GM Blood's Age of Worms in Golarion

Game Master David James Olsen

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HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 9

Will vs DC 17: 1d20 + 6 ⇒ (17) + 6 = 23 12 damage, not Sickened

Round 10

Seeing the drow resistance crumple before them, Jirin does her best to aid Kelkzar and Trevor in defeating the priestess by willing her to be slow and clumsy in avoiding attacks.

Evil Eye on the priestess for -2 AC.

Status hp 42/54, AC 15


Rowena and Trevor both hit the drow priestess, but it seems some magic is resisting some of the blow reducing the damage. Rowena stomp was a very minor one, but Trevor's blow was still mighty. Jirin's hex causes the female drow's defense to weaken.

The female stands up suddenly, faster than you are able to react and hit her with She stood up as a swift action that does not provoke. This is due to a cleric spell she cast while in the fog, you can probably guess which one.

She decides to attack and takes it out on Trevor, the morning star arcing with negative energy. As she hits him, a spell goes off, and he feels his muscles stop working. She then follows up with a second blow. Make a Will Save DC 15 or be affected by a Hold Person spell

Attack #1 vs Trevor: 1d20 + 12 ⇒ (10) + 12 = 22 *Hit*
Weapon Damage: 2d6 + 12 ⇒ (3, 2) + 12 = 17
Channel Smite - Negative Energy Damage: 5d6 ⇒ (2, 1, 6, 5, 2) = 16 Will DC 18 for half of this damage

Attack #2 vs Trevor: 1d20 + 7 ⇒ (14) + 7 = 21 *Hit*
Weapon Damage: 2d6 + 12 ⇒ (6, 2) + 12 = 20

Edit, forgot to Save vs Jirin's Hex

Will Save Drow Female vs Hex: 1d20 + 13 ⇒ (5) + 13 = 18 *Fail*


Remember the ground is difficult terrain and Rauno's spell bonuses. I also delaying the melee after Rowena in case that incurs extra attack bonuses.

Quote:

Round 11

Initiative Order - Drow, Rauno, Rowena, Kelkzar, Trevor, Quintus, Jirin

Drow Male AC 20 T 13 FF 17 CMD 21 Both are Nauseated, #5 has a -2 to AC Hex (Not in stats)

Drow Female AC 25 T 13 FF 25 CMD 25


Round 11

As he finally manages to shake off the dark effects of the drow's spell, Rauno focuses on the prophetic phrase he was able to wrest from the near future, even as he draws yet another wand and starts to invoke its power.

Maintain Foretell, draw wand of enlarge person and start casting on Rowena.

All allies a +2 luck bonus on ability checks, attack rolls, caster level checks, saving throws and skill checks. Round 3 of 8 now used.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Rowena starts with a leg sweep.
Flurry trip: 1d20 + 17 + 2 + 2 + 2 - 2 - 2 ⇒ (19) + 17 + 2 + 2 + 2 - 2 - 2 = 38 flanking, heroism, foretelling, flurry, TWF
Vicious Stomp: 1d20 + 12 + 2 + 2 + 2 + 1 - 2 ⇒ (6) + 12 + 2 + 2 + 2 + 1 - 2 = 23
Damage, assuming the hex penalty is not in the stats: 1d8 + 2 ⇒ (8) + 2 = 10
First attack, stunning kick: 1d20 + 12 + 2 + 2 + 2 - 2 ⇒ (8) + 12 + 2 + 2 + 2 - 2 = 24
Damage: 1d8 + 2 ⇒ (6) + 2 = 8DC 17
Off-hand attack, kick to the weapon (disarm attempt, could provoke an AoO): 1d20 + 15 + 2 + 2 + 2 - 2 - 2 ⇒ (19) + 15 + 2 + 2 + 2 - 2 - 2 = 36 The Morningstar flies out of the priestess' hand, and Rowena snags it out of the air as it shrinks back to its normal size.
Iterative attack, bring morningstar down on priestess: 1d20 + 3 + 2 + 2 + 2 - 2 ⇒ (14) + 3 + 2 + 2 + 2 - 2 = 21 plus its own bonus.
I'll let you roll its damage.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Not sure if it matters, but Rowena's unarmed strikes count as magic for bypassing DR as long as she has at least one Ki point in her pool (which she does).


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

Kelkzar mashes his fangs and tusks together over the prospect of a good standup fight and delivers two smashing blows with his falchion before following it with a slicing blow from his fangs.
Attack (falchion) #1 1d20 + 12 + 2 + 2 ⇒ (8) + 12 + 2 + 2 = 24
Damage 2d4 + 16 ⇒ (1, 4) + 16 = 21
Attack (falchion) #2 1d20 + 7 + 2 + 2 ⇒ (16) + 7 + 2 + 2 = 27
Damage 2d4 + 16 ⇒ (3, 3) + 16 = 22
Attack (bite) 1d20 + 5 + 2 + 2 ⇒ (18) + 5 + 2 + 2 = 27
Damage 1d4 + 5 ⇒ (1) + 5 = 6


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Will save with Birthmark and Foretell: 1d20 + 11 + 2 + 2 ⇒ (17) + 11 + 2 + 2 = 32
Will save with Foretell vs negative energy: 1d20 + 11 + 2 + 2 ⇒ (2) + 11 + 2 + 2 = 17

Trevor doesn't really feel the effect on his muscle, for he reels in pain, knees buckling from the mighty blows the drow lands on him.

Trying to see beyond his smashed nose, he spits a tooth and lifts his axe, asking for Iomedae to grant him the strength to fight.

LoH: 4d6 ⇒ (5, 6, 5, 2) = 18

Feeling some responsiveness in his numb left arm, he pivots the axe's shaft as he steps forward, moving his blade up then down, looking for an opening.

PA, FF, Frost, Holy, Enlarged, Rauno's aura: 1d20 + 14 + 2 ⇒ (8) + 14 + 2 = 243d6 + 1d6 + 17 + 1 + 2d6 ⇒ (5, 4, 4) + (3) + 17 + 1 + (2, 5) = 41

PA, FF, Frost, Holy, Enlarged, Rauno's aura: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 283d6 + 1d6 + 17 + 1 + 2d6 ⇒ (2, 4, 2) + (6) + 17 + 1 + (4, 2) = 38

Confirm and additional damage: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 183d6 + 1d6 + 17 + 1 + 2d6 + 3d6 + 1d6 + 17 + 1 + 2d6 ⇒ (1, 5, 1) + (5) + 17 + 1 + (4, 6) + (2, 1, 1) + (5) + 17 + 1 + (5, 4) = 76


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Not sure if flanking applies for me, so add +2 to attacks if it's the case.

With the flank, the priestess prone and Jirin's hex, I wonder if my crit confirms. It would be nice!


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus presses forward to the fallen drow's side and brings his scimitar down on her, but it glances off of her armor I think.

Scimitar PAttack, incl. Rauno's buff: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18


Yes I forgot to include the hex in there, so this round her AC is basically 19 for being prone

Rauno begins to use enlarge person on Rowena while she trips and disarm's the drow priestess and uses her own weapon against her. Nice move!

Damage: 1d8 + 2 ⇒ (4) + 2 = 6

Kelkzar lands two blows with his weapon and a bite, but the bite barely damages her. Quintus moves forward and the priestess lashes out with her shield and misses and Quintus slashes down with his scimitar leaving a nasty wound.

Shield Bash, Prone: 1d20 + 11 - 4 + 2 ⇒ (5) + 11 - 4 + 2 = 14

Quintus Scimitar Damage vs Priestess: 1d6 + 8 ⇒ (6) + 8 = 14

Finally Trevor takes the full damage from the negative energy which seems to infuriate him as his enlarged axe chops into the priestess leaving a large gaping wound, but the follow up attack lands in the same place, splitting her in two. Flanking does apply here and in now way can she withstand a hit for 114 damage.

LF %: 1d100 ⇒ 51

Combat Over!


Do you want to press on while you have some of these buffs going or spend the time to go through their loot?


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

"We need to keep moving. If anyone is still hurt, I'll cure them while Rauno and Jirin look at what the drow had--we might be able to use some of it."

CMW from wand on self, 24 charges remaining: 2d8 + 3 ⇒ (3, 5) + 3 = 11
CMW from wand on self, 23 charges remaining: 2d8 + 3 ⇒ (4, 1) + 3 = 8
CSW on Trevor: 3d8 + 8 ⇒ (5, 3, 6) + 8 = 22 x150% = 33 HP cured
CMW from wand on Rowena, 22 charges remaining: 2d8 + 3 ⇒ (1, 1) + 3 = 5

Feh.

CMW from wand on Rowena, 21 charges remaining: 2d8 + 3 ⇒ (7, 5) + 3 = 15

Looks like 5 rounds of healing, with Trevor brought almost up to full and Rowena up to full considering her CON loss.


There is the door set into the middle of some iron bars to the south, or the passageway to the west.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

"Thanks Quintus! She was mean and tough! Let me drink something then we move!" says Trevor as he wonders at how cruel the drows seem.

He reaches into his bag and gets a potion that he downs without a second thought.

Feather Step 10 minutes.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

"But which way?" She points at the door with the bars. "That way looks like it might lead to some sort of cells."


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

"Well, they did say something about protecting a master's chambers, right? I doubt it would be behind bars, so the west passage seems more likely to me," says Jirin. "But, these drow people seem to like that kind of thing, so maybe..."


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

"If there are cells, there might be captives. The doppelgangers certainly had their share of them. We should at least look there."


Rauno will start by checking the female drow for any keys she may have had on her person. Then he'll move on to detecting magic on all of the fallen.


She does have a key in a small pouch

As you move over and look through the iron bars. Just inside the iron cage door stand four rotting corpses with large gaping holes in their heads. Beyond them is a chamber full of debris, scraps of cloth, mounds of straw, and pools of filth.


Trevor uses his detect evil and the corpses, while not moving, are detecting as evil.


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus peers past the bars at the corpses.

Knowledge (Religion) check to identify undead: 1d20 + 11 ⇒ (4) + 11 = 15


Its hard for Quintus to tell exactly what they are, but it appears that they are zombies


When Rauno brings the key over to Quintus, he notices him studying the corpses. Deducing his interest, he scans them quickly for tell tale signs as well.

Knowledge (religion) 1d20 + 18 ⇒ (10) + 18 = 28


Even though they are not moving, you are pretty sure they are zombies. Now whether or not they are vanilla zombies or some variant is hard to tell without them moving or giving any indication of their abilities.

Revealed the room that you can see beyond the iron bars. there are zombies laying by narrow tunnels leading east out of sight.


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

"I don't think there are any prisoners in there. Let's come back after we finish the rest of the job."


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

At the sight of the prisoner corpses, Jirin pales and shivers in fright at the thought of possibly having come to such a fate herself.

"Yes, let's...," she rasps, and quickly makes away! from the cells toward the corridor.


I thought Trevor's enlarge person was a spell so it should have expired before the stinking cloud wore off. I'll say Rauno used a charge right before the cloud disappeared and give back the one he would have used on Rowena. The Air Walk should be good for a good while

Heading down the corridor to the south west, the cavern corridor widens into a small chamber before continuing onward. The floor has been smoothed here, Not difficult terrain and in the center is a large faintly glowing purple symbol.

You all recognize the symbol on the floor, it matches the one on the greater doppelganger's forehead and on the note from the greater doppelganger's master.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

"Nobody step on the glowing purple symbol of doom," Rowena cautions.


It is easy enough to walk around it if desired

Spellcraft DC 21:
The symbol is a permanent image spell (Illusion)


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Spellcraft: 1d20 + 16 ⇒ (14) + 16 = 30

"It's just a magical image and harmless... which means that anything under it may be even more dangerous."

Jirin pokes at it with the end of her longbow.


Looking at the image in the floor, Rauno nods and comments "We must be getting close to their master." With that in mind, he readies his metamagic rod and checks that the weapon cord for it is secure.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

"Or, they just couldn't find a good floor rug that truly set off the decor."


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

"Want me to scout ahead or shall we continue together?"
Perception 1d20 + 17 ⇒ (2) + 17 = 19


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Trevor is getting very nervous as they near the sign on the floor. He does his best to stop his armor from rattling, with little success. He nods to Kelkzar's offer with a face that says 'I know! I'm loud...'


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

"What if there are more doppelgangers here, Kelkzar?"


Sorry crazy work time

Assuming you stay together due to doppleganger concerns you press on as a group. As you pass over/around the illusion of the symbol, a explosion of acid goes off coming from the ceiling covering everyone.

Acid Damage Reflex DC 14 for Half: 6d8 ⇒ (4, 7, 7, 5, 1, 4) = 28


Reflex 1d20 + 3 ⇒ (11) + 3 = 14

Only Rauno's enchanted cloak shields him from the worst of the acid shower. Between this trap and the earlier oil and alchemist fire rained from above, Rauno now starts mental calculations on a parasol item or spell that may be of use if this trend continues.

If Quintus does not want to use channels/spells/wands at this stage, Rauno will use some potions of CLW.


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

With grace worthy of Rowena, Quintus manages to get out from under the worst of the corrosive spray.

Reflex save: 1d20 + 5 ⇒ (20) + 5 = 25

Quintus is hanging onto one channel in case we encounter any undead, so he'll use the CLW and CMW wands to fix everyone up once we know how much people have taken.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Reflex: 1d20 + 8 ⇒ (14) + 8 = 22

"Lovely..."


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Reflex: 1d20 + 10 ⇒ (13) + 10 = 23

Rowena instinctively rolls as the acid falls, timing her roll to use Trevor as a shield, and taking no damage herself.

From her position on the floor, she pats Trevor on the bum, saying, "You needed a shower anyway,", then quickly wipes the acid transfer off her hand.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

"I think I have soap in my eyes. It stings!" jokes back Trevor, not wanting to show weakness.

It really hurts!


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Reflex Save vs. DC 14: 1d20 + 8 ⇒ (9) + 8 = 17

"Owwww! It burns, burns!" Jirin cries out as the acid fell on her despite sanding on the edge of the trap.

Want to Buy: a retroactive perception check for traps!

Status hp 30/54, AC 15 I know I passed the check, but did not get healed after the drow fight so am still carrying that damage.


Kelkzar's Reflex: 1d20 + 4 ⇒ (14) + 4 = 18

Kelkzar avoids the worst of it as well

Kelkzar's HPs 57/71


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

If the party isn't immediately attacked, Quintus begins to heal people.

CMW from wand on Trevor, 20 charges left: 2d8 + 3 ⇒ (5, 5) + 3 = 13
CMW from wand on Kelkzar, 19 charges left: 2d8 + 3 ⇒ (5, 6) + 3 = 14
CMW from wand on Rauno, 18 charges left: 2d8 + 3 ⇒ (6, 5) + 3 = 14
CMW from wand on Jirin, 17 charges left: 2d8 + 3 ⇒ (3, 1) + 3 = 7
CMW from wand on self, 16 charges left: 2d8 + 3 ⇒ (8, 6) + 3 = 17


Hit points updated. I'm still down 21 by my count.

Edit: now at 53/55 with those last two castings. Thanks!


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus burns through another couple of wand charges to get Rauno most of the way back up.

CMW from wand on Rauno, 15 charges left: 2d8 + 3 ⇒ (5, 5) + 3 = 13
CLW from wand on Rauno, 5 charges left: 1d8 + 1 ⇒ (5) + 1 = 6


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

"Thank you, Quintus: you're a gem!" Jirin thanks Quintus for his assistance. She didn't feel fully back to normal, but his efforts certainly helped. Using some of her own power, she felt right as rain.

Healing Hex as CMW: 2d8 + 7 ⇒ (4, 3) + 7 = 14

"So, onwards?" she asked once they'd recovered from the trap.

Status hp 51/54


You continue down the hallway past the illusory marker on the floor. Soon you come into another natural cavern.

Set into the cavern wall of this foreboding chamber are a pair of tall white marble double doors, streaked with veins of a faintly glowing purple mineral. Flanking the doors are a pair of tall ivory columns, each bearing a tentacular symbol burned into their surface. It is the same symbol seen on the greater doppelganger's forehead and earlier in the hallway

Map of the room visible


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

"Looks like another acid shower is coming..." says Trevor, with a peeved expression.

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