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M Human Barbarian 4
![]() Charge 10' at the stirge on Ghadmyr, using Howling Strike (not that it matters):
Macmor reduces one of the stirges to pulp and then howls in triumph at his (minor) victory. ![]()
M Human Barbarian 4
![]() Pressing Strike, shifting two so he can get flanking against green-dot with Healaugh before the attack (and winding up flanked buy green-dot and purple-dot, but hey!). 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17 v AC to hit, damage 1d12 + 5 ⇒ (4) + 5 = 9 I'll then blow my AP with Vault the Fallen, attacking purple-dot and green-dot. I can then shift 2, which I shall do, back to where I started. Attack on green-dot (with flanking): 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12 v AC to hit, damage 1d12 + 5 + 1d6 ⇒ (10) + 5 + (3) = 18
Macmorr duck out nimbly, axe swinging, before quickly retreating back to his companions. ![]()
M Human Barbarian 4
![]() "This pig'll be the death of me." Move to P27 (avoiding the fire and slick), and then charge the bullette at N27 using Howling Strike instead of a basic attack. I then use my boots of adept charging to shift 1 to M28. 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30 to hit, damage 1d12 + 5 + 1d6 ⇒ (7) + 5 + (6) = 18 ALRIGHT! Crit means maximum weapon damage so that's 17+6 = 23 damage. My axe is High Crit and vicious, so that's plus an extra 2d12 ⇒ (3, 12) = 15. And I also get a free melee basic attack as part of my Rampage class feature. 1d20 + 9 ⇒ (19) + 9 = 28 to hit, damage 1d12 + 5 ⇒ (9) + 5 = 14 Nice! A total of 52 damage. Heh heh... ![]()
M Human Barbarian 4
![]() Time to unleash the beast - hopefully. Swift Panther Rage: 3d12+5 damage (half on a miss) and I get +2 to my movement and can shift 2 as a move action while raging. Here goes nothing.... Attack v AC1d20 + 9 ⇒ (7) + 9 = 16, damage 3d12 + 5 ⇒ (11, 12, 8) + 5 = 36 EDIT: the gods mock me. Ah well, 18 damage anyway. Macmoor lets of a feral howl as he attacks but he can't quite get the measure of the mutant beast. ![]()
M Human Barbarian 4
![]() I'd be on negatives anyway, I think, even if I had the surge (just not so close to death's door) and as everything resets to zero when I get healed it sadly doesn't make much different since it came before the bulette smacked me rather than after. After the majestic word I think I'm on 17hp. ![]()
M Human Barbarian 4
![]() Looking at the map, if I do my 2-square shift from the Pressing Strike (shifting 1 on difficult terrain) and get to Q28 and then attack, I can then simply shift 1 to R29 (which isn't difficult terrain) using my move action, which I didn't take anyway in that round. That means that I don't get flanking for my first attack on the bullette with the Pressing Strike (so -2 on both attempts) but I still get flanking for my Devastating Strike at that comes after I get to R29. That way I end up in the same place, and probably with the same result as above anyway, and everyone is happy. OK with you? ![]()
M Human Barbarian 4
![]() "Aaaargh!" The flames lick at the doughty warrior. Pressing Strike: I shift 2 through the bullette (allowed by the power) to R29 before I strike and attack 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 (I get flanking from the boar) to hit v AC, 1d12 + 5 ⇒ (12) + 5 = 17 damage. I also push the bullette 1 square to Q-R/27-28 if I hit. I'm also out of the fire. Use AP: Devastating Strike: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 to hit v AC, 1d12 + 5 + 1d8 ⇒ (12) + 5 + (1) = 18 damage. Enemies are now +2 to hit me until my turn. EDIT: OK, I'm using my Couters of Second Chance which give me a re-roll on the first attack. 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19. EDIT 2: Hmmmm....
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