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Current Status:
Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Jam, I ended up not understanding (I did roll for Morbar's miss chance) - did he hit or not? :D "Just like workin' at da forge - One! Two! One! Two!" - Morbar roars as he swings again and again. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar AoO: 1d20 + 28 ⇒ (12) + 28 = 40
Miss?: 1d100 ⇒ 78 Reflex Save: 1d20 + 12 ⇒ (10) + 12 = 22 63 electricity damage. Then Morbar attacks. Vital Strike. Blessing of Fervor for Bonus on attacks, saves and AC. Earthbreaker 1: 1d20 + 29 ⇒ (15) + 29 = 44
Miss?: 1d100 ⇒ 58 ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar gets back down, and again wades on the Demon Lord - "We're not done yet!" Vital Strike: 1d20 + 28 + 2 ⇒ (12) + 28 + 2 = 42
Blessing of Fervor is up? Also I think Cara is still Frightened so... ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Markus, Morbar's HP are up to date in the Current status spoiler. Reflex: 1d20 + 12 ⇒ (9) + 12 = 21 <- Fails... Caradwen drops Inspire Courage to cast Saving Finale. Morbar can save again. Reflex: 1d20 + 12 ⇒ (20) + 12 = 32 <- I'm gonna miss that 20... "Hah! Is dat all ye've got!?" - the dwarf roars defiantly in the face of a God - "Been hit worse by me kin when we were trainin' - and then smiles openly at his companion when Jon heals him - "I was just fine lad..." - then turns on their terrific foe again. "And I've got me friends with me! Where are yours?!" Earthbreaker 1, Adamantine: 1d20 + 28 ⇒ (16) + 28 = 44
Earthbreaker 2, Adamantine: 1d20 + 24 ⇒ (13) + 24 = 37
Earthbreaker 3, Adamantine: 1d20 + 19 ⇒ (7) + 19 = 26
Earthbreaker 4, Adamantine: 1d20 + 14 ⇒ (16) + 14 = 30
--Status--
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Current Status:
Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Will: 1d20 + 15 ⇒ (16) + 15 = 31
Morbar roars defiantly, then wades on the godlike creature - "Yer not much to look at, I tells ye" Move and Vital Strike. If he cannot reach him with a move, Morbar charges. Adamantine Earth Breaker: 1d20 + 31 ⇒ (10) + 31 = 41
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Current Status:
Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Let's see if it lasts... Morbar hovers just off the ground a tad in front of Markus - "Jon ta me left, Erek ta me right! We hold them back lads!" - he nods at the others. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar stands guard - "Wharever ye gonna do, ye best hurry lass! I don't have a good feelin' about this!" ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Guys sorry, do we know what that thing coming at us from the other side is? Has it been identified by anyone? ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() It is meta, that is why I asked instead of just posting ;) Caradwen stands up, and moves out of the area of spell effect, or at least she moves away as far as she can. As an added comment, Caradwen stayed because she did not know there would be lingering effects. ---------------------- --Previous round-- Morbar flies at the Witchfire and attacks. Vital Strike: 1d20 + 31 ⇒ (2) + 31 = 33
Incorporeal: 1d100 ⇒ 68 --This round-- Earthbreaker, Adamantine: 1d20 + 31 ⇒ (2) + 31 = 33
Earthbreaker, Adamantine: 1d20 + 27 ⇒ (18) + 27 = 45
Earthbreaker, Adamantine: 1d20 + 22 ⇒ (19) + 22 = 41
Earthbreaker, Adamantine: 1d20 + 17 ⇒ (19) + 17 = 36
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Current Status:
Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Jam, for my last action I would like Morbar to move Cara out of the Sirocco effect - is this possible? "Will he be coming back?!" - the dwarf questions Jon as he sees their foe moving skyward at breakneck speed. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar went to grab her - so he has her secured. And then he was looking for a safe place to set her down - I asked 'Jam, any place where she maybe can be more safeguarded from the wind?' :D Do you mean Morbar set her on the edge of the tower? ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Damn! I'm on me way girl!" - Morbar roars, and flies to grab Kendra, easily picking her up - "Yer safe lass, don't ye worry. Now where am I gonna set ye?" Jam, any place where she maybe can be more safeguarded from the wind? ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Not really sure what to do, Morbar begins bashing at the machine - "Come on then! I'm waitin'!" Gonna wreck the thing :D ![]()
Current Status:
Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Talk sense lass! Whaddya mean?!" - Morbar roars - "Imma crush his head and end this yeah?! Get movin' outta tha way!" - he adds, his hammer held high. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Caradwen lets fly, biting her lower lip - "Kendra?" Longbow 1 Manyshot: 1d20 + 20 ⇒ (13) + 20 = 33
Longbow 2: 1d20 + 20 ⇒ (1) + 20 = 21
Longbow 3: 1d20 + 20 ⇒ (13) + 20 = 33
Longbow 4: 1d20 + 15 ⇒ (14) + 15 = 29
Longbow 5: 1d20 + 10 ⇒ (17) + 10 = 27
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Current Status:
Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar flies at Adivion, intent on smashing his skull in - "'Nough talkin!" Flying to him and attacking. Earthbreaker Vital Strike: 1d20 + 31 ⇒ (14) + 31 = 45
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Eeesh lad! Snap out of it!" - Morbar hovers slightly away from Jon, and then remembers he is flying and smiles - "Meh, I could get used ta this" ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Now's our turn basterd!" - Morbar roars, swinging hard. Earthbreaker: 1d20 + 30 ⇒ (4) + 30 = 34
Earthbreaker: 1d20 + 21 ⇒ (5) + 21 = 26
Earthbreaker: 1d20 + 16 ⇒ (9) + 16 = 25
Wow, that sucked... ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Deal, remember Morbar's AC is 33 vs. AoO. And you should take my FIRST Vital Strike :P I don't need to roll anything for now, right? ![]()
Current Status:
Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Well, I could have flown up last round while it was invisible, without rolls (because Morbar knows he has no skills in it), and attack now? ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Fly: 1d20 + 3 ⇒ (4) + 3 = 7 This means he didn't fly up last time, correct? I'm not sure what teh DC is. Fly: 1d20 + 3 ⇒ (8) + 3 = 11 Is this DC enough? If it is, does my attack still count? Or do I need to roll again? If so: Vital Strike: 1d20 + 30 ⇒ (11) + 30 = 41
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "I'm right here ye bastard!" - Morbar roars - "Leave da kids alone!" Earthbreaker 1: 1d20 + 32 ⇒ (4) + 32 = 36
Earthbreaker 2: 1d20 + 23 ⇒ (8) + 23 = 31
Earthbreaker 3: 1d20 + 18 ⇒ (15) + 18 = 33
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar grunts away the tremendous hit as he moves closer, and manages to avoid the next attacks - "My turn!" - he roars. Earthbreaker 1: 1d20 + 32 ⇒ (20) + 32 = 52
Earthbreaker CRIT?: 1d20 + 32 ⇒ (14) + 32 = 46
Earthbreaker 2: 1d20 + 23 ⇒ (12) + 23 = 35
Earthbreaker 3: 1d20 + 18 ⇒ (16) + 18 = 34
I don't think it takes crits... Right? ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar grunts and smiles as his outline blurs, then moves to engage the monstrosity - "Good girl" Guess all he can do is move so... He will move right up to the creature. If AoO, his AC with Mobility should be... 34 + 50% miss chance from Displacement if applicable. ![]()
Current Status:
Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Not sure if the others have it though :D But, if you put it that way: "That does it" - Morbar chuckles at the bent doors, but stops short at the horrible sight beyond - "I'll be damned.." - he looks around, stepping through the threshold. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Meh, bastards had their due" - Morbar growls - "Damn nice armor though" - he adds, looking at the breastplates - "So... Like I was sayin'... I knock?" - and finishes swinging his earthbreaker from hand to hand. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Ah! Ye missed?! I coulda sworn that..." - Morbar grunts, but then realizes the oracle right next to him - "Thanks lad! Lemme finish up this one fer ye!" - he adds with a laugh, swinging wildly. Earthbreaker 1: 1d20 + 32 ⇒ (18) + 32 = 50
Earthbreaker 2: 1d20 + 23 ⇒ (4) + 23 = 27
Earthbreaker 3: 1d20 + 18 ⇒ (12) + 18 = 30
Guys, Morbar has Devastating Assault, but.... Undead won't be affected by any of these effects, right? ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Jon, I'll take that Bull's Strength :D Will Save: 1d20 + 15 ⇒ (3) + 15 = 18 <- If +2 from Protection from evil, and +2 vs. poison, spells, and spell-like abilities apply, he makes the save and attacks: Adamantine Earthbreaker: 1d20 + 32 ⇒ (16) + 32 = 48
Adamantine Earthbreaker: 1d20 + 23 ⇒ (4) + 23 = 27
Adamantine Earthbreaker: 1d20 + 18 ⇒ (13) + 18 = 31
If he fails... Caradwen drops the Inspire for Saving finale and a re-roll :P Will Save: 1d20 + 15 ⇒ (7) + 15 = 22 And then he attacks :D ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Bah, whaddya afraid of lad?" - Morbar moves close to Kendra - "What's up then girl...?" - his eyes going wide with surprise at the feelings she imparts - "Whoa!" No spells, but just plain coolness :D ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "I wonder if that one kept a treasure hoard around somewhere" - Morbar snorts - "That's what dragons be doin', right...?" - he lets the thought hang while staring at Jon's amazing healing. "Damned fine magic if ye ask me lad" - he pats his companion on the shoulder - "I tip me hat ta ye for takin' all that and still be standin'" - he winks - "But it shoulda be me, ya know... Dwarves bein the most resilient race there is and all..?" - and smiles broadly. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar grunts something when the beast finally lands, and simply charges in. "Time ta face us grunts!" - he roars at the Dragon. Earthbreaker: 1d20 + 31 ⇒ (5) + 31 = 36
And the rolls continue... To suck! ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar can do absolutely nothing apart from getting engulfed by the massive attack. Reflex Save: 1d20 + 9 ⇒ (15) + 9 = 24
Guys, keep in mind Inspire courage adds +3 to the save vs dragon fear. And wow... Morbar misses his save... Probably bolts, unless Markus dispels the fear. But maybe there is no point. EDIT: No wait, I missed +2 from Protection from Evil. Morbar makes his save, but if no one casts fly on him, he just moves to the side with a roaring - "Hurumph!" ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Jam, you want us to ascertain if the attacks hit us or our enemies? Really pressed for time right now - I'll have Cara's post up later in the morning. "So really?! None o ye lads is gonna find me a way ta hit that one in tha face?!" - Morbar roars, just standing there with his Earthbreaker in hand. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "So ye're all after me then - very well! Here I am!" - Morbar roars, taking a step to the north and unleashing on the closest dream image. Attacking yellow. Earthbreaker: 1d20 + 29 ⇒ (7) + 29 = 36
Earthbreaker: 1d20 + 20 ⇒ (2) + 20 = 22
Earthbreaker: 1d20 + 15 ⇒ (1) + 15 = 16
ffs.... ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Nonononono" - Morbar looks around, then kneels down apparently checking the soil - "No one can mine dis! Tis useless!" - then stands up looking at his companions - "Forget it lads - we need to look somewhere else" ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Jam, I think you miscalculated my Will save - should be +13 + dwarven bonuses. Morbar moves close to the edge of Markus spell, and tries to swing at one of the creatures - "Come now! Let me at least try a swing at'em!" Vital Strike: 1d20 + 29 ⇒ (16) + 29 = 45
It takes only half damage, right? ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Cara and Morbar follow suit, the dwarf roaring all the while - "Ye're sure they can't pass this bubble o'yours?" ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar grumbles something about "If we get inside, it's just more building fer the thing ta drop on our heads" but eventually shrugs it away - "We gotta go in... Right?" - and looks at the others. ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() "Yep, if they plan to throw more of these at us, they'll regret it" - the surly dwarf grumbles, still pale. "Thanks fer that lad" - he nods at Markus - "I'm fine. Tis nothin' ![]()
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Perception +11 || Init +2 || AC:32 || HP: 121/184 || Fort +15, Ref +9, Will +13 (+3 vs. fear); +3 morale bonus vs. charm and fear, +2 vs. poison, spells, and spell-like abilities ![]() Morbar whirls around on the one to his left, again launching a barrage of attacks - "Just maul them down FAST!" Attacking Orange I guess - might depend on the result of Davos fireball. Earthbreaker: 1d20 + 29 ⇒ (6) + 29 = 35
Earthbreaker: 1d20 + 20 ⇒ (6) + 20 = 26
Earthbreaker: 1d20 + 15 ⇒ (18) + 15 = 33
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