| GM Blood |
Reflex Drow #1: 1d20 + 5 ⇒ (6) + 5 = 11
Reflex Drow #2: 1d20 + 5 ⇒ (7) + 5 = 12
Reflex Drow #3: 1d20 + 5 ⇒ (6) + 5 = 11
CMB to Break Web Drow #1: 1d20 + 8 ⇒ (13) + 8 = 21
CMB to Break Web Drow #2: 1d20 + 8 ⇒ (12) + 8 = 20
CMB to Break Web Drow #3: 1d20 + 8 ⇒ (7) + 8 = 15
All three drow are stuck fast but two manage to break free while the third is stuck fast
| Rauno Redpath |
Round 1
Rauno casts magic missile, hoping to fall one or more of the drow quickly.
He'll target drow #1. If he falls before the missiles are done, the remainder will go to drow #2.
Magic missile damage 1d4 + 1 ⇒ (4) + 1 = 5
Magic missile damage 1d4 + 1 ⇒ (1) + 1 = 2
Magic missile damage 1d4 + 1 ⇒ (4) + 1 = 5
Magic missile damage 1d4 + 1 ⇒ (3) + 1 = 4
| GM Blood |
I'll need an SR check as well...just realized needed one (3?) for the web too...doh
CL Check Rauno Web #1: 1d20 + 8 ⇒ (17) + 8 = 25
CL Check Rauno Web #2: 1d20 + 8 ⇒ (17) + 8 = 25
CL Check Rauno Web #3: 1d20 + 8 ⇒ (15) + 8 = 23
CL Check Rauno MM #1: 1d20 + 8 ⇒ (12) + 8 = 20
FYI, they are up about 10' above you, DC 20 to climb if one would choose to do that.
| Rowena Lordail |
"Jirin, move back here," Rowena says.
She delays until after Jirin, so they can switch places and she can poke the drow with her bardiche.
Poke 1 vs drow 3: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d10 + 2 ⇒ (7) + 2 = 9
Poke 2 vs drow 3: 1d20 + 4 ⇒ (1) + 4 = 5
By the way, web doesn't require spell resistance rolls.
| GM Blood |
Well then I was right the first time and wrong before I went to bed. Makes sense!
Rowena delays.
The third drow attempts to break free and is still stuck
CMB to break Web: 1d20 + 8 ⇒ (8) + 8 = 16 *Fail*
The other two throw down alchemist flasks, one at Trevor and one at Jirin. Jirin and Trevor are hit, however the reason the rocks were slippery was some sort of flammable coating the erupts and hurts everyone.
Alchemist Flask at Trevor FF: 1d20 + 9 ⇒ (1) + 9 = 10 *Hit*
Direction: 1d6 ⇒ 2
Alchemist Flask at Jirin FF: 1d20 + 9 ⇒ (8) + 9 = 17 *Hit*
1d6 ⇒ 6
Flame Damage: 1d4 ⇒ 1
Damage Summary
Kelkzar 2
Trevor 4 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage)
Rauno 3
Jirin 8 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage)
Quintus 2
Rowena 2
| Trevor the Yellow |
"I hate ambushes." says Trevor, matter-of-factly as he ignores the flames and throws his javelin at the closest freed drow, uttering a soft prayer. "May Evil Fall!"
Litany of Righteousness CL check vs SR: 1d20 + 5 ⇒ (14) + 5 = 19
PBS, Vital Strike: 1d20 + 11 ⇒ (13) + 11 = 242d6 + 6 ⇒ (4, 2) + 6 = 122d6 + 6 ⇒ (3, 5) + 6 = 14 (double damage from LoR if evil alignment)
Covered in flames, the javelin strikes true and bites deep in the offending drow.
| GM Blood |
Trevor, since you are on fire you must make a concentration check to cast as well. Also your damage would be 3d6+12, since you wouldn't double the vital strike dice. I removing the last rolled d6 from your damage (5)
Trevor Concentration: 1d20 + 5 + 3 ⇒ (20) + 5 + 3 = 28 DC 14 (10 + 3 Spell Level + 1 half Damage on continuous damage taken while on fire)
| Rauno Redpath |
Round 2
Prescience 1d20 ⇒ 6
Rauno decides that burning seems like a good idea, and seeks to crisp the drow. With a simple spell, he engulfs them in flames, setting the web ablaze at the same time!
Burning Hands, DC 18 reflex for half damage. I think I can get all three in a gout of flame.
Damage 5d4 ⇒ (2, 1, 3, 3, 3) = 12
SR for drow 1: 1d20 + 8 ⇒ (9) + 8 = 17
SR for drow 2: 1d20 + 8 ⇒ (6) + 8 = 14
SR for drow 3: 1d20 + 8 ⇒ (19) + 8 = 27
Whether or not the burning hands spell scorches them, the burning webs do 2d4 + 0 ⇒ (4, 2) + 0 = 6 fire damage to each drow.
| GM Blood |
Jirin, I forgot to enforce the difficult terrain in here so when you moved you couldn't have put yourself out. I guess you were standing on a smooth spot.
Not wanting to put down his Falchion into the burning oil, Kelkzar sheathes his falchion and draws his longspear.
Rauno casts burning hands hitting the drow and the web with full force
Reflex Drow #1: 1d20 + 5 ⇒ (4) + 5 = 9
Reflex Drow #2: 1d20 + 5 ⇒ (9) + 5 = 14
Reflex Drow #3: 1d20 + 5 ⇒ (2) + 5 = 7
Oil down below Burns for another round Fire Damage: 1d4 ⇒ 3 to everyone.
Alchemist flask rain down
Trevor Alchemist Flask: 1d20 + 9 ⇒ (13) + 9 = 22 *Hit, burn for 1 more round*
Fire Damage: 1d6 ⇒ 2
Rauno Alchemist Flask: 1d20 + 9 ⇒ (13) + 9 = 22 *Hit, burn for 1 more round*
Fire Damage: 1d6 ⇒ 5
QuintusAlchemist Flask: 1d20 + 9 ⇒ (4) + 9 = 13 *Hit, burn for 1 more round*
Fire Damage: 1d6 ⇒ 4
Fire Damage Summary
Kelkzar 5
Trevor 6 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage next round)
Rauno 9 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage next round)
Jirin 4
Quintus 7 and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage next round)
Rowena 4
| Trevor the Yellow |
Trevor ignores the flame, intent on making their source disappear first.
He reaches behind him and pulls another javelin, which he immediately hurls at the same drow he just hit.
PBS, Vital Strike: 1d20 + 11 ⇒ (3) + 11 = 142d6 + 6 ⇒ (1, 4) + 6 = 11
Seeing the drow easily evade his javelin, he offers: "Should we just barrel ahead and ignore those cowards?!?"
| Kelkzar Redjaw |
Round 3
"Tempting, might give whoever is past them less time to prepare, but I'm not sure I like leaving foes behind us either." Kelkzar takes his own stab at one of the elusive drow, but like Trevor, misses the agile foe.
Attack (Longspear) 1d20 + 9 ⇒ (3) + 9 = 12
Damage 1d8 + 15 ⇒ (4) + 15 = 19
| GM Blood |
Jirin makes #1 easier to hit (-2 AC)
Will Save: 1d20 + 2 ⇒ (7) + 2 = 9
Two of the drow shoot their crossbows at Rauno while the third throws his fire at him while he still burns from the last round of fire.
Fire Damage Rauno while on fire: 1d6 ⇒ 5
Fire Damage Trevor while on fire: 1d6 ⇒ 4
Fire Damage Quintus while on fire: 1d6 ⇒ 3
Crossbow: 1d20 + 10 ⇒ (15) + 10 = 25 *Hit*
Damage: 1d4 ⇒ 3 Plus poison Save DC 14 or Dex Damage
: 1d3 ⇒ 3
Crossbow: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d4 ⇒ 4
The other one throws his last alchemist's fire
Touch Attack Rauno: 1d20 + 10 ⇒ (18) + 10 = 28 *Hit*
Damage: 1d6 ⇒ 2
Damage Summary
Kelkzar 1
Trevor 5
Rauno 11 + poison and is on fire and will take 1d6 fire damage next round from alchemist fire (Full round action and Reflex DC 15 to avoid damage)
Jirin 0
Quintus 3
Rowena 1
| Kelkzar Redjaw |
Round 4
Kelkzar takes two quick jabs at the drow above him, the first connects, but he misses with the second attempt.
Attack (Longspear) 1d20 + 10 ⇒ (14) + 10 = 24
Damage 1d8 + 15 ⇒ (3) + 15 = 18
Attack (Longspear) 1d20 + 5 ⇒ (11) + 5 = 16
Damage 1d8 + 15 ⇒ (2) + 15 = 17
| Trevor the Yellow |
Trevor is getting quite aggravated. He just drops his axe and takes his lucerne hammer ready. Taking a great swing, he asks Iomedae to help him fight these evil creatures and aims for the closest drow, striking with all he has.
Smite Evil, PA, FF, Vital Strike: 1d20 + 13 + 4 ⇒ (16) + 13 + 4 = 332d12 + 16 + 8 ⇒ (12, 12) + 16 + 8 = 48
Max damage ;)
| GM Blood |
Trevor's smite kills the middle drow.
The two remaining drow shoot their crossbows continuing to try and take out the spellcasters
1d6 ⇒ 5
Rauno: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d4 ⇒ 1
Jirin: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d4 ⇒ 4 +Poison
Damage Summary
Rauno 6 Damage and need Fort Save DC 14 for Round 2 of poison or take Dex Damage: 1d4 ⇒ 1
Jirin 4 Damage and Fort Save DC 14 or be poisoned for Dex Damage: 1d4 ⇒ 2
| GM Blood |
Looking at people HPs, they don't seem to match up. Without status bars in your posts I can only go by your current bar up top. Rauno is listed 44/55 but should 32/55 plus 6 more from this round to 26/55. Minor difference are Quintus is down 7 but should be down 12 and Kelkzar is down 5 but should be down 6.
| Jirin Tupel |
Fort DC 14: 1d20 + 5 ⇒ (18) + 5 = 23
Round 5
Jirin grit her teeth. Despite Trevor splitting one of the drow clean in twain, there were two more that needed to be dealt with.
"Hold still!" she commanded.
Cast Hold Person on the nearest, Will DC 18 to resist.
Status hp 42/54, AC 15