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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug as a holyman of Erastil will collect Dewberry and his bird and look to Lis for what rites she wants performed ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug does his best to cast a moderate cure on Orst before stepping back. concentration DC 19: 1d20 + 9 ⇒ (10) + 9 = 19 CMW: 2d8 + 6 ⇒ (7, 1) + 6 = 14 ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() I think SR does not apply to healing from CLW. Spell Resistance yes (harmless); see text An undead creature can apply spell resistance, and can attempt a Will save to take half damage. So I think only undead creatures apply SR. In case I'm wrong... SR: 1d20 + 6 ⇒ (8) + 6 = 14 ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug shouts "It radiates strong aura of evil and chaos!" Before concentrating for a moment on a defensive shield and moving up to heal the goat. Swift action: Mind Marrier, prevent the next 12 damage dealt to me before the start of my next turn. CLW: 1d8 + 5 ⇒ (3) + 5 = 8 ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug steps out of the trap, and uses his aura sight power to read the Quippy. bird bleed?: 1d20 + 2 - 11 ⇒ (16) + 2 - 11 = 7 ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Ya, there's a certain humor to the situation. I just feel guilty for
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug summons forth his final elemental in the wake of the glitterdust. flanking power slam: 1d20 + 6 - 1 + 2 ⇒ (16) + 6 - 1 + 2 = 23
Kronug then hurries back into the dwemenorsync. bleeding bird: 1d20 ⇒ 5
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug shouts "I've got one last friend next round!" In the meantime Kronug draws and breaks open the emergency glass. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Air mastery only gives enemies a penalty unlike earth mastery. I only know this because I had to triple check after summoning the elemental. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() will: 1d20 + 13 ⇒ (5) + 13 = 18 Kronug's mental fortitude is too strong to be affected by the Quippy as he summons forth a small air elemental to fight. arial slam: 1d20 + 6 ⇒ (2) + 6 = 8
Kroug then orders his bird in as he retreats to make sure there's plenty of room. Plan to pull the bird back out first thing next round. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Yup, that's why I waited until the troll was down, figured that would give 1 round to finish it off. It's always possible my timing was off and that's okay. may have to hit it with a bit of splash here in a moment. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() We acided the first troll when he went unconscious a round or so ago. Readying to order Bird to bombard Red when he goes down. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug shouts "Make sure that troll doesn't get up, the acid will only burn for a sec!" Kronug motions his elemental forward to yellow to help make room for the party to advance. Quite likely provoking from both.Will attack yellow if still standing. (AC 17, 13hp) slam yellow: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronus draws out an alkali flask and commands his bird to bombard blue while his elemental attacks red. ele power slam vs red: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug repositions slightly before summoning another trusty earthy buddy to attack the trolls. elemental slam vs Blue.: 1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9
Kronus holds off on Bird for the moment. Feel free to blow up the earth elemental if needed. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() I have 1 acid vial and 2 Alkali flasks, wasn't sure we had anything else so was going to use the bird to turn off regen on the trolls once they were down. Kronug nods to Orst and points to the flask in Bird's talons. "I've got 1 for each of the trolls" ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug steps out of the way as best he can, digging through his pouch for an acid flask to hand to his bird. No command for the birdie yet, going to wait and bombard downed trolls as needed. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug listens carefully, helpfully telling his companions anything he learns his his keen hearing. Spending both actions on active perception. Bird is just waiting for now. perception: 1d20 + 33 ⇒ (8) + 33 = 41
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug's elemental continues it's assault while Kronug and Bird hold position on the back wall. power slam vs red: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug's elemental remains standing and takes another swing at the nearby Stalker. power slam vs red: 1d20 + 7 - 1 ⇒ (17) + 7 - 1 = 23
Kronug then takes a moment to listen for unfamiliar footpads. perception: 1d20 + 33 ⇒ (20) + 33 = 53 I think it's DC 40+distance to pinpoint invisible creatures, but your guess on exactly how this works is as good as mine. Kronug will then shout out directions as best he can, hopefully to at least give his allies a general sense of current positioning before he whistles for his bird's return. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Thanks, I was trying to read through what felt like a million posts to sort out exactly what was going on. Thanks again, especially for being patient while PG&E mucked around with our power. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() I've got the power! Trying to properly catch up, but having a little trouble sorting out the current lightning situation. Are we currently in supernatural darkness because something happened to the daylight or are we normal dark because daylight and deeper darkness are overlapping?[ ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug's earth elemental feels the enemy through the ground and steps forward to slam it. PA: 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12
Kronug then points his bird to attack that same square. Meanwhile Kronug draws his wand of Cure Light Wounds and moves down to top Dolph off. UMD DC 20: 1d20 + 10 ⇒ (19) + 10 = 29
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Assumimng Daylight has made my darkvision see again... Kronug will summon a new earth elemental to harass the creature while helping Bird get out an alchemist's fire to bombard the creature with. earth ele power slam: 1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() I have 3 charges remaining on a scroll of lesser restoration. I'll have somebody use a charge on me. Happy to let remaining 2 casts if still needed after castings. LR: 1d4 ⇒ 4 ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug attempts to aid his elemental's attack before stepping back out of melee. melee aid: 1d20 + 3 ⇒ (14) + 3 = 17 powereleslam: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() That's a really good question with I think an embarrassing answer. I just spent the last 30 minutes crawling through HeroLab and my notes trying to find an answer. The short answer is I can't. My guess is back when I was still finalizing the character in HL I had an archetype that gave access to it and never bothered to double check my level 1 spells after removing it It's kinda hilarious I've been casting that since level 1 back in early 2017. Although I'm a little frustrated with myself for not double checking after spending years explaining to people the dangers of relying on HeroLab. (HL doesn't pop an error for having it, but doesn't include it on the list of possibilities if I remove it) I'll likely replace the spell with Barbed Chains. ![]()
HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Ele AoO: 1d20 + 7 - 1 ⇒ (10) + 7 - 1 = 16
will: 1d20 + 13 ⇒ (12) + 13 = 25
Kronug easily shakes shakes off it's mental tricks, while the elemental is not so lucky. Kronug follow ups up by getting slightly closer and spitting his goo at the qlippoth. Entangled for rounds: 2d4 ⇒ (3, 2) = 5
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug casts Adhesive Spittle as his summoned elemental continues it's assault. Ele slam: 1d20 + 7 ⇒ (10) + 7 = 17
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HP 63/63| AC 18, T 10, FF 18, CMD 11 | F+10, R+4, W+13 | Init +0 (+2 during surprise) | Perception +33 Occultist 6
Resources:
L2 Spells (4/4) | L1 Spells (2/5) |A (3/4) C (0/5) D (6/6) ![]() Kronug takes a step to the south and summons forth an earth elemental from the very rock that slams into the monster. PA slam: 1d20 + 7 - 1 ⇒ (8) + 7 - 1 = 14
Spending a conjuration resonance point as a standard action to summoner monster II, small earth elemental, 1 minute duration |