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Female Eladrin Warlord/10
![]() Kia moves as fast as she can and then helps everyone to move a bit further. Move to D14;
"OK, let's go..." She beckons her allies, including the wisdom seeker who is carrying the stone. As an afterthought, she heals Darius. Who can spend a healing surge plus an additional 3d6+5+8=(2,5,5)+13=25HP. ![]()
Female Eladrin Warlord/10
![]() Kia moves to get a good shot at the renegade seeker, switches to her bow once more and pots a shot. Move to J14;
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Female Eladrin Warlord/10
![]() Kia looks towards Arianwyn (or where she guesses he must be). "So what do you suggest we do about the other formorians? If you are so concerned, maybe you and Tutavak could try shoving it towards the exit while we deal with these guys" She steps towards the nearest wisdom seeker and tries to hit it once more. Move to L17;
"Or, you could encourage one of the seekers to knock it over and then roll it out. Just a suggestion." ![]()
Female Eladrin Warlord/10
![]() Kia looks disapprovingly on as the remaining seekers howl unmusically. She gets over her slowed state by teleporting next to one of them and attmepts to provide a salve for the members of her party (but not for the seeker). Teleport to L15;
Kia is no longer bloodied Save vs slowed: 1d20=13 ![]()
Female Eladrin Warlord/10
![]() Kia looks towards Chary to see who is best placed to help Daruis, but finds she cannot see her. Seeing her ally in an unconscious mode of existence, her compassion gets the better of her and she heals him to enable him to fight another turn. Minor: Inspiring word for Darius who can spend a healing surge and, additionally, gain 3d6+5=(6,1,6)+5=18HP.
Move: Kia shifts to G12 Save vs slowed: 1d20=1 ![]()
Female Eladrin Warlord/10
![]() "Oh, very clever! Well, if I can't get near enough to hit you, I'll have to ask someone else." Kia moves out of the zone of darkness and invites Darius to clout the Shaman once more. Move to H13:
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Female Eladrin Warlord/10
![]() Since Arianwyn didn't need to reroll his saving throw, Darius can roll again to save vs deominated wth a +2 bonus One other thing I just realiased is that Kia and everyone within 10 squares of Kia gains a +2 bonus to will against charm, fear and illusion attacks (sorry, should have remembered a few encounters ago I think), Also Kia gains +5 to will against charm attacks. "Get off me you oaf!" Kia shouts at Darius, "if you had any sense, you would help me take down this shaman!" Kia turns her attention to the shaman, hoping others will follow suit. Move to G18;
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Female Eladrin Warlord/10
![]() Kia decides to move closer to the action to keep a better eye on Arianwyn, as there is no telling what he will get up to. She moves between Darius and Chary with a nod of her head and, sword in hand takes a swipe at the Seeker. Move to G18:
Arianwyn: If you fail your save vs domination next turn, you can roll again with a +2 bonus courtesy of Kia's Brooch of No Regrets ![]()
Female Eladrin Warlord/10
![]() "I think you should try to stay away from the stone." Kia shouts helpfully. The fires another arrow at the Shaman. More Painting of bulls-eyes 1d20+18=(15)+18=33; 1d10+3=(9)+3=12 damage and the shaman is again inflicted with -2 to all ranged and area attacks.
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Female Eladrin Warlord/10
![]() "Right then." Kia switches to her sword, moves and then charges the remaining slaver. Moves and charge ends up at S11. [ooc]Basic melee 1d20+20=(19)+20=39; 1d8+7=(8)+7+3=18 damage (inc. 3 fire) (I like these dice) "Slaving degrades people. Did you know that?" She informs the slaver as she clouts him. If that hasn't finished the slaver, Kia will spend an AP and hit him again Inspirational assault 1d20+20=(9)+20=29: 3d8+7=(6,5,3)+7=21+3 fire damage. There is an effect as well, but no-one is near enough to benefit ![]()
Female Eladrin Warlord/10
![]() Kia moves to fire off a magic arrow at the retreating rablmer. Move to O23, Paint the bullseye vs R (using onslaught arrow) arrow1d20+18=(15)+19=34; 1d10+3=(2)+4=6 damage.
"We'd better not let him warn anyone else or we could be fighting all day." ![]()
Female Eladrin Warlord/10
![]() Kia moves forwards a bit, much happier now that the idle chatter has died down. She fires a magic arrow at the slaver harrassing Chary trying to waeaken it a bit. Move to U21; Suder armour on S1 1d20+19+1=(11)+19+1=31.
Kia looks at Tutavak and decides he needs some help. Inspiring word for Tutavak who can spend a surge plus 3d6+5+4=(6,3,4)+9=22HP ![]()
Female Eladrin Warlord/10
![]() Now that everyone is awake again, Kia feels she can get on with the fighting with less to worry about. For now she is content to fire arrows in the nearest crusher. Once the field has cleared a bit, this tactic may change. Paint the bullseye vs C3 1d20+18-2=(3)+18-2=19 vs AC.. never mind Kia looks doubtfully at her bow. ![]()
Female Eladrin Warlord/10
![]() "OK, we'll take them one at a time then. The civilised one first, I think." Kia fires off an arrow at the nearest crusher. Paint the bullseye vs C3 1d20+18-2=(17)+18-2=33 (I.m assuming it has cover). 1d10+3=(8)+3=11 damage. AND...
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Female Eladrin Warlord/10
![]() Kia looks with disdain at her fallen allies, and with some chagrin also, because she can do nothing to help them. Deciding that attacking the slaver is the real enemy, she dicides to hamper it a bit. Paint the bullseye vs S2: 1d20+18=(18)+18=36; 1d10+3=(1)+3=4 damage.
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Female Eladrin Warlord/10
![]() Kia fires an arrow at a centaur, happy to be in amongst her friends. Paint the bullseye vs C1: 1d20+18=(8)+18=26; 1d10+3=(5)+3=8 damage.
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Female Eladrin Warlord/10
![]() Since no-one is claiming any of the other loot, Kia packs it into the bag of holding except for the skins and the feystep potions. "Here, Baldrech, it is probably best that we leave the skins with you." She speaks to Chary, Darius and Tutavak. "I think you need these more than Arianwyn or I do." She gives two to Tutavak and one each to Chary and Darius. ![]()
Female Eladrin Warlord/10
![]() Kia os on 40HP with no surges left. She needs a drink. Kia picks up a potion, assuming everyone else will also take one and follows Chary back to Baldrech's cave, being careful that they are not followed. Once there, she places the takings from the formorian camp out. "Right, who is best to have these things?" She takes a mug of beer from the cask and offers it around, (not forgetting Baldrech).
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Female Eladrin Warlord/10
![]() Strength:
Kia tries to lift the stone, but finds the effort of the last two fights has sapped more of her strength than she had imagined. "Maybe some else had better do this. I'll help when I can, but I can't do much." ![]()
Female Eladrin Warlord/10
![]() Tutavak wrote: "You know much of us, Darius." "And no doubt you shall tell us all about it when we are safe. I hope you have something nice to say about Baldrech, when you meet him, as well as he is a fine fellow too." When Chary indicates the treasures, she proffers the whetstone. "Please, if you think it will aid you, take it. I fear it will take only one use." She looks at the cask. "We will indeed have a fine drink tonight." She appraises Darius, guaging his strength. "You can indeed help walk our road now. I think it will take several of us to carry this to where it belongs. Look, does anyone mind if we leave the human skins behind?" She puts all the treasure into the bag of holding and stashes it in her pack. Kia is keen to go and approaches the stone looking at the others for help in carrying it. "Let's get this over with." ![]()
Female Eladrin Warlord/10
![]() "Conscience?" muses Kia. "Maybe." "I always thought of myself more as the one with the good manners. That's why I thought I'd better speak up first. I didn't want Arianwyn upsetting you." She indicates Arianwyn who is busily trying to get to grips with the polyglot gem. "I think we need to get out of here. How good are you at carrying stones?" ![]()
Female Eladrin Warlord/10
![]() Kia takes charge of the items found. She doesn't weant the formorians to know they have them. She does, however, don the Endless Quiver. The bag of holding and the other items are (hopefully) distributed among the rest of the party, to be divvied out when they get back to Baldrech's hideout, along with a good tankard of ale. (Unless people can quickly claim them). ![]()
Female Eladrin Warlord/10
![]() Arianwyn wrote:
"I swear, Arianwyn, that, if you don't stop being an arrogant oaf whenever you feel safe, I may just start witholding my inspiration from you during battle." On hearing what Tutavak has to say: "Right let's find one of their clan to carry the thing back to where it belongs. We keep an eye on him, just in case he goes funny, though." Can I assume we have had a short rest? ![]()
Female Eladrin Warlord/10
![]() STR, INT and Fey Tactics - whenever Kia uses her Fay Step power, she can also teleport another ally within 5 squares the same distance "Wasn't the plan to have the formorians back there look after them? We could either try to carry the stone back there or have one of them come and take it for us. We can be extremely angry that a supposed ally turned on us." "And I need a long rest... soon..." ![]()
Female Eladrin Warlord/10
![]() Kia wearliy gets up with a nod of thanks to Chary. She is still bloodied, but OK "I don't know about you, but I need a break. What are qwe going to do about the stone? DO you think we can take it somewhere without trying to kill each other?" Levelling up, will inform once I have done so 40/95HP ![]()
Female Eladrin Warlord/10
![]() Kia delivers what she hopes will be the final blow for the raver. Force of fellowship against R1 vs AC. 1d20+18+2=(10)+20=30. On hit 5d8+7+2=(2,6,4,5,7)+7+2=33 damage. As an affect, Kia can use one additional Inspiring word this encounter. If that finished R1, then Kia will move to V12 and heal Whiteclaw for a surge+3d6+8=(6,5,2)+8=21HP, otherwise she will not move and heal Whiteclaw for a surge plus 19HP (i.e. 2 HP less) Kia is out of inspiring words. But she can still heal others (just not herself anymore). ![]()
Female Eladrin Warlord/10
![]() Kia moves to S20 "Now, hit it!" Commander's strike for Whiteclaw to hit the raver with a +4 bonus to damage rolls Kia looks in Arianwyn's direction and gives him some encouragement to get better. "You don't look that well..." Inspiring word for Arianwyn who can spend a surge plus 3d6+4+2=(4,4,3)+6=17HP All enemies grant combat advantage to all the good guys to the end of Kia's next turn ![]()
Female Eladrin Warlord/10
![]() "And we were just starting to got on so well." "Let's concentrate on one of them for now. I suggest our old enemy (i.e. R1). Everybody into position!" Kia decides to stay out of the fray for a bit and let everyone move to a more convenient location (should they desire) for a concerted attack. Move action: Order from chaos Kia and each ally can shift their speed as a free action, ignoring difficult terrain, and gains combat advantage against all enemies to the end of Kia's next turn. What happens next depends on what everyone does, so I will wait until people post their free move and post the rest after that (sorry). I'm hoping that Whiteclaw will move up to R1 so Kia use her Commander's Strike with Whiteclaw to hit. Healing situation: Kia can grant another player an additional healing surge while also healing them as if they had spent a healing surge+some random number depending on how close her allies are. So if you need healing but are low on surges, don't be afraid to ask and she will supply. She can't do this to herself though and she only has one surge left. Additionally she has two more inspiring words she can use on herself or others. ![]()
Female Eladrin Warlord/10
![]() Kia switches to her sword and teleports next to the portal lord. Trying desperately to down it with her final reserves of energy. Minor: change to sword.
Save vs ongoing: 1d20=17 41/95 HP, 1/8 surges ![]()
Female Eladrin Warlord/10
![]() Bloodied... Kia only has one healing surge left, so she may use her next inspiring word on herself. Don't worry about healing her for the moment. The more people there are within 2 squares of her, the more she can heal.
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Female Eladrin Warlord/10
![]() Kia knocks another arrow to her bow and fires at the portal lord, hoping to help others bring it down eventually. Move to S13:
Seeing the wounded, she heals Chary. "I'll keep you upright, and you can help Tutavak!" Chary can spend a healing surge with an additional 3d6+4+4=(4,3,2)+8=17HP |