N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Jayson Ghita wrote:
Serane wrote:
Very nice clarification on the one boon picked from your schools not one per school. I'd allocated two to swords and one to spells to get two boons. I'm off to fix that and put all three into swords.
Keep up the great work! This is so valuable.
Okay, now I'm confused again. Where does it talk about schools and boons? I have 2 points in Swords and 1 in Scrolls. Is this wrong?
The relevant section of the PFS2 Player Basics document (http://www.organizedplayfoundation.org/encyclopedia/pfs2edplayer-basics/#p athfinder-training) wrote:
The benefits you gain from each school depends on the number of networking points you invest in it, and the benefits are cumulative.
1 Point: When selecting your free consumable item at the beginning of the adventure, you can choose one of the items on the school’s list of options.
2 Points: You become trained in one of the Lore skills associated with that school, listed below. At 5th level, you gain a bonus skill feat selected from the list below.
Scrolls: For the Lore skill, choose from Accounting Lore, Library Lore, or Scribing Lore. For the bonus skill feat, choose from Assurance, Automatic Knowledge, Multilingual, or Streetwise.
Spells: For the Lore skill, choose from Academia Lore, Architecture Lore, or Herbalism Lore. For the bonus skill feat, choose from Arcane Sense, Assurance, Quick Identification, or Recognize Spell.
Swords: For the Lore skill, choose from Gladiatorial Lore, Scouting Lore, or Warfare Lore. For the bonus skill feat, choose from Cat Fall, Experienced Smuggler, Forager, or Hefty Hauler.
3 Points: When selecting your free consumable item at the beginning of the adventure, you may also choose a second item from the options available whose item level is no greater than half your level (minimum 1) in addition to your regular item.
It's not wrong to put points in 2 different schools, just as long as you are cool with what happens when you do that.
If you put 2 points into a single school, you get one free item at the beginning of each adventure, one Lore skill, and a bonus skill feat at 5th level. Putting your remaining 3rd point into a different school does not get you another free item from the second school - you just get to choose your one free item from either school.
However, if instead you put all 3 points into a single school, you get two free items at the beginning of each adventure - one at your level and one at half your level (minimum 1). You also still get the one Lore skill, and a bonus skill feat at 5th level.
Note: Regardless of which school(s) you distribute your points in, you can always choose the free item(s) you're entitled to from the All-Schools list instead.
(If you're field-commissioned, you get no free items at level 1 and can only take 1 free item from the All-Schools list at half your level.)
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Jayson Ghita wrote:
I used Pathbuilder. Is there a way to transfer that?
Hero Lab Online (paid) has an option that allows you to export your character directly into a BBCode*-formatted statblock that you can simply cut and paste directly into your character's About box.
Pathbuilder 2E (free, with paid upgrade for some minor add-on features) does not offer that option at the current time - to my knowledge, it only exports to PDF. You can export your statblock to PDF, then select + copy the statblock text out of the PDF, and format it manually by adding some minor bits of BBCode around it to pretty it up a bit. This would still save you some effort of typing.
*BBCode (short for Bulletin Board code) is the name of the markup language used for formatting posts here in the Paizo forums (and also in many, many other forums).
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
roll4initiative wrote:
It seems it's easiest to copy & paste the stuff on Pip's google doc into our About section, then replace everything with our info.
If you want to, there's nothing stopping you from doing that, but there is also no need to have your sheet look exactly the way anyone else has it. As long as some basic, necessary information is there, that's all that matters, and you can always add to it and tweak as time goes by.
I guess what I'm saying is: don't obsess about it. It will be ok.
roll4initiative wrote:
How do you get the stars with dotted lines and the solid horizontal lines that split the sections?
The star is a Unicode character (U+2605 BLACK STAR). The Unicode standard for character encoding encompasses a massive set of characters including symbols as well as the more 'conventional' alphabetic characters and other display components of human languages that people use to communicate around the world.
The solid horizontal line can be achieved by repeatedly using the underscore '_' (on standard US keyboards, this is the shifted character that shares a key with dash '-' on the top row of the keyboard where the numbers are). The Google doc recognizes this common usage of underscores to draw a "line" and displays it as a single unbroken line, but it is actually multiple underscores.
EDIT: In case some of you are wondering who the hell I am and why I'm in here answering technical support questions, GM Numbat asked me to join this group to help out. I know Numbat from PbP and we actually have met in real life. Before the Virus, I GMed PFS2 and SFS in-person for the same local area that Numbat used to; though of course these days I only run online, via Roll20 and Discord.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Jayson Ghita wrote:
The GM hasn't been here since Wednesday. I think this game may have been cancelled. Good luck and stay healthy, folks.
Hold your horses, people. Numbat doesn't just abandon games and silently disappear. Your GM is alive and kicking - just has a lot to do now, and is having to organize a ton of online stuff in the Era of the Virus.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Thomas Keller wrote:
Saturday wrote:
You make your own with the [ spoiler] tags.
I have no idea how to do that or where to do it.
I'm so far behind the curve on this, it's not even funny.
You put all of that stuff in the big "About" text box underneath all the single-row text boxes.
So for example if you wanted 2 spoilers, one for My Secret Stuff and one for Other Secret Stuff, inside that "About" text box you'd do two spoilers like this (replace the curly brackets with square brackets):
{Spoiler=My Secret Stuff}
.. and then put some stuff in here...
{/Spoiler}
{Spoiler=Other Secret Stuff}
.. and then put some other stuff in here...
{/Spoiler}
If you ever forget what's what, just click on the Show button next to How to format your text (down below where you create a new post) and you'll see all the standard bbcode markup you can use for various text effects.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Thomas Keller wrote:
...question about the Chrome Web Store not working...
If you don't see an Add to Chrome button, you probably need to allow new Edge to take extensions from the Chrome store. Click on the "..." menu in the top right corner of your new Edge browser, then from there select Extensions.
Your navigation bar at the top of the browser should now say "edge://extensions/". In the bottom left corner of the main browser window you should see a slider bar labelled "Allow extensions from other stores". Click on that slider so it is enabled (shows up as a blue slider with white dot to the right).
Now navigate to Paizo Campaign Tools in the Chrome web store, and you should hopefully see the Add to Chrome button on the right.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Old Dog Ravant wrote:
lots of good stuff
Great answer Old Dog/hsider!
Another use of the botting section is so the GM can see what your relevant modifiers are when they make secret rolls involving you. Secret rolls happen in situations where the players are not supposed to know whether they succeeded or failed (and players can usually guess if they succeeded or not, based on the number rolled). There are sometimes situations where even the mere fact of a certain skill roll being attempted would give players information their characters wouldn't know.
The most common uses of secret rolls are:
1. Recall Knowledge
2. Gather Information
3. Certain situations involving Stealth or Perception
For example, the consequence of crit-failing a Recall Knowledge or Gather Information is often that the player is given false knowledge, but this could be easily metagamed if the player knew they rolled badly.
[To be clear, I'm not saying that players can't be trusted not to metagame - merely that this is the design philosophy behind why secret rolls exist and are common in PFS2 scenarios.]
Thomas Keller wrote:
Okay, I now have Edge Chromium, I guess. In the store, how do I buy the Tools?
It's free. In your new Edge browser, navigate to the Tools' Store page, and click on the big 'Add to Chrome' button on the right side. Follow the prompts that come up. This will install the extension into Edge Chromium.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Saturday wrote:
S 18 D 12 C 14 I 10 W 12 C 12
Only my second P2 character so no idea if those are okay for a Champion or if I'm going to die rather quickly XD
Stats are no guarantee of anything, you can still die rather quickly regardless. :grin:
Joking aside, there's not that many ways to wrongly build a character at level 1. As long as you make reasonable stat choices for your chosen role, you'll have a playable character.
In any case, you have a level to decide if you like how it's built, and make changes freely. So no need to sweat it.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Thomas Keller wrote:
Thomas Keller wrote:
Err, I don't use "Firefox". I use Microsoft Edge.
Lusinel wrote:
If you are using Edge Chromium (as I am), you can install the same extension from the Chrome store.
I have no idea.
Well, visually, if the app icon for Edge is a swirly blue and green thing then it's Edge Chromium. If it's just a plain blue 'e', then it's the old incarnation of Edge.
Also if you're on Edge Chromium, the version details can be found in [...] > Settings > Help and Feedback > About Microsoft Edge. It will say it's based on Chromium here.
If you're still on the old Edge and you'd like to upgrade, the new one can be downloaded from Microsoft here: https://www.microsoft.com/en-us/edge/. You can have both Edges installed on the same computer.
Paizo Campaign Tools is in the Chrome web store here. It's nice to have, but not strictly needed for anything, so if you can't be bothered, you don't have to.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Thomas Keller wrote:
Lusinel wrote:
Thomas Keller wrote:
GM Numbat wrote:
This is {b}bold{/b} and {i}italics{/i} and {s}strikethrough{/s} and (PCT) {u}underline{/u}.
What does this "(PCT)" stand for? It was on the slides, too.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Thomas Keller wrote:
GM Numbat wrote:
This is {b}bold{/b} and {i}italics{/i} and {s}strikethrough{/s} and (PCT) {u}underline{/u}.
What does this "(PCT)" stand for? It was on the slides, too.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
roll4initiative wrote:
There really isn't a main story in 2e yet. They're all somewhat tied together in a "season", in this case "Year of the Open Road". They don't need to be played in any order. Later on, though, there might be 2 or 3 scenarios linked together and called an "arc". These will usually tell you that "these scenarios are intended to be played in order".
There are scenarios that are shallowly linked by metaplot, e.g. some scenarios involving the ongoing story of the Firebrands organization, and some deal with the stories of the founding personages of the Pathfinder Society. It's fun to recognize these threads, if you're that sort of nerd (I am).
For more concrete linkages, multiparts such as #1-16 The Perennial Crown Part 1 and and #1-17 The Perennial Crown Part 2 (both to be released next month) are, obviously, meant to go together as Numbat mentioned. Even so, nothing actually prevents you from playing things out of order, or playing different parts with different characters if the fancy strikes you. (Also, it's quite possible that for scheduling reasons you play the first part and not the second, or vice versa, due to life getting in the way. This is more likely in face-to-face play than PbP though.)
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
roll4initiative wrote:
I think you can spend Prestige Points to change factions later on.
Prestige is a term used in PFS 1E. In PFS2 2E, there are instead Reputation and Fame. Reputation is faction-specific: it determines your standing with each faction, while Fame is a non-faction-specific currency that you can use to buy boons.
GM Numbat wrote:
PFS2 characters can, and likely will, gain reputation with multiple factions so you keep the reputation you have earned.
To emphasize this, note that bonus reputation for faction missions is awarded to characters regardless of their currently slotted faction. So, for example, if you've chosen to represent Grand Archive when playing a scenario that has a Vigilant Seal faction tag (not all scenarios have faction tags), then you will get the normal scenario reputation for Grand Archive, AND the bonus faction reputation for Vigilant Seal... assuming you accomplish that mission, of course.
[Earlier on there was a scenario published (PFS2 #1-04) where the bonus rep seemed like it was supposed to only be awarded to characters that were currently representing the specific faction, but it was clarified that this was not intended.]
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel bows deeply to each of her comrades, and slides away into the shadows.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Due to work, I may not be able to post in a timely fashion tomorrow, so here's my Earned Income roll.
As is her wont, Lusinel parlays her knowledge of the extralegal into cash.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel keeps an eye out while healing occurs, and moves out back to the docks when the group is ready.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Feldspar of Oppara wrote:
Am I deafened in the bar fight? I thought it was crit fail to be deaf; I failed, then got a crit success.
I believe you're not deafened. However, the only difference it makes is whether you get Inspire Courage on your magic missile damage and the mook is going down even without it.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel moves towards the exit and bellows, "Make way, you birds of ill-repute!", fixing her steely gaze upon the mob spilling out into the street.
Intimidate to disable Zone 5, Intimidating Glare:1d20 + 4 ⇒ (16) + 4 = 20
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
I think Ortho has another action. 1-Draw, 2-Strike, 3-?
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
CRB p.453 wrote:
You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a weapon that doesn’t have the nonlethal trait.
So it would be a penalty of 2, not 4 (it's 4 in PF1 and Starfinder).
There is some argument about whether all spells with attack rolls can be cast nonlethally, and I don't think they all can, but those that involve a weapon do seem to qualify and I'd argue TKP does because there is an actual projectile involved.
(Incidentally, it isn't necessary that we do nonlethal for the purposes of the scenario. The individual enemies are doing lethal damage.)
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel glares meaningfully at the drunken mob surrounding the majority of the party.
Intimidate(T) to disable Zone 1, Intimidating Glare:1d20 + 4 ⇒ (16) + 4 = 20
She then moves to flank Blue and jabs at her opponent with an immaculately-gloved fist.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Zones of the bar fight will try to do things to us - we don't know what they are yet or if they are better or worse than the individual enemies. Subduing the zones the party passes through would reduce the damage they potentially cause, but since we don't know what any of their effects/attacks are, we don't know if it's worth trying to subdue the zones compared to going after the individuals or simply getting the hell out.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Technically we could all just move at full speed off the map, ignore the enemies and take our chances with whatever attacks are dealt to us along the way, but things tend not to end up going like that.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
You can drag and pull to resize them outside the boundaries several times until you get the size you want. There is no overall size restriction but the screen viewport only goes so big at a time so you have to do it a few times.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Second round Lusinel peers at the Tengu and nods. "There's mysterious forces hanging over that table, clear enough."
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel follows Kazikli's example, with distressingly similar results.
Fortitude:1d20 + 4 ⇒ (3) + 4 = 7
"Alas. I knew I wasn't cut out to be a pirate. Don't suppose they serve Kyonin wine here?"
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel grins at the sounds coming from the bar and saunters through the door.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel accompanies Kazikli to talk to the harbormaster. "What a well-run port this is. Efficiency depends on knowledge, and I have no doubt that you, sir, know everything that goes on around here."
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Great to see you in RL earlier this week Barb/Numbat! :waves:
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel takes the contract from the Venture-Captain. "Where in Port Peril will we find Stella Fane?"
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel will be getting GM credit applied before we start Q4, but it will not change her level.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Rules blather for GM but anyone can read if they care:
GM is being very generous in allowing Lusinel to be Hidden. With a successful Stealth vs. their Perception DCs, I would probably have ruled only that normal Surprise Attack applies (i.e. foes that have not acted are flat-footed to her--which at start of combat would only have been Green since Red went first).
If GM wishes to retcon the Hide, Green would no longer be flat-footed after her Delay, so subtract 8 sneak attack [4×2 for crit] from her damage total to end up with 25 instead of 33.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Coming off delay.
Lusinel draws her rapier, leaps from the shadows and impales Green.
Rapier attack with Inspire Courage:1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30 Rapier damage with sneak attack, Inspire Courage:1d6 + 4 + 1d6 + 1 ⇒ (4) + 4 + (4) + 1 = 13 (piercing)
Add this additional damage to the above number (double damage plus deadly d8) as that's a crit:1d8 + 13 ⇒ (7) + 13 = 20 (piercing)
Draw, move, stab
"Don't worry, Barb," she says cheerfully. "This will all be over in a few seconds."
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Usual DC of Lingering Performance is the standard DC of the highest-level target of your composition. Inspire Courage targets the party members, so highest level is 2, i.e. DC 16.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel grins encouragingly at Barb and helps her get a crowbar out of her pack.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel watches approvingly as Milady fastidiously cleans the mold away. When the danger is removed, she skips over to the wrecked ship. Seeing nothing of interest on the top deck, she'll peer down the openings to see what is below.
She sucks air through her teeth as Feldspar reveals there may be sea serpents about.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
"That's a weird pile of wrecked ships. I wonder how that happened."
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel helps secure the ropes.
Acrobatics(T):1d20 + 8 ⇒ (18) + 8 = 26
Whoever thinks they might crit-fail should take Milady's Guidance.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Boons:
Faction: Vigilant Seal
Sand Slide (General): [reaction] Uses 3; Trigger You would fail (but don’t critically fail) a Reflex save to avoid a trap’s effects; Effect You Step and then Drop Prone in your new location. You gain a +2 circumstance bonus to your triggering Reflex save. If this would have been enough to resist the trap’s effects initially, you succeed at the save instead.
Touched by the Storm (General): Your exposure to the stormy power of the Scale of the Spurned Tempest has inured you to the elements to a small degree. While this boon is slotted, you gain cold resistance 1 and electricity resistance 1.
One-Who-Waits (Slotless): Uses 3; Your trials in the burgeoning monastery of Unforgiving Fire have given you an edge in overcoming physical challenges. Whenever you roll a critical failure on an Acrobatics or Athletics check, you can check a box next to this boon as a free action to get a failure instead (the GM can tell you if this wouldn’t change the outcome of the check so you do not waste this ability)
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel reads aloud the salient passages from her guidebook, confirming what some of the party already know.
Everyone may read both spoilers in GM's post above.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel digs out her copy of Tourists' Guide to the Frozen North and flips through it.
Whenever false information can be given for crit fails, knowledge checks are typically done as secret rolls to avoid metagaming. Having said that, it's usually not really impactful in practice.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Kazikli:
Yep, it's still the case. Lirall translates whenever needed so it's never an issue. We also get more Bjersig (and Makhi his dog) in scenario #1-10.
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Lusinel bounces in with her sprightly elven gait, takes in the scene at a glance, grins, and winks at Kazikli. She arranges the drape of her long black cloak to best set off the embroidery on her midnight-blue fencer's costume, and performs a elaborate Taldan court bow to the elderly lady. Then, completely shifting her posture, she offers a rude-and-ready alchemists' salute - including a gesture that suggests the throwing of a bomb - to the goblin.
"Well met, colleagues. I am Lusinel, security consultant by trade."
N Female Elf (Cavern) Rogue 3 | HP 30/30 | AC 20/22 (Nimble Dodge reaction, Deny Advantage), +1 vs. traps | F +5 R +11 W +9 (+1 vs. traps)| Perc(E) +9/+10 vs. traps, Darkvision | Stealth(T) +11, Trap Finder | Spd 30 | Hero Points: 1 | Active Conditions: none
Scott Horseshield wrote:
I have done this quest before, on a different character.
Er. Are you saying you've played this quest already as a player? It is not repeatable.