Kevoth-Kul

Mazlith's page

Goblin Squad Member. Organized Play Member. 384 posts (396 including aliases). 11 reviews. No lists. 1 wishlist. 14 Organized Play characters. 4 aliases.


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Dark Archive

Day of the Demon is a fun haunted house style PFS too.

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1 person marked this as a favorite.

Woot! Excitement for tomorrow!

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This is cool. I can't believe it was totally off my PFS radar.

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I love flips. I'm not so hot on map packs. Is there a way to subscribe to flips only? Or what is the best way to do this?

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There is PFS in Bellingham near you, check out Whatcom Gaming Group Facebook Group for locations/details.

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1 person marked this as a favorite.

I think Sebastian Hirsch's quote from Guide to Organized play overrules Tamec's quote from Technology Guide.

Sebastian Hirsch wrote:

From the

Guide to Organized play page 28 wrote:

When a timeworn technological item is first in
a scenario,
there’s a 50% chance that it will glitch.
Additionally, when using an item in a way that would drain
its last charge, there’s a 50% chance it will glitch. If an item
requires a d20 roll (such as a skill check or an attack roll) to
activate or use, it automatically glitches on a natural 1.

The glitch table is on the same page.

I believe the line has a typo and is intended to say is "is first used in a scenario", meaning the first 50% glitch roll only happens in first scenario you use it and not every scenario you use it.

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By Besmara's Booty!!! Its May and this book comes out in May.... THE BOYS ARE BACK!

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Great thread guys. Super helpful for planning. Thanks!

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1 person marked this as a favorite.

skill focus: Bluff for those really good slap punches

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Outstanding! Way to go Scott!

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Aye!

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Is there a GM discussion thread for Silverhex? I can't find any.

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I have a dex & int based Android Investigator in Iron Gods. It's fantastic, I do great vs traps and knowledge stuff. But I am severely lacking in battle. What can I do?! Just hit level 3, so I can change up anything at 3. We already have a techslinger and Savage Technologist in the Party, so I'm a little hesitant towards gunsling'n.

The build at 3::

Glowbug
Male android investigator (empiricist) 3 (Pathfinder Campaign Setting: Inner Sea Bestiary 3, Pathfinder RPG Advanced Class Guide 30, 100)
N Medium humanoid (android)
Init +4; Senses darkvision 60 ft., low-light vision; Perception +12
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Defense
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 24 (3d8+6)
Fort +2, Ref +7, Will +2
Defensive Abilities constructed, trap sense +1; Immune disease, emotion, exhaustion, fatigue, fear, sleep
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Offense
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Speed 30 ft.
Melee club +2 (1d6)
Ranged shortbow +6 (1d6/×3)
Special Attacks nanite surge
Investigator (Empiricist) Extracts Prepared (CL 3rd; concentration +7)
. . 1st—adhesive spittle{super}ACG{/super} (DC 15), cure light wounds, shield, true strike
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Statistics
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Str 10, Dex 18, Con 13, Int 19, Wis 8, Cha 5
Base Atk +2; CMB +2; CMD 16
Feats Point-blank Shot, Technologist
Traits clever wordplay, numerian archeaologist, precise treatment
Skills Acrobatics +7, Appraise +8, Climb +3, Craft (alchemy) +8 (+11 to create alchemical items), Craft (mechanical) +8, Diplomacy +8 (+15 to gather information (You can use your Intelligence Modifier instead of Charisma)), Disable Device +12, Escape Artist +7, Heal +9, Knowledge (arcana) +8, Knowledge (dungeoneering) +9, Knowledge (engineering) +10, Knowledge (geography) +8, Knowledge (history) +8, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (religion) +8, Linguistics +8, Perception +12, Sense Motive +0, Sleight of Hand +7, Spellcraft +8, Stealth +7, Use Magic Device +9; Racial Modifiers +2 Perception, -4 Sense Motive, ceaseless observation
Languages Androffan, Common, Draconic, Hallit, Sylvan, Undercommon, Varisian
SQ alchemy (alchemy crafting +3), emotionless, inspiration (5/day), investigator talent (trap spotter), keen recollection, paranoid, trapfinding +1
Combat Gear alkali flask, antitoxin, oil, pig grease, weapon blanch (adamantine); Other Gear studded leather, arrows (36), blunt arrows (9), club (3), shortbow, access card, brown, animal glue, artisan's tools, backpack, ball (2 in.), bandolier, bell, black e-pick, bread, chalk, earplugs, filter, formula book, ink, black, inkpen, iron vial, magnet, marbles, marbles, marbles, masterwork backpack, masterwork thieves' tools, meat, net, polymer, parchment, sack, soap, thieves' tools, torch (2), trip wire trap, twine (50') (2), 667.5 gp, 1 cp
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Tracked Resources
--------------------
Alkali flask - 0/1
Antitoxin - 0/1
Arrows - 0/36
Black e-pick (10 charges) - 0/10
Blunt arrows - 0/9
Club - 0/3
Inspiration (+1d6, 5/day) (Ex) - 0/5
Nanite Surge +6 (1/day) (Ex) - 0/1
Torch - 0/2
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Special Abilities
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Alchemy +3 (Su) +3 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Ceaseless Observation (Ex) Use INT instead of CHA for gather information (+7)
Constructed (Ex) Counts as both humanoids and constructs for effects that target type.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Immunity to Disease You are immune to diseases.
Immunity to Emotion (Ex) You are immune to all emotion effects.
Immunity to Exhausted You are immune to the exhausted condition.
Immunity to Fatigue You are immune to the fatigued condition.
Immunity to Fear (Ex) You are immune to all fear effects.
Immunity to Sleep You are immune to sleep effects.
Inspiration (+1d6, 5/day) (Ex) Use 1 point, +1d6 to trained skill or ability check. Use 2 points, to add to attack or save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Nanite Surge +6 (1/day) (Ex) Bonus to any one d20 roll. Glow like a torch for 1 round when used.
Numerian Archeaologist Roll twice when a timeworn item glitches and choose the result.
Paranoid Aid Another DC 15 for attempts to help you.
Pig grease Maybe it's the wide heads, but more likely it's the lack of common sense that causes goblins to so often get stuck in narrow spaces. In such cases, a dose of pig grease is really helpful. An application of pig grease applied to the body grants a +2 circumstance bonus on all Escape Artist checks for 1 hour.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Technologist You are familiar with the basic mechanics of technology.

Benefit: You are considered to be trained in any skill used against a technology-based subject. If the skill in question requires training to use even against non-technological su
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trap Spotter (Ex) Whenever you come within 10' of a trap, the GM secretly rolls for you to find it.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

Dark Archive 4/5

Woooo wooo

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You could have them arrested and then start running Way of the Wicked Adventure Path

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It's working. I've only checked the blog three times so far today. Is it live yet?

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Hi, My name is Mazlith and I am a Paizo Blog addict.

They go live at noon—interesting. I guess that I'll stop checking like clockwork in the mornings and just wait til noon.

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3 people marked this as a favorite.

Who has three thumbs and rules the Technic League?

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YES! This rocks!

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Congrats Rob! Glad to have you as our leader!!!!

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How about you just take photos of all your books on your mobile device. Boom—proof.

Character audits—which I never have time for—could work too. Can the player explain what book said power is from?

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Will there be an update guide like last year, or is this the final deal? I want to print it. I printed out the guide last year and then the next day a revised version was released.

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This product description is missing the Author name. It's in the picture though.

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Sara Marie wrote:
Mazlith wrote:
I'm new to subscribing. I just purchased some minis and choose to have them ship with my subscription in a new transaction. Will they ship with my August subscription?
Fixed and new confirmation email sent.

Thanks Sara!

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I'm new to subscribing. I just purchased some minis and choose to have them ship with my subscription in a new transaction. Will they ship with my August subscription?

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1 person marked this as a favorite.

Just sat down with Mike Brock and Painlord. One of them was a pain.

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I've roomed up with pH Unbalanced. Yay! Good luck everyone!

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Hey Everyone,

I'm still looking for a roommate to join me or join up with some other great folks. I've sent a few of you messages to see if you still have a spot available. I'd be happy to be a 3rd roommate if we can get a cot.

It's funny to read through these posts and find out how anti-snoring Pathfinder are. You want to know who snores? Drendle Drang. Yeah, I said it.

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My roommate just dropped out of the Con because of work. I am in need a roommate. I have a room at the hotel from Thursday through Saturday night. 2 Double Beds, Guaranteed.

If you are interested please drop me a PM.

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John Compton wrote:
I am already working on the sanctioning notes and Chronicle sheets with volunteer assistance. I anticipate their being available close to the book's street date.

http://paizo.com/products/btpy8yqx/discuss&page=5?Pathfinder-Module-The -Emerald-Spire-Superdungeon#229.

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That was a damn good Con!

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Ahh-wooooooo!

It'll at night outside of organized play & events. Last year I played Cards Against Humanity with a ton of folks... but I'm hungry this year.

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I vote for PoolCon on Thursday night.

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1 person marked this as a favorite.

I believe that GM-star-replays should reset at the GenCon new year. I think its a vital way to reward GMs who dedicate so much time and energy to our society.

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Majuba wrote:

Mazlith: the answer to all your questions is "Yes."

Yes, every creature in the area must save each round at the beginning of their turn, unless averting gaze works or closing their eyes.

Yes, the Hound can use a standard action to gaze at a single creature.

Yes, you must save each time until you succeed.

Thanks Majuba!

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If a creature does not succeed on it's save versus Ripping Gaze, would it be subject to Ripping Gaze again the next round?

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Is it a standard action for the Hound of Tindalos to do ripping gaze? Or is it any creature who looks at it, and would use the gaze rules?

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Bearded Ben wrote:

The only modules set in Absalom that I could find are U1: Gallery of Evil, U2: Hangman's Noose, and Master of the Fallen Fortress. There are also several scenarios set there.

EDIT: The scenarios are:
#01: Silent Tide (Levels 1-5)
#04: The Frozen Fingers of Midnight (Levels 1-5)
#05: Mists of Mwangi (Levels 1-5)
#06: Black Waters (Levels 1-5)
#08: Slave Pits of Absalom (Levels 1-5)
#20: King Xeros of Old Azlant (Levels 7-11)

#31: Sniper in the Deep (Levels 5-9)
#35: Voice in the Void (Levels 1-7)
#40: Hall of Drunken Heroes (Levels 7-11)
#45: Delirium's Tangle (Levels 1-5)
#55: The Infernal Vault (Levels 7-11)

#2-04: Shadows Fall on Absalom (Levels 7-11)
#2-11: The Penumbral Accords (Levels 1-5)
#2-22: Eyes of the Ten—Part IV: Nothing Ventured, Nothing Gained (Level 12)
Special: Year of the Shadow Lodge (Levels 1-11)
#2-26: The Mantis's Prey (Levels 7-11)

Intro 1: First Steps—Part I: In Service to Lore (Level 1)
Intro 2: First Steps—Part II: To Delve the Dungeon Deep (Level 1)
#3-02: Sewer Dragons of Absalom (Levels 3-7)
#3-06: Song of the Sea Witch (Levels 3-7)
#3-07: Echoes of the Overwatched (Levels 1-5)
#3-18: The God's Market Gamble (Levels 1-5)
#3–24: The Golden Serpent (Levels 5-9)
Special: Blood Under Absalom (Levels 1-11)

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Bearded Ben wrote:

The only modules set in Absalom that I could find are U1: Gallery of Evil, U2: Hangman's Noose, and Master of the Fallen Fortress. There are also several scenarios set there.

EDIT: The scenarios are:
#01: Silent Tide (Levels 1-5)
#04: The Frozen Fingers of Midnight (Levels 1-5)
#05: Mists of Mwangi (Levels 1-5)
#06: Black Waters (Levels 1-5)
#08: Slave Pits of Absalom (Levels 1-5)
#20: King Xeros of Old Azlant (Levels 7-11)

#31: Sniper in the Deep (Levels 5-9)
#35: Voice in the Void (Levels 1-7)
#40: Hall of Drunken Heroes (Levels 7-11)
#45: Delirium's Tangle (Levels 1-5)
#55: The Infernal Vault (Levels 7-11)

#2-04: Shadows Fall on Absalom (Levels 7-11)
#2-11: The Penumbral Accords (Levels 1-5)
#2-22: Eyes of the Ten—Part IV: Nothing Ventured, Nothing Gained (Level 12)
Special: Year of the Shadow Lodge (Levels 1-11)
#2-26: The Mantis's Prey (Levels 7-11)

Intro 1: First Steps—Part I: In Service to Lore (Level 1)
Intro 2: First Steps—Part II: To Delve the Dungeon Deep (Level 1)
#3-02: Sewer Dragons of Absalom (Levels 3-7)
#3-06: Song of the Sea Witch (Levels 3-7)
#3-07: Echoes of the Overwatched (Levels 1-5)
#3-18: The God's Market Gamble (Levels 1-5)
#3–24: The Golden Serpent (Levels 5-9)
Special: Blood Under Absalom (Levels 1-11)

Dark Archive

Hey Mark!

I figured out the problem. It'll probably need the web team to fix.

In the event setup where you select scenarios for your PFS event there is a new section added: Free Products. I would check the box for First Steps part 1 in this Free Products, but it wouldn't save in my event. Last night I tried to do it again, and I found First Steps part 1 listed again under the season 3 scenarios (Probably where it should be, and always has been). This one works. The First Steps part 1 under "Free Products" does not.

The free products looks like this:

Free Products
o Intro 1: First Steps—Part I: In Service to Lore (PFRPG)
o Intro 2: First Steps—Part II: To Delve the Dungeon Deep (PFRPG) PDF (Retired)
o Intro 3: First Steps—Part III: A Vision of Betrayal (PFRPG) PDF (Retired)
o Pathfinder Society: GM 101
o Pathfinder Society: GM 201
o Pathfinder Society: Kid's Track

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CalebTGordan wrote:
If I was playing one in PFS, I would focus on being friendly and helpful. I would immediately change the subject or attempt to dismiss any attempts to discredit the character's faith. Lastly, I would make all the awesome and good things related to Razmir be more noticable, and down play everything from other gods. In fact, I would pretty much try to make it all look like Razmir was responsible.

Nice. This is what this thread is all about. Thanks!

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All except the first I believe. Did Intro 1: First Steps—Part I: In Service to Lore get retired?

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Diana Martinez's art rocks!

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I am trying to select Intro 1: First Steps—Part I: In Service to Lore (PFRPG) in PFS events reporting. For some reason the website won't allow that scenario to be saved in an event. Any ideas?

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Some insight from straight from bull's mouth:

http://paizo.com/threads/rzs2pn0z?Ask-Jason-Bulmahn-ALL-your-NonRules-Quest ions#5

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Way to go Josh!

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I have some food tips for visiting Seattle.

1. Dahlia Lounge. Expensive restaurant, but if you go there right before 10PM when they are wrapping up dinner, you can get dessert in the 'til 11pm. The desserts are amazing, you must get the creme caramel and the coconut cream pie. Once I had tempura pears with Chinese five-spice ice cream there, top 5 desserts I've ever had.

2. Thai Tom in the U-district. Best Thai food that I've ever had. It's sooo good, that it has ruined every other Thai food restaurant that I've ever tried to go to since.

3. The cappuccino at Cafe Vivace in Capital Hill. It's so good that it once made an elderly italian man cry, it reminded him of his childhood. I'd say the best cappuccino outside of Italy.

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Does that picture of Achaekek reference any historical event? Or just general smashry?

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Muuuuuuuhahahahaha.

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