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23 posts. Alias of teacher.
Search Grum 01's posts:
I will wait to the hurt feel better, then will lead unless someone needs a dwarven heal check HaHa
grum will take the lead and continue to go the hallway
attack: 1d20 + 10 ⇒ (6) + 10 = 161d10 + 5 ⇒ (8) + 5 = 13 This is a dice expression.
I move up to rat and swing [attack]1d20 + 10; 1d10 + 5[/dice] This is a dice expression.
I was skipped the second round
Ugh rat burgers tonight
I swing my axe at the rat. attack: 1d20 + 10 ⇒ (19) + 10 = 291d10 + 5 ⇒ (4) + 5 = 9 This is a dice expression.
on my turn will move fifteen up and attack rat
sorry grum is back and ready to fight and take the lead
grum goes to other door to the south
I can take point if you want
me ready to go on and kill
thank you holy man. me strong again
thanks for helping wounds holy man
me hurt 8 points and 3 points str....
Gruk is right for weak ones haha but me weaker a little....
Grum stands up and swings his ax
attack: 1d20 + 10 ⇒ (10) + 10 = 201d10 + 11 ⇒ (6) + 11 = 17 This is a dice expression.
I will swing my dwaven waraxe in prone postion at the skeleton.
attack: 1d20 + 10 ⇒ (14) + 10 = 241d10 + 11 ⇒ (10) + 11 = 21 This is a dice expression.
I swing my dwarven waraxe in the prone postion at the same skeleton
Attack: 1d20 + 10 ⇒ (11) + 10 = 211d10 + 11 ⇒ (8) + 11 = 19
dwarven waraxe: 1d20 + 10 - 4 ⇒ (15) + 10 - 4 = 211d10 + 11 ⇒ (5) + 11 = 16
dot - Hello this is Grum great dwarven barbarian come to save the party
Hello this is Grum great dwarven barbarian come to save the party
the mighty barbarian