Jakaw Razorbeak

Lagrin's page

65 posts. Alias of zefig.


RSS

1 to 50 of 65 << first < prev | 1 | 2 | next > last >>

M Tengu Hunter [Flood Flourisher] 1

Thank you for running!


M Tengu Hunter [Flood Flourisher] 1

I like the concept, but Lagrin hasn't been my easiest character to get into. I'm okay either way.


M Tengu Hunter [Flood Flourisher] 1

"Sounds like a crew we can take by surprise."


M Tengu Hunter [Flood Flourisher] 1

"Well, I think we can spring a fine trap on 'em. Take their witch out and stop this raiding. They should be on the direct path between here and Cessport?"


M Tengu Hunter [Flood Flourisher] 1

Grin shrugs and looks to his companions, then back at the burly man. "Well, yer...leadership, we can take on just about whatever the sea can throw at us. Fought off a plague o' sagaugin leagues past, and afore that we took down and locked up the Blood Queen. I reckon any pirates be botherin' you, we can take them on too. Now, anythin' in it fer us, other'n yer everylastin' frien'ship?"


M Tengu Hunter [Flood Flourisher] 1

Grin narrows his eyes at the Sahuagin who hit him and squawks out "That hurt, friend. Hope this does too."

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 2d8 + 6 ⇒ (2, 6) + 6 = 14

He whistles at Barret then and sends the gator to help out Shad.

Handle Animal DC10: 1d20 + 4 + 4 ⇒ (4) + 4 + 4 = 12
Bite Attack: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d6 + 3 ⇒ (3) + 3 = 6

Nodachi confirmation: 1d20 + 5 ⇒ (7) + 5 = 12
Crit Damage: 2d8 + 6 ⇒ (5, 3) + 6 = 14


M Tengu Hunter [Flood Flourisher] 1

Grin hacks at the Sahaugin menacing Biligup, stepping up if he needs to.

Attack: 1d20 + 5 ⇒ (6) + 5 = 11
damage: 2d8 + 6 ⇒ (2, 5) + 6 = 13

As his swing goes wide, he whistles at Barret and gestures at the fish-man attacking Heskavar, sending the gator that way.

Handle Animal: 1d20 + 4 + 4 ⇒ (17) + 4 + 4 = 25

Bite Attack: 1d20 + 7 ⇒ (9) + 7 = 16
damage: 1d6 + 3 ⇒ (3) + 3 = 6


M Tengu Hunter [Flood Flourisher] 1

Round 1
Grin rows and casts Lead Blades. "Strike true and make 'em bleed lads!"

Round 2
He drops his oar and pulls out his sword, stands up and yells "Send 'em to hell!


M Tengu Hunter [Flood Flourisher] 1

"What do you think, Shad, any chance they'd talk to us? Otherwise, yeah, let's get this over with."


M Tengu Hunter [Flood Flourisher] 1

I'm partial to the Fair Lands Pirate Raids, it's probably going to have the best chance for all of us to effectively contribute.


M Tengu Hunter [Flood Flourisher] 1
Heskavar Stormswimmer wrote:

Heskavar is leveled up. Went with leveling up in Hunter this level, mainly to keep Fang on level for the time being.

I also went with Outflank for the feat from Precise Hunter. This means three or four people in the group can benefit from this feat depending on the environment we are fighting in at the time.

I'm very excited about that!


M Tengu Hunter [Flood Flourisher] 1

Grin will throw the blood queen over his shoulder and bring her on deck. "Got a high profile prisoner here, yer Highness. Can anyone keep her from bleeding out?"


M Tengu Hunter [Flood Flourisher] 1

Leveled up, didn't add too much. Outflank for Grin and Barret both.

I'm all for taking her prisoner.


M Tengu Hunter [Flood Flourisher] 1

Grin sheathes his sword on his back. "Can always use skilled sailors. Especially with a whole new ship to crew."

He rolls the Blood Queen over unceremoniously with his foot and tries to determine if she's still alive.
Heal: 1d20 + 2 ⇒ (1) + 2 = 3

He grunts noncommittally.


M Tengu Hunter [Flood Flourisher] 1

That puts us at level 2, correct? Which xp track are we on?


M Tengu Hunter [Flood Flourisher] 1

Grin finishes casting and an eagle appears next to the queen and the smuggler. It attacks the smuggler!

Talon 1: 1d20 + 3 ⇒ (5) + 3 = 81d4 ⇒ 1
Talon 2: 1d20 + 3 ⇒ (2) + 3 = 51d4 ⇒ 4
Bite: 1d20 + 3 ⇒ (8) + 3 = 111d4 ⇒ 2

Then Grin moves in, sidestepping past Heskavar and taking a swing at the queen.

Nodachi attack: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d10 + 4 ⇒ (10) + 4 = 14

Confirm?: 1d20 + 4 ⇒ (6) + 4 = 10
crit damage: 1d10 + 4 ⇒ (1) + 4 = 5


M Tengu Hunter [Flood Flourisher] 1

I'll be out thurs-sun and I believe I'll have limited posting ability, please bot me as necessary. Currently casting Summon Nature's Ally with intent to have an angry eagle mess up the blood queen or another pirate, after that if there's access he'll wade in with Barrett and start swinging his sword.


M Tengu Hunter [Flood Flourisher] 1

Grin takes a step forward and begins to cast a full-round spell.


M Tengu Hunter [Flood Flourisher] 1

"Well if we got potions t'spare, I spose I'll give one to Barrett before we crack that door down."

Healing!: 1d8 + 1 ⇒ (7) + 1 = 8

"Alright, let's get going then."

Grin will prepare to open the door once everyone is ready.


M Tengu Hunter [Flood Flourisher] 1

Grin skids to a stop and stays his swing as the remaining pirates surrender. "Come to your senses now, have ya? Good." Seeing them well in hand, he'll return to the top deck.


M Tengu Hunter [Flood Flourisher] 1

Heskavar is on the deck immediately below us, is that right?

Grin will double move towards pirates, Barrett following behind.


M Tengu Hunter [Flood Flourisher] 1

"Kinda nice to be on the other side of this, innit? Nice hit." Grin trots past Myrsko, responding to his fellow former pirate, and then he swings at the surrounded soon-to-be-former-pirate.

Nodachi Attack: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d10 + 4 ⇒ (7) + 4 = 11

The injured Barrett follows along dutifully behind, grumbling all the way.


M Tengu Hunter [Flood Flourisher] 1

Grin swings at the priest, letting the injured alligator hang out behind him.

Nodachi Attack: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 1d10 + 4 ⇒ (7) + 4 = 11


M Tengu Hunter [Flood Flourisher] 1

Grin double moves, commanding Barret to follow.

Gandle Animal DC12: 1d20 + 7 ⇒ (5) + 7 = 12

Barret does, but he grumbles about it.


M Tengu Hunter [Flood Flourisher] 1

@Oxnard, if you don't mind giving us a peek behind the curtain, is this type of combat intended to be representative of this campaign as a whole, or is it just a big kickoff to introduce things and hopefully kick us up to level 2 before we continue? It's been a slog so far.

I can probably count on one hand the number of fights I've had in pathfinder that have reached double-digit rounds in about a decade of playing, and I think most of those were against Runelords where we've had a ton of resources to get us through. This has been probably twice as many rounds as the next longest, and level 1 resources aren't exactly generous, although the drops have helped.


M Tengu Hunter [Flood Flourisher] 1

Grin steps over and orders Barrett to step into a flanking position.

Handle Animal DC 12: 1d20 + 7 ⇒ (10) + 7 = 17

Nodachi Attack: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
Damage: 1d10 + 4 ⇒ (7) + 4 = 11

Gator Bite: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
damage: 1d6 + 4 ⇒ (5) + 4 = 9


M Tengu Hunter [Flood Flourisher] 1

Work has been crazy and election stress has affected my posting too. Work should hopefully calm down after a week or two.


M Tengu Hunter [Flood Flourisher] 1

Grin steps up to support Billigup and strikes, commanding Barret to follow suit.

Nodachi Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d10 + 4 ⇒ (10) + 4 = 14
Handle Animal DC10: 1d20 + 7 ⇒ (8) + 7 = 15

Bite: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 4 ⇒ (2) + 4 = 6


M Tengu Hunter [Flood Flourisher] 1

Grin double-mpves out of the hold to help back up on deck, urging Barrett to join him.

Handle Animal DC12: 1d20 + 7 ⇒ (6) + 7 = 13


M Tengu Hunter [Flood Flourisher] 1

Grin takes a swing at the guy he's flanking, and he whistles at Barret to attack as well.

Nodachi attack: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Damage: 1d10 + 4 ⇒ (5) + 4 = 9
Handle Animal: 1d20 + 7 ⇒ (12) + 7 = 19

Bite Attack: 1d20 + 6 ⇒ (4) + 6 = 10
Bite Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Nodachi Confirm: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
additional damage: 1d10 + 4 ⇒ (2) + 4 = 6


M Tengu Hunter [Flood Flourisher] 1

Grin swings again.

Nodachi attack, flank: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
damage: 1d10 + 4 ⇒ (10) + 4 = 14


M Tengu Hunter [Flood Flourisher] 1

Grin strikes out alongside Ganymeades, hoping to drop this pirate.

Nodachi attack, flank: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
damage: 1d10 + 4 ⇒ (6) + 4 = 10

Apologies for the long absence, the past week has been a lot busier than expected.


M Tengu Hunter [Flood Flourisher] 1

Grin swings at the priest and steps over toward the stairs.
Nodachi Attack: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d10 + 4 ⇒ (9) + 4 = 13


M Tengu Hunter [Flood Flourisher] 1

Round 19
Grin looks down at his fallen friend and back at the priest and says, "Yer gonna regret that."

Then he steps up over the growing pile of casualties and strikes.
Nodachi Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d10 + 4 ⇒ (7) + 4 = 11

Barret Stabilize DC12: 1d20 + 2 ⇒ (2) + 2 = 4

Round 20
Grin continues to press the attack while Barret bleeds.

Nodachi Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d10 + 4 ⇒ (9) + 4 = 13

Barret Stabilize DC13: 1d20 + 2 ⇒ (15) + 2 = 17 Stable!


M Tengu Hunter [Flood Flourisher] 1

Grin swings at the officer south of him while Barret bites at Officer Red.

Nodachi: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d10 + 4 ⇒ (3) + 4 = 7

Bite: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Then Grin takes a step back.


M Tengu Hunter [Flood Flourisher] 1

Grin moves into the hold, his gator friend trundling along behind him. He strikes out at one of the pirates he encounters and squawks the attack signal to get Barret to follow suit.

Nodachi: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d10 + 4 ⇒ (5) + 4 = 9

Handle Animal DC 12: 1d20 + 7 ⇒ (7) + 7 = 14

Bite: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


M Tengu Hunter [Flood Flourisher] 1

Grin double moves to back up his teammates who went into the hold.


M Tengu Hunter [Flood Flourisher] 1

Shad and Ganymeades are in the cabins of the northern ship, right?


M Tengu Hunter [Flood Flourisher] 1

I moved along with Heskavar and readied to strike.


M Tengu Hunter [Flood Flourisher] 1

Grin sticks with Heskavar, Barret following dutifully behind, and he readies to attack any pirates who get close.

Nodachi: 1d20 + 4 ⇒ (13) + 4 = 17
Nodachi Damage: 1d10 + 4 ⇒ (5) + 4 = 9


M Tengu Hunter [Flood Flourisher] 1
Oxnard Kettlebeak wrote:

So looking at this specific issue-

There was an errata recommended by a designer to change this from granting the amphibious subtype to the "breathes air as well as water" language.

The original/printed language is "Aquatic" and it's in a forum post that the language currently on AON is suggested.

Personally, I think that I will rule that when in his shape-changed form Nathaniel does count as amphibious/aquatic-- the reasoning for the change isn't clear, and since this is a shape-change ability I feel like it should work.

There's some dissembling about swim speed because for some stupid reason the type grants a specific swim speed, but I think its easy enough to say that doesn't apply.

So, for the purposes of this game-

When shape changed, Wereshark Kin are Amphibious and Aquatic subtypes, but still have only the 30 ft. specific swim speed not the 40 ft one mentioned in the subtype description.

I think the difference is because as-written, Skinwalkers choose between the listed abilities each time they change, so the amphibious keyword ability overlaps the swim speed ability.

Skinwalker wrote:
Change Shape (Su) A skinwalker can change shape to a bestial form as a standard action. In bestial form, a skinwalker gains a +2 racial bonus to his choice of Strength, Dexterity, or Constitution. While in this form, a skinwalker also takes on an animalistic feature that provides a special effect. Each time a skinwalker assumes bestial form, he can choose to gain two claw attacks that each deal 1d4 points of damage, 60 foot darkvision, or a +1 natural armor bonus. These benefits last until the skinwalker returns to his humanoid form as a swift action. A skinwalker must first return to his humanoid form before changing to bestial form again to change benefits.

Having to choose between breathing and moving is a pretty poopy choice, but it kinda puts them at a mid-point between the landlubbers and the aquatic races, with the spells and equipment the non-aquatic races can use to adapt.


M Tengu Hunter [Flood Flourisher] 1

Grin double moves to menace the last remaining enemy, letting out a sharp whistle to instruct Barret to follow him. To the pirate, he says, "Do you just want to end up like the rest of your mates?"

Handle Animal DC12: 1d20 + 7 ⇒ (11) + 7 = 18


M Tengu Hunter [Flood Flourisher] 1

Round 12
Grin moves to help out Nathaniel and squawks at Barret to attack the same target.
Handle Animal dc12: 1d20 + 7 ⇒ (8) + 7 = 15

Round 13
Once there, they attack! As the fight drsgs on, the enchantment the tengu had placed upon his blade fades.

Nodachi attack: 1d20 + 4 ⇒ (4) + 4 = 8
Nodachi damage: 1d10 + 4 ⇒ (10) + 4 = 14

Barret Bite: 1d20 + 5 ⇒ (16) + 5 = 21
Bite damage: 1d6 + 3 ⇒ (4) + 3 = 7


M Tengu Hunter [Flood Flourisher] 1

AoOs
Nodachi: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Damage: 2d8 + 4 ⇒ (8, 6) + 4 = 18
Bite: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

The two strike ineffectually and the bruiser gets away!


M Tengu Hunter [Flood Flourisher] 1

Grin once again hoots at Barret to flank with him, waiting for the alligator to do so before he swings.

Handle Animal DC 12: 1d20 + 7 ⇒ (12) + 7 = 19
Nodachi: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Damage: 2d8 + 4 ⇒ (5, 7) + 4 = 16

Bite: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Nodachi Confirmation: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Extra Crit Damage: 2d8 + 4 ⇒ (6, 7) + 4 = 17


M Tengu Hunter [Flood Flourisher] 1

Grin turns to his new opponent, Nodachi in hand, and strikes again. As he does so, he insistently clicks at his injured companion to attack as well.

Nodachi: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 2d8 + 4 ⇒ (2, 8) + 4 = 14
Handle Animal DC 12: 1d20 + 7 ⇒ (11) + 7 = 18

Bite: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 3 ⇒ (6) + 3 = 9


M Tengu Hunter [Flood Flourisher] 1

Grin steps over and strikes, hooting at Barret to move into a flank.

Nodachi: 1d20 + 4 ⇒ (20) + 4 = 24
Confirm: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 2d8 + 4 ⇒ (6, 7) + 4 = 17
Handle Animal DC 12: 1d20 + 7 ⇒ (1) + 7 = 8

Injured and ornery, Barret ignores Grin but keeps on doing what he was doing, striking out at the pirate who injured him.

Bite: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 3 ⇒ (1) + 3 = 4


M Tengu Hunter [Flood Flourisher] 1

Grin steps up to attack the spotter who brought down Markus, clicking at Barret to follow his lead and attack as well.

Nodachi attack: 1d20 + 4 ⇒ (6) + 4 = 10
Nodachi damage: 2d8 + 4 ⇒ (4, 2) + 4 = 10
Handle Animal dc10: Attack: 1d20 + 7 ⇒ (10) + 7 = 17

Barret Bite attack: 1d20 + 5 ⇒ (7) + 5 = 12
bite damage: 1d6 + 3 ⇒ (4) + 3 = 7

....both of them furiously eviscerating the air around their target.


M Tengu Hunter [Flood Flourisher] 1

Grin and Barrett attack yellow again, hoping to lay him low so they can move on to help the others.

Nodachi attack: 1d20 + 4 ⇒ (8) + 4 = 12
Nodachi damage: 2d8 + 4 ⇒ (1, 1) + 4 = 6

Barret Bite attack: 1d20 + 5 ⇒ (18) + 5 = 23
bite damage: 1d6 + 3 ⇒ (2) + 3 = 5


M Tengu Hunter [Flood Flourisher] 1

Grin moves to help Markus out with the big guy in yellow and takes a swing with his sword, clicking at Barret to follow and attack.

Nodachi attack: 1d20 + 4 ⇒ (11) + 4 = 15
Nodachi damage: 2d8 + 4 ⇒ (7, 5) + 4 = 16
Handle Animal Attack, DC10: 1d20 + 7 ⇒ (13) + 7 = 20

Barret Bite attack: 1d20 + 5 ⇒ (18) + 5 = 23
bite damage: 1d6 + 3 ⇒ (2) + 3 = 5

1 to 50 of 65 << first < prev | 1 | 2 | next > last >>