Lirianne

Lesley Hart's page

142 posts. Organized Play character for Frozen Frost.


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Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

For Q22.
Downtime: DC 14 Underground Lore to Earn Income: 1d20 + 7 ⇒ (8) + 7 = 15 w Experienced Professional (Success, 2 sp for 4 days)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

DC 17 basic Fortitude save: 1d20 + 7 ⇒ (3) + 7 = 10 vs 4 B damage (Fail, 4 B damage)
DC 17 basic Fortitude save: 1d20 + 7 ⇒ (20) + 7 = 27 vs 6 B damage (Crit Success, no damage)
DC 17 basic Fortitude save: 1d20 + 7 ⇒ (10) + 7 = 17 vs 5 B damage (Success, 2 B damage)

"It would have been better if you ate the fat of my arm, not the flesh!" Lesley complains after getting rid of White who gnawed her arm and stepping back from it from Crit Success Escape.

She manipulates her weapon to turn it into ranged mode before shooting White.
+1 Triggerbrand - Ranged Attack, Nonlethal: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 27 vs White
Damage: 1d4 ⇒ 3 B/P (concussive) damage plus Slinger's Precision: 1d4 ⇒ 2 precision damage
If Crit Hit: Damage is instead Fatal d8: 1d8 ⇒ 5 B/P (concussive) damage x2 plus 1d8 ⇒ 8 additional damage, plus Slinger's Precision

◆ Escape
◆ Interact to change weapon into ranged mode
◆ Strike (with Triggerbrand on ranged mode)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

DC 17 Acrobatics to Escape: 1d20 + 8 ⇒ (19) + 8 = 27 Crit
DC 17 basic Fortitude save: 1d20 + 7 ⇒ (11) + 7 = 18 vs 4 B damage

"Get off of me!" Lesley tries to push away White who is clinging to her.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

On Lesley's turn:
"Ouch! How dare you!" Lesley finds herself eating dirt, "That does not look good." Lesley comments after seeing the cloud randomly zaps her allies. "Can somebody take care of it?" she adds while focusing to attack Red, slashing the enemy with the blade of her weapon.
+1 Triggerbrand - Melee Attack: 1d20 + 11 ⇒ (3) + 11 = 14 vs Red, OG
Damage: 1d6 ⇒ 1 S damage

Missing to hit, she raises shield. She also sees Cascading Rapids being crowded with tiny circular creature. "Help our friend over there!"

◆ Stand
◆ Strike
◆ Raise a Buckler Shield (+1 to AC)
↺ Shield Block (triggered if she would take physical damage from an attack)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley instinctively draws her weapon as she steps forward and sets it in ranged mode. She aims for the canine creature.
+1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 1d4 ⇒ 2 B/P (concussive) damage
Slinger's Precision: 1d4 ⇒ 4 precision damage
If Crit Hit: Damage instead is Fatal d8: 1d8 ⇒ 4 B/P (concussive) damage x2, plus 1d8 ⇒ 1 additional damage, plus Slinger's Precision

She then steps forward again as she reloads and changes her weapon into melee mode. She then draws her shield.

◇ Spring the Trap
◆ Strike (with Triggerbrand on ranged mode)
◆ Touch and Go
◆ Interact to draw shield
↺ Hit the Dirt (triggered if a creature she can see attempts a ranged Strike against her)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Underground Lore: 1d20 + 7 ⇒ (16) + 7 = 23
"Did you know about Aspis Consortium? They like to smuggle artifacts, among others, to different places. One would not realize that their is a dangerous artifact in their place brought by the Aspis agents." she shares to them.

Pathfinder Society Lore: 1d20 + 7 ⇒ (7) + 7 = 14
Hero Point! DC 18 Pathfinder Society Lore: 1d20 + 7 ⇒ (9) + 7 = 16 sad
She then reveals their Wayfinder to them, "Pathfinders can use this device not just to show that we are Pathfinders, but also to light paths in darkness." she tells them while activating the light of the Wayfinder.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

DC 17 basic Reflex save: 1d20 + 10 ⇒ (16) + 10 = 26 vs 7 energy damage (Success, half damage)
DC 17 basic Reflex save: 1d20 + 10 ⇒ (19) + 10 = 29 vs 7 energy damage (Crit Success, no damage)

"Spread out!" she tells her allies as she Lesley moves out of the swarm's space. She the removes the thorn embedded on her skin because it somewhat bothers seeing her bleed because of that.

She reloads her weapon.

◆ Stride
◆ Interact to remove thorn
◆ Reload

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

DC 18 Reflex save: 1d20 + 10 ⇒ (13) + 10 = 23 vs Wind Success, 5 ft SE

Lesley is pushed southeastward which makes her closer to the swarm. She then slashes the swarm with the blade of her weapon.
+1 Triggerbrand - Melee Attack: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d6 ⇒ 3 P/S damage

Failing to hit even one in the swarm, she draws a shield and raises it.

◆ Strike
◆ Interact to draw Buckler Shield
◆ Raise Buckler Shield

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

DC 18 Reflex save: 1d20 + 10 ⇒ (9) + 10 = 19 vs Wind

Lesley stands her ground against the blowing wind, but still not strong enough that she is pushed toward Cascading Rapids.

Lesley steps back. She shoots her target one more time.
+1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (15) + 11 = 26 vs Green
Damage: 1d4 + 1 ⇒ (4) + 1 = 5 B/P (concussive) damage
If Crit: Fatal d8: 1d8 ⇒ 8 B/P (concussive) damage plus 1d8 ⇒ 6 additional damage

"Can somebody turn off that big blower?" Lesley tells her allies. shrugging at the thorn pierced on her skin.

◆ Step
◆ Strike
◆ Touch and Go - Step toward an enemy, you can Interact to change your weapon between melee or ranged modes, and you then Interact to reload. (change to melee mode)

DC 15 Flat check: 1d20 ⇒ 15 vs persistent bleed

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley sighs. She thinks it is inevitable. She quickly draws her weapon and moves past behind the hut closest to them and shoots Blue. "I will handle those behind." she shouts to others. She makes sure she only hits them to impale rather than kill them.
+1 Triggerbrand - Ranged Attack, Nonlethal: 1d20 + 11 - 2 ⇒ (14) + 11 - 2 = 23 vs Blue
Damage: 1d4 + 1 ⇒ (4) + 1 = 5 B/P (concussive) damage (nonlethal)

She then gets closer while reloading.

◇ Spring the Trap - Interact to draw a combination weapon and set it to melee or ranged mode. On your first turn, your movement and ranged attacks don't trigger reactions that are normally triggered by movement or a ranged attack (such as Reactive Strike).
◆ Stride
◆ Strike (with Triggerbrand on ranged mode)
◆ Touch and Go - Step toward an enemy, you can Interact to change your weapon between melee or ranged modes, and you then Interact to reload.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley is untrained on all those skills with +0 modifier

Lesley looks at the situation at hand. She scratches her head, unsure on what she can do.

She will pass to Fail this part, rather than take the chance to get a Crit Fail.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

"It looks to me that the fan has made your village safe, but planar instabilities are still possible. I assume your village is periodically plagued by planar incursions? Like these scamps, perhaps." Lesley shars what she knows to the group.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley finishes cleaning her weapon before she joins the group. She then ties her hair into a bun and puts on her shieldmarshal hat.

"Lesley Hart. A pleasure to be part of this group for this mission." she introduces herself. Her eyes then shift to the fish Glenda is holding. She is curious about what it looks like when the fish is slapping people.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Done with Macros and Slides. I have two glyphs to share.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

For Q15.
Downtime: DC 14 Underground Lore to Earn Income: 1d20 + 7 ⇒ (17) + 7 = 24 (Crit Success, 8 sp for 4 days)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Happy New Year, everyone! I hope you all had a wonderful holiday season. I'm back from vacation and will take some time to catch up on the game. I'll review everything and provide updates within the next 24 hours. Many thanks to those who helped keep my character active in the meantime, I appreciate it!

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley shoots for the enemy that is left (prioritizing Black, then Red), after her allies crits their target.

+1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (18) + 11 = 29 vs Black or Red
Damage: 1d4 + 1 ⇒ (3) + 1 = 4 B/P (concussive) damage
Extra Damage fr Infused Vitality: 1d4 ⇒ 4 vitality damage

She reloads again and shoots once more.
+1 Triggerbrand - Ranged Attack, MAP: 1d20 + 11 - 5 ⇒ (1) + 11 - 5 = 7 vs Black or Red
Damage: 1d4 + 1 ⇒ (1) + 1 = 2 B/P (concussive) damage
Extra Damage fr Infused Vitality: 1d4 ⇒ 3 vitality damag

◆ Strike (with Triggerbrand on ranged mode)
◆ Reload
◆ Strike (with Triggerbrand on ranged mode)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

For S04-01.
Downtime: DC 14 Underground Lore to Earn Income: 1d20 + 7 ⇒ (18) + 7 = 25 (Crit Success, 16 sp for 8 days)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺
GM Nomadical wrote:
Since we'll have to wait through the holidays for Lesley's necromancer, we'll just plan to start on the 3rd. Please have your playtest characters ready by then, and we'll get right into it at the start of the year.

You mean Melania's necromancer? I will be playing Schek Nek for the next quest.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley aims for Black to get it out of their way.
+1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (2) + 11 = 13 vs Black
Damage: 1d4 + 1 ⇒ (4) + 1 = 5 B/P (concussive) damage

She reloads again and gives others a room to wiggle, seeing the area is too crowded for her to move around.

◆ Strike (with Triggerbrand on ranged mode)
◆ Reload
◆ Stride

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Just a heads up for everyone: I will be unavailable on 23 - 29 December 2024. Also, since it is a holiday here on 30 December 2024 and then celebrate New Year's Day, I will probably be back by next year, like Jan 2 or 3.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Apologies for being silent this past few days. I got sick and needed to take some time to heal and rest. I am somewhat feeling good now.

DC 18 Fort save: 1d20 + 7 ⇒ (9) + 7 = 16

Lesley carefully retreats as she changes her weapon into Ranged mode and reloads. She then shoots Alystair again.
+1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (3) + 11 = 14 vs Red
Hero Point! +1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (14) + 11 = 25 vs Red
Damage: 1d4 + 1 ⇒ (3) + 1 = 4 B/P (concussive) damage

She reloads again to send another bullet to the target.
+1 Triggerbrand - Ranged Attack, MAP: 1d20 + 11 - 5 ⇒ (13) + 11 - 5 = 19 vs Red
Damage: 1d4 + 1 ⇒ (4) + 1 = 5 B/P (concussive) damage

◆ Strike (with Triggerbrand on ranged mode)
◆ Reload
◆ Strike (with Triggerbrand on ranged mode)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

I can join the next game but will not play as playtest character. I have other level 3 characters that can receive the credit.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley springs into action and shoots the one that rises from the coffin before they take them all down.
+1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (6) + 11 = 17 vs Red for Damage: 1d4 + 1 ⇒ (4) + 1 = 5 B/P (concussive) damage

She gets close, changes her weapon into melee mode, and reloads.

She slices the same target with the blade of her triggerbrand.
+1 Triggerbrand - Melee (Shortsword) Attack, Agile, MAP: 1d20 + 9 - 4 ⇒ (10) + 9 - 4 = 15 vs Red for Damage: 1d6 ⇒ 1 P/S damage

◇ Spring the Trap - Interact to draw a combination weapon and set it to melee or ranged mode. On your first turn, your movement and ranged attacks don't trigger reactions that are normally triggered by movement or a ranged attack (such as Reactive Strike).
◆ Strike (with Triggerbrand on ranged mode)
◆ Touch and Go - Step toward an enemy, you can Interact to change your weapon between melee or ranged modes, and you then Interact to reload.
◆ Strike (with Triggerbrand on melee mode)
↺ Hit the Dirt - You Leap. Your movement gives you a +2 circumstance bonus to AC against the triggering attack. Regardless of whether or not the triggering attack hits, you land prone after completing your Leap.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

I will be unavailable to update on Saturday and Sunday. Kindly bot me if necessary.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley pulls out her thieves' tools and begins working with the lock after Melenia fails to open the door by pushing it.
DC 21 Thievery to Pick a Lock: 1d20 + 8 ⇒ (10) + 8 = 18

"Hmm, I am having trouble working on this one. Perhaps there is a key for this?" she says but can try again.

If she is allowed to try again:
Lesley tries again to pick the lock to unlock it.DC 21 Thievery to Pick a Lock: 1d20 + 8 ⇒ (7) + 8 = 15

"Give me more time, I know I can open this." she tries one more time.
DC 21 Thievery to Pick a Lock: 1d20 + 8 ⇒ (13) + 8 = 21

"There you go," she says in relief and quickly returns the tools into her bag and wields her weapon before pushing the door open for everyone.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

"I wonder what happened to their plan..." Lesley ponders after reaching the page and reading it. "Let's keep this too. And let's go that way." agreeing to the Erutaki warpriest.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

"We should perhaps rub the carvings here?" Lesley examines the carvings and tries to see if she might be familiar with its elements.
Arcana: 1d20 + 7 ⇒ (20) + 7 = 27

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley double-checks to ensure the coast is clear, scouting ahead of the group. Her wayfinder's light offers no assistance so she immediately returns to them.

"We should keep moving if everyone is alright," she says.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

No worries. If I can change my set of actions, I would like to Reload, Stride next to Bramblespine and Strike White with the same roll from my previous post.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley gets closer while reloading and then shoots Red.
+1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (5) + 11 = 16 vs Red
Damage: 1d4 + 1 ⇒ (4) + 1 = 5 B/P (concussive) damage

She reloads again.

◆ Touch and Go - Step toward an enemy, and you then Interact to reload.
◆ Strike
◆ Reload

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺
GM Nomadical wrote:

@Lesley: Crit Fail with a Firearm is not like in 1e where that Nat 1 would be a misfire, correct?

Yes, no misfire with Nat1 roll to attack.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley springs into action by bringing her loaded triggerbrand into ranged mode. She sneaks a bit closer to them and then readies to hit whoever among the enemies gets into her sight.

Ready Action:
She shoots the enemy on sight within 30 ft.
DC Flat check: 1d20 ⇒ 15 vs Hidden/Concealed
+1 Triggerbrand - Ranged Attack: 1d20 + 11 ⇒ (1) + 11 = 12 vs target
Damage: 1d4 + 1 ⇒ (1) + 1 = 2 B/P (concussive) damage

◇ Spring the Trap
◆ Sneak (Stealth +8)
◆◆ Ready (◆ Strike (with Triggerbrand on ranged mode))

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

"The darkness here is really really dark, huh." Lesley notices that her Wayfinder shines less brightly than usual here.

DC 12 Crafting: 1d20 + 7 ⇒ (2) + 7 = 9

Lesley wonders where the blocked tunnel to the south leads to.

"Look, a bag. Let's check what it contains." Noticing the bag, she picks it up, and finding its contents valuable, she keeps it for the group.

"Gemstones, valuable gemstones. Who left this here?"

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

"Strange." Lesley quickly draws his weapon and loads it when she finds everything around her become muted. She also lights her Wayfinder.

Occultism +7 to RK

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺
Olaf Spiritwell wrote:
Olaf's eyes widen with recognition at some of the names. "I have also heard of a Henri Hart. Are you perhaps related as well?" he asks both Lesley and Melenia.

Lesley sighs. "Yes, Henri is my brother. I haven't seen him in ages, not been assigned to missions together."

Society +9 to RK.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

A tall woman strides confidently into the room, her long ponytailed hair swinging from side to side with each step. Upon reaching her destination, she introduces herself with poise.

"Lesley Hart, at your service," she declares, adjusting her triggerbrand accordingly.

Envoy's Alliance

Ran this quest twice, and played it a few times so I will let others decide on things that need a decision. I have two glyphs.

Envoy's Alliance

I am interested to join this game.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

For Q19.
Downtime: DC 14 Pathfinder Society Lore to Earn Income: 1d20 + 7 ⇒ (8) + 7 = 15 w Experienced Professional (Success, 2 sp for 4 days)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley sighs. "Good to know if you are entertained, sad for us and we will remain here longer if not. I hope it is the former. Can we all leave now, like nothing happened? We just want to bring the missing family back to their normal life. And so are we."

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley reloads and changes mode to range again and shoots Red,
+1Triggerbrand Ranged Attack: 1d20 + 11 ⇒ (5) + 11 = 16 vs Red
Damage: 1d4 + 1 ⇒ (1) + 1 = 2 B/P (concussive) damage

She then reloads and sets her weapon back to melee mode.

◆ Touch and Go
◆ Strike
◆ Touch and Go

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley shoots Red again.
+1Triggerbrand Ranged Attack: 1d20 + 11 ⇒ (9) + 11 = 20 vs Red
Damage: 1d4 + 1 ⇒ (1) + 1 = 2 B/P (concussive) damage

She then reloads and sets her weapon to melee mode and Striking the same target again with the blade.
+1 Triggerbrand - Melee Attack, MAP: 1d20 + 9 - 5 ⇒ (18) + 9 - 5 = 22 vs Red
Damage: 1d6 ⇒ 2 S damage

◆ Strike
◆ Touch and Go
◆ Strike

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

She Steps closer to one of the enemies, and reloads her weapon. She then shoots Red, despite showing them its cuteness.
+1 Triggerbrand Ranged Attack: 1d20 + 11 ⇒ (3) + 11 = 14 vs Red
Damage: 1d4 + 1 ⇒ (3) + 1 = 4 B/P damage

She gets distracted and reloads again.

◆ Touch and Go
◆ Strike
◆ Touch and Go
Hit the Dirt, triggered by a ranged Strike against her (+2 to AC)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

I will handle Downtime on my own.

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley quickly draws her weapon and sets it into ranged mode. She then readies to shoots anyone who gets within her weapon range, after she draws her buckler shield.

Readied Action:
Lesley shoots.
+1 Triggerbrand Attack: 1d20 + 11 ⇒ (18) + 11 = 29
Damage: 1d4 + 1 ⇒ (1) + 1 = 2 P/B (concussive) damage
On Critical Hit: Fatal Damage: 1d8 + 1 ⇒ (1) + 1 = 2 P/B (concussive) damage x2, plus 1d8 ⇒ 4 additional damage

◇ Spring the Trap
◆ Interact to draw buckler shield
◆◆ Ready
↺ Hit the Dirt (if she is attacked with Ranged Strike)

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

It looks like my post got eaten. For the complication check...
Lesley makes sure she isn't tricked into going back to where the party is happening. They must get out of this place!
DC 16 Survival: 1d20 + 5 ⇒ (12) + 5 = 17

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Oh, it's 3 IP from each of us? I will roll another...

She keeps following the weakening magical energies.
DC 16 Arcana: 1d20 + 7 ⇒ (17) + 7 = 24 Success, +1 IP

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

"I think we are close..." she tells them and keeps going while she follows the trail of magic that gets weaker and weaker.
DC 16 Arcana: 1d20 + 7 ⇒ (4) + 7 = 11 Fail, +1 AP
DC 16 Arcana: 1d20 + 7 ⇒ (20) + 7 = 27 Crit Success, +2 IP

Envoy's Alliance

Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Lesley blends herself among trees and plants, hides behind the trunks or the bushes.
DC 18 Stealth: 1d20 + 8 ⇒ (18) + 8 = 26

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