GM Blood's Age of Worms in Golarion

Game Master David James Olsen

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Quote:

Surprise Round

Initiative Order - Rauno, Drow

Quote:

Round 1

Initiative Order - Rauno, Rowena, Drow, Jirin, Trevor, Quintus, Kelkzar

Drow AC 20 T 13 FF 17 CMD 21


Surprise Round

Having only a moment to react before the drow, Rauno barks an arcane syllable, his finger touching a bit of collected spider web in his pouch.

Rauno casts Web on the three drow, stretching it all the way across the ledge and passage above them. DC 19 Reflex save.


Reflex Drow #1: 1d20 + 5 ⇒ (6) + 5 = 11
Reflex Drow #2: 1d20 + 5 ⇒ (7) + 5 = 12
Reflex Drow #3: 1d20 + 5 ⇒ (6) + 5 = 11

CMB to Break Web Drow #1: 1d20 + 8 ⇒ (13) + 8 = 21
CMB to Break Web Drow #2: 1d20 + 8 ⇒ (12) + 8 = 20
CMB to Break Web Drow #3: 1d20 + 8 ⇒ (7) + 8 = 15

All three drow are stuck fast but two manage to break free while the third is stuck fast


Quote:

Round 1

Initiative Order - Rauno, Rowena, Drow, Jirin, Trevor, Quintus, Kelkzar

Drow AC 20 T 13 FF 17 CMD 21


Round 1

Rauno casts magic missile, hoping to fall one or more of the drow quickly.

He'll target drow #1. If he falls before the missiles are done, the remainder will go to drow #2.

Magic missile damage 1d4 + 1 ⇒ (4) + 1 = 5
Magic missile damage 1d4 + 1 ⇒ (1) + 1 = 2
Magic missile damage 1d4 + 1 ⇒ (4) + 1 = 5
Magic missile damage 1d4 + 1 ⇒ (3) + 1 = 4


I'll need an SR check as well...just realized needed one (3?) for the web too...doh

CL Check Rauno Web #1: 1d20 + 8 ⇒ (17) + 8 = 25
CL Check Rauno Web #2: 1d20 + 8 ⇒ (17) + 8 = 25
CL Check Rauno Web #3: 1d20 + 8 ⇒ (15) + 8 = 23
CL Check Rauno MM #1: 1d20 + 8 ⇒ (12) + 8 = 20

FYI, they are up about 10' above you, DC 20 to climb if one would choose to do that.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

"Jirin, move back here," Rowena says.

She delays until after Jirin, so they can switch places and she can poke the drow with her bardiche.

Poke 1 vs drow 3: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d10 + 2 ⇒ (7) + 2 = 9

Poke 2 vs drow 3: 1d20 + 4 ⇒ (1) + 4 = 5

By the way, web doesn't require spell resistance rolls.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

If Rowena is delaying, it's now the drow's turn before the re-shuffled Round 2 - which is another way of saying Jirin will comply, when it's her turn to act!


Well then I was right the first time and wrong before I went to bed. Makes sense!

Rowena delays.

The third drow attempts to break free and is still stuck

CMB to break Web: 1d20 + 8 ⇒ (8) + 8 = 16 *Fail*

The other two throw down alchemist flasks, one at Trevor and one at Jirin. Jirin and Trevor are hit, however the reason the rocks were slippery was some sort of flammable coating the erupts and hurts everyone.

Alchemist Flask at Trevor FF: 1d20 + 9 ⇒ (1) + 9 = 10 *Hit*
Direction: 1d6 ⇒ 2

Alchemist Flask at Jirin FF: 1d20 + 9 ⇒ (8) + 9 = 17 *Hit*
1d6 ⇒ 6

Flame Damage: 1d4 ⇒ 1

Damage Summary

Kelkzar 2
Trevor 4 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage)
Rauno 3
Jirin 8 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage)
Quintus 2
Rowena 2


Shifted things around to make future rounds easier

Quote:

Round 2

Initiative Order - Jirin, Rowena, Trevor, Quintus, Kelkzar, Rauno, Drow

Drow AC 20 T 13 FF 17 CMD 21


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

"I hate ambushes." says Trevor, matter-of-factly as he ignores the flames and throws his javelin at the closest freed drow, uttering a soft prayer. "May Evil Fall!"

Litany of Righteousness CL check vs SR: 1d20 + 5 ⇒ (14) + 5 = 19
PBS, Vital Strike: 1d20 + 11 ⇒ (13) + 11 = 242d6 + 6 ⇒ (4, 2) + 6 = 122d6 + 6 ⇒ (3, 5) + 6 = 14 (double damage from LoR if evil alignment)

Covered in flames, the javelin strikes true and bites deep in the offending drow.


Trevor, since you are on fire you must make a concentration check to cast as well. Also your damage would be 3d6+12, since you wouldn't double the vital strike dice. I removing the last rolled d6 from your damage (5)

Trevor Concentration: 1d20 + 5 + 3 ⇒ (20) + 5 + 3 = 28 DC 14 (10 + 3 Spell Level + 1 half Damage on continuous damage taken while on fire)


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Assuming that Jirin will spend her round putting herself out, Rowena stabs at drow 3 for 9 damage, as above.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Reflex DC 15: 1d20 + 8 ⇒ (16) + 8 = 24

Jirin beats the flames about her, eventually extinguishing them.

Status hp 46/54


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

GM B, doesn't a natural 1 automiss?


Doh missed that! You are right, I had originally listed it as a miss because of the 1 then later when finishing the post noted his touch AC FF would be 10 and I flubbed it. Trevor you get back 1 hp as you still take splash damage, but not on fire


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus unlimbers his crossbow and fires up at the nearest drow.

Crossbow to #3: 1d20 + 8 ⇒ (19) + 8 = 27

Crossbow crit confirmation on #3: 1d20 + 8 ⇒ (3) + 8 = 11

Crossbow damage: 1d8 ⇒ 4


Kelkzar and Rauno up last before the drow


Round 2

Prescience 1d20 ⇒ 6

Rauno decides that burning seems like a good idea, and seeks to crisp the drow. With a simple spell, he engulfs them in flames, setting the web ablaze at the same time!

Burning Hands, DC 18 reflex for half damage. I think I can get all three in a gout of flame.

Damage 5d4 ⇒ (2, 1, 3, 3, 3) = 12

SR for drow 1: 1d20 + 8 ⇒ (9) + 8 = 17
SR for drow 2: 1d20 + 8 ⇒ (6) + 8 = 14
SR for drow 3: 1d20 + 8 ⇒ (19) + 8 = 27

Whether or not the burning hands spell scorches them, the burning webs do 2d4 + 0 ⇒ (4, 2) + 0 = 6 fire damage to each drow.


Kelkzar left before the drow!


Jirin, I forgot to enforce the difficult terrain in here so when you moved you couldn't have put yourself out. I guess you were standing on a smooth spot.

Not wanting to put down his Falchion into the burning oil, Kelkzar sheathes his falchion and draws his longspear.

Rauno casts burning hands hitting the drow and the web with full force

Reflex Drow #1: 1d20 + 5 ⇒ (4) + 5 = 9
Reflex Drow #2: 1d20 + 5 ⇒ (9) + 5 = 14
Reflex Drow #3: 1d20 + 5 ⇒ (2) + 5 = 7

Oil down below Burns for another round Fire Damage: 1d4 ⇒ 3 to everyone.

Alchemist flask rain down

Trevor Alchemist Flask: 1d20 + 9 ⇒ (13) + 9 = 22 *Hit, burn for 1 more round*
Fire Damage: 1d6 ⇒ 2

Rauno Alchemist Flask: 1d20 + 9 ⇒ (13) + 9 = 22 *Hit, burn for 1 more round*
Fire Damage: 1d6 ⇒ 5

QuintusAlchemist Flask: 1d20 + 9 ⇒ (4) + 9 = 13 *Hit, burn for 1 more round*
Fire Damage: 1d6 ⇒ 4

Fire Damage Summary

Kelkzar 5
Trevor 6 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage next round)
Rauno 9 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage next round)
Jirin 4
Quintus 7 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage next round)
Rowena 4


Ground is considered difficult terrain

Quote:

Round 3

Initiative Order - Jirin, Rowena, Trevor, Quintus, Kelkzar, Rauno, Drow

Drow AC 20 T 13 FF 17 CMD 21


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

I'm back, sorry for the delay, but the action was fine.
HP 66/71


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Rowena pokes again at drow 3: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d10 + 2 ⇒ (9) + 2 = 11

Poke again!: 1d20 + 4 ⇒ (6) + 4 = 10


Round 3

Rauno slaps at the flames, using his cloak to help smother the flames before he looks up at the drow with rage in his eyes.

Full round action to put out flames.

Edit: Reflex save 1d20 + 5 ⇒ (7) + 5 = 12


Plus Reflex Save Rauno


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Trevor ignores the flame, intent on making their source disappear first.

He reaches behind him and pulls another javelin, which he immediately hurls at the same drow he just hit.

PBS, Vital Strike: 1d20 + 11 ⇒ (3) + 11 = 142d6 + 6 ⇒ (1, 4) + 6 = 11

Seeing the drow easily evade his javelin, he offers: "Should we just barrel ahead and ignore those cowards?!?"


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

Round 3
"Tempting, might give whoever is past them less time to prepare, but I'm not sure I like leaving foes behind us either." Kelkzar takes his own stab at one of the elusive drow, but like Trevor, misses the agile foe.
Attack (Longspear) 1d20 + 9 ⇒ (3) + 9 = 12
Damage 1d8 + 15 ⇒ (4) + 15 = 19


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

The flames licking at his body distract Quintus, and his return fire misses the drow.

Light crossbow to #3: 1d20 + 8 ⇒ (2) + 8 = 10


Jirin makes #1 easier to hit (-2 AC)

Will Save: 1d20 + 2 ⇒ (7) + 2 = 9

Two of the drow shoot their crossbows at Rauno while the third throws his fire at him while he still burns from the last round of fire.

Fire Damage Rauno while on fire: 1d6 ⇒ 5
Fire Damage Trevor while on fire: 1d6 ⇒ 4
Fire Damage Quintus while on fire: 1d6 ⇒ 3

Crossbow: 1d20 + 10 ⇒ (15) + 10 = 25 *Hit*
Damage: 1d4 ⇒ 3 Plus poison Save DC 14 or Dex Damage
:
1d3 ⇒ 3
Crossbow: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d4 ⇒ 4

The other one throws his last alchemist's fire

Touch Attack Rauno: 1d20 + 10 ⇒ (18) + 10 = 28 *Hit*
Damage: 1d6 ⇒ 2

Damage Summary

Kelkzar 1
Trevor 5
Rauno 11 + poison and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage)
Jirin 0
Quintus 3
Rowena 1


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Drow 3. Poke!: 1d20 + 9 ⇒ (7) + 9 = 16

Poke!: 1d20 + 4 ⇒ (6) + 4 = 10


Ground is considered difficult terrain

Quote:

Round 4

Initiative Order - Jirin, Rowena, Trevor, Quintus, Kelkzar, Rauno, Drow

Drow AC 20 T 13 FF 17 CMD 21 -2 AC Hex on Drow #1


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus is again unable to hit the drow.

Crossbow on #3: 1d20 + 8 ⇒ (3) + 8 = 11


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

Round 4

Kelkzar takes two quick jabs at the drow above him, the first connects, but he misses with the second attempt.
Attack (Longspear) 1d20 + 10 ⇒ (14) + 10 = 24
Damage 1d8 + 15 ⇒ (3) + 15 = 18
Attack (Longspear) 1d20 + 5 ⇒ (11) + 5 = 16
Damage 1d8 + 15 ⇒ (2) + 15 = 17


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 4

Jirin hexes the nearest enemy for -2 AC. #3?

"Go back to the Pit you crawled out of!"

Status hp 46/54, AC 15


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

In that case, Rowen'a first attack hits number 3.

Damage: 1d10 + 2 ⇒ (5) + 2 = 7


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Sorry Rowena, I forgot I was a level behind since Jirin is Ranger 1/Witch 7 - not pure Witch 8, and edited to remove that... during which all of two minutes you saw. :(


Round 4

Prescience 1d20 ⇒ 5

"Gah! Kill them! Painfully!"

Poison save 1d20 + 5 ⇒ (5) + 5 = 10
Full round action to extinguish flames, reflex 1d20 + 5 ⇒ (8) + 5 = 13

Edit: I mean it. Painfully.


Edited to ask a question then read farther and it was answered...nevermind! Rowena's attack still missed!

Kelkzar stabs and connects with one attack while Rauno is looking a little green and singed around the edges.

Trevor and Quintus left up!


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Already acted; see just under your last post. Though I won't complain if you ask me to reroll :-).


Heh missed that! These plucky drow haven't done much other than annoy and chip away at your hps, though one good channel will probably reverse that. I'll take all the misses I can get


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Trevor is getting quite aggravated. He just drops his axe and takes his lucerne hammer ready. Taking a great swing, he asks Iomedae to help him fight these evil creatures and aims for the closest drow, striking with all he has.

Smite Evil, PA, FF, Vital Strike: 1d20 + 13 + 4 ⇒ (16) + 13 + 4 = 332d12 + 16 + 8 ⇒ (12, 12) + 16 + 8 = 48

Max damage ;)


Trevor's smite kills the middle drow.

The two remaining drow shoot their crossbows continuing to try and take out the spellcasters

1d6 ⇒ 5

Rauno: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d4 ⇒ 1

Jirin: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d4 ⇒ 4 +Poison

Damage Summary

Rauno 6 Damage and need Fort Save DC 14 for Round 2 of poison or take Dex Damage: 1d4 ⇒ 1

Jirin 4 Damage and Fort Save DC 14 or be poisoned for Dex Damage: 1d4 ⇒ 2


Ground is considered difficult terrain

Quote:

Round 4

Initiative Order - Jirin, Rowena, Trevor, Quintus, Kelkzar, Rauno, Drow

Drow AC 18 T 11 FF 16 CMD 19 Both Drow are Hexed for -AC and in the stats


GM Blood wrote:

Rauno 6 Damage and need Fort Save DC 14 for Round 2 of poison or take [dice=Dex Damage]1d4

Has the fire run its course, or do I need to take steps to extinguish it still?

Edit: I'll audit his hit points before posting the next round.


Looking at people HPs, they don't seem to match up. Without status bars in your posts I can only go by your current bar up top. Rauno is listed 44/55 but should 32/55 plus 6 more from this round to 26/55. Minor difference are Quintus is down 7 but should be down 12 and Kelkzar is down 5 but should be down 6.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Drow 3. Poke!: 1d20 + 9 ⇒ (14) + 9 = 23; damage: 1d10 + 2 ⇒ (1) + 2 = 3

Poke!: 1d20 + 4 ⇒ (15) + 4 = 19; damage: 1d10 + 2 ⇒ (3) + 2 = 5


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Fort DC 14: 1d20 + 5 ⇒ (18) + 5 = 23

Round 5

Jirin grit her teeth. Despite Trevor splitting one of the drow clean in twain, there were two more that needed to be dealt with.

"Hold still!" she commanded.

Cast Hold Person on the nearest, Will DC 18 to resist.

Status hp 42/54, AC 15


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus is updated. Thanks for the reminder.


Jirin, need an SR check

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