Mutasafen

Kolaiah's page

589 posts. Alias of Zahir ibn Mahmoud ibn Jothan (RPG Superstar 2014 Top 16).


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Female

Never been to Undermountain before, so I dunno.


Female

"Feel the weight of the earth beneath your hooves, let the fire of battle burn through your veins!" Kolaiah bellows, her voice ringing with power as she steps forward, her hooves thundering against the stone floor. The sound of her voice swells in the air, filling her allies with an unmistakable surge of strength and fury, urging them to stand tall against the incoming enemies.

With a roar, she swings her weapon at the nearest orc, the blade cutting through the air in a clean arc. "This is our moment!" she shouts, her voice filled with unyielding determination. As the first strike lands, she spins, driving the momentum into a second slash, aiming at the next orc with all the ferocity of her rage.

"Let them know the might of the Fortress!" she growls, eyes locked on her foes as she presses the attack.

---------------------

Start Raging Song (+4STR/CON +3Will Saves, -1AC for those who choose to accept)
5' Step (if needed)
Power Attack (Furious focus)
Cleave (if she hits with her first strike.

Against Orange

+1 Greatsword: 1d20 + 16 ⇒ (11) + 16 = 27 19-20/x2
+1 Greatsword Damage: 2d6 + 21 ⇒ (4, 6) + 21 = 31

Against Yellow

+1 Greatsword: 1d20 + 14 ⇒ (14) + 14 = 28 19-20/x2
+1 Greatsword Damage: 2d6 + 21 ⇒ (6, 2) + 21 = 29


Female

Kolaiah sees no reason to charge in quite yet and moves to the side of the door, hoping to strike as the enemy emerges from the tunnel.


Female

”Ahhh, yes, the eloquence of dwarves never ceases to amaze, and never seems to impress.”


Female

Yes, and I can see into the darkness.


Female

That's why I was asking, as a darkvision person, lack of light doesn't bother me. Loss of darkvision DOES.


Female

How dark is it?


Female

Kolaiah hefts her greatsword.


Female

"That’s either some poor soul stuck under a sleep spell, or we’ve got something else—perhaps a beast, tucked away and just enjoying the quiet."

She takes a deep breath, squinting down the corridor. "Either way, we should approach with caution. If it’s someone in a deep slumber, maybe we can figure out what happened. If it’s something else..." She shrugs, cracking a grin that hints at the wariness in her tone. "Well, I’ve seen enough to know that this dungeon doesn’t take kindly to interruptions."


Female

Perception: 1d20 + 12 ⇒ (15) + 12 = 27

”Snoring? From up the passage.”


Female

"I have little, to no, use for an amputated finger, and I suspect the loss of the digit might impeded your own spell casting, which having now been augmented is something we want to ensure is at its full efficiency."


Female

Hahahaha, sweet!


Female

How many rings you wearing there A?


Female

It seems the ring has chosen!


Female
Astrillith wrote:
That's same I would get. No worries. As I said. Not a big deal for her

You'll get more utility out of it, casting different spells. For me, it's just more of the same spells, more often


Female

Ohhh! So, yeah, that's not a bad item. I've got a couple good level 2 spells that I could spam out!

I think that gives me 4 more level 2s per day.


Female

What is the item being discussed?


Female

Astrillith, what are we looking at here with this ring?

Let's figure out who it will aid the most.


Female

"Not to be that Cowren, but..." Kolaiah grunts as she gives a side-eye toward the Tiefling with the ring now perched upon her finger. "I too cast Arcane spells, and, if I might add, I could make use of that little trinket just as well as you."

She crosses her arms with a mischievous glint in her eyes. "Though, if you’re fond of it, I’ll let it be. Just don’t expect me to stand idly by while someone else gets all the perks."

Her hooves tap lightly on the ground, a touch of humor behind her words despite her serious tone.


Female

Kolaiah watches as Simon moves through the room, inspecting the area and the gathered items. Her large frame shifts slightly as she looks over the treasure, her gaze resting on the rings and other objects.

"I can't say I can identify these rings, but they may be of interest," she comments, her deep voice steady. She shifts her weight, tapping her hoof lightly against the ground in thought. "Ceirn’s right though, we should make sure we know what we’re working with before dividing anything up."

She eyes the items, noting the unusual situation. "Cursed or not, we need to be cautious, especially given the way this place works." She turns her gaze toward the others, ensuring her tone is clear. "Better to be sure before someone ends up wearing a cursed ring or carrying something far more dangerous than it appears."


Female

Kolaiah steps forward, her sharp eyes immediately drawn to the scorch marks on the floor. She kneels carefully, inspecting the blackened lines with an experienced gaze. Her hooves shift slightly on the ground as she runs a hand over the markings, examining the faint outline of the circle at the center.

"A lightning strike, several in fact," she murmurs aloud, her voice low and thoughtful. She shifts her gaze toward the body, brow furrowing. "Something—or someone—was at the heart of this."

She leans back slightly, her arms still crossed as she takes a moment to consider. Her thoughts race, but nothing jumps out at her to indicate any clear cause. She scratches her head, the horns on her forehead glinting slightly in the dim light.

"I’m not sure it’s magical in the way we’re used to," she admits, her eyes narrowing slightly. "But then again, this is Undermountain we’re talking about. A place designed by a mad mage. What makes sense here often doesn’t follow the rules we’re used to."

She stands up, stepping back from the circle, her mind still turning over the possibilities. "Could be a spell, or something else. Either way, we’ve got to keep our wits about us."


Female

Perception: 1d20 + 12 ⇒ (17) + 12 = 29
Knowledge (arcana): 1d20 + 9 ⇒ (7) + 9 = 16
Knowledge (dungeoneering): 1d20 + 18 ⇒ (9) + 18 = 27


Female

Kolaiah charges the strange creature and attacks with her greatsword.

+1 Greatsword: 1d20 + 11 ⇒ (1) + 11 = 12 19-20/x2
+1 Greatsword Damage: 2d6 + 18 ⇒ (1, 3) + 18 = 22


Female

Kolaiah watches Simon with a raised brow, her arms crossed as the crossbow bolt strikes the figure and a heavy silence follows. Her hoof taps once against the stone floor in thought.

"A trick indeed," she mutters, her voice steady but laced with frustration. "We’ve known traps were bound to be here. But now, it’s a matter of deciding how far we’re willing to let the game go."

Her gaze narrows as she listens for the sound again, the faint cry of "help me" echoing through the tunnel. "Curiosity may have its rewards, but we need to keep our heads, and our weapons, sharp. We’ve already seen the cost of rushing in blind."

She pauses, stepping forward just slightly, hooves making no noise on the stone floor. "Still, there’s wisdom in waiting and watching. We need to make sure this isn’t just another game the dungeon plays with us."


Female

You can keep me close, I'm not opposed to being exposed to some danger.


Female

Kolaiah will likewise draw her weapon and move forward.


Female

"That sounded ominous!"


Female

Kolaiah stands with her arms crossed, watching Simon intently as he works on the secret door. Her gaze is unwavering, assessing his every movement with sharp focus. The silence in the room is broken only by the soft tapping of her hoof against the floor as she waits, patient but clearly on edge.

She shifts slightly, ensuring she’s in a good position to react should anything go awry, but for now, she watches the thief’s methodical movements with a steady, watchful eye.


Female

No objections!


Female

Hey! I didn't post the joke! Astrilith did!


Female

Kolaiah shifts in her seat, her hooves tapping rhythmically against the wooden floor as she listens to Simon and Hellig speak of their pasts. Her sharp eyes scan the room, noting the various faces and the quiet murmurs from those around them. The weight of what lies ahead presses heavily on her mind, but she remains outwardly calm, her posture solid and unwavering.

So, it’s Simon and Hellig now… Kolaiah thinks to herself. A halfling rogue and a half-orc inquisitor. Not the team I expected, but perhaps Fate has a hand in this after all. The gods know Undermountain has a way of testing all kinds of souls.

She glances over at Simon and Hellig, taking in the mix of confidence and mystery that surrounds them. I wonder just how deep their stories run…

"I’ll admit, your stories of past adventures are a welcome distraction," Kolaiah says, her voice low but steady. "But we must be ready. This place doesn’t care for our past triumphs. The deeper we go, the more it’ll try to tear us apart. We’re not out of danger yet."

Her gaze shifts to the others, meeting their eyes one by one. "We’ve lost one of our own, but we gain new strength. I hope the gods are truly with us. But for now, let’s focus. We’ll need every bit of skill and strength to survive what’s ahead."

She crosses her arms and leans back in her chair, her eyes narrowing thoughtfully. "As for traps, I suppose we’ll have to rely on Simon’s talents for that, but let’s not be careless. If we’re going down, it’s best we go prepared." Her gaze lingers for a moment longer, taking in the faces of her new companions.

"Let’s not waste any more time," she adds, standing slowly. "We have a dungeon to conquer."


Female

I'm back!

Welcome new folks!

Ok, so who are the current PCs?

GM, can you update the list of Players/Characters enrolled in this game please?


Female

Fellow gamers, we're going out of town for a week, I should be back and able to post next Saturday!


Female

Can I vote against any Drow reinforcements!?


Female

Kolaiah steps forward, her hooves making little sound as she moves across the stone floor, keeping her senses sharp. She pauses near Ceirn as he peers around the corner, her sharp gaze flicking to the newly lit area.

This place is more unsettling than I expected. The very walls seem to be watching, like the stone has memories of the countless feet that have tread here before us...

She shifts slightly, her posture still rigid, as she observes Ceirn's movements and the others.

"It's good that we have light," Kolaiah mutters, glancing around the dimly lit surroundings. "But we shouldn't forget to be mindful of what comes next. The labyrinth beneath our feet is far more treacherous than it might first appear."

She takes a deep breath, scanning the tunnel for any signs of danger. "The hall’s not much to look at, but the more we travel deeper, the more it feels like this place is trying to swallow us whole."

She adjusts her stance, her hand lightly resting on the hilt of her greatsword, ready for whatever might lie ahead.

"We stay alert. Any misstep could send us spiraling deeper into the unknown." Her voice remains steady, calm, despite the tension in the air. "Let’s make sure we don’t lose our way in this mess of stone and shadow."

Kolaiah falls into line, keeping her eyes forward, the weight of the task ahead settling over her like the dungeon's ever-looming presence.


Female

I don't need light, I'm a darkvision kinda cow.


Female

Whatever keeps the game moving.


Female

No objections, just throw all of your rolls out at once, so the GM has them, should they be needed.


Female

Kolaiah steps off the platform, her hooves making a quiet but distinct sound against the sand-covered floor. Her gaze sweeps across the room, her posture unshaken, though her mind churns with the oddity of the place. The thick rope overhead creaks as it settles, but it does little to distract her from the new surroundings.

She inhales deeply, tasting the musty air, and notices the thick sand that carpets the floor, a strange and somewhat unsettling presence. The tracks leading to the exit catch her attention, and she shifts her weight slightly, her eyes narrowing as she inspects the trail. Her instincts tell her that these are not ordinary footprints. Something about them feels deliberate, and the thought of what might have made them lingers in her mind.

As the platform is secured, she listens to the others’ remarks about their journey so far, but her mind is already on the task ahead. She quietly observes the layout of the room, noting the glowing orbs in the walls, their soft light casting strange shadows on the sand. The room is sparse, and yet, it feels like a carefully orchestrated space. She’s not sure what it is yet, but Kolaiah can feel the weight of a looming question hanging in the air.

“This place…” Kolaiah murmurs to herself, her voice low but steady. “It’s almost as if the dungeon itself is watching, waiting.” Her gaze flickers to the tracks once more. “That woman, wherever she’s gone, she’s left a trail. And we’d best be careful following it. Who knows what tricks lie ahead in this maze.”

She turns back to her companions, her posture unwavering despite the unease creeping along her spine. “This place seems…alive in its own way. Let’s not rush in, but we should move forward.” She continues. “We’ve come this far, and there’s more to learn in this labyrinth. But we’ll need to stay sharp.” She gives a curt nod, her resolve hardening. “Let’s see where this path leads.”

She briefly glances at the exit, then back at the sand, her eyes briefly glinting in the dim light, filled with a sense of purpose. The maze may twist and turn in ways that only those familiar with its paths would understand, but Kolaiah is determined to find the answers they seek.

She hefts her greatsword and prepares to move out.


Female

Kolaiah’s sharp gaze lingers on the map that Shen Hzo hands over, her mind working immediately. The labyrinthine nature of the map catches her attention—the winding paths, the narrow corridors, and the seemingly endless branches that threaten to lose even the most experienced adventurer. Her keen eyes trace the lines, her thoughts quickly sorting through the complexities of the design.

It’s not a simple series of rooms, like some dungeons. This map, the labyrinth, twists in on itself, curving in ways that make no immediate sense, as if the builders themselves had designed it to confuse. The branching paths, all converging in various spots, create an intricate web, and Kolaiah can’t shake the feeling that the true danger lies not in the monsters that roam these halls, but in the very structure of the place itself. How much of this map is accurate? How much has been forgotten or intentionally hidden? These are questions that gnaw at the back of her mind.

She notices the three exits from the Room of Pillars—north, south, and west. Three paths out of a maze that promises no easy answers. A part of her wants to know exactly which path leads to what, but another part—perhaps a more cautious side—tells her that a simple map won’t be enough. In a place like this, with walls that move and secrets hidden in every corner, it’s only a matter of time before they’ll have to rely on their wits and instincts more than any charted path.

There’s a small flicker of frustration as she realizes that even with the map in hand, they are no closer to truly understanding what lies ahead. This isn’t a maze designed for mere mortals. This is a place where even the best-laid plans can unravel, where each step forward could be as dangerous as the last. She scans the map again, focusing on the key areas—the areas they’ll need to reach, the places where they’ll face their greatest challenges.

Her mind drifts momentarily to Mauot and his cryptic presence. If he’s as knowledgeable about the labyrinth as he claims, then perhaps there’s more to this map than meets the eye. But she won’t rush to ask him anything just yet. She’ll watch. She’ll wait. She knows that in places like this, patience is as valuable as any weapon.

Kolaiah folds her arms, her mind racing as she takes in every detail. This map—this maze—will be their greatest test yet. She’ll need to stay sharp. They all will. Because once they step into the unknown, there’s no turning back.


Female

Kolaiah stands tall, her eyes narrowing slightly as she listens to the conversation. She watches as Mauot transforms into a man, his words and presence not escaping her keen gaze. Her hooves shift on the floor, and she gives a small, barely perceptible snort at the mention of her horns.

"Aye, you’ll have your questions later, I’m sure," she replies, her voice steady but with a touch of amusement. "For now, though, I think we should focus on what we’re here for. This map—" she gestures toward Mauot and the parchment, "—will be helpful. It sounds like the Room of Pillars is a key location with many exits, and it’s good to know what we’re dealing with before we go further."

Her gaze shifts toward Shen, and she continues, "As for the labyrinth, yes, more details are always welcome. I imagine knowing where we might be headed could save us some trouble." She glances briefly at Pac, her voice softening. "And you, Pac, stay calm. There’s no need to get twitchy just yet."

Kolaiah steps closer to the group, her attention now fully focused on the map and the task at hand. "I’ll be ready to move when we know what’s next," she adds, her tone unwavering, though there’s a hint of readiness in her stance.


Female

Kolaiah steps forward, her hooves clicking on the floor as she listens intently. She casts a wary glance at the mention of the goblins' weapons and the secret door.

"Aye, that sounds like an unpleasant surprise," she rumbles, her deep voice steady but concerned. "Gut hooks, eh? I’ll make sure to keep my guard up. I’ve no interest in becoming a goblin's trophy." Her gaze sharpens as she looks at Shen Hzo. "As for this woman—if she’s from the 3rd tier, then she’s not just some wanderer. Sounds like she knows exactly what she’s doing. As for the secret door... no words or gestures? Strange. We might want to keep an eye out for any unusual mechanisms."

She pauses, considering the plan to head up to the 2nd tier.

"And aye, when we return, I’ll gladly help with learning more about this 2nd tier. Might be useful for gaining information—or leverage, should it come to that."

She glances over at Lady Cerila and Vondal, then adds with a hint of dry humor: "And Vondal, don’t be too hasty with your charm. Let’s not complicate things more than they already are." She then turns back to Shen Hzo, her expression firm. "We’ll keep our wits about us, but I’d like to hear more about what you all were expecting to find down there. If we’re heading in, the more we know, the better."


Female

"I hear what you are saying, but there are still more questions," Kolaiah says, her voice low and thoughtful as she stands tall, eyeing Shen Hzo with a careful expression. Her hooves shift slightly, her attention now fully on him. "You mentioned splitting up once you reached the bottom of the well. Did you and the Magpies have a plan? What did you expect to find down there? And this woman..." she trails off for a moment, frowning slightly. "What exactly did she do to open that secret door? Did she say anything? Did she make any gestures, or speak any words?"

Her gaze sharpens, the focus of her inquiry clear. "It’s not every day that a wall just opens up like that. I’d like to know what we might be dealing with."

She pauses, the faintest click of her hooves against the floor as she shifts her stance, her eyes never leaving Shen Hzo. "If we’re to go after this woman or learn more about her, we need all the details you’ve got. Anything could help us."


Female

Kolaiah observes the scene carefully, her gaze lingering on the injured elf and the healer's attempts to stabilize him. Her expression is serious, her brow furrowed as she watches the bloodstained wound and the potion vial in the healer's hand. She shifts her weight, her hooves clicking softly on the polished wooden floor as she steps forward.

"Aye, I see the need for haste, but it seems the lady Cerila is doing what she can," Kolaiah says, her deep voice calm but thoughtful. "Vondal, is probably better suited for dealing with wounds such as this. He has more skill and the proper spells for the task, though..." Kolaiah glances at the others before continuing with a slight tilt of her head, "...if you wish, I can offer my assistance."

She gives a sharp look at the bat fluttering in the corner, then refocuses on the task at hand. "My magic may not be as potent as your priestess, but I have my own means of healing. I can patch this wound, though I leave it to you, the healer, to decide what is best for this man."

Her large, muscular frame stands firm as she glances around the room at the gathered group. "No matter the method, it is clear this one will need time to recover," she adds, her tone calm but resolute.

She moves slightly back, allowing space, but her eyes never leave the injured elf, her posture unwavering in the quiet room.


Female

Kolaiah steps forward with a deep, thoughtful frown, noticing the strain on her companions' faces as they work to pull the ropes. She shifts her weight, planting her hooves firmly on the ground, and takes a deep breath. The weight of the moment isn't lost on her, and she knows that her strength can aid them in more ways than one. Her chest swells as she gathers her energy, and the deep, rumbling sound of her voice fills the air.

"Let the strength of the earth be with you, pull with the might of the stone,
In this struggle, you shall not stand alone.
The weight of the world may press you low,
But together, we shall rise and grow!"

Her voice booms with power, each word heavy with intent as her eyes lock onto those pulling the ropes. Her tone is rhythmic and steady, a pulse of energy to bolster their resolve. She steps back slightly, her gaze unwavering as she watches them. Her hands rest on the hilt of her sword, her posture proud and unyielding.

Kolaiah provides a Raging song to hive them each +4 to STR/CON.


Female

Roger. I’ll look to swap out a Trait after the Holidays. No time to go through the list right now.


Female

In other news, since “Initiative” is apparently not a thing, I’d like to swap out my “Reactionary” trait.

Are there any other “House Rules” of which we should be made aware, so that we can react accordingly and make appropriate character decisions?


Female

Now that’s a wall of text giving examples of situations we’re not in, and a couple spoilers aimed at PCs that aren’t me. What I do know is that way back here I expressed that I would hit Vondal with feather fall. I’ve no idea what’s happening with Vondal, but I’ll do that if needed to rescue his dwarfish dumbness.


Female

Kolaiah watches as the mood of the room shifts dramatically, the crowd’s disdain turning into boisterous cheers. She can’t help but feel the weight of the sudden attention, her stance unwavering as she observes the man’s theatrics with a critical eye.

Her hooves shift slightly as the man gestures for them to follow, and she stands tall, her gaze firm as she locks eyes with him. "Aye, we’ve been of service," she mutters under her breath, her tone low, but not without pride. "But we’ve not come to be pawns in a performance."

She takes a step toward her companions, but her eyes linger on the man, her expression unreadable.

"Very well, we shall follow," she states, her voice steady, though there’s a slight edge to her words. "But know this – we came here for answers, not fanfare. We’ll not be swept away in any more distractions."

Her hooves click against the floor as she moves, and her eyes flick to her companions, gauging their readiness. She glances briefly at the crowd, watching their reaction, before returning her focus to the man ahead. "I agree with Jambreth," she adds, her gaze sharp. "We are here for answers. And those answers better not come with strings attached."

As she follows the man towards the bar, her hand rests lightly on the hilt of her greatsword, ever ready for whatever might come next.


Female

Kolaiah looks the man over carefully, taking in the weapon in his hand and the way the crowd moves around him. Her hooves shift slightly, uneasy at the unsettling aura of the axe, but she stands firm, her posture unyielding.

"Aye, charity," she mutters, "but it would seem that there are many rules I was unaware of here." She stands tall, meeting the man's gaze without hesitation. "We are the Balanced Coin," she says, her voice steady and direct, "and I am Kolaiah. As you can see, my companions and I are here for more than simple charity." Her eyes flick to the lift, her tone becoming slightly sharper. "We simply wish to know the way to Undermountain, as was our intent from the start."

She glances at the man’s weapon again, her brow furrowing slightly. "But it seems we might need to have a word with the owner of this establishment before we proceed."

Her gaze shifts back to the man, meeting his intense scrutiny with her own determined stare. "Do not mistake our purpose for weakness. I would rather have answers than unnecessary conflict." She pauses, eyes narrowing slightly. "I trust that will be possible without further... disruption."

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