Granta's page

**** Pathfinder Society GM. 31 posts (7,885 including aliases). No reviews. No lists. No wishlists. 27 Organized Play characters. 28 aliases.


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Sovereign Court

Skyne's character sheet is finished, though I'll probably make some changes to the equipment before we get started. Will make a separate alias for the familiar, then work on backstory.

The rough outline is that he's going to be exiled nobility from one of the northern countries, and has mostly been raised in mines and lumber camps, always staying on the move.

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Ragnar,

I have scrolls of cure critical wounds and breath of life, and Z...D... has approved me loaning them to you for the scenario. If you want, you can use them on Hugsy, then replace them at the end. Effectively, we would be expending your copies rather than mine.

It's expensive, and even with those caster levels it's a longshot, but it's the only chance of healing Hugsy.

-Posted with Wayfinder

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Blub Blub:
Yes. Where do you think I missed a maintain?

-Posted with Wayfinder

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All of the text after your names is current status. "28 damage" means you are down 28 hp from your max, not that you just got hit for 28.

-Posted with Wayfinder

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Yeah, I've had a lot of problems with the site lately, too. They must be working on it because of Starfinder ir something.

-Posted with Wayfinder

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My options are brawler 1, skald 2, investigator 3, rogue 4 (pure social character), or bloodrager 4.

@Massee: Can you throw any GM sheets on the character?

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Dotting from phone. Will check available characters when I get to a computer.

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Dotting from phone. Will post info when I get to a computer.

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Hopefully it went well! What's your thesis on?

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I would be interested, but only if recruitment is done by player rather than character. In order for this to work, I think it's very important that character creation be done as a group.

That said, I am a firm believer that fighters are much more useful and powerful than most people believe, and I totally think this can work.

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Quote:
"Push" an Animal: To push an animal means . . . . If your check succeeds, the animal performs the task or trick on its next action.

My Wild Empathy check stops the combat. You have to make another Handle Animal check next round. I removed the animal's desire to attack, you just convinced it to do something else for 6 seconds. A well trained, domestic animal will continue until it finishes the task. A hostile or wild animal will break free of your control as soon as it can.

Here's the kicker though: your version is a standard action, mine takes 1 minute. In reality, it takes both abilities to stop a hostile animal from attacking. Ten successful HA checks buys the time to use WE.

As to the comments about getting a lioness to attack her cubs, or a mount to attack its rider:

Quote:
Attack (DC 20): The animal attacks apparent enemies.

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My options are:

  • sorcerer 11
  • oracle 10
  • cleric 9
  • barbarian 7
  • rogue 7

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Already played regular, but interested in core campaign, preferably high subtier.

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Dwozer just got dragooned into another mission, but he has 0 XP anyhow, so his replacement will be just as experienced. Will post soon as the new character is ready.

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High level martials are not underpowered, they just need to READY AN ATTACK TO DISRUPT A NON-QUICKENED SPELL. It's not that difficult for the martial to force the caster into a concentration check that he cannot make, even on a natural 20. Now your caster has taken damage and lost a spell, without even affecting the martial.

Sure, he's still got quickened spells. But now you're trying to take down a 17th-level martial with 5th-level spells. That is in no way an easy victory.

Unless the caster is a diviner, then all bets are off. I do not want to mess with a high-level divination wizard.

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At my old job (dental supplies), we had an Australian customer who found it was cheaper to order from America and pay for the global shipping, than to order directly from an Australian company. Of course, I doubt he was paying the import taxes.

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What is the player selection method? Or have they already been chosen and this is the start for them?

edit: Core rulebook only?

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Unless Shifty is four levels higher than the other ninja.

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As this is my first foray into PbP, I'm not really sure what the opportunities are. For example, I know that there is more out there than just Flaxseed, but I don't know what or where to look for it. Are there even non-PFS PbP games?

Over the past 2-3 years my gaming has become exclusively PFS, because there's always games that way, but I really miss homebrew. Unfortunately there aren't any local games that would work for me. But if I could get into a PbP homebrew, that would be awesome.

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I once made it to 14 in a homebrew, but we got bored and started a new campaign. I'm hoping that experience wasn't representative of high level play.

The sad part is, it might be. That group had the best GM and some of the best role-players I've ever had the pleasure of adventuring with.

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All for Immortality looks like a series of 12+ scenarios, rather than something special like Eyes of the Ten. Also, the language regarding high level purchases changed recently. Given all that, I think/hope that Paizo is starting to produce content for high level play.

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If Fek is doing the talking, we have worse problems that getting caught in a lie.

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I'm interested, character TBD (going to go create him now!).

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I'm Hiding In Your Closet wrote:
Most of my other characters (particularly at higher levels) are probably too Chaotic for a Hellknight adventure.

A lot of the potential in that scenario can only be realized if you have disagreement/different viewpoints. Of the three times I've GMed/played Orders from the Gate, the most fun was when a member of the Bellflower Network basically sabotaged the Hellknights.

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/dot

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I've played Black Waters already, but would like to throw my name in as a backup if somebody doesn't stick around for School of Spirits.

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What is Gameday V? All of the search results were specific scenarios being run; I couldn't find a general description of the event.

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When asked why they wished to speak with Madame Zelekhati, the party tried bullying its way through like a telemarketer. Like the real life receptionist that I am, I dropped down the gate and reminded them that they had to sell the gatekeeper before they got to try selling the decision maker.

Apparently I didn't write the clue in big enough letters, because they kept trying to be vague and mysterious. The servant was about to throw them out, when the newest player in our group said, "I have magic dust for her."

I didn't see how or why his 2 XP barbarian would have magic dust, and asked him to roll Bluff. Instead, he pulled out the Ritual of Stardust 4715 AR Boon. Madame Zelekhati gave up her secrets faster and easier than any of her customers ever had.

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Jared Thaler wrote:
It could very well be "Look, you seem like nice folks. Tell you what, you shell out for the spell and I'll send for the town cleric to clear your names. If it turns out you are innocent, you can stick around till friday when the circuit judge comes through and sue Tom here for slander and get your money back. Course, Tom does run the only in, so I hope you brought tents."

Exactly. The burden of payment is on the person requesting the purchase. And later on, the burden of collecting reimbursement is on the person requesting the payment.

In this case, collecting reimbursement would have entailed:

  • Suing a convicted murderer who does not have 60 gp.
  • Putting a lien on his bar when he can't afford to pay.
  • Selling the bar.
Maybe I'm a stingy GM, but I'm not going to run through all of that to reward the PCs's mistake with extra loot.

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nosig wrote:
I would think the changes for the zone of truth would have been assessed against the persons who were not telling the truth... unless it was just a mis-understanding

If the PCs had been willing to wait for the wheels of justice to turn at a normal pace, they would have been cleared of the false charges without cost. The problem arose because they needed to be cleared and released within an hour.

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andreww wrote:
That isn't true. If the players go well off script then the game world can react to that. I seem to recall Mike Brock describing one game he ran where the players just kept fighting wave after wave of town guards.

I remember that post as well, and applied it last week. The PCs got themselves arrested on two charges (one false) by returning to the bar where they had left the employees unconscious on the floor. The PC who assaulted a fleeing NPC in the streets of Absalom had to pay 5 PP for body recovery, and the rest of the party paid for zone of truth to prove that the other charge was false.