GM Blood's Age of Worms in Golarion

Game Master David James Olsen

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HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 3

Jirin, sensing that this monster was possibly the toughest she'd ever faced, casts Heroism and swoops in to release the held charge on Rowena. Ending location (10,G)

Status hp 54, AC 15, Fly (7 rounds)


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

Kelkzar's attacks continue to clang off the naga's armor.

Attack 1d20 + 12 ⇒ (6) + 12 = 18
Damage 2d4 + 16 ⇒ (4, 2) + 16 = 22
Attack 1d20 + 7 ⇒ (10) + 7 = 17
Damage 2d4 + 16 ⇒ (1, 4) + 16 = 21


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus did a double move last round to G-6.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

"Missed!" taunts Trevor as he steps back slightly, but then pushes forth, the lucerne hammer moving in a great horizontal arc.

PA, FF, Smite, Divine Favor, Hex: 1d20 + 13 + 4 + 2 + 2 ⇒ (11) + 13 + 4 + 2 + 2 = 321d12 + 16 + 8 + 2 ⇒ (8) + 16 + 8 + 2 = 34

PA, FF, Smite, Divine Favor: 1d20 + 6 + 4 + 2 ⇒ (8) + 6 + 4 + 2 = 201d12 + 16 + 8 + 2 ⇒ (11) + 16 + 8 + 2 = 37


Fixed Quintus's map position

Quintus, Rowena, and Rauno up!


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Feeling more heroic, Rowena lashes out again, this time with intent to harm.

Attack 1: 1d20 + 14 - 2 + 2 ⇒ (16) + 14 - 2 + 2 = 30
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Attack 2: 1d20 + 14 - 2 + 2 ⇒ (17) + 14 - 2 + 2 = 31
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Attack 3: 1d20 + 9 - 2 + 2 ⇒ (11) + 9 - 2 + 2 = 20


Round 3

With a wand in each hand, Rauno finishes casting Enlarge Person on Trevor and launches another magic missile from the other wand.

Damage 1d4 + 1 ⇒ (1) + 1 = 2


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Round 3:

Quintus closes with the naga (moving to F-7) and slashes at it, but his blow glances off its obdurate scales.

PA to naga: 1d20 + 8 ⇒ (9) + 8 = 17


Naga AoO vs Quintus: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 2d6 + 6 ⇒ (2, 3) + 6 = 11 + Poison
Fortitude DC 20 or Take Con Damage: 1d4 ⇒ 2

Quintus moves in and avoids a bite from the naga. Seeing the end getting close, it makes an attempt to move out of the silence to cast a spell.

Kelkzar, you get an AoO


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

Kelkzar tries to move to block the naga, but fails and instead attempts to slash at it with his falchion.
Attack 1d20 + 12 ⇒ (3) + 12 = 15
Damage 2d4 + 16 ⇒ (4, 3) + 16 = 23
And misses again!


Once the naga is free of the silence it casts a spell and disappears

Spellcraft DC 17:
Invisibility


Remember the ground is difficult terrain

Quote:

Round 4

Initiative Order - Spirit Naga, Jirin, Quintus, Trevor, Rauno, Kelkzar, Rowena

Spirit Naga AC 26 T 17 FF 21 CMD 30


Umm for some reason i think I blanked on this but I believe Quintus and Rowenaea get AoO as well...oopsie! You each get a whack at it too!


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

AoO: 1d20 + 14 + 2 ⇒ (5) + 14 + 2 = 21

If it moves and casts a spell in the same round, then so does Trevor.


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

PA AoO: 1d20 + 8 ⇒ (15) + 8 = 23


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Round 4

Spellcraft vs DC 17: 1d20 + 16 ⇒ (15) + 16 = 31

"It cast a spell of invisibility on itself; it's still near where you last saw it!" she called out loudly in warning to the others.

"What's'a matter, little snake - afraid you might actually have been outclassed the whole time?" Jirin mutters under her breath. "Don't worry, I don't believe in unnecessary cruelty to animals..." she smiled wickedly.

She then cast her Web spell centered on passage floor in the area where the snake-person-thing had just vanished from sight. centered on (6,C)


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

I'm afraid the silence spell negates Jirin's warning... :( Hopefully, they'll see the thrashing of webbing and know that it's still there.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

Well, 'heat of the moment' and all... it's something easy to forget about both in and out of character!


AoO Trevor PA, FF, Smite, Divine Favor, Hex: 1d20 + 13 + 4 + 2 ⇒ (14) + 13 + 4 + 2 = 33
Damage: 1d12 + 16 + 8 + 2 ⇒ (4) + 16 + 8 + 2 = 30

Trevor kills it before it can move away, dending the Spirit Naga's life.

End Combat

The naga's pool glow due to a phosphorescent fungus that grows at its bottom. Scattered around the bottom of the pool is 8 pp, 200 gp, and a small crystal jug that detects as magic. Rauno looks at it and knows it as an eversmoking bottle

Rauno auto makes the check

Nothing else of value is found in this area. The only exit is to the west.


Jirin you get to save your web spell


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6
GM Blood wrote:

Jirin you get to save your web spell

I'd assumed as when when you opened Trevor's can of Whup-Ass™ for him!


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

"Are any of you still hurt?" Quintus produces a scroll and reads it over Rowena.

Lesser restoration; removes CON damage: 1d4 ⇒ 1

Eh. Every little bit helps, right?


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Rowena is physically injured as well, down 10 points.


Rauno is still down 10.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

"I'm good to go. We should press on." says Trevor as he retrieves his bow and wipes his hammer.


HP 45/54; Per +11, Trap +1; AC 15, Touch 14, Flat 11; Fort +5, Ref +8, Will +6

"I'm unhurt," says Jirin as she settles onto the ground after the naga was destroyed, "but you should be aware I used two of my most powerful spells against that thing; if we meet another one like it I won't be able to help as much."


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus takes the CLW wand and uses it on Rowena and Rauno, curing them both completely.

CLW wand, 6 charges remaining: 1d8 + 1 ⇒ (7) + 1 = 8
CLW wand, 5 charges remaining: 1d8 + 1 ⇒ (6) + 1 = 7
CLW wand, 4 charges remaining: 1d8 + 1 ⇒ (4) + 1 = 5
CLW wand, 3 charges remaining: 1d8 + 1 ⇒ (4) + 1 = 5

ETA: Hey, Quintus is pretty beat-up, too. Let's redo this; first he'll channel:

Channel energy to heal: 4d6 ⇒ (5, 6, 1, 3) = 15

That fixes up Rauno and Rowena, and takes Quintus to 64/72. The first CLW charge will be on Quintus, bringing him to full HP. How's everyone else doing? If they're OK at this point Quintus will save the other wand charges.


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

That channel fully heals Kelkzar. Ready to continue.


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

"The heroism and air walk spells will last for a while, and I still have most of my magic--let's keep going."


"Agreed; let's continue. I too would like to recover the spells I've used, but the element of surprise would be entirely sacrificed if we retreated now."

The channel fully healed Rauno's hit point damage.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

"I feel sick...and fantastic. Let's keep going, but ask me again when this spell wears off."


GM Blood:

Perception Rowena Lordail: 1d20 + 19 ⇒ (3) + 19 = 22
Perception Trevor the Yellow: 1d20 + 8 ⇒ (3) + 8 = 11
Perception Rauno Redpath: 1d20 + 8 ⇒ (4) + 8 = 12
Perception Jirin Tupel: 1d20 + 11 ⇒ (7) + 11 = 18
Perception Kelkzar Redjaw: 1d20 + 17 ⇒ (1) + 17 = 18
Perception Quintus: 1d20 + 4 ⇒ (2) + 4 = 6

Initiative Rowena Lordail: 1d20 + 5 ⇒ (10) + 5 = 15
Initiative Trevor the Yellow: 1d20 + 4 ⇒ (11) + 4 = 15
Initiative Rauno Redpath: 1d20 + 12 ⇒ (16) + 12 = 28
Initiative Jirin Tupel: 1d20 + 4 ⇒ (11) + 4 = 15
Initiative Kelkzar Redjaw: 1d20 + 3 ⇒ (13) + 3 = 16
Initiative Quintus: 1d20 + 2 ⇒ (14) + 2 = 16
Initiative Monster: 1d20 + 2 ⇒ (4) + 2 = 6

The cavern opens up to a vast chamber, over forty feet in height with a shelf twenty feet above the floor off to one side. A short cage containing pent-up livestock has been constructed on the opposite side of the cave. A barred-off passageway is set into the south wall. Faint patches of glowing moss light this chamber.

Ahead of you, you see three dark skinned male elves standing ready with rapiers and steel shields. Behind them is a dark skinned female elf wearing breastplate armor and wielding a morningstar and shield. As you enter she says something to the other drow. As she speaks the drow attack.

Undercommon:
Make sure these intruders do not make it into the Master's sanctum![/ooc]


Remember the ground is difficult terrain

Quote:

Round 1

Initiative Order - Rauno, Kelkzar, Rowena, Jirin, Trevor, Quintus, Drow

Drow Male AC 20 T 13 FF 17 CMD 21

Drow Female AC 25 T 15 FF 23 CMD 24


Round 1

Prescience 1d20 + 0 ⇒ (6) + 0 = 6

With the memory of his last encounter with drow still quite fresh, Rauno calls on one of his most powerful spells to deal with them.

Black Tentacles, centered on I/J 16/17. I think that's the right coordinates. I am looking to have engulfed I-J20, G-L19, and working back. That should hit all four drow, but leave open F19, F20, G20, and H20 for our warriors to get adjacent to them safely.

Grapple attempt vs. drow 1d20 + 8 + 4 + 1 ⇒ (4) + 8 + 4 + 1 = 17
Damage if grappled 1d6 + 4 ⇒ (5) + 4 = 9

Edit: I'll substitute the prescience roll for the grapple roll, making the result 19 instead of 17.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Am I still enlarged?


Yes and Kelkzar still has airwalk


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

Can Kelkzar (air walk) stand in G16 (5-feet above the tentacles)? If so, he will move forward to there, drawing his falchion.

EDIT: Never mind, I'm going to mess up Rauno's plan. Instead, he will...

Kelkzar moves forward to assault the first drow, slashing at it with his falchion.
Move to F19. Attack Male Drow #1.
Attack 1d20 + 12 ⇒ (12) + 12 = 24
Damage 2d4 + 16 ⇒ (3, 4) + 16 = 23


Kelkzar Redjaw wrote:

Can Kelkzar (air walk) stand in G16 (5-feet above the tentacles)? If so, he will move forward to there, drawing his falchion.

EDIT: Never mind, I'm going to mess up Rauno's plan. Instead, he will...

I would say I had a plan, per se, I just wanted to give the others a chance to attack the drow while the spell was running. If Kelkzar can get to the one in the middle of the tentacles, that would certainly be useful.


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

I'm not sure if it would work. There is that weird shelf in there and while I can get to her within a 35 foot move on one level, I think she'd still be below me.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Trevor is happy to see the drow get to him. He's been weary of these rough caverns with impossible floors. His boots still feel a little too small: "I'm surprised there is no ambush... Someone keep an eye on that ledge?"

Drawing quickly and willing the blade to freeze, he swings his axe around, but weary to make every hit count, he concentrates his efforts in one powerful precise strike. He settles his left foot and pushes forth with his right hip, sending the axe blade upward in an impossible angle.

Drow 1
PA, FF, Enlarged, VS, fire axe: 1d20 + 14 ⇒ (11) + 14 = 256d6 + 17 + 1 + 1d6 ⇒ (5, 6, 3, 2, 2, 1) + 17 + 1 + (4) = 41


That is to say, "I wouldn't say I had a plan." And if I wanted other players to do something in particular, I would have said it in character. I was just trying to make sure the GM understood where I was trying to lay down the area of effect in case I was reading the map wrong; with the coordinates way off to the left, I wasn't 100% confident in my callouts. :)


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Rowena moves up, hugging the north wall to avoid the drows' reach, and ends up in F19. No attack as that's more than a single move, even for her.


I hopefully placed the Black Tentacles right, and even though the template shows it up on the ramp, it does not reach up there

Drow #1 looks in serious trouble, but still on its feet.

Quintus and Jirin up last!

Rowena:
As you walk up the ramp, you see two more drow in hiding so they will not get a surprise attack on you


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

GM Blood:
Where are they?


Rowena:
up on the ledge by you


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 110 Effects:

Rowena does a double take, and calls out, "Uh, guys, there are two more up here."

She points her bardiche at them. "Come and get me, you pointy-eared hobgoblins."


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Quintus advances to support Rowena.


AC 27/14/25, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

That is, Quintus double-moves up to F-23.


The female drow casts a spell, she curses under her breath, annoyed it did not work.

Spellcraft DC 18:
dispel Magic

Caster Level Check: 1d20 + 10 ⇒ (6) + 10 = 16 vs DC 19

Two of the drow in the black tentacles attack Kelkzar, while the third attacks Trevor. Kelkzar's weapon is knoecked out of his hands and lands at the feat of one of the new drow attacking Rowena. #4

Trevor, you get an AoO on #3 due to difficult Terrain

Disarm Drow #1 vs Kelkzar: 1d20 + 12 ⇒ (10) + 12 = 22 vs DC 22 *Disarmed*
Random Direction of Weapon, 1=N going clockwise: 1d8 ⇒ 8

Drow #1 Second attack: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d6 + 6 ⇒ (2) + 6 = 8

Drow #2 First attack: 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 1d6 + 6 ⇒ (1) + 6 = 7

Drow #2 Second attack: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d6 + 6 ⇒ (5) + 6 = 11

Disarm #3 vs Trevor: 1d20 + 12 ⇒ (12) + 12 = 24 vs DC 26 Not sure how enlarge changes this but still sure it fails
Random Direction of Weapon, 1=N going clockwise: 1d8 ⇒ 4

Drow #3 Second Attack Disarm: 1d20 + 7 ⇒ (10) + 7 = 17

Drow #4 and #5 attacks Rowena I am assuming she has her reach weapon out so AoO on each. One of the drow manages to disarm her weapon, it slides down under Trevor's feat The square west of Quintus

Acrobatics to Avoid AoO #4: 1d20 + 9 ⇒ (12) + 9 = 21 *Fail*

Disarm: 1d20 + 12 ⇒ (9) + 12 = 21 vs DC 27

Acrobatics to Avoid AoO #4: 1d20 + 9 ⇒ (11) + 9 = 20 *Fail*

Disarm: 1d20 + 12 ⇒ (19) + 12 = 31 vs DC 27 *Success*
Random Direction of Weapon, 1=N going clockwise: 1d8 ⇒ 3


Remember the ground is difficult terrain

Quote:

Round 2

Initiative Order - Rauno, Kelkzar, Rowena, Jirin, Trevor, Quintus, Drow

Drow Male AC 20 T 13 FF 17 CMD 21

Drow Female AC 25 T 15 FF 23 CMD 24

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