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Karui Kage's page

Goblin Squad Member. Organized Play Member. 2,754 posts (3,257 including aliases). No reviews. No lists. No wishlists. 6 Organized Play characters. 3 aliases.


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Scarab Sages

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I'm Commander Shepard and this is my favorite VTT on the Citadel.

Scarab Sages

Fantastic value for the quality - this is a product I've been seeking for many years :D

Scarab Sages

1 person marked this as a favorite.

Yesssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss sssssssssssssssssssssss

Scarab Sages

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I started running Agents of Edgewatch for one of my groups not long ago, and before starting I wanted to setup a nice map of the Prepice Quarter in Foundry VTT to give them a reference point for the various locations they visited. When I was figuring out where everything in Book 1 was, however, I found that the provided map didn't really allow for a lot of room.

I came across this post and saw others had noticed similar issues. James' response made me wonder what the Quarter would look like if it was scaled up in size and the locations spread out. The City of Absalom book helped out a lot, showing what the district looked like early on, but it was still clearly written as before Agents of Edgewatch.

So, I put together a barebones idea of where some things could go and added landmarks for where locations in CoA had been present that were likely still around. Then I consulted an expert - I'd used Narchy's maps for many Pathfindering sessions before now and he was the first person I thought of when it came to a high quality custom map for such a large district. It also turned out he had already done his own take on the Festival Grounds, based on the original map, as he was also involved in an Agents of Edgewatch game himself.

After some discussion, he agreed to take on a commission for a new and renovated map of the entire Precipice Quarter. Whereas I had only a crude idea of where things might go, Narchy was able to make it all reality. He fleshed out streets and housing, spaced out the festival sites, included landmarks from CoA and Agents of Edgewatch, did the sort of thing I could only have dreamt about. By the end, he had created a most amazing map that, I think, fully reflects what the Precipice Quarter would look like at the start of Agents of Edgewatch, festival and all. He is an absolute genius at map-making and this work is something I couldn't begin to keep to myself - so, I wanted to share it with everyone.

Please enjoy the high-quality work that is the Precipice Quarter! All credit to Narchy, of course, for his masterful work. All of the landmarks in the original Festival Grounds map from Agents of Edgewatch should be present, along with a number of locations from book 1 sprinkled throughout the map.

AoE Spoilers:
You can find Edgewatch HQ, Knight's Marvelous Menagerie, the Dragonfly Pagoda, and the Dreaming Palace.
Some landmarks from City of Absalom are also present (a certain greenhouse is still peeking out from dense foliage).

The Precipice Quarter - Radiant Festival Map

I want to give humongous thanks to Narchy for his help - not just for this map, but the dozens of others he has designed for Pathfinder APs that really enhance the quality of a virtual tabletop. If anyone else wants to talk to Narchy about mapworks, you can follow his twitter here.

I wish everyone many great Pathfinder adventures - Happy New Year!

Scarab Sages

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You're always welcome at our table, Sara. I gamed with you before Paizo, I'll game with you after :)

Same goes out to Diego - though it sounds like a move is in the works, I still hope one day we can play more Star Wars games together. Lots of ways online these days :D

Scarab Sages

Hi all - I've been running an Iron Gods game on my forums off and on for a few years now, and my players are getting deeper into Book 3. They've finished going through the wreck of the Aurora and have recovered the labs. One of the players, who I've been allowing to train into Technomancer, is overjoyed.

Of course, the first problem is restoring power. From what I gather, the facility itself takes 20 charges/month, and the labs themselves take 50 or 150 charges/day (depending on the lab). By this point, should the PCs have come across a power source that can help with this? I've been going back through all of my notes but so far all I can find is:

- They got the Power Relay in book 1, but need something within 150 miles of the Aurora to source the power from.
- They have the reactor below Torch, but as far as I gather all of its current power is dedicated to just keeping it running and safe.
- No source of power really is found in Book 2
- In Book 3, later on, they will find the power generator in the Choking Tower, but deactivating it is part of getting rid of Xoud so I'm not sure if they'll end up taking advantage of it. Could allow the player to craft his own after studying it maybe?
- In Book 4 I see there is a geothermal power source that maybe they can use, haven't measured the distance yet

Am I missing anything obvious? I know they can just use batteries but those will be gone through quickly with the labs. I don't want my player to waste feats on Crafting if that's not gonna be feasible till Book 4-5. Curious what other GMs or groups have gone through and how they've achieved power to these first labs.

Scarab Sages

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Steve: I'd use Roll20 - MapTools is great (I use it for my own games) but I think it has a much steeper learning curve than Roll20.

Scarab Sages

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Loving the changes Mike, great job to you and your team. Simplifying the terms and making some common definitions like this are changes I've craved for ever since Rise of the Runelords and playtesting Skull & Shackles. Can't wait to play this one!

Scarab Sages

Pathfinder
Hi everyone! There's a few new features on the site, along with a new book and lots of additional rules. Check out the full list below!

New Books
[Player Companion] Plane-Hopper's Handbook

Site Updates
- More rules have been added from the Advanced Player's Guide, the Advanced Race Guide, Ultimate Campaign, Ultimate Combat, Ultimate Magic, and the GameMastery Guide.
- Spells can now be sorted by school in the area for any class.
- Hyperlinking has been added in dozens of places throughout the rules section
- Bestiary 5 has been added to, though it and Bestiary 6 are still on the backlog, along with recent Adventure Paths
- Much PFS Legal data has been updated

Coming Up - 11/25/2018
The Construct Handbook, Martial Arts Handbook, and more are coming in late November - I hope to have a large Adventure Path update for you by then as well!
=====================================================
Starfinder
This is a partial update, as you see, Alien Archive 2 is still missing a bit of content. The full list of what's been uploaded so far is in the link below - I had hopes to have it finished by today but things get in the way, and as such it's now in a partial state. I plan to have it completed by this coming weekend and will push another update to finish it, so you needn't wait long. The main reason I wanted to push the update now is because a long-awaited feature is ready - the new search!

New Books
[RPG] Alien Archive 2

Site Updates
- The Search Engine is ready for use! This is a similar initial layout to my Pathfinder one, but you will find the output drastically different. Now the various results will sort by highest matches found, with exact matches and matches that contain all words searched taking priority. It also runs like lightning compared to the old code I wrote on the Pathfinder side. Huge amount of thanks to both Milan Badzic and Andy Mason for their work in putting this engine together. Please send any feedback about the search engine to feedback@aonsrd.com - assuming people like the format, we will push out more updates to the layout and eventually migrate the code over to Pathfinder as well.
- I've updated Systems with a new feature that will check for any Aliens that appear on the System, now listing these at the bottom (eg: Castrovel).
- The Rules page has been updated to allow sorting by Source or grouping all rules entries.

Coming Up - 11/25/2018
Adventure Paths and material from Starfinder Society will be arriving next month, though as mentioned above, expect an update in a week or so with the remainder of Alien Archive 2!

Scarab Sages

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Happy Friday everyone! Well, maybe it's still Friday when you're reading this - I did end up posting pretty late. Still, this is an update I've been wanting to bring to everyone for a while now.

See, the Starfinder side of my site has been a little light lately - sure, I had the Core Rulebook, but that's just a single book. That's not how the Archives of Nethys handle things.

So... how about the rest of it?

New Books
[Adventure Path] Starfinder #1: Incident at Absalom Station
[Adventure Path] Starfinder #2: Temple of the Twelve
[Adventure Path] Starfinder #3: Splintered Worlds
[Adventure Path] Starfinder #4: The Ruined Clouds
[Adventure Path] Starfinder #5: The Thirteenth Gate
[Adventure Path] Starfinder #6: Empire of Bones
[RPG] Alien Archive
[RPG] Pact Worlds
[RPG] Starfinder Armory

Site Additions
- The Aliens section is one of the largest new additions, bringing with it support for Template Grafts, the Universal Monster Rules, the Summon Creature spell, and more.
- Another new addition is the Setting area, which (at the moment) contains information on the setting's Deities, along with the Systems & Settlements to be found.
- Starfinder Armory added a host of new content, including some new types of Augmentations: Magitech and Necrografts. Special Materials have been re-organized; there's new Artifacts, Manufacturers, and a whole host of new equipment.

While we're now caught up on all the recent publications, there's still more to do. There's a number of items from Starfinder Society scenarios that I want to add (I haven't forgotten your help, John), along with more ease-of-use improvements to the site. A big one is the new search engine, which I'm happy to announce is very close to pushing live - the developers working on it have been making a lot of updates in the recent days and we may have something ready for your use in the next week or two.

Enormous thanks as always to Devin for his help in data entry, and to everyone out there for supporting the Archives! Enjoy the new updates and as always, send me an email if you find any bugs or have any questions.

Scarab Sages

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Hello Pathfinder friends!

Today's update has a couple of new books from the far beyond:
[Campaign Setting] Distant Realms
[RPG] Planar Adventures

In addition to all the great content with those, we're very happy to announce that code has finally been put in place that will allow us to start adding hyperlinks on all the various pages of the website (you can see some of this in place already - check out the new Divine Gift entries on the core 20 deities, all the listed spells now have links back to their full entries).

That said, while it's nice to have the code ready, there's still a ton of places to apply it! We need to go back through the database and add some "wrappers" (tags before and after where we want the link). If you'd like to help and know of pages that could use some hyperlinks, feel free to call them out in the comments below or shoot us an email (hyperlinks@aonprd.com)!

We hope you enjoy all the new content and features; stay tuned for more!

Scarab Sages

7 people marked this as a favorite.

Hi everyone! I've got another update for the Archives for you, adding some new books and a new large section to the website. Check out below for the full details and enjoy the site!

New Books
[Adventure Path] Pathfinder #118: Siege of Stone
[Adventure Path] Pathfinder #119: Prisoners of the Blight
[Adventure Path] Pathfinder #120: Vault of the Onyx Citadel
[Campaign Setting] Nidel, Land of Shadows
[Player Companion] Blood of the Ancients

New Section
The Rules section debuted on the Starfinder side of the site last month, and now I've brought it over to the Pathfinder side. Devin has already populated the database with all of the rules from the Core book*, and this new section has been added to the Search engine.

*There are a couple of sections still pending - Skills will have its own section, as will Traps. Both of these I'm aiming for another small update this coming weekend.

Scarab Sages

At long last, I can finally say that the Core Rulebook is done. Today's update gives you all of the systems and data necessary to support the entire Starfinder Core Rulebook, including a few new areas:

  • Rules: The largest new section is the "Rules" area. Historically, the Archives has focused on the "Mechanics" of the game - things that repeat throughout books, have a single set of rules to guide them, etc. For example, I've tracked Feats, but never really gave you the rules on how Feats themselves work. I tracked every Spell made, but not the rules on how Magic worked.

    Now you get both. The Rules section will contain all of the rules that tell you how to use these different mechanics. It will focus primarily on all of the data from the main RPG line, but any significant new rules from other books will find its way there as well.

  • Afflictions: Curses, Diseases, Drugs, and Poisons all can be found in the new Afflictions section of the website.
  • Traps: I've updated the Equipment section, adding a new Trap menu item to show off all the different Traps that GMs can throw against their players.
Now, though I'm done entering the data necessary to support the Core Rulebook, that doesn't mean I'm finished. The Alien Archive is the next big addition, which will bring with it a new section for Aliens and all of the rules needed to support them. Starfinder #1-6 will follow after that.

Beyond those two books, there's still a lot of areas to improve in the existing site structure - more hyperlinking is a big one. Thanks for stopping by and keep checking back for more updates!

Scarab Sages

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There will be another site for PF2e just as there was for PF1e. I'm sure I will enjoy both games :D

Scarab Sages

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Normally I make these announcements when I have new books up - in this case, I'm making an announcement as I've finally finished work on the Equipment section of the Starchives!

I've gone through and completely re-coded the way that the site indexes/sorts the various pieces of information in Equipment, and hopefully you find that everything in this section is much easier to navigate as a result. Some of the new features include:

  • Most (if not all) of the main tables in this section can be sorted by clicking on the column header
  • Individual mechanics have a hyperlink on their names which will link back to that specific mechanic - great way to show a rule to someone without making them look through a list (This is something the PF side has in certain areas; with SF, I've made that one of the goals for every aspect of the site to have; In addition, linking a mechanic that's part of a group will return all members of that group, but always sort them so that the specific member you linked is at the top)
  • There are a lot more hyperlinks within the tables/text than on PF
  • best example in this section is the Weapons area, where the Critical Hit and Special Property effects all have hyperlinks to the information on each
  • More "Rules" in general than the PF side has - I aim to replicate all rules-relevant portions of the RPG line to the site by the time I'm finished.

As always, if you find any bugs, send me an email (nethys@archivesofnethys.com) to let me know. Thanks for checking out the site, and I hope you continue to enjoy the Archives of Nethys!

Coming up Next (in order of priority)
Vehicles (Terrestrial & Starship)
Source Page update
New Search engine
Alien Archive and remaining books

Scarab Sages

Not every weapon is given a Fighter weapon group when presented in the books - likely the case with this weapon. If there is a group called out for it that I'm missing, please email nethys@archivesofnethys.com and I'll get it fixed. :) In the meantime, I'd say it's up to the individual GM.

Scarab Sages

7 people marked this as a favorite.

Getting back to the Pathfinder side of things this week, Book of the Damned is now complete along with an AP and a few other ones from the Player Companion line. Huge thanks to Devin for all of his work on these! The AP line is still the most behind, along with the remainder of Ultimate Wilderness, though I hope to get that caught up once Starfinder is in a good place.

New Books
[Adventure Path] Pathfinder #117: Assault on Longshadow
[Player Companion] Disciple's Doctrine
[Player Companion] People of the Wastes
[Player Companion] Potions & Poisons
[RPG] Book of the Damned

Scarab Sages

1 person marked this as a favorite.

Also, forgot to mention - Search is being worked on as well, so I didn't make the page active yet. It will be coming soon.

Scarab Sages

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The Starfinder version of the Archives of Nethys is now online - www.aonsrd.com ! Additionally, I've added a new hyperlink for the Pathfinder version of the Archives - www.aonprd.com - the older archivesofnethys.com URL will continue to be active and eventually just forward to the new URL, but I'll always keep the domain to preserve old links.

Now, some notes about the Starfinder site - it's not quite done. I severely underestimated the scope of changes I was in for when I planned my time to make the change, and I've already pushed it back a week or so from my desired launch date. As it is, there's a few features that are still missing but should be online within the next week or two, including:
- Finishing the Sources section. Presently, the Sources area (only the Core book thus far) is limited in what types of mechanics it lists. All of the mechanics that I support will be added, as they are found on the Pathfinder side of things.
- Adding the Equipment/Vehicles sections. All of the data is in my database, but I didn't have time this weekend to build the actual pages to display said data. I got all the other pages (about 75% of the total) online over a few days, so I don't expect this additional contact to take long.
- Optimizing the Spells area. I got the different Class displays for Spells the way I want it, but I need to change a few things to speed up the individual Spell loads.
- More hyperlinks! (especially with the Class Builds area)

As for what's available - Classes, Feats, Races, Skills, Spells, and Themes are done and all online. So there's still a decent amount of content for everyone to read through while I get the rest online! :)

As always, thank you for the continued support of the Archives. I'll be updating the Pathfinder side this coming weekend, which includes the completed Book of the Damned! If you see any issues (on either side of the fence), then shoot me an email (nethys@archivesofnethys.com) to let me know!

(ALSO, no I'm not set on the font and color schemes - shoot me suggestions if you have them, but those are likely to change)

Scarab Sages

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Dark Midian wrote:

Still no Ultimate Magic spellbooks added to the Spellbooks section? The humanity!

Just kidding. Glad to see you're back and okay, man.

I do have a ticket in my backlog to address that :) It is not forgotten, at the very least.

Scarab Sages

6 people marked this as a favorite.

Happy New Year! An update has been a long time coming and I apologize to all for such a long holiday delay. Of the books below, Ultimate Wilderness is only partially complete - I'm hoping to finish it throughout the coming week, but wanted to get what I had so far up today as a teaser. In addition to the work done so far on that book, there are a number of other new books on the site. See below for the full list of changes, and enjoy!

New Books
[Adventure Path] Pathfinder #114: Black Stars Beckon
[Adventure Path] Pathfinder #115: Trail of the Hunted
[Adventure Path] Pathfinder #116: Fangs of War
[Campaign Setting] Taldor, the First Empire
[Player Companion] Blood of the Coven
[Player Companion] The Antihero's Handbook
[RPG] Ultimate Wilderness (Partial - All of Chapter 1, some of Chapter 2)

Other Changes
- Updated the layout of Cavalier Orders to separate each order into its own page (I'm not set on the non-table style layout of this section, email me your feedback! Do you prefer the table layout like with Archetypes, or a table-free layout like this?)
- Added a new section for Unique Witch Patrons
- Hag entries in the Monster section now include details on additional spells for their covens (eg: Annis Hag)

Scarab Sages

3 people marked this as a favorite.

Hello! September's update comes a bit later into the month than normal, but packed with changes, bug fixes, and new books! The changelog is below, enjoy the Archives!

Oh, and I suppose I should answer a question I've been getting asked a lot: am I going to be doing a version of the Archives for Starfinder? Hmm. I admit, I have given it some thought.

New Books
[Campaign Setting] Horror Realms
[Campaign Setting] Inner Sea Temples
[Campaign Setting] Planes of Power
[Campaign Setting] Qadira, Jewel of the East
[Comic] Pathfinder: Runescars 4
[Player Companion] Elemental Master's Handbook

PFS Legality Updates
[Campaign Setting] Andoran, Birthplace of Freedom
[Player Companion] Andoran, Spirt of Liberty
[Player Companion] Heroes of the High Court
[Player Companion] Legacy of the First World
[Player Companion] Paths of the Righteous
[RPG] Advanced Class Guide
[RPG] Adventurer's Guide

Other Site Changes
- Updated Spellbooks with material from Ultimate Magic.
- Added a new section for Elemental Augmentations.
- Updated Elemental Schools to show their Focused versions.
- Re-designed the appearance of the Barbarian's Rage Power page, breaking up the powers by sub-category. An Unchained version will come in a future release.
- Added Elemental Rage Powers.
- Adjusted the spells for Elemental Schools to incorporate additions from other books (eg: Air). All of these spells should include a hyperlink to their entry in the Spells database, if they are present on my site, so please contact me if you see missing ones.
- Added Ruse description to Custom Spell search.
- Fixed long-standing bug with no PFS legal symbols being shown on the detail pages for certain magic items (ones that are part of a subgroup, like a +1 ring of protection) - PFS Legal symbols now show (when appropriate) next to each sub-item in the Price line (eg: Headband of Alluring Charisma).
- Moved Inner Sea Primer specialized schools from Archetypes into Focused Schools (more appropriate section, despite them preceding Focused School creation).
- Finished all Subdomain changes, adding in all proper deity-subdomain mappings that were previously missing.
- Fixed ~30 other minor miscellaneous bugs and corrections.

Scarab Sages

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Hello everyone! Some more updates and bug fixes for ya, check out the list below. Enjoy!

New Books
[Adventure Path] Pathfinder #110: The Thrushmoor Terror
[Adventure Path] Pathfinder #111: Dreams of the Yellow King
[Adventure Path] Pathfinder #112: The Whisper Out of Time
[Adventure Path] Pathfinder #113: What Grows Within
[Campaign Setting] Land of Conflict (no data to gather from this Source)
[Player Companion] Blood of the Sea
[RPG] Villain Codex

Site Updates
The latest errata for Ultimate Magic has been applied.
A number of missing summons for various Deities have been updated in the Master Summon List.

Scarab Sages

1 person marked this as a favorite.

Fixed; text will not display until a Summon type is selected.

Scarab Sages

You need to select Summon Monster or Summon Nature's Ally first - that said, I suppose I can set it to just not display the text before you've done so.

Scarab Sages

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Hey everyone! Today I've got a bit of a surprise update for you. In addition to fixing a large number of bug/spelling/other corrections, the Archives now has a new section: Projects!

This is an area that will contain miscellaneous useful reports that don't really have a good place to live anywhere else in the site. At the moment, we only have one project, but it's one I've been wanting to do for a while: The Master Summon Project!

This area will have a full list on all the various monsters you can summon with Summon Monster or Summon Nature's Ally, along with what mechanic grants you their use. Huge thanks to Devin for helping me populate the database with so many of these summons! If anyone sees any monsters that may have gotten missed, please email me and let me know :)

Thanks everyone, enjoy the update!

Scarab Sages

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Hi everyone! Got some new updates for you, check out the full list below. Also, if you've sent me an email recently or some other form of communication and haven't heard back - rest assured, your message was received. I've recently started a better bug tracking system for issues with the site, and am slowly adding all the issues I've received into that database. Everyone should get a response when the bug is fixed/addressed, sooner or later.

Enjoy!

New Books
[Adventure Path] Pathfinder #109: In Search of Sanity
[Campaign Setting] Aquatic Adventures
[Module] Gallows of Madness
[Module] Ire of the Storm
[Module] We B4 Goblins!
[Player Companion] Adventurer's Armory 2
[Player Companion] Heroes of the Darklands (was added in the last update, but its announcement was missed)
[RPG] Adventurer's Guide

Site Changes
All orders and disciplines for the Hellknight can now be found in a new section within the Hellknight prestige class.
Subdomains now reflect a more accurate mapping for each deity - previously the code was showing every subdomain that matched a domain that each deity possessed, instead of the specific ones called out in various sources. The database is still being populated with some subdomains/deities, I will push out a database update as soon as the mappings are finished.
Concoctions have been added to Miscellaneous Equipment.
Armor Mods and Weapon Mods have been added to the Armor and Weapon sections.

Scarab Sages

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Dark Midian wrote:

Wanted to make sure I posted in the most recent thread, but Karui, would you mind updating the release date for Adventurer's Guide in your sources list here: PF RPG Line

Apparently it hadn't been updated with the most recent delay to 5/31/2017. I'm also pretty certain the B6 release date is wrong, as that was originally delayed to 4/26 or so.

This has been corrected with the latest update, thanks!

Scarab Sages

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That's what I'm here for! I'll cart over a nice selection and we can feel things out - worse case I'll have a dozen or two more in our hotel room to pick from. :D

Scarab Sages

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TAKE MY MONEY!!!!!!!!

Scarab Sages

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YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY

Scarab Sages

Would love to have you Steve!

Well, to anyone and all who got into this, hello! I'm excited to be running games for some new people, so if there's anything you're more particular to than others or have been wanting to try on the list above, just let me know :D

Scarab Sages

This will be fun :D

Scarab Sages

Hello everyone! Sorry if the game selection changed since you last looked at it; things got shifted around. That said, I have a bevy of board games as well and endless desire to play them!

The description listed off some examples already, although if we end up with a full group then a few might not be applicable (I'll still be bringing the ones listed in the Event Description, just in case). I went through my collection and pulled out a small number that both support the maximum possibility of 5 players and fit within a 2 hour time limit (though who knows, if there's desire and availability, going longer isn't impossible).

I won't be bringing *everything* below, certainly, but if there are a few that you would love to see (and you'll be in my event), then just let me know and I'll be sure to bring 'em along!

7 Wonders
Board Game Geeks Link
Duration: 30 minutes

Betrayal at House on the Hill
Board Game Geeks Link
Duration: 60 minutes

Colt Express
Board Game Geeks Link
Duration: 30-40 minutes

Concordia
Board Game Geeks Link
Duration: 100 minutes

Dixit
Board Game Geeks Link
Duration: 30 minutes

Dungeon Fighter
Board Game Geeks Link
Duration: 45 minutes

Elder Sign
Board Game Geeks Link
Duration: 90 minutes

Kingdom Builder
Board Game Geeks Link (It says 2-4 players, but I have expansion pieces that allow up to 5))
Duration: 45 minutes

Legendary
Board Game Geeks Link
Duration: 45 minutes

Lords of Waterdeep
Board Game Geeks Link
Duration: 60-120 minutes

Manhattan Project
Board Game Geeks Link
Duration: 120 minutes

Mysterium
Board Game Geeks Link
Duration: 42 minutes (oddly specific...)

Power Grid
Board Game Geeks Link
Duration: 120 minutes

Shadows over Camelot
Board Game Geeks Link
Duration: 60-80 minutes

Small World
Board Game Geeks Link
Duration: 40-80 minutes

Sushi Go Party
Board Game Geeks Link
Duration: 20 minutes

Ticket to Ride
Board Game Geeks Links - American version / European version
Duration: 30-60 minutes

Scarab Sages

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Hey everyone! Bit of a small update this month, I've been busy with job-hunt related things so apologies for that. Still was able to make a few needed changes and add some new books; in addition, Devin continues to be a great help with data entry (see: Comics). Check out all the new additions below!

New Books
[Adventure Path] Pathfinder #106: For Queen & Empire
[Adventure Path] Pathfinder #107: Scourge of the Godclaw
[Adventure Path] Pathfinder #108: Hell Comes to Westcrown
[Player Companion] Monster Hunter's Handbook

Site Changes
Comics and other Miscellaneous Sources A new section in Sources has been added, showcasing all of the Sources the Archives uses that don't fit into one of the main product lines. Of particular note are mechanics added from the Comics line, thanks to Devin!

Scarab Sages

Thomas Seitz wrote:
I just wonder...is it wrong I want to see corruptions, haunts and other stuff from HA that is more GM oriented or should that go to d20pfsrd.com then?

Certainly things I'd love to add once we're caught up on other books :)

Scarab Sages

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Zelda Marie Lupescu wrote:
Yass! Glad you are back. I actually stumbled across your beta site and was like 'wow okay this is a lot of stuff...' figured it would be pushed to the live site soon, as I was right. :) One small thing though, while the page itself is fine, the antipaladin Tyrant is mispelled as Tyrent on the archetypes list LOL minor thing but thought I'd mention it while I was here :)

Consider it fixed! Thanks :D

Scarab Sages

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Sorry for the absence, check out my FB page or this thread for more info. Thanks for all the well wishes!

Scarab Sages

2 people marked this as a favorite.

Sorry for the absence, check out my FB page or this thread for more info. Thanks for all the well wishes!

Scarab Sages

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Well, it certainly has been a while. I'm very sorry to everyone who's been waiting on me to make an update, I know I've been on radio silence for some time now, lots of "attacks of life". If you're interested in more detail, I go more into what's been going on over at my Facebook fan page. If, on the other hand, you just want to know what's been updated, just check out below!

Before I get into the full list, I wanted to call attention to a new page of mine: Contributors! This is a place where I can highlight the people who have helped me with code changes, database entry, and more. I wanted to give a major shoutout to Devin Burke in particular, who's been an enormous help at getting data added for over a dozen books, including both Ultimate Intrigue and Horror Adventures. He's been incredibly patient with my slow updates and in understanding the back-end systems; this update wouldn't be as packed as it is without his contribution. For full details on his (and other's) aid, check out the new page!

Oh, and if you've helped out in the past and aren't listed there, please send me an email! I want to make sure everyone gets credit for helping the Archives out when they do.

Errata Updates
[RPG] Ultimate Equipment

New Books
[Adventure Path] Pathfinder #103: The Hellfire Compact
[Adventure Path] Pathfinder #104: Wrath of Thrune
[Adventure Path] Pathfinder #105: The Inferno Gate
[Campaign Setting] Darklands Revisited
[Campaign Setting] Heaven Unleashed
[Campaign Setting] Inner Sea Faiths
[Module] Down the Blighted Path
[Player Companion] Arcane Anthology
[Player Companion] Armor Master's Handbook
[Player Companion] Blood of the Beast
[Player Companion] Blood of Shadows
[Player Companion] Divine Anthology
[Player Companion] Haunted Heroes Handbook
[Player Companion] Healer's Handbook
[Player Companion] Heroes of the High Court
[Player Companion] Legacy of Dragons
[Player Companion] Magic Tactics Toolbox
[Player Companion] Paths of the Righteous
[Player Companion] Psychic Anthology
[Player Companion] Spymaster's Handbook
[RPG] Horror Adventures
[RPG] Ultimate Intrigue

Site Changes
[Bard/Skald] Created page for advanced versatile performances.
[Bloodrager/Sorcerer] Created page for bloodline mutations.
[Cleric] Added variant domain powers to applicable domains (eg: Chaos Domain).
[Companion] Added new page for Drake Companions.
[Druid] Created page for druidic herbalism.
[Fighter] Created page for advanced armor training.
[Medium] Added outsider spirits and broke the different types into their own pages (Base, Legendary, Outsider).
[Monk (Unchained)] Created pages for ki powers and style strikes.
[Occultist] Added panoplies to the Implements page.
[Paladin] Created page for variant divine bonds.
[Shaman] Added functionality for spirit specializations on specific spirits (eg: Life Spirit).
[Skald] Created page for sagas.
[Vigilante] New section for the vigilante added, along with a page for talents.
[Warpriest] Added functionality for focused blessings on specific blessings (eg: Liberation Blessing).

[Equipment] Added torture implements section to Equipment.
[Feat] Added functionality for armor tricks.
[Feat] Added sections for armor mastery feats and shield mastery feats.
[Feat] Added sections for blood hex feats and trick feats.
[Magic Items] Updated rules and mechanics for fleshcrafting.
[Magic Items] Added new wondrous item section for favors.
[Magic Items] Added new wondrous item section for thrones.
[Misc] Added new page for contributors.
[Tools] Updated item generator with some Ultimate Equipment errata.

Scarab Sages

You mean the ones I started here? Not sure if they are since you mention no pictures, and these have pictures, so likely they're the ones Steve mentioned.

Scarab Sages

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Hey guys! Figured it'd be best for me to answer this, since it's my site after all :)

SO, long story time. Back in February I was out of work, and after 32 years of poor posture and favoring one side, it finally started presenting in a lot of pain. The best way I can describe the worst instances of it is to imagine being stabbed by a hot copper wire through your left butt. In lesser cases, it's more like an annoying stabbing feeling. Only when sitting, which is when I do all of my site work (and no, I don't have the ability to have a standing desk at my home office yet).

Doctors later identified it as sciatica and put me on Oxycodone (a strong and addictive pain killer that I'm still on, unfortunately) and Gabapentin. The latter is where I put most of the blame for my absence on.

I'll be frank, I didn't do a lot of work on the site back in Jan-March because I was out of work and finding a new job was my primary focus. After that, well... prescription drugs suck.

Gabapentin makes me tired all the time. They warned me of the effects, and how bad the withdrawal is (I missed a day once... never again), but I had no clue how much it would really change the way I went about day to day. My motivation plummeted, I had a hard time just posting on a couple online games I ran, it was all I could do to get to work every day and put in my best effort. By the time I went home, all I wanted to do was not think for a while.

Fortunately, there are some positives. I've finally started on with a chiropractor (should have been the first thing, but doctors wanted me to see specialists and try physical therapy first, which did little) and last week I went through the painful process of reducing my gabapentin prescription from 900mg down to 600mg. For those who have ever gone through that before, you have my sympathies. This has had the very welcome effect of not being nearly as tired during the day anymore.

Additionally, I've had great fortune in finding a few people that can help. I have been having them input data in my offline SQL database (staging) and we're already a few books in! They're waiting on me to verify that the material looks correct before I make it live, but I'm hoping that I have enough energy in the next week to finally focus on that.

Thanks to everyone who's been worried or checking the sites, I know it's the longest I've gone without major updates. I appreciate all the warm wishes and offers of help. I promise that not a day goes by where I don't think about the site and wish I had more time and energy to focus on it. With the chiropractor and slowing down my gabapentin, I am optimistic about the future and cannot wait for the day when I can tell you guys that everything is up to date once again.

Scarab Sages

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The end of an era. ;_;

Scarab Sages

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MRW my wife broadcasts my pokemon failure for all of Paizo to see.

Scarab Sages

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That husband is the absolute worst for letting a Pikachu get away.

Scarab Sages

Warpriest is ready!

Spoiler:
Teefo Flockheart
Dwarf warpriest of Shelyn 1 (Pathfinder RPG Advanced Class Guide 60)
NG Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +2
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Defense
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AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +4
Defensive Abilities defensive training; SR 6, magic resistant
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Offense
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Speed 20 ft.
Melee glaive +4 (1d10+4/×3)
Ranged longbow +2 (1d8/×3)
Special Attacks blessings 3/day, sacred weapon (1d6, 0)
Warpriest Spells Prepared (CL 1st; concentration +3)
. . 1st—cure light wounds, forbid action[UM] (DC 13)
. . 0 (at will)—bolster spirits, guidance, stabilize
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Statistics
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Str 16, Dex 14, Con 12, Int 10, Wis 15, Cha 10
Base Atk +0; CMB +3; CMD 15 (19 vs. bull rush, 19 vs. trip)
Feats Combat Reflexes, Weapon Focus (glaive)
Traits inner beauty, strength of the land
Skills Acrobatics -3 (-7 to jump), Bluff +4, Perform (sing) +4; Racial Modifiers craftsman
Languages Common, Dwarven
SQ blessings (good: battle companion, holy strike, luck: lucky presence, unlucky enemy), stonesinger
Combat Gear scroll of cure light wounds, cure light wounds, scroll of know the enemy; Other Gear four-mirror[UC], arrows (40), glaive, longbow, backpack, bedroll, belt pouch, flint and steel, holy text[UE], mess kit[UE], soap, spell component pouch, trail rations (5), waterskin, wooden holy symbol of Shelyn, 9 sp
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Special Abilities
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Blessings (3/day) (Su) Pool of power used to activate Blessing abilities.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Craftsman +2 on Craft/Profession checks related to metal/stone.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Sacred Weapon (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Spell Resistance (6) You have Spell Resistance.
Stonesinger +1 effective level for [Earth] spells and earth-related class abilities.

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Scarab Sages

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I have made a pink haired/purple bearded dwarven warpriest of Shelyn. Even ugly stone can give birth to a beautiful diamond.

Combat reflexes, glaive, all that jazz. Blessings focused on party buffs.

Scarab Sages 2/5

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A few people have mentioned me on this thread so far, so just to give a quick group answer:

I'm the guy that runs the Archives of Nethys. I know it's behind, I hate that it's behind, and one of the first things I plan to do when I get back is update Ultimate Equipment and anything else that needs errata. Keeping you guys up to date and informed is my top priority.

Unfortunately, I'm dealing with some major sciatic pain right now and sitting in my chair for more than a half hour at a time just... sucks. New chair is arriving in 2-3 weeks, which I *hope* will get me back in the saddle. Also new nerve pain medication.

Anyhow, don't want to derail this thread any longer. If you guys see any other questions about why I'm out of date or what's going on, that's why; please pass the message along. :)

Scarab Sages

I'll go with some kind of cleric/tank. Possibly a warpriest, haven't done one of those yet.

Scarab Sages

Looks like I'm in this. Anyone else have preferences on classes? I've dabbled in damn near everything at this point so am happy filling in any gaps.