Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Fortitude (DC 18): 1d20 + 6 ⇒ (2) + 6 = 8 Shirt reroll + 1 GM star: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Caught completely off-guard by the spell, Iladora inhales a lungful of the noxious fumes. She pulls her sword back out from its sheath, coughing and gagging, but can do little else. Move action to draw weapon, move 5 feet forward.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora realizes it will probably help to ease tensions if she isn't pointing her sword at the man, so she slides it into its sheath across her back. Nothing to add here, I'll let the others do the talking.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Looks like all the front-liners have pretty similar AC's, including Blitz (which is awesome!). I'm good with whatever everyone thinks is best, but we may want to just roll off for it. Can anyone not use it? Roll: 1d20 ⇒ 11
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora swings with her greatsword and stays where she is. Greatsword Power Attack + Inspire Courage + prayer: 1d20 + 8 + 2 + 1 ⇒ (11) + 8 + 2 + 1 = 22
Moved Blitz on the map for ya.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora leans to one side to give Viridian just enough room to shoot his electric bolt over her shoulder, then thrusts her greatsword forward. Greatsword Power Attack vs creature: 1d20 + 8 ⇒ (1) + 8 = 9
Unfortunately, her movement causes the strike to be completely off-balance.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora steps forward and brings her sword down in a two-handed chop. Greatsword Power Attack vs blue: 1d20 + 8 ⇒ (11) + 8 = 19
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Not sure if we can stand in the cluttered areas on the map so I put myself in front of Merisiel. Greatsword (Power Attack) vs red: 1d20 + 8 ⇒ (10) + 8 = 18
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
After receiving Merisiel's assurance that the door is neither trapped nor locked, Iladora pushes it open with her sword at the ready and her raptor companion perched on her shoulder.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Knowledge (nature): 1d20 + 6 ⇒ (11) + 6 = 17 Iladora also doesn't recognize the creature.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
You could also look for Pathfinder compatible AP's from 3rd-party publishers, or converted D&D campaigns. Paizo's signature 15-level adventure path is not something D&D has ever really emphasized (and for a few years now even Paizo has gotten away from those), but there are some out there.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Great question, unfortunately I don't know of any. There are a bunch of ongoing projects to convert 1e adventures to 2e (unofficially of course), but I don't think very many are going the other way. I If nobody wants to play 2e, and you really don't want to force the issue, you're probably better off sticking to 1e AP's. If you've already played them all, firstly holy crap that's amazing, but secondly... your group might have a decision to make.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Having very little luck with her bow, Iladora fires off a single shot then moves in closer. Longbow 1 + Inspire Courage + Favored Enemy (evil outsider) vs div (enemy has soft cover): 1d20 + 8 + 2 + 2 ⇒ (13) + 8 + 2 + 2 = 25
Fortitude (DC 16): 1d20 + 6 ⇒ (7) + 6 = 13
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Unfortunately no, just mundane arrows. Pretty terrible luck that those damage rolls aren't reversed.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora elects to stay where she is, outside the div's deadly paralyzing range, and fires two more arrows. Longbow 1 + Inspire Courage + Favored Enemy (evil outsider) vs div (enemy has soft cover): 1d20 + 6 + 2 + 2 ⇒ (11) + 6 + 2 + 2 = 21
Longbow 2 + Inspire Courage + Favored Enemy (evil outsider) vs div (enemy has soft cover): 1d20 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11
In her haste, the second arrow goes embarrassingly wide.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Sorry, you're right. First attack would be a 17 instead of a 15 and no second attack.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
With the path clear, Iladora moves into the room and fires a volley at the div. Longbow 1 + Inspire Courage + Favored Enemy (evil outsider) vs div: 1d20 + 6 + 2 + 2 ⇒ (5) + 6 + 2 + 2 = 15
Longbow 2 + Inspire Courage + Favored Enemy (evil outsider) vs div: 1d20 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Can I shoot at the leopard from where I am? If it's around the corner I'm ok with that (don't have many options). Longbow 1 + Inspire Courage vs leopard: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Longbow 2 + Inspire Courage vs leopard: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
I will be out of town over the weekend, so I won't be able to post again until Monday.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Auto-succeed Knowledge (planes) vs DC 12
Iladora sheaths her sword and pulls out her longbow. "I have some experience with divs," she says without elaborating further. "We should kill it quickly." Move action to sheath, move action to draw.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
I say the one close to Viridian & Blitz.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
"Let's check these double doors first." If only to save the effort of cutting the other bars until later, she mentally adds. Iladora stands in front of the double-doors to the north, a bit winded from the effort of having to chop through solid bronze. Her expensive sword is not a very effective axe, and her hands are still a bit numb from the constant impact of metal-on-metal.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
"I can probably cut through those bars. Eventually." Iladora stows her bow and pulls out her two-handed sword. "This is the strongest metal there is." Yay adamantine weapon!
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora searches the room for anything of value. Perception: 1d20 + 9 ⇒ (12) + 9 = 21
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora sends another volley of arrows. Arrow 1 + Inspire Courage: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
Arrow 2 + Inspire Courage: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora shoots with her bow, nocking two arrows in rapid succession. Rapid Shot Arrow 1 + Inspire Courage: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Rapid Shot Arrow 2 + Inspire Courage: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Ok cool. Move action to sheath sword, move action to move and draw longbow.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora rushes into the room. "Stay behind me if you don't think you're up to it," she tells Viridian, noticing his (well-deserved) fear. "Hesitating at the wrong moment could get you killed. "...Again," she adds. Can I shoot an arrow between the bars? Not sure if it would do much good against an automaton, but better than doing nothing.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
"I have to admit, a hot bath would be nice. Perhaps once we've secured this level of the dungeon."
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
I vote we go right back to where the automatons were, just to avoid confusion.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
DM Carbide wrote: It takes a couple of days, unfortunately, to reach a temple with a cleric capable of casting raise dead Practically a non-issue, since we'll have to wait a week between castings of restoration anyway.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
No just the raise dead. Two restorations will cost an additional 426.5 gp from the rest of us and 427.5 from Viridian (to avoid dealing with infinite decimals).
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora takes a gasping breath as she returns to consciousness. She grabs the hilt of her sword and pushes herself painfully to her feet as quickly as she can, only to watch the last of the automatons collapse from a blast of force damage. It's then that she notices one of their members is still on the floor, unmoving. Oh no...
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Same. Divided six ways would be 908 gp from each person; divided five ways (Corbrae hasn't weighed in) would be 1,090. Iladora happens to have enough cash on hand for her share either way, but I assume it could also be taken out of our winnings.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Since handling an animal companion doesn't require a check every round unless you want it to change tactics, I imagine it would follow its last command to the end. Then revert to normal wolf and run away (or stay with Vir's body).
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Wow. That's... a lot. I'm not sure I've ever gone a hundred-to-zero like that in a PFS game (certainly not beyond level 2).
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora gets into a better position to take advantage of Corbrae's distraction. Adamantine Greatsword + Inspire Courage + flanking vs blue: 1d20 + 8 + 1 + 2 ⇒ (4) + 8 + 1 + 2 = 15
Corbrae, shouldn't your Inspire Courage be at a +2 now?
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora rushes into the room and strikes at the nearer of the two. Acrobatics: 1d20 + 1 ⇒ (2) + 1 = 3 Will provoke an AoO from red (AC 24 from Mobility). Greatsword vs red: 1d20 + 8 ⇒ (13) + 8 = 21
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
"Didn't see one," Iladora says grimly. Yes, I'll move through the door right next to the automaton.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora readies herself next to Viridian and the open door. I will go through it first if no one else wants to.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
"Well if we encounter any of these mechanical monsters, perhaps knowing their designs will help us..." Iladora trails off, inspecting the journal for any exploitable flaws in the automata. Hoping this knowledge will come in handy!
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Before the group moves on, Iladora searches the desk for anything worth taking with them. Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
If there are no other doors leading out of the prison room, Iladora continues to the door at the end of the hall.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Second. Don't want him to die in battle.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
"Unless, of course, you'd like some justice first. We're in the process of securing this labyrinth ourselves, so I'm sure we'll run into this Klarkosh sooner or later."
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Seems like the kind of thing we would have worked out ahead of time in-character. I'll retcon my wand charge.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Holding her sword in one hand, Iladora pulls out her healing wand and expends a charge on the unconscious human. Cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
Iladora inspects the man for injuries. Heal: 1d20 + 5 ⇒ (7) + 5 = 12 Specifically looking for why he's unconscious.
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
I'm not opposed to breaking it down. I don't recall being told this place has to be intact when we leave... If Merisiel can't pick the lock: "Stand back please." Iladora points the tip of her two-hander directly at the door latch. With a quick thrust, she shoves the adamantine blade through the latch to try to burst it open.
Greatsword vs AC 5: 1d20 + 8 ⇒ (5) + 8 = 13
Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))
"Let's try this door before continuing. Merisiel, can you check for any traps on it? After that last room we can't be too careful." Perception: 1d20 + 9 ⇒ (7) + 9 = 16 If Iladora sees something, great. But knowing there's a trapsmith in the group she'll defer to the expert. DM, is this place considered 'urban' terrain or 'underground'? It matters for my Favored Terrain bonuses.
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