Radosek Pavril

Mawgrim's page

Organized Play Member. 190 posts (1,320 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 6 aliases.


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Hi Diego, thanks for doing that. Will the store credit used in the now cancelled order be credited back to my account?


Hi all - can you please cancel all subscriptions for me as of as early as possible. Cheers.


Human (unless has only just woken up)

Hey all .. apologies for going off the grid for the past few days. My partner surprised me with some time away, and ive only just gotten back into mobile data range. When i get home, an update will be incoming.

And all good on the level ups so far :) characters are looking good.


Human (unless has only just woken up)

Hey all .. apologies for going off the grid for the past few days. My partner surprised me with some time away, and ive only just gotten back into mobile data range. When i get home, an update will be incoming.


Human (unless has only just woken up)
Orlam wrote:
Xera Driftspeaker wrote:

Orlam: I don't think you can take AoOs with a Tactical Doshko.

Oof! I'd forgotten about that Unwieldy rule, thanks Xera! I plan to eventually have Orlam using a one-handed melee weapon for his main attacks, and maybe a taclash to do fun stuff with eventually, but for now it's that clumsy doshko. DM, please disregard Orlam's AoO attack.

:/ I'd forgotten about this too. Thanks for the catch, Xera!

Round 1
As the akata scrambles across the ceiling above them, Mysterra and Valius both take a swing at the blue creature. Mysterra's boot connects with the side of its face as she kicks off of the wall behind her and flips into a leaping kick, and Valius slashes at it with the stellar weapon, drawing a thick rivulet of dark blood from the akata's back.

The solarian attacks the creature on the corridor's ceiling again in a overhead arc, carving a twin wound before cleaving down towards the one in the doorway. Unfortunately the metal wall gets in the way of a clean shot against the creature.

Mysterra attacks with an AoO and hits, dealing 1 damage. Valius attacks with an AoO and hits for 6 damage (as he would not have been attuned for the attack yet). Valius attacks again and hits for another 7 damage

Round 2

GM Stuff:
Akata: Attack of Opportunity: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Private Eye takes a close quarter's shot at the akata on the ceiling, which appears to snarl in response and bites at the android's hand in return. Eye does not manage to get his arm back in time, and feels the sharp scrape of teeth against the skin of the back of his hand.

Private Eye takes 6 piercing damage from the attack of opportunity (making a ranged attack in the akata's threatened area) and will need to make a Fortitude against DC10 or become fatigued and sickened. Private Eye's +2 bonus to saves from the 'Constructed' trait will apply. I will resolve Eye's action (and any actions that follow) after the roll is made.

Initiative - round 2
24 - Xera
21 - Orlam
18 - Mysterra
8 - Private Eye (save to be made)
7 - Akata
7 - Valius


Dotting for interest in the reply


Steve Geddes wrote:
I really recommend the 'buy yourself a weekly gift voucher' approach to smooth out expenses. Especially if you know there's something big on the horizon. I did that when the RotRL minis came out and when they finally shipped they seemed surprisingly cheap.

This is what I do, and it absolutely helps a tonne to smooth my finances out.

Except in cases where the shipping is literally almost 300% the cost of the product itself - whilst I know I’m in Australia and thus should be expecting to pay through the nose for anything that is being shipped here, that sort of price difference is a little over the top even by my standards :(

Funnily enough, when I was messing around with the different shipping options, the cost of USPS Priority shipping for the two AP volumes is about what I would expect the cost of UPS International to be (about $67, for the record) so I really am beginning to doubt that this is an isolated occurance, and just a general increase in the cost of shipping. I hope not, but the doubt is now there.


I'm getting only the Starfinder AP and Pathfinder AP volumes this month, and UPS International wants to charge me at over $100 for this. Can someone please confirm if this is intentional? If so, I may need to look at a different shipping option, because that's beyond craziness.


Human (unless has only just woken up)

Welcome to the newcomers - hopefully you enjoy the game :)

In order to bring you guys gear-wise up a little bit, please feel free to add an additional 500 credits to your characters. You may choose to either use the credits now, or hold off on buying anything until a little later on - your choice :)

Also, one thing I have noticed is that the group as it stands has something of a dearth of anyone with the Piloting skill, so everyone (both new and continuing characters) has the opportunity to rearrange their skill points as you wish, should you even want to.

I'll start working on getting you all together in game shortly :)


I'd be interested, though I am also familiar with the story from running Dead Suns both with my RL group and online here on the forums.

Looking maybe at an elf operative (explorer specialization) from Castrovel, and he would possibly take the Starfinder Forerunner archetype at 2nd level.


Human (unless has only just woken up)

Yeah, that’s how I ruled it in my home game as well - that the magazines were more just cases of longarm rounds rather than ready-to-go magazines.


2 people marked this as a favorite.

My group just got to this point in the first book, and it was awesome as a GM to watch them crowd around a tablet to view the video. Being able to see the NPC give her last will and testament to them made it all the more real for them.

Thank you and your friend for making this video - it was brilliant, and I highly recommend any GM that runs the AP use this video when they get to this point.


1 person marked this as a favorite.

I am looking to run The First Mandate (1-05) as a segue between the event just after book 2 begins and the PC's making their way to their next destination. This would allow the PCs a chance to enjoy their new-found celebrity status and give them a bit of time in the limelight, and it would make sense that the Starfinders as an organization would attempt to capitalize on the fame of their newest recruits to try and reinvigorate their ranks after the losses suffered during the scoured stars incident.

Spoiler:
The only real change to the scenario would be regarding what to announce at the end of the events of The First Mandate, as its current ending doesn't really tie itself to the events of the AP any. I'm thinking that she will announce that the Starfinders will be looking to discover more about the amazing technological/magical blend of alien engineering found within the Drift Rock, and explore what this discovery could mean for the Pact Worlds.


Congrats to all who made it!


Presenting for consideration Aliyos Medvyed, a human cleric of Erastil hailing from Brevoy. Taking the Touched by Divinity trait and likely to go Hierophant, and going for the option of 25-point buy and rolling for HP. For the sake of disclosure, I have run WotR up to part way through the second book as a home game.

Character Sheet:
Note: Values are calculated as if he is lightly encumbered, as he will generally drop his backpack to the floor before/as combat begins.

Aliyos Medvyed
Male human cleric of Erastil 1
NG Medium humanoid (human)
Init +4 (+6 during surprise rounds); Senses Perception +9
--------------------
Defense
--------------------
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 10 (1d8+2)
Fort +3, Ref +4, Will +5
--------------------
Offense
--------------------
Speed 30 ft.
Melee dagger +1 (1d4+1/19-20)
Ranged longbow +4 (1d8/×3)
Special Attacks channel positive energy 3/day (DC 10, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—touch of good (+1)
Cleric Spells Prepared (CL 1st; concentration +4)
. . 1st—divine favor, obscuring mist, protection from evil[D]
. . 0 (at will)—create water, detect magic, light
. . D Domain spell; Domains Animal (Feather[APG] subdomain), Good
--------------------
Statistics
--------------------
Str 13, Dex 18, Con 12, Int 10, Wis 16, Cha 10
Base Atk +0; CMB +1; CMD 15
Feats Point-Blank Shot, Precise Shot
Traits friend to animals, seeker, touched by divinity
Skills Handle Animal +5, Knowledge (history) +4, Knowledge (religion) +4, Perception +9, Ride +4, Spellcraft +4; Racial Modifiers +1 Perception
Languages Common
SQ eyes of the hawk, oppressive expectations
Combat Gear cold iron arrows (10); Other Gear studded leather, arrows (20), dagger, longbow, backpack, bedroll, belt pouch, candle (10), flint and steel, holy text (Parables of Erastil)[UE], silver holy symbol of Erastil, spell component pouch, torch (10), trail rations (5), waterskin, 2 gp, 10 sp
--------------------
Special Abilities
--------------------
Cleric Channel Positive Energy 1d6 (3/day, DC 10) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Feather) Add Fly to your list of class skills. In addition, whenever you cast a spell that grants you a fly speed, your maneuverability increases by one step (up to perfect).
Cleric Domain (Good) Granted Powers: You have pledged your life and soul to goodness and purity.
Eyes of the Hawk (+1 Perception/+2 Init.) (Su) +2 Initiative during a surprise round.
Oppressive Expectations When you fail a skill check -2 with that skill until you succeed or fail a different skill.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Touch of Good +1 (6/day) (Sp) Grant +1 to skill checks, ability checks and saving throws for 1 rd.

Background:
Through the luck of his birth, Aliyos was born into relative privilege as the fourth child of Lord Sandro Medvyed of Brevoy, younger cousin of Lord Gustav, and his wife Lady Ilyana. He grew up with access to the finest of tutors and never lacked for anything.

But there was always something slightly different about Aliyos - unlike his brothers and sister who enveloped themselves in noble and mercantile pursuits and learning the ins and outs of the intrigues of the Brevan courts, Aliyos was driven towards the outdoors. He was a natural with the bow and arrow and developed a keen interest in falconry, but also spent a lot of his time in the stables and with the groundskeeper's children as well, much to the disdain of his siblings and his father.

He was also drawn inexplicably towards the faith of Erastil, and experienced dreams on a regular basis where he was visited by a great stag urging him to do good by all people, not just those who were of noble blood or had achieved great wealth. These dreams grew stronger over the years, and slowly pointed him towards the West where the land was wounded, bleeding forth demons that were barely held back. When word came of the call to join the Fifth Crusade, Aliyos slipped out of his family home in the dead of night and began to make his way towards Kenabres, intent on joining the fight against the demons of the Worldwound.


Favoured: 1d3 + 15 ⇒ (1) + 15 = 16
Favoured: 1d3 + 15 ⇒ (3) + 15 = 18
Normal: 1d6 + 10 ⇒ (2) + 10 = 12
Normal: 1d6 + 10 ⇒ (1) + 10 = 11
Unfavoured: 1d6 + 8 ⇒ (5) + 8 = 13
Unfavoured: 1d6 + 8 ⇒ (5) + 8 = 13

Favoured: 1d3 + 15 ⇒ (3) + 15 = 18
Favoured: 1d3 + 15 ⇒ (2) + 15 = 17
Normal: 1d6 + 10 ⇒ (5) + 10 = 15
Normal: 1d6 + 10 ⇒ (6) + 10 = 16
Unfavoured: 1d6 + 8 ⇒ (2) + 8 = 10
Unfavoured: 1d6 + 8 ⇒ (1) + 8 = 9

Think I might work with the second set - 18/17/16/15/10/9 seems a reasonable spread to make a character with. I am looking at making either a gunslinger, investigator, or swashbuckler.


I do a lot of my work off the iPad, so an iOS version would be awesome indeed!


This is awesome :) my home group are just on the Acreon now, so this is now well and truly bookmarked for when they find the bolthole.


Game Master Q wrote:

Now mooks and unimportant NPCs can be quickly cleared away without me having to track five to fifteen different resolve tracks every battle, while important NPCs have staying power. And if my Players are aiming to knock an opponent out, I don't have to say, "Whelp! He was an NPC, so that last bit of damage killed him. Oh well! ¯\_(ツ)_/¯"

This is where I'm at as well - mooks, most creatures, and unimportant npcs will now die automatically at 0 hp unless my players have indicated that they want to take someone alive at some stage in the combat. And even then the onus is on them to be doing things within their power to not be killing their enemies with lethal damage - this way, even if a single point of lethal damage is going to send the creature or NPC's soul careening towards the Boneyards, I can adjudicate "well, since you did try not to kill him, you have three rounds to stop him from dying".

Where as an important NPC or villain will always get their 3 rounds of dying unless either that NPC has taken steps to ensure their death at 0 hp or that NPC must die in order for the plot to continue.

swoosh wrote:
Scenarios where you get in a fight, don't really have time to pick and choose or worry about nonlethal but hope you can stabilize someone after combat's over so you can interrogate them? That's gone, because whether or not someone lives or dies is just me making a GM call with no underlying framework I can reference.

But it's not gone, because as the GM you can say that every NPC has their three rounds before death as per the rule on pg 250. It's no more or less arbitrary than Pathfinder's rather clunky system of having to rush to stabilise someone before they've failed their averagely difficult check with massive penalties based off of their negative health points.


if your players defeated the Downside Kings in the initial encounter, it could be that some of their friends are out for blood and try something of a revenge hit on the party. Leave enough clues on the bodies to point back to the Fusion Queen, and the story is back on track.


Hi all,

I've just had the confirmation email for Order 4512413 and it says that the order total was 194.55, but should only have been 168.51 for the items plus shipping.

Can you please confirm how much I've have been charged over the total and whether this has gone through to my credit card?

Cheers!


I don't expect to be having a problem with is, as my group get together every fortnight for only a few hours a session. The only downside to this is I generally prefer to run games with the pawn set for the AP, but since that won't be released until next year, I am without that particular resource - but that's more a nice to have rather than a need to have.


Dotting for a response to this as well.


1 person marked this as a favorite.
IonutRO wrote:

Someone on Reddit recommended that the DCs could be fixed by being changed like so, with the CRB DCs on the left and the changes on the right.

10+2*tier -> 10+1.5*tier
15+2*tier -> 15+1.5*tier
20+2*tier -> 20+1.5*tier
10+3*tier -> 25+1.5*tier

These make way more sense and allows non-ultra-specialized skill monkeys to hit most of the DCs and completely remove the impossible DCs entirely once you factor in a decent on-board computer.

EDIT: Here's some maths that shows what the changes do: Original maths vs altered maths.

For me personally, I'd probably change the last DC (which is easier in low tiers, and harder in high tiers) to be 10+2.5*tier (rounded up).

This will keep all the DCs in the same pattern as is currently in the book as well as achieving the outcome of DCs not ramping up and becoming harder as a ship's tier increases (provided that the character keeps up with putting skill ranks into their starship role's key skill).

Apologies if this has already been hashed out earlier in the conversation.


Calamari wrote:
Is anyone else going nuts waiting for Starfinder to hit the streets? I feel like a kid waiting for Christmas morning!

Yes, yes, all of the yes. I keep checking my emails waiting for my shipping confirmation, hoping it comes soon.


Brilliant - cheers for that :) my google-/forum-fu was not strong today, so I thought I would ask :)


Hi all - just had a couple of questions regarding the Starfinder superscriber:

1) does the paizo advantage discount apply to the Starfinder products, and if so would it kick in as of the first subscription order in August?

2) does the Starfinder Society subscription appear as a separate subscription, or will the pdfs just appear in our downloads section on shipping day?

Apologies if you have already answered these ad nauseum, but I can't find if they've been asked/answered in different threads.

Cheers!


The stars have judged you, and found you wanting.

Never thought I would find use for a WoW boss quote in a sci-fantasy game, but there you go.


Hi team, can you please cancel the above order for me? Cheers


Hi all,

Due to a change in financial needs, I find myself in the not-fun position of having to cancel my subscriptions for the time being. Can you please cancel all subscriptions for me?


Hi team, as per the subject line could you please cancel my Player Companion subscription??

Many thanks!


Hi folks - would you please cancel the Pathfinder Campaign Setting sub for me for this month?

Many thanks!


Hi team - I was wondering if it would be possible to cancel my Modules sub for this month? Working under budget and it's the one piece not quite fitting in this month.

Cheers!


Hi team, hope your holidays were good. Was just checking to see if there were any issues with this order or if all was on track with it at this point?

Also, because I have ordered a copy of both the Limited Edition and the Standard Edition of the Curse of the Crimson Throne hardcovers, does that mean I'll end up with two pdf copies of the book for being an AP subscriber, or just one? If I will end up with two, is it possible to gift one to a friend at all?

Cheers!


Hi team - was hoping you could please remove the two items from Order 4033824 from my sidecart (Hell's Vengeance Pawn Set, and Curse of the Crimson Throne Pawn Set)?


Hi Sharaya - cheers very much for looking into that for me. I'll keep my eyes open for the order generation email and let you know if anything has gone awry :)


Hi team - I recently restarted my Adventure Card Game subscription (in order 4059754), opting to start with the Character Add-on Deck. When I checked the status of my subscription order to see what has been moved to November, I noticed that the Mummy's Mask Base Set has been added as well which has dramatically added to the delivery cost of the order due to its weight.

Do I have to start with the Mummy's Mask Base Set, or can I please have the Mummy's Mask Base Set removed and start the subscription with just the Character Add-on Deck? Are the promo cards (if there are any at all this time around) associated with the Base Set or the Character Add-on Deck?

Cheers!


Dotting in - got notified this morning, but couldn't access from the device i was using on my commute to work.

As for character, in dropping the CORE restriction, I will probably go with a new character as well. Not sure what as yet, but maybe something from Occult Adventures. Or possibly something from the Kobold Press class book - the Theurge and the Battle Scion look interesting.

The Background skills from Unchained are awesome - they allow for a lot more depth, particularly for skill-starved classes, and the skills on the background list aren't exactly gamebreaking either.


In very much the same boat here, waiting for my shipping email so I can begin reading all the new goodies that are on their way.


Hi folks, could you please cancel my Campaign Setting sub for me for the month.

Cheers!


Australia here too - Perth, to be exact.


I will finally be getting the chance to run Mummy's Mask for my other half and a group of our friends, and they have come up with the following party.

Sev, an oread fighter (lore warden archetype) who will be taking levels of Living Monolith.
Nisha, a div-spawn tiefling ranger
Rascorin, a gnome unchained summoner, with his psychopomp eidolon Veyga
and an as-yet unnamed catfolk oracle with the Shadows mystery, and who will be taking levels in unchained rogue as well


Dotting for interest - I think I would like to submit a dwarf brawler with the Dirty Fighting feat. I'll post crunch and background later on when I get home today.


Hi guys - just got my Azuth for this month and the following item has been duplicated on my order:

Pathfinder Legends—Mummy's Mask #5: The Slave Trenches of Hakotep CD Set
Paizo Inc.
Component of CD Set/Download Bundle
Will be in your downloads once shipped
21.99 17.59 17.59
S Pathfinder Legends—Mummy's Mask #5: The Slave Trenches of Hakotep CD Set
Paizo Inc.
Will be in your downloads once shipped

This has resulted in being charged over my store credit amount my more than I was expecting. Can this please be looked into and rectified as soon as possible before my card is charged for the items.

Many thanks.


Aaand pre-ordered - now if you'll excuse me, I'll just be here waiting patiently for September to rock around.


Well, this is exciting :D I was looking at running a CotCT game in the near-ish future, and trying to find conversions to Pathfinder for it. Now I can just wait until toward the end of the year and get this grand gem and save myself a tonne of work.


Human (unless has only just woken up)

Disregard the staggering strike on my most recent post, as that only occurs if I get a critical hit while in a Bloodrage, which Arkady is not in at the moment.


Human (unless has only just woken up)

Sorry if I've stirred up a can of worms here with this conversation. I just figured since the battle against the shadow is gonna be a tough and somewhat rules intense fight we should get some basics down first :)


Hi guys - was hoping someone there could please cancel my subscriptions for both the Adventure Card Game and the Class Decks for the time being?

Many thanks!


Human (unless has only just woken up)

Well that's Ka'narg's attempt to make amends for doing his part in depressing the guy to the point of catatonic slumber.