Alain

Jubrayl Elhan's page

180 posts. Alias of Andiemus.


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Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Call me consequence. Put the weapon away and call off your pet and we won't roll through you as we go to put a stop to this raid.

Intimidate assist: 1d20 + 2 ⇒ (12) + 2 = 14


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl slips into a stance as he pulls out his axe, moving to place himself between the group and the source of the unknown growling.

I think we have bigger problems than tied up dogs.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Fatigue.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl nods vigorously, his metallic features are difficult to read, but the concern is still visible if you look closely.

Agreed. There's no point in stealth anymore, our best option is to find the leadership and crush it before the entire army comes down on us.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Stealth (joy): 1d20 - 1 ⇒ (17) - 1 = 16
Perception: 1d20 + 1 ⇒ (8) + 1 = 9


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

I don't like this. These tunnels are only made of thistles so I imagine it'd be little trouble for goblins to simply spring out of the walls as we walk past.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl looks back at Selia, looks down at the tracks, up again, down again then looks at the group.

I... she... he puts a hand over his mouth and closes his eyes with a quiet clink You guys tell her.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Survival: 1d20 + 1 ⇒ (15) + 1 = 16

The Paladin demonstrates his limited knowledge of the wilderness.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

How are we for spells, Nich, Selia?


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl suddenly twitches as if snapping out of a daydream.

What exactly is it we want to know? I think we should at least get a look at the place before we make any real decisions. No plan survives first encounters and all that.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl will get the biggest cloak he can find to try to hide his new appearance.

I think we've been keeping track of what we grabbed individually.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Steel, probably, for the sake of coolness (I don't think it makes a mechanical difference, but veto at will) let's say yes, no it's just a thin layer where my skin was, and I don't want to be your drum.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

I'm not precisely sure... but if I had to guess it's a side affect of being part angel. Metal skin doesn't seem particularly unusual once the planes get involved.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl suddenly buckles over in pain, then starts screaming as his skin starts to turn grey and metallic before everyone's eyes until his skin seems to completely turn into metal. He stops screaming and seems to recover after the transformation is complete.

It seems this is an new side-effect of my angel blood. I can hardly believe how much that hurt.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Leveled to 3.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

It's a level 1 cleric/oracle spell, but I don't think either Selia or Nich has it prepared today.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

No abyssal here

I can't read it either.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Agreed, Ned. This is unsettling.

Jubrayl bows his head muttering in celestial before lifting his head up and looking about again.

Detect Evil


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

I love Guys and Dolls!


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

I'm more concerned about the sound. It may have hostile intentions.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Paladin time, everybody stop having fun

Jubrayl strides quickly over to where the others are discussing Koruvus, a grim and serious look on his face.

No. Absolutely not. Murder has a set punishment and there are procedures to be followed. He has surrendered and will be subject to proper justice. I want the little toad to answer for his crimes as much as any of you but there is a right way and a wrong way to do this.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl will assist Hakak and Nicholae in making the dead... deader while Selia talks to Korovus.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

K. Religion: 1d20 + 4 ⇒ (16) + 4 = 20

Jubrayl will try to determine what manner of creature it is.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl wastes no time waiting for the little fiend to answer any questions. He immediately makes haste for the source of the noise.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

I am vengeance. I am the night. I. Am. SELIA.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

This isn't the most honorable way to go about this. Can't stop them now.

Jubrayl sighs and throws his hands up in a gesture that says quite clearly "fine whatever".


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

That would be from the movie Downfall about the last days of the Third Reich based on the journals of Hitler's secretary.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl holds up a hand in silent protest and then drops it as Selia speaks.

This can only end well.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl will attempt to lend assistance.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Lleidr, living sonar


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Trying to put one down, Jubrayl will strike the same one Hakak did.

Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d8 + 2 ⇒ (6) + 2 = 8


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Sorry, massive snowstorm here.

Jubrayl will roar loudly and attacks the one near Selia.

Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d8 + 2 ⇒ (1) + 2 = 3


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Fort1: 1d20 + 6 ⇒ (17) + 6 = 23
Foer2: 1d20 + 6 ⇒ (6) + 6 = 12

Jubrayl will make a note to buy a bow when he has the chance, and ready an action to take a swing at the first one to come in range.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Auras, skulls, things are certainly looking demonic enough. Lleidr, can you check the door, please?

Jubrayl will look into the pool while Lleidr does his thing.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl waits or Hakak to get on the other side of the doorway from him, counts down on his fingers 3, 2, 1, then opens the door and lets Hakak through.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Took the words from my mouth. I'd prefer not to give them more time to call the horde together, so we ought to leave as soon as possible. That being said, we still haven't finished investigating the catacombs yet, and we ought to do that first.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl waves his fingers near his ear, as if pulling on a marionette.

Being tied to the planes gives you.. Certain perspectives on things, and those can make even the most innocent of questions have weight the asker doesn't know. I certainly understand how one could grow weary of it... But this isn't the time for this discussion. Lamashtu isn't known for her human worshippers, is she?


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Wait, Hakak, let me see what I can do. I'll be able to do it again tomorrow anyway.

Jubrayl walks over to Hakak, places his hands on his friend, mutters in Celestial and suddenly his hands glow faintly as Hakak's wounds begin to heal.

Lay On Hands: 1d6 ⇒ 4
Lay On Hands: 1d6 ⇒ 6


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl reads over the Journal and starts pacing, head in his hands. This is bad. Really bad. We can't fight them off, there's too many. Forced march to Magnimar? We might move too slowly. Dig in? There're too many. Call for reinforcements? Too slow.

He stops, sighs, and walks back to the rest of the group.

I think our best strategy is to find out whatever's keeping the goblins together, and try to remove it. Hopefully we can cause them enough confusion to break them back into little tribes again.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl looks about, clearly frustrated with the prospect of leaving unfinished.

Fine, but somebody ought to keep an eye on things down here. At least watch the entrance.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl attacks the little monstrosity again.

Attack: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d8 + 2 ⇒ (1) + 2 = 3


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

C6 and E8? I thought he would be moving first, since he posted first. Flanking with Hakak works fine.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Sorry, I meant to say that I'd wait for the beast to come down.

Jubrayl will move to flank with Nicholae and attack again.

Attack: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d8 + 2 ⇒ (6) + 2 = 8


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

So the question is, can Hakak dunk?


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl gets his cardio in as he runs down the stairs next to the new enemy.

e3


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Yeah, totally, which is why it blows that I'm going to be miA for this weekend. Be back on Sunday, maybe, for me so Saturday night for most of you I'd imagine.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Noticing that the fight has moved upstairs, Jubrayl will go up after Nicholae and Hakak.

To I7


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl mutters a quick prayer under his breath and assumes total defense.

[/ooc]+4AC[/ooc]


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Sense Motive: 1d20 + 7 ⇒ (11) + 7 = 18

Whatever you've been trying with these sinspawn, you won't succeed!

Jubrayl moves into the room, around the square marked B13.


Male Aasimar Paladin 3/HP 31/AC,Touch,FF 20, 12,18/ Fort,Ref,Will 6,5,6/CMD 15/Init 2/Perception 1. Smite Evil 1/1, Lay on Hands, 3/3

Jubrayl examines the doors more closely, as well as any of the other images visible to see if he knows them.

K. Religion: 1d20 + 4 ⇒ (1) + 4 = 5

Evidently, Jubrayl focused more on the fighting and smiting portions of his paladin training than the studies.

Nich, you recognize any of this?

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