Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Linka keeps aloft as she moves over to keep the elemental in close range.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Reflex: 1d20 + 11 ⇒ (16) + 11 = 27 Knowlege (Planes): 1d20 + 12 ⇒ (17) + 12 = 29 It's a fancy fire elemental. It will resist spells. Knowledge shared Linka flies up and in to throw a thorny bomb at the phoenix. Attack, bomb, touch: 1d20 + 13 ⇒ (16) + 13 = 29
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Linka uses the quick break to imbibe from a pair of vials, first her cognatogen, then a basic shield effect. +6 AC total, +4 Int, -2 Str
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Fortitude 1: 1d20 + 10 ⇒ (19) + 10 = 29 Fortitude: 1d20 + 10 ⇒ (1) + 10 = 11 Knowlege(Religion) : 1d20 + 13 ⇒ (12) + 13 = 25 Fortitude 2, reroll, stars: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31 Linka takes a step back and lobs a bomb with on point accuracy. Bomb, piercing: 1d20 + 13 ⇒ (7) + 13 = 20
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Linka flits a little further towards red before tossing another bomb at yellow. Attack, bomb, touch: 1d20 + 13 ⇒ (12) + 13 = 25
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Flying a little higher Linka drops another fire bomb, targeting yellow and splashing blue. Fortunately none of her allies are in the splash area. Attack, bomb, touch: 1d20 + 13 ⇒ (17) + 13 = 30
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Linka takes a moment during prep time to drink that nice Fox's Cunning potion she selected earlier. Knowlege (Local): 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 25 Linka flies over the wall, spots your standard trolls, and unleashes FIRE upon their doomed assault. Trolls! Fire or acid to stop their healing. flying 15 ft up Attack, bomb, touch: 1d20 + 13 ⇒ (9) + 13 = 22
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
I'd go with boost and pass Linka scrawled a quick summation, obviously note up to her standards, but for a field report it will have to do. Having worked together to thoroughly examine the damaged Hao Jin Tapestry we decided to begin our work at Slave Mountain. Upon our arrival we were immediately beset by a squad of hostile duergar with undead servants. After a brief scuffle (during which I proved superior to the enemy alchemist), me eliminated the threat. Behind the fallen foes we found a soul gem belonging to the night hag, Aslynn, being used to drain the souls of thirteen prisoners. We smashed the gem to release the prisoners. Before we could leave a small group of boggards attacked. They proved to be a nuisance at best and we hurried on to help the team at Round Mountain. (Are we the mountain team?) Within Round Mountain we helped set up a bass agent through... difficult... terrain before moving deeper into the mountain. A couple of lava rays, local wildlife, had to be dispatched, but then there were some cloaked, but we got rid of them too, and now Round Mountain is also secure. Are there anymore mountains?
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Linka tucks in with the group and lobs a bomb at red. Knowledge (dungeoneering): 1d20 + 12 ⇒ (6) + 12 = 18 Attack, thorny bomb, vs touch: 1d20 + 13 ⇒ (13) + 13 = 26
The bomb finds its true target and explodes.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Perception, handholds: 1d20 + 10 ⇒ (17) + 10 = 27 Knowlege (Engineering): 1d20 + 12 ⇒ (1) + 12 = 13 Acrobatics: 1d20 + 9 ⇒ (3) + 9 = 12 Knowlege (Local): 1d20 + 12 ⇒ (15) + 12 = 27 Intelligence: 1d20 + 5 ⇒ (17) + 5 = 22
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
The mountain is probably better. I'm really, really bad at convincing people.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Linka has a potion of remove blindness/deafness. I carry one on most characters since it's only 2 prestige to avoid a permanent debilitation.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Knowledge (Local): 1d20 + 12 ⇒ (4) + 12 = 16 Linka flies forward and tosses a bomb at yellow to break up the front line. Attack, touch, thorny bomb: 1d20 + 13 ⇒ (10) + 13 = 23
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
I vote optional encounter, then whatever else we need to do to secure this section of the tapestry since we're the only ones here.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Perception, DC 24: 1d20 + 10 ⇒ (15) + 10 = 25 Knowlege(Planes), DC 20: 1d20 + 12 ⇒ (7) + 12 = 19 There's something weird with this gem, but I can't quite see what.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
looks like that should finish it off so I'll hold my bomb until it's confirmed
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Seeing Red is well in hand Linka buzzes closer to yellow so they can play catch. Attack, touch, thorny bomb: 1d20 + 13 ⇒ (3) + 13 = 16
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Linka clues on ahead and lobs a bomb at red. Attack, touch, thorny bomb, 2nd increment: 1d20 + 13 - 2 ⇒ (11) + 13 - 2 = 22
precise bombs to exclude allies and hostages
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Knowlege (Local): 1d20 + 12 ⇒ (17) + 12 = 29 Knowlege (Religion): 1d20 + 13 ⇒ (5) + 13 = 18 Linka's wings buzz as she lifts off to get above the scrum. 15 ft up to be out of reach weapon range
Attack, touch, thorny bomb, 2nd increment: 1d20 + 13 - 2 ⇒ (9) + 13 - 2 = 20
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
To Slave Mountain then Linka plucks a potion of Fox's Cunning from the supply table.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
ASSESS THE DAMAGE
INTERROGATE THE SNAKES
KNOWLEDGE OF THE WEAVE
SOMETHING IS WATCHING
SUPPLY CHECK
TALES FROM THE TAPESTRY
TRAVEL TIPS
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
A slender sylph with stained fingers and a pair of hefty tomes hurries up to the group. Oooh, I missed introductions. We'll have to do them again. She lifts one of the books. You can call me Linka. I'm here to know things, create explosions, and fly. Well, I can only fly a little now. Some sylphs can just fly when they feel like it, and I definitely have the right stuff to get there some day, but I just figure out a recipe to give myself wings, so that will have to work until I can just float on the breeze. She looks back and forth between Kiyoko and Taryn. Oh! You're both from Tien. Did you know each other before the mission? I know Tian is a big place, but selection bias is a thing, and a lot of times similar circumstances will drive people along similar paths, but I also don't want to make assumptions. Now, if you could introduces yourselves again... please? I want to write it down for my chronicles. She looks on eagerly with her book and inkpen ready.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
5 each of alchemist's fire, acid, alkali flask, and liquid ice. 1/3 cost for alchemist crafting. A girl must be prepared.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Salvius, Tanya, I think we talked about this before, is everyone ok with spell/formula book sharing?
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
What's that? The duplicitous one is now easily duped? Linka frowns at her fresh cut. It's probably better if you get everything wet so it matches.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Oh, right. Here Linka pulls out a wand and touches it to Sayuki. Wand of Cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7 That should hold you together for a bit.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Linka would have moved away while the Blightspawn was busy slurping Sayuki's delicious innards Fire in the hole Bomb vs touch, Point-Blank Shot: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Bomb vs touch, Point-Blank Shot, confirm: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
excluding Sayuki, Ekanta, and the human sacrifice
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
was it attached to Sayuki? A creature using attach still counts a having the grappled condition so it wouldn't ordinarily get an aoo
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Knowledge (Dungeioneering): 1d20 + 9 ⇒ (8) + 9 = 17 Oh it's a Blightspawn of Ghlaunder! Sorry, that's all I remember. Stab it? Linka moves away from her desiccated friend. Hold it still. Bomb vs touch, Point-Blank Shot: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
excluding Sayuki's square
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Looks like we're waiting on clarification from Tanya for whether she's shooting the downed major or switching targets.
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Mr. Mayor? CATCH Bomb vs touch, Point-Blank Shot: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17
Precise Bombs, excluding Fendren's squares
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Perception: 1d20 + 7 ⇒ (10) + 7 = 17 Knowledge (Religion): 1d20 + 9 ⇒ (13) + 9 = 22 Ick. Why are you covered in mosquitoes?
Female CG Sylph Alchemist(Mindchemist) 6 | HP 51/51| AC 16 T 13 FF 13 | CMB +6, CMD 17 | F: +10, R: +11, W: +6 | Init: +3 | Perc: +10, Darkvision | Speed 35ft | Bombs DC 18: 9/13 | Breezekissed: 1/1 | Active conditions: None
Everybody ok? Best bet is probably stick to the path and assume they know we're coming.
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