The mindtouch phrenic amplification: detection and duration

Rules Questions

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Occult Adventures wrote:
Mindtouch (Su): The psychic can spend 1 point from her phrenic pool to probe one target’s mind if that creature is affected by the linked spell. If the target of the linked spell fails its saving throw or is hit by the spell, the psychic detects its surface thoughts (as the 3rd-round effect of detect thoughts). If the linked spell doesn’t already require an attack roll or allow a saving throw, the target can attempt a Will saving throw to avoid the thought-detection effect only; the DC is calculated using the linked spell’s level (and all other bonuses that would apply if the linked spell allowed a Will save). This amplification can be linked only to spells that affect a target or an area. If the linked spell can affect more than one creature, the psychic can attempt to detect more than one target’s thoughts by spending 1 additional point per creature beyond the first. She must select these targets when she casts the spell and spends the points. This is a mind-affecting effect.

1. How long does this linked Detect Thoughts effect last? One round? As long as the linked spell? The normal duration of Detect Thoughts (min/level)? Do you have to concentrate continuously to maintain it in the last circumstance, though?

The first option makes this pretty useless, unless your GM is willing to treat it like a "reveal his intended next round's combat actions" effect. The second option is pretty amazing if you're playing an intrigue situation and you cast a buff or other harmless spell on someone with a long duration. The last is probably somewhat balanced (no hours/level, but also no instaneous effect), but as you detect thoughts per the spell, but it's not actually the spell, I don't think continuous concentration should be required.


2. Can this be detected? How?

For example, would a spellcraft check show that a Detect Thoughts rider is on the spell being cast? Would Greater Arcane Sight show it after its cast?

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