Absolutely. The WoT NAP is outliving it's intention to provide all settlements with the possiblity of training levels equal to NPC settlements. That problem has been patched. This resignation is relevant only to The WoT NAP. The Northern Coalition Non Aggression Pact is much more focused it's scope, verbage, and intent. It is intentionally not vague and therefor not open to the same abuse as The WoT NAP. We like our neighbors and have no desire to mess with them or their assets. This protection extends to all signatories of The NC NAP, present and future.
The Nation of Kathalphas, consisting of the Chaotic settlements of Aragon and Freevale, resigns from The War of Towers Non-Aggression Pact. We found The WoT NAP a compelling piece of community forged content when we signed. Settlements with no towers would be training at a level lower than NPC towns. That is not the case any longer. Stifling the potential to create content in 198 hexes is not in the best interest of all players. Scrutiny of WoT NAP violations does not apply equally to all settlements. The public displays against Aragon and Freevale for the same minor transgressions other settlements have swept under the rug is not in the spirit of cooperation in which The WoT NAP was founded. Signatories holding themselves to a different public standard than the rest of the community will lead to 6 months of abuse in which The Nation of Kathalphas will not participate. Our belief is that the contest of controlling, capturing and even losing alpha six towers will generate the PvP opportunities that the system was intended to create. This does not mean that all settlements will be targeted for aggression. Specifically, the settlements of the Northern Coalition are considered allied. In most cases the towers that will be placed in jeopardy will be those of settlements that have created some form of provocation. The Nation of Kathalphas is opening its doors to players who seek to not only defend our own towers, but to compete for the towers, that other settlements are more likely to defend. Players who seek more challenge and danger than they would encounter, capturing unoccupied towers that hold little or no meaning to their occupiers.
Currently, we ask that all visitors leave their Horse Outside of the settlement.
Resolution is as resolution does. My only complaint atm is the lack of public disclosure by Talonguard of their accident when they were so keen to make someone else's accident public. Any Signatory can lodge a complaint, it doesn't have to be the settlement that lost a tower.
WoT NAP wrote: When a Signatory feels that another Settlement has violated the terms of this agreement, regardless of whether or not that Settlement is a Signatory, they may file a Petition for a Tribunal to hear the case and determine whether or not to revoke the protections of this NAP from that Settlement.
So. After all of this, Twilight Brigade of Talonguard caps the South West Tower of Terra Firma. Given that there has been no official activity out of Terra Firma, how have they received the ok to do so?
Friendly Clarification: Freevale is an open invite settlement. Blunt Logic is not an open invite company. If you are a free agent (and want to keep it that way) form a company and apply to Freevale. If you are looking to join Blunt Logic, talk to Gpunk and check out this thread. There are some requirements (voice comm usage, etc.) that do not apply to Freevale settlers as a whole. Joining Freevale does not mean you have to join BL.
Blunt Logic is recruiting. We are a Chaotic company based out of the CN settlement of Freevale. When alignments matter, our intention is to explore both CN and CE as options. PvP, crafter, trader, gatherer - your role matters less than your ability to work and get along with the team. We often PvP, so combat skills on at least one character is highly recommended. Via the Settlement of Freevale, Blunt Logic participates in The Northern Coalition NAP and The War of Towers NAP. All members are expected to adhere to these agreements. We use Mumble for voice communication. At a minimum, members need to use voice comm during company sponsored events (raids, pvp, etc.). We have provided public space for the Settlers of Freevale to use in our server, so it is also a good way to communicate with your hexmates. Members are also encouraged to have TS3 available. Some of our friends and allies use it - we will too when we are invited to join their events. If you are interested, chat at Gpunk in game and post up an app here.
This seems like a good time to restate it. Freevale is an open invite settlement. Freevale is Chaotic Neutral. When alignment matters, we will accept N, CN, CG, and CE. We welcome anyone. With a few exceptions, we don't care how you spend your time in game. New companies and free agents are expected to abide by The War of Towers NAP. Do not capture the Core 6 Towers of any settlement. Active or not. Towers of inactive settlements will become open at a later date. We have not passed that date. Do not impede any settlement from capturing their Core 6 Towers. Failure to show the community even the slightest of grace and attempting to keep PC managed settlements from providing minimum training equal to NPC settlements is not acceptable. New companies and free agents are also expected to respect The Northern Coalition NAP. Aragon (our Nation of Kathalphas brethren), Callambea, Golgotha, Auroral, and Kreuz Bernstein are signatories. Do not aggro these settlements or their companies / free agents.
Misfits and Mystics Merc Co. has been removed from Freevale. 2 person company added yesterday. Freevale's expectations that both The WoT NAP and The NC NAP be adhered to is in the settlement recruitment posts. My apologies to Terra Firma. Freevale is an open invite settlement. We do accept all kinds of Chaos, Good and Evil. We just don't accept Chaotic Stupid. I will make Gpunk available (barring RL hangup) to defend the surrounding hex while Terra Firma reclaims it at their earliest convenience.
@Doc - I will be on the move this eve so I will see what you all are up to. Please do the same - if you get bored and want some company, holler. We have a mumble server if you do the voice comm thing. I want to welcome Misfits and Mystics Merc Co., Lonely, and Rats of Hanspur to the settlement. Thank you for making Freevale your home.
As with Evil and Good, Freevale is open to both Large and Small companies. This includes individuals. Remember when applying: Freevale is Nationed with Aragon and we participate in both the Northern Coalition NAP and The War of Towers NAP. Incoming settlers need to abide by these agreements. If you have any questions, holler!
Small handful of individuals are frequenting Freevale. We're still looking to sponsor a few companies. Freevale isn't aiming to be low reputation, you can go to Rotter's Hole for that. However, our reputation threshold will be no higher that what allows Freevale to provide the training and facilities it's citizens desire.
Settlement Name: Freevale
Charter Companies:
Charter Company membership is OPEN! Freevale is an open membership settlement focused on Clerics and Wizards choosing Chaotic aligned gameplay. Freevale is an ideal settlement for small companies and Free Agents that want a home away from the watchful eye of The Law. We do have some rules and citizens do have responsibilities but both are minimal and can be read in Freevale's Charter of Rights and Responsibilities. Along with Aragon, Freevale is a member of The Nation of Kathalphas and a member of The Northern Coalition NAP. Any training and trade you might need outside of Cleric or Wizard is a few hexes away at most. Freevale will support the worship of Lamashtu and other Chaotic gods. We are looking for the Corrupt Clerics, Evil Wizards, shrewd traders, mercenaries, and assassins of PFO. We're also looking for players that represent the Good side of Chaos. The bards with a tale to spin, defenders of nature, adventurers and wanderers looking for fair work. Both Good and Evil are welcome in Freevale. Vist us on our site here. Sign up, post, ask questions. Come get to know us!
It was entertaining. Falling through the ground for a few minutes threw me off. Cheatle can attest, it is not hard to kill me and I need to get better at running. Thanks for the fun tonight! As far as the strip mining, I had similar results. Only 5 or so dowser, 8 mining, 7 (?) forestry. I returned to town to raise mining to 8 but I came across very few mining nodes. It looks like escalations are spreading fast. Not sure what the intended rate is but they had already spread out of the lion hex within 4 hours of the server going up. If these rates keep up, PvE fans are going to have plenty of targets.
No one outside of Freevale was involved in the decision to change governing structure. 2 months of Chaotic Democracy brought that about on it's own. It was not fun. I understand the political jockeying makes it hard to accept but Aragon and EoX did not encourage Freevale's governing change in any way.
Outsiders should have considered their responsibility to participate in the governing of Freevale. How they expect anyone to honor their position when they refuse to participate is beyond me. I stepped away from dealing with simple matters of state. I only resumed once Freevale committed to not preying on their neighbors. If Freevale would not have made that commitment, I would not have continued on as Ambassador. Ravenlute was explicitly asked to get involved in recent NC business. He refused.
We will essentially have 2 rings to our governing structure. The inner ring will consist of the oligarchy, initially formed by and consisting of Blunt Logic members with leadership experience. How it grows from there depends on how Freevale grows. The second ring will be the advisory council. This will consist of 2 representatives from each company and representatives from our Free Agents. 2 representatives, 1 vote. The council's role will be to provide feedback to settlement managers. The oligarchy's decisions will not always line up with the council's vote. Nor will it always diverge. Settlers still have representation and they will still be heard. That's the basics anyways. It will be fleshed out in the upcoming days and presented to the remaining settlers. Then it will be hashed through, adjusted as needed, and Freevale will move forward.
Kobold Cleaver wrote:
We can crowdforge a settlement. Unless it means joining the NC. Or signing the RA. Or working with Aragon. Or changing alignment. Or participating in the government. People expect representation and they will still get it. What they won't receive is the ability to halt political progress because of personal biases they hold against our neighbors. People that expect representation without participation are going to be disappointed. A settlement cannot be run on the positions of obstructionists and non participants. The ability to level a settlement in the months to come will require commitment, communication, and a willingness to work with others. I am glad SBC plans on operating in such a manner one day. It is a shame they don't operate that way currently.
Ravenlute forced a vote through the Freevale council to present an NC draft. In 12 hours, without Blunt Logic rep input, he presented me with a poorly compiled document. I removed trade terms and a few other items that were not appropriate. When the document was presented, it was redrafted in The NC forums into something readable. The redraft with it's edits was presented to Freevale and was accepted with one further change. Ravenlute insisted on a change to something none of the signatories touched in edits. Almost an entire week was added to this process so Ravenlute could Unfortunately, posting this also violates the spirit op expects other signatories to exhibit. Don't speak for other signatories without approval.
Andius the Afflicted wrote:
It was not. The old system of government was not functioning in large part due to lack of communication, lack of compromise, and lack of participation. The vitriol existing behind the scenes was actively keeping newcomers from participating. None of it healthy and none of it fun.
CBDunkerson wrote:
What was the last vote you participated in on the council? When did you sign up on The NC forums, as requested, and get involved? You were never yelled at, you would have to get on voice comm for that to happen. More people than myself asked you to stop muddying public threads. Andius, if you want to be filled in, hop on our mumble or I can come to the appropriate TS. Talk to your settlement reps. A democracy was never promised. We had a ruling council - an oligarchy. We participated in democratic like actions, via nominating representatives and casting votes. What was promised was that everyone would have a voice. They still do. The timing of the announcement could indicate all sorts of things. It might even indicate that I wasn't willing to yet walk away from weeks worth of hard work to satisfy obstructionists and non participants. The settlement game will require satisfying hundreds of players. As it stood, Freevale's governing structure was not poised to do that.
Blunt Logic has broken no agreements with it's allies. Freevale will continue to uphold her obligations to The NC and to it's settlers. Of course the barbarians are angry, I would be to. Surprised though? Not really. Ravenlute jumped the shark when he began locking threads he didn't like the direction of because they are 'his'. That told me all I needed to in regards to handling my own assets, like my account. Given the way our internal politics have gone over the last 2 months, something needed to change. The governing structure was not working and the vitriol was stopping new settlers from participating in our community. Not acceptable. Ravenlute and CBDunkerson have both been asked, on multiple occasions, to participate in The NC forums. Ravenlute refused and CBDunkerson just doesn't participate. Not even in Freevale's council. At the end of the day, that is what I was working with. An obstructionist and a non participant. It isn't feasible to work with that and it does not warrant the headache. This is a game. My moderator rights and access on Freevale's guild launch site has been restricted. If Freevale settlers need to reach me, try our mumble or a PM here. Freevale's new site will be available for consumption soon.
Pardon the dust while we are renovating and congratulations to all of the settlement winners! During the Land Rush 2 event, it became apparent that Freevale's Chaotic Democracy just wasn't as much fun or as effective as it might sound. There have been some changes to how our settlement will be governed. Freevale will still have a council moving forward but it will function in an advisory role. Blunt Logic will be establishing the oligarchy that the Council of Freevale advises. In the next few days we will get a proper settlement thread going with more detail. If you have any questions, holler!
Lee Hammock wrote:
Thank you for the heads up Mr. Hammock. It is appreciated.
Tyveil wrote: Sounds pretty discouraging to those of us who come from small guilds in other games (10-30 people) and were hoping to establish something here. There is nothing stopping those guilds from forming something but the settlements will need hundreds of players to survive. 20 people holding a settlement for an extended period of time is not in the design.
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