Rusalka

Jirin Tupel's page

391 posts. Alias of Macharius.


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HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Jirin can continue with only 9 damage taken.

Jirin coughs on the spores as they fill the air before vanishing - like the demon itself after Kelkzar was finished with it.

"I'm a bit hurt, but I'm good to continue if it means finally getting out of here!"


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 1

"Eep!" Jirin yelped in startlement when the statue came to life. Maybe it was just from the surprise, but when using her magic to weaken the creature something different happened this time; to Jirin, it seemed as though it might be weaker to some effects....

Evil Eye for -2 Saves, Will DC 21 to reduce duration to 1 round.

Status hp 54, AC 15


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Sorry for holding things up, I got a new job so was "out processing" last week and start the new one on Monday - in addition to having a final exam on Monday, immediately after said first-day-on-the-job!

"Oh, man! What is all this weird stuff?!" Jirin asks in wondrous horror at the display cases. Mindful of the acid trap not half an hour earlier, she carefully inspects each case.

Perception (Case 1, traps): 1d20 + 12 ⇒ (3) + 12 = 15
Perception (Case 2, traps): 1d20 + 12 ⇒ (17) + 12 = 29
Perception (Case 3, traps): 1d20 + 12 ⇒ (8) + 12 = 20


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 1

Will Save vs DC 22: 1d20 + 9 ⇒ (14) + 9 = 23

"Rowena!" Jirin cried out in horror at her friend's savage, gaping wounds. Scurrying behind Quintus and Kelkzar, she put all her mystical energy into helping slow the gouts of blood from Rowena's torso.

Healing Hex as CMW CL 7: 2d8 + 7 ⇒ (4, 3) + 7 = 14

Round 2

"Dammit, woman, stop moving long enough for me to save your life!" she growled as Rowena attacked the monster.

CMW: 2d8 + 7 ⇒ (2, 7) + 7 = 16

Status hp 54, AC 15


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Jirin peeks up the staircase while the others are looking around the room, hoping to spot any more traps in what appears to be constricted quarters.

Perception (traps): 1d20 + 12 ⇒ (11) + 12 = 23


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6
Jirin Tupel wrote:
GM Blood wrote:
Assuming Jirin will follow up last round's evil eye with one on #3
You know me and my class so well! :D

Which really speaks to the class abilities more than anything else. Group efficiency is maximized when I use Evil Eye , which gets old and predictable fairly quickly... it's been what, and entire level since I even used her bow? Good thing I've sunk so much gp into it!


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6
GM Blood wrote:
Assuming Jirin will follow up last round's evil eye with one on #3

You know me and my class so well! :D


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6
GM Blood wrote:

Trevor lands three blows on the crazy looking creature killing it before it gets a chance to do anything with those tentacles.

Kelkzar is up before the remaining creatures go

Well, not just Kelkzar...!

Jirin hexes the next-nearest monster for -2 AC after Trevor completely destroys one of them; Will DC 19 to reduce duration to 1 round.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Will Save vs DC 16: 1d20 + 6 ⇒ (19) + 6 = 25

You'n'me, both, Quintus!


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Oh, I assure you, she most certainly will!

Jirin searches the etched pillars, looking for another acid-bath trap.

Perception for traps: 1d20 + 11 + 1 ⇒ (19) + 11 + 1 = 31


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

"Thank you, Quintus: you're a gem!" Jirin thanks Quintus for his assistance. She didn't feel fully back to normal, but his efforts certainly helped. Using some of her own power, she felt right as rain.

Healing Hex as CMW: 2d8 + 7 ⇒ (4, 3) + 7 = 14

"So, onwards?" she asked once they'd recovered from the trap.

Status hp 51/54


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Reflex Save vs. DC 14: 1d20 + 8 ⇒ (9) + 8 = 17

"Owwww! It burns, burns!" Jirin cries out as the acid fell on her despite sanding on the edge of the trap.

Want to Buy: a retroactive perception check for traps!

Status hp 30/54, AC 15 I know I passed the check, but did not get healed after the drow fight so am still carrying that damage.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Spellcraft: 1d20 + 16 ⇒ (14) + 16 = 30

"It's just a magical image and harmless... which means that anything under it may be even more dangerous."

Jirin pokes at it with the end of her longbow.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

At the sight of the prisoner corpses, Jirin pales and shivers in fright at the thought of possibly having come to such a fate herself.

"Yes, let's...," she rasps, and quickly makes away! from the cells toward the corridor.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

"Well, they did say something about protecting a master's chambers, right? I doubt it would be behind bars, so the west passage seems more likely to me," says Jirin. "But, these drow people seem to like that kind of thing, so maybe..."


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 9

Will vs DC 17: 1d20 + 6 ⇒ (17) + 6 = 23 12 damage, not Sickened

Round 10

Seeing the drow resistance crumple before them, Jirin does her best to aid Kelkzar and Trevor in defeating the priestess by willing her to be slow and clumsy in avoiding attacks.

Evil Eye on the priestess for -2 AC.

Status hp 42/54, AC 15


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

At this point, we don't seem to have much of a choice since Stinking Cloud is not Dismissable.

Round 3-?

Jirin waits tensely for her spell to fade - or an enemy to burst forth from the magical cloud.

Ready action an Evil Eye hex for -2 AC.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 2

Spellcraft: 1d20 + 16 ⇒ (3) + 16 = 19

"Ha-ha!" Jirin laughs mockingly at the... drow? priestess? when her spell fails. "Y'all try this one on for size, to!"

Jirin casts Stinking Cloud (DC 19) on the same area as Rauno's Black Tentacles!

"Kelkzar, Trevor - don't go into the green cloud!"

Status hp 54, AC 15


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

"I'm unhurt," says Jirin as she settles onto the ground after the naga was destroyed, "but you should be aware I used two of my most powerful spells against that thing; if we meet another one like it I won't be able to help as much."


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6
GM Blood wrote:

Jirin you get to save your web spell

I'd assumed as when when you opened Trevor's can of Whup-Ass™ for him!


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Well, 'heat of the moment' and all... it's something easy to forget about both in and out of character!


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 4

Spellcraft vs DC 17: 1d20 + 16 ⇒ (15) + 16 = 31

"It cast a spell of invisibility on itself; it's still near where you last saw it!" she called out loudly in warning to the others.

"What's'a matter, little snake - afraid you might actually have been outclassed the whole time?" Jirin mutters under her breath. "Don't worry, I don't believe in unnecessary cruelty to animals..." she smiled wickedly.

She then cast her Web spell centered on passage floor in the area where the snake-person-thing had just vanished from sight. centered on (6,C)


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 3

Jirin, sensing that this monster was possibly the toughest she'd ever faced, casts Heroism and swoops in to release the held charge on Rowena. Ending location (10,G)

Status hp 54, AC 15, Fly (7 rounds)


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Reflex Save vs. DC 16: 1d20 + 8 ⇒ (5) + 8 = 13

Jirin screamed again as the massive ball of flame roared past, her skin blistering and searing under the full effect of the spell.

"That! Is! ENOUGH!" she shrieks in agony and fury. Using one of her newly-discovered, powerful spells, Jirin attempts to bring this b$@*& down a peg.

Cast Dispel Magic, targeting the most powerful beneficial spell that the enemy may have had in effect. Caster Level check: 1d20 + 7 ⇒ (12) + 7 = 19

Status hp 27/54, AC 15


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6
Jirin Tupel wrote:
Status hp 42 54, AC 15, Fly (9 rounds remaining)


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 1

Reflex Save vs DC 16: 1d20 + 8 ⇒ (9) + 8 = 17 Whew, barely made it!

Jirin screams in pain as the magical fire burned about her. Still, it could have been worse - as she was able to dodge out of it's direct path.

Given the cramped quarters of the passage and the inherent difficulty in moving through it to support her friends, Jirin delayed offensive action for the moment to better position herself.

Using her Flight Hex, she gains Fly as the spell - opting to do so for 1 minute. Fly speed 60'

Zooming up and over her friends' heads, she flys/floats/flits to (6,H).

Status hp 42, AC 15, Fly (9 rounds remaining)


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

"Psst, Rauno - what should we do?" Jirin whispers to the much more knowledgeable magician.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

After, sorry: I didn't scroll up far enough when reviewing posts. She's full, then.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Jirin is at 42/54.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6
GM Blood wrote:

Jirin, Knowledge (Local) to know more about drow, Knowledge (Arcana) to surmise what it could be without the first

Not that it matters anymore, but since she doesn't have Knowledge (local), Knowledge (arcana): 1d20 + 16 ⇒ (15) + 16 = 31


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Jirin watches her spell fail to manifest. "What the hell?!"

What type of action would it be for a Knowledge (nature) check to know why her spell failed - Standard, Move, Swift?


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

+7 for Caster Level, +2 for Spell Penetration feat


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6
GM Blood wrote:
Jirin, need an SR check

Spell Resistance: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Fort DC 14: 1d20 + 5 ⇒ (18) + 5 = 23

Round 5

Jirin grit her teeth. Despite Trevor splitting one of the drow clean in twain, there were two more that needed to be dealt with.

"Hold still!" she commanded.

Cast Hold Person on the nearest, Will DC 18 to resist.

Status hp 42/54, AC 15


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Sorry Rowena, I forgot I was a level behind since Jirin is Ranger 1/Witch 7 - not pure Witch 8, and edited to remove that... during which all of two minutes you saw. :(


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 4

Jirin hexes the nearest enemy for -2 AC. #3?

"Go back to the Pit you crawled out of!"

Status hp 46/54, AC 15


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Reflex DC 15: 1d20 + 8 ⇒ (16) + 8 = 24

Jirin beats the flames about her, eventually extinguishing them.

Status hp 46/54


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

If Rowena is delaying, it's now the drow's turn before the re-shuffled Round 2 - which is another way of saying Jirin will comply, when it's her turn to act!


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Back Flash:
Rowena wrote:
Once back at the inn, remembering they agreed three to a room, Rowena winks at Jirin and asks, "So which of you boys is going to come protect the helpless ladies?", with a sly glance toward Trevor.

Jirin rolls her eyes. "While I never thought of myself as helpless, recent events beg to differ. And you're certainly not helpless, Ro: why, you're most effective with nothing but your hands!"

Shriekers, really? A bit overplayed, wouldn't you say, GM Blood? :P lol

"It would, Trevor, but I've no ability to duplicate Rauno's spell," answered Jirin.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Carried items noted on character sheet.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 7

Evil Eye on the free drow, -2 AC

Round 8

Evil Eye on the web drow, -2 AC

Round 9

Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (14) + 8 - 2 + 1 - 4 = 17 Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (10) + 8 - 2 + 1 - 4 = 13 Damage: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Round 10

Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (7) + 8 - 2 + 1 - 4 = 10 Damage: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (2) + 8 - 2 + 1 - 4 = 5 Damage: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Round 11

Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (8) + 8 - 2 + 1 - 4 = 11 Damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (13) + 8 - 2 + 1 - 4 = 16 Damage: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Round 12

Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (14) + 8 - 2 + 1 - 4 = 17 Damage: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8
Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (2) + 8 - 2 + 1 - 4 = 5 Damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Round 13

Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (17) + 8 - 2 + 1 - 4 = 20 Damage: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (18) + 8 - 2 + 1 - 4 = 21 Damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Round 14

Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (6) + 8 - 2 + 1 - 4 = 9 Damage: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Attack (PBS, RS, EE, cover): 1d20 + 8 - 2 + 1 - 4 ⇒ (8) + 8 - 2 + 1 - 4 = 11 Damage: 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9

Jirin then moves away from her firing perch on the platform to give Kelkzar room to fight.

Jirin fires at the free drow til he's either unconscious or about to get onto the platform.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 6

"Hee-hee!" giggles Jirin: who then takes two steps forward to cast Web all over the ladder. "That ought'a slow you down!"

GM Blood, Jirin will take the following round or two to get back to Quintus, Rowena, and Kelkzar now that she's satisfied she's slowed them down enough in time for the spell to wear off on Kelk and Ro.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 5

"Huh?" asked Jirin, not expecting Quintus to say anything. "Oh, yeah!"

With a cackle of vicious glee, she activated the lever.

GM Blood wrote:
Note the edit made Jirin!

Noted; and 1 Hero Point remaining noted on character sheet!


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

1 Hero Point noted on character sheet... and not going to use it on something like this!

"Hold still, you bastard!"


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

I can no longer access the map at work, so was just guessing about my location and proximity. :) Rauno, Jirin has never used a Hero Point to the best of my memory.

Round 4 AMENDED!

Jirin drops Rowena - surely other woman would understand! - and charges over to try and drop the other drow warrior by smashing his fingers tilhe couldn't hold on any more.

Charge/Dirty Trick: 1d20 + 6 ⇒ (4) + 6 = 10

This is worth using a Point for!

Charge/Dirty Trick Take 2: 1d20 + 6 ⇒ (10) + 6 = 16


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Nice fall damage roll! lol

Round 4

Seeing their attackers practically vanquished, Jirin gently lowers Rowena to the ground and goes over to stand at the precipice on which the second drow clung. If the bastard tried to climb up, she'd be there to kick him in the face!

I wanted to smash his fingers to make him fall, but am pretty sure that would require three actions. Unless GM Blood allows it anyway as a Moment of Awesomeness?


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Continued retreat sounds like the order of the day! I may as well mention that my "plan" is to back up as far as possible and then cast Web when they emerge from the Stink Cloud.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

How far away are Rauno and Trevor, and how many rounds would it take to Run to get them?


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 2

Jirin grits her teeth through the pain of being burned by the fire and casts a spell to aid in her and her friends' escape.

Cast Stinking Cloud, Fort DC 19 to negate - placed such that the edge of the cloud stops right in front of her/Kelkzar/Rowena/Quintus with the drow as far into it as possible.

When she spell completes, she hefts Rowena and starts falling back. Should be able to move 15 feet

Status hp 52/54, AC 15, on fire - Stinking Cloud 8 rounds.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 1

"He-!" exclaims Jirin when they were suddenly ambushed.

Will Save: 1d20 + 6 ⇒ (17) + 6 = 23

Spellcraft to identify: 1d20 + 16 ⇒ (17) + 16 = 33

Able to resist the creature's spell, Jirin uses her hex-ing power on tentacleface.

Evil Eye on the caster for -4 to saving throws, Will DC 20 to reduce to 1 round. Unless the creature is immune to mind-affecting effects

"Quintus, Kelkzar! I'm trying to make the monster-thing weaker against your spells!"

Status hp 54, AC 15