 + (4) = 24

"Done! Would you mind charging up the shields again?"

30 split evenly. That puts 7 in each quadrant and 9 up front.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Hey there! I've got a healing and "get em" envoy (will be level 2) I'd love to play, but if I'd step too much on other's toes or something, I'll happily play the mechanic I've been working up. She'll only be level 1 though. (The Envoy, arguably, may not finish what he's got going in the meantime. I think we're in the final combat though, so we SHOULD be set.)

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole scans the ship:

"Umm. There's a red thingy moving towards the green thingy. Let me see If I can tell what it is!"

Computers to scan: 1d20 + 5 + 1d6 ⇒ (18) + 5 + (4) = 27

"Yep. It's security ships, they've got..." (insert details here)

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"woah woah woah Envar. yeah. They definitely won't all fit on the ship. We were hoping for some, like, smaller scale thing. We may be big shot gladiators, but we definitely aren't, well, full on party animals."

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"D@#M!" Nole shouts. "Just missed it. Guess I'll have to ask Tess to build me one. Sorry Pangea, I guess you can't ride it later." Nole puts the USB stick (I assume?) in his cheek pouch (which is water tight. He's ensured it several times). Nole then stands up and heads out to the balcony, giving Envar the card. "Just missed it. Oh well. That's eDock for ya! Well, we really should be going now."

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"It's an older model keyboard. The letters are all out of place. Thanks! Who'da though it would be in the middle!"

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole would like to lead. If anybody else would like to jump in on the aid, let me know. You can also totally talk Nole down.

Don't open until aid roll:

Computers + circumstance: 1d20 + 5 + 1d6 + 5 ⇒ (20) + 5 + (6) + 5 = 36
I think I do it. HAHA! MAAAX!

"Thanks buddy! Hoverboard here I come!" Nole says as he hops up onto the desk and begins fiddling with the computer.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole would like to rest. For sure.

"What my friend Rin here means to say is that we've got a pressing sale closing here in a bit on eDock, and we REALLY need to check on it. I've heard its some kind of amazing hoverboard thingy. It's got flame decals and I've heard it actually spits fire. It's totally rad."

Bluff: 1d20 + 7 ⇒ (15) + 7 = 22

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole looks to the solarion and says "THAT LOOKS LIKE IT HURTS! NEED SOME HELP?" Standard action to heal Gamuzali for 5 SP. Not much, but it's something.

Nole then thanks the mystic next to him. "Thanks. You mystics aren't half bad."

Nole spends his move action drawing his tactical semi-auto pistol from his sidearm pouch and begins to take aim.

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Fort save: 1d20 + 1 ⇒ (3) + 1 = 4

Nole screeches in pain from the sudden appearance of the creature before withdrawing under the telescope screaming "HOT! HOT! HOT! IT'S SO HOT! AAAAAAH!"

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"Oh. Here we go. Preach to the self-harming drunk about the goddess of light and healing and stuff. If you ask me it's all a bunch of mumbo jumbo bull crap made up by somebody to make a quick buck."

Nole then walks over to the telescope and looks in it after hearing Pangea's small curious outburst. "Would....would ya look at that. That's.......I may have to start praising Sarenrae if that's really.....that's really somethin. Wish I could walk on the sun!"

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Nole, a bit more focused on the mission now that he's loosened up a bit, will quietly sidle over to the closest computer terminal and start scanning through whatever's on the screen, looking for any mention of the word Consortium. "This place is definitely cool. Those lousy scientists...what do they normally do here? Like, look at the stars 'n' stuff, or do they look directly at the sun like mama said not to do..."

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

I've got my envoy +1d6 thingy on Computers, so Science is great for Nole!

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

"These men accosted us. Not the other way around. You look at that security footage and see for yourselves. Your boss, or, like, son of your boss, whatever....Envar is merely unconscious from a Gargle Blaster. I assume you all know how this works. Drunk dude be drunk."

Diplomacy: 1d20 + 7 ⇒ (20) + 7 = 27

Acquisitives

Male Ysoki Xenoseeker Envoy 2 | | HP: 14/14 | SP: 14/14 | RP: 4/4 | F: +1 R: +4 W: +2 | Init +2 | Perc: +4 SM: +4+1d6 | Speed 30 ft. | Active Effects:

Any way I can get my weapon?

If so:
Nole will quickly grab his plasma bolter and possibly fire it at the red baddie, if time allows. (Attack: 1d20 + 2 ⇒ (15) + 2 = 17Damage: 1d10 ⇒ 10

If not:
Nole, in a panic, will ready an action to heal the first ally with his Inspiring Boost.

"Man, you really shouldn't have done that. You'd have totally gotten your credits! Now you'll be lucky to leave with your life."

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