Miengu

Hawkwing's page

** Pathfinder Society GM. 107 posts. 2 reviews. No lists. No wishlists. 6 Organized Play characters.



Dark Archive

https://www.fantasygrounds.com/store/product.php?id=PZOSMWPZOPFQ0001EFG

First PFS module of many to come to Fantasy Grounds, there is the usual discount if you have already brought the PDF and if you haven't you get the pdf as well

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I am running PFS society on the 17th on Fantasy Grounds as part of a online convention so its free to play with just the demo version

details can be found here

http://www.fg-con.com/events/pfs-6-11-the-slave-masters-mirror-3-7/

FG Con

FG Con 6 - April 17th - 19th 2015!
PFS 6–11 The Slave Master’s Mirror (3-7)

Date: Saturday, April 18 2015
Time: 20:00 - 01:00 (Europe/London)

Ruleset: Pathfinder Society
Games Master: hawkwind
Minimum Players: 3 Maximum Players: 6
Booked: 3 Pending: 0
Available: 3
Attendees
Confirmed:

shane convey
Keven Simmons
Randy Saxon

Pending:

A Pathfinder Society Scenario designed for levels 3–7.

Click here for more details of playing Pathfinder Society at FG-Con.

An elusive enemy of the Society has launched a campaign of espionage and intrigue from Stonespine Island, the homeport of the infamous Okeno pirates. The Society must sneak a team of agents through one of the largest slave markets on the Inner Sea and track the slippery mastermind to her base if they are to successfully capture the villain, and Venture-Captain Ambrus Valsin has just the team of Pathfinders in mind for the task. Can the PCs defeat this remote slave ring without becoming slaves themselves?

Content in “The Slave Master’s Mirror” also contributes directly to the ongoing storylines of the Liberty’s Edge and Silver Crusade factions.
Bookings

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18 PFS games are being run as part of this online gaming co, details can be found here.http://www.fg-con.com/events/
All the games being run using the Fantasy grounds VTT which is free to use for the period of the Con. If you have only experienced Roll20 its agreat way to try something different for free.You can import your existing characters directly from Hero Lab or PCgen. Once you register for a game your GM will help you get ready for the game and their is extensive help for new players at the FG-con web site

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If I go to the product page for Plunder and Peril it says it's available in my downloads yet when I check my downloads it is not there. I've done a cntrl F on b the page and it's definitely missing. I have a module subscription for some time

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This was shipped from your warehouse in early November and it still hasn't arrived through my letter box , I also sent an email to customer services last week which hasn't been replied to hence this new thread. I look forward to your reply

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http://www.fg-con.com/events/
8-11 May 2014 and can use the Fantasy grounds VTT for free and see what all the fuss is about

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A Pathfinder Society Scenario designed for levels 3–7.

During the recent attack on Nerosyan, Pathfinders sought out a local venture-captain to aid in the city’s defense. What they found instead suggested the leader had not only fled recently but had played a part in the demons’ offensive. Venture-Captain Jorsal has determined that the safety and integrity of the Pathfinder Society requires that a team delve into the sealed basement beneath the abandoned lodge to determine what other plans his turncoat colleague may have set in motion.

Content in "The Traitor’s Lodge" also contributes to the ongoing storyline of the Grand Lodge faction.

I will run this game over two sessions on consecutive Thursdays. please post your last two chronicle sheets, your inventory sheet plus your xml file to this thread if you want to play

https://www.fantasygrounds.com/calen...ex.xcp?id=1165

I only have a full licence for Fantasy Grounds so all players will need at least a lite license for Fantasy Grounds

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The Guide says you can play an adventure path under rules that are not society legal and receive credit as if you are playing a pre gen character. Can you stretch a point on this and run a adventure path under a different rule system other than Pathfinder and get credit for it. I have a desire to run an entire adventure path using Savage Worlds and it would be easier for me to get players if they new there was a chronicle sheet in it for them

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Someone in the city of Magnimar is committing crimes and leaving evidence implicating the Pathfinder Society. It falls to the Pathfinders to get to the bottom of it, and what they find may signal the resurgence of an enemy thought long defeated.

levels 3-7,
calendar link

https://www.fantasygrounds.com/calen...ex.xcp?id=1104
Forum link
http://www.fantasygrounds.com/forums/showthread.php?19851-Pathfinder-Societ y-Scenario-4–14-My-Enemy-s-Enemy-8pm-GMT-wednesday-13th-November&p=1607 14#post160714

I will try and get the game done in one session but if there is a need fo a second session it will be early next week

You will need a fantasy grounds licence of some kind to play and teamspeak will be used for Comms
please post your xml files inventory sheets and your most recent chronicle sheet in the forum link on the fantasy grounds Site

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is there going to be a society presence this year and where can i sign up to be a GM?

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I have a unexpected friday evening free and as all the pre season 5 adventurea are on sale I need suggestions for a scenario thats short to run but challenging! I plan run it online in fantasy grounds a week Friday if any ones interested not that I imagine I will have any diffculty getting enough players from the Fantasy Grounds PFS community. So 4 hours or less to run and difficult either being diffivult to get those pretige points or actually deadly oh and not to high a tier either

Any suggestions greatfully recieved

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1 person marked this as a favorite.

Is the bonus 4th chronicle sheet awarded only to a PFS character who has the previous three chronicle sheets for this module or can a player award all four chronicle sheets to PFS Characters of his or herchoice. I am running this module as a "home" game on Fantasy Grounds ( The Rolls Royce of VTT's!) and one of my players asked me this question. As the sheets have still yet to be published I thought I would ask here in the hope of an answer

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My reading of the new Pfs guide days is that only pre-gens of first and seventh level from the Ultimate Npc book are now legal. Am I correct or is this a mistake and we can still use level 4 pre-gens after August 15th?

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A Pathfinder Society Scenario designed for levels 1–5.

While many Pathfinders meet unfortunate fates in their ongoing explorations of the dangerous world of Golarion, some retire with decades' worth of treasure in their coffers, and their lives still intact. When one such Pathfinder approaches the Grand Lodge with the hidden location of her treasure vault, it falls upon a new generation of Pathfinders to retrieve from within a valuable keepsake. That they can keep anything other than the ex-Pathfinder's locket makes the assignment all the sweeter.

Its up to Players to decide what tier to play

sign up is here

http://www.fantasygrounds.com/calend...ex.xcp?id=1036

forum discussion about the session here http://www.fantasygrounds.com/forums/showthread.php?19078-Veterans-Vault-9t h-of-july-8pm-bst-(london-uk-time)

This may be run other two sessions but it appears to be a short sewer crawl so we might finish it in one session,

BST is british Summer time which is one hour ahead of GMT

You will need at least a light Fantasy Grounds licence to play and we will be using a private Teamspeak server for comms

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After purchasing Thornkeep I'm really looking forward to this, any idea of ETA

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I play most of society gaming online using Fantasy Grounds and I recruit players and advertise games on the Fantasy Grounds message boards which are moderated an American Venture lieutenant and it is not uncommon for me to have players three or four countries in a game. I currently have a player appealing against a in game decision, the player is a Swiss resident and I am the UK so there are three society officers now involved in this dispute. The Us based official who moderates the Fantasy grounds society message boards does an excellent job in facilitating play on line. Wouldn't it be a good idea for the society to have a few officers responsible for international online play?

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Quick question a player wants to purchase a scroll of lesser restoration mid adventure, can he insist on buying a 1st level paladin version rather than the second level cleric version especially when the module out lines all the inhabitants of the near by local town and there isn’t a Paladin resident

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What are the chances of the Reign of Winter being sanctioned for Society use and how have other GM’s found using Rise of Runelords and the Shattered Star AP’s for society play?

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I have run six games so far and have not had a single death yet. Am I doing it wrong or are PFS adventures to easy? I regularly run Labyrinth Lord games where players die with amusing frequency.

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I am running Thornkeep and would like to know if it permitted for a player whose character has died, to restart with a new character mid adventure. Given that the dungeon is in town and it is entirely practical for the party to leave the dungeon and recruit a new member at any time

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Pathfinder Society Scenario #4–07: Severing Ties (PFRPG)

5th December and the 11th of December 2012 starting at 8pm GMT

A Pathfinder Society Scenario designed for levels 1–5.

sign up details are here http://www.fantasygrounds.com/forums/showthread.php?t=17759

you need a fantasy grounds licence to play

If there is any intererst from any one in playing who doesn't have a licence I am happy to run the game on Roll 20

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I am thinking of running a Pathfinder Society game online using Fantasy Grounds, however my real live commitments mean I do not have the four to five hours to run an adventure ( I am told games take longer to run online) and would like to split running an adventure over two sessions. I asked about this on the Fantasy Ground forums and got two different answers to whether it’s allowable under Pathfinder Society rules to do this. If it is permissible, what happens if a player, despite attempts by me to find a mutually agreeable time to run a second session, fails to participate in the second session? I assume it is treated in a similar manner to if a player walks out half way through a normal face to face game. Some official advice would be appreciated. Apologies if these questions are in the wrong sub forum.

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Hi

Due to the arrival of a baby there is a vacancy in the Pathfinder campaign I run on alternate Thursday nights in Leytonstone. The group are slowly playing through the Carrion Crown Adventure path and are about to start book 3

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I recieved an email on the 24th of January saying this order was to be sent out by USPS International Priority to me in the UK I have jet to recieve It, I mentioned in another thread but nobody from Paizo replied hence this post. I have been a subscriber for a number of years on and off and I have never had a subscription this late.

happy Presidents Day!

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I am a bit surprised to see the cost of my AP subscription jump from twenty dollars to forty five with a whapping thirty two dollars shipping. If you plan to continue with that price you have got your self an ex subscriber. I just can't afford those sort of prices

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1 person marked this as a favorite.

Some people have been asking for this so https://sites.google.com/site/pathfindersrdepub/epub

if you want a version that runs on the Kindle try using a program to Calibre to convert it. If you wish to edit or add to this document I suggest using a bit of freeware called Sigil.
I uploaded a version of this ebook a week ago to these boards, Chris Lambertz of Paizo asked me to make some changes to it to make it fully complianent with the Community use program, I have now done so.

enjoy

Dark Archive

When party members die do other DM’s allow the rest of the party to loot the corpses for treasure and equipment with out the any good or lawful players suffering any consequences like alignment changes always assuming that the party does not have a charter with a pre agreed arrangement to allow this?

I am getting tired of players treating character death as opportunity to get an new character equipped appropriately for his level and keeping all the magic items of the dead character(s) . I have only just broken from their habit of not even bothering to bury dead characters by the use of undead monsters. I am considering options like alignment changes and the deceased characters family hiring bounty hunters to retrieve the dead characters property. Any one got any ideas to discourage this practice or do you think I am being a tad unfair on the poor munchkin’s?

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I have just started running the Carrion Crown AP and I am curious to know how long it will take to play all the way to the end. How long roughly in hours has it taken over groups to finish a whole adventure path?

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I ordered a new subscription on saturday and it still showing as 'pending' and the pdf does not show up in my downloads section, any particular reason for the delay, I can understand the physical book being on pending due to the week end but why the pdf? Should I not be able to download it straight away?

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Players wanted for a campaign with two adventure parties, one online and another face to face with the ability to move characters between games. We currently use Twiddla white board and skype for on line play but plan to move to Maptool. We plan to use Pathfinder society modules but without restrictions/rules on feats and magic item rules.

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Any pathfinder games in London UK?

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Its unclear what happens with skills when multi classing, as the rules in the alpha are written if you want loads of skills be a rouge and then start you main class at level 2 as its not worth your while to multi class in to rogue at a later point as you won't get the huge number of skill points which you would with 3.5