Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam grins as sweat and blood ooze from his wounds. He looks up at the large creatures and attacks it with all his might. Mutagen, Ka Enlarge, Haste, Good Hope, Raging Song, Outflank, Power Attack, bit of luck Falcata: 1d20 + 25 - 2 ⇒ (4) + 25 - 2 = 27
damage: 2d6 + 27 ⇒ (6, 4) + 27 = 37 Hasty Falcata: 1d20 + 25 - 2 ⇒ (13) + 25 - 2 = 36
damage: 2d6 + 27 ⇒ (5, 1) + 27 = 33 Iterative Falcata: 1d20 + 20 - 2 ⇒ (5) + 20 - 2 = 23
damage: 2d6 + 27 ⇒ (6, 5) + 27 = 38 If he drops the large creature he'll take a finishing cleave against red, or blue if red is down. potential finishing cleave: cleave: 1d20 + 25 - 2 ⇒ (20) + 25 - 2 = 43 lucky cleave: 1d20 + 25 - 2 ⇒ (5) + 25 - 2 = 28 damage: 2d6 + 27 ⇒ (4, 2) + 27 = 33
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Opps, thanks, sorry was a rough weekend at work, I think I made mistakes in like half my pbps.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
I totally missed the bit of luck on me, thanks Glastor. Here's the duplicate versions of rolls. 1st: 1d20 + 20 - 2 ⇒ (13) + 20 - 2 = 31
potential finishing cleave: 1d20 + 20 - 2 ⇒ (19) + 20 - 2 = 37
That gives us AC 31 for 32 damage.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam lets the haste and rage flow through him as he starts hacking at the cage. Any extra swings, prioritizing red, then blue then big. Mutagen, Ka Enlarge, Haste, Raging Song, Good Hope, Power Attack. power falcata: 1d20 + 20 - 2 ⇒ (2) + 20 - 2 = 20
hasty falcata: 1d20 + 20 - 2 ⇒ (19) + 20 - 2 = 37
iterative falcata: 1d20 + 15 - 2 ⇒ (3) + 15 - 2 = 16
If Gleam drops a foe he'll use Cleaving Finish on the next target on the list: Finishing Cleave falcata: 1d20 + 20 - 2 ⇒ (9) + 20 - 2 = 27 damage: 2d6 + 21 + 6 ⇒ (2, 3) + 21 + 6 = 32
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam pushes forward past his companions and hops down from the elevated balcony down to the main floor with the wolf. As he makes the short hop he touches the stone implanted in his forehead and grows to monstrous size. double move, swift to enlarge.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam, now slightly confused by the changing landscape tries his hand at climbing. climb: 1d20 + 1 ⇒ (18) + 1 = 19
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam flexes and gets a good bend in his knees for the log lift. strength: 1d20 + 8 ⇒ (15) + 8 = 23
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
will save + bravery: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23 Gleam stands firm against the terrors of the night and then as sweat beads up on his temples he takes his first steps forward in the darkness. acrobatics: 1d20 + 1 ⇒ (9) + 1 = 10 Gleam is surprisingly acrobatic for such a burly half-orc, he does however seem quite burdened by his full plate though.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam pays attention to Glastor's explanation and puts the second piece down and pulls out his book to make some rudimentary notes on pot matching.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
appraise aid: 1d20 - 2 ⇒ (9) - 2 = 7 Gleam holds a pair of mismatched pieces upside down and can't figure out how to get them together.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam shakes some sweat from his arm before taking off his helmet and scratching his head. "Do pots need to be in good piles before magic egg work?"
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam stretches for a moment to limber up and waits for everybody to get in position for the lift. strength: 1d20 + 8 + 3 ⇒ (5) + 8 + 3 = 16 second strength: 1d20 + 8 + 3 ⇒ (11) + 8 + 3 = 22 including song of strength, not including any assists.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
know history: 1d20 + 5 ⇒ (4) + 5 = 9 Gleam takes off his helmet to scratch his head before he puts it back on and lifts the heaviest pieces back to where his companions tell him.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
wanding time: 1d8 + 1 ⇒ (8) + 1 = 9
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam takes up a defensive position, trying to guard his allies from danger as they place the weapons. Using total defense for +4 AC as Gleam fruitlessly tries to interpose himself between the haunt and his allies.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
reflex: 1d20 + 6 ⇒ (8) + 6 = 14 "Ow." clw: 1d8 + 1 ⇒ (7) + 1 = 8 Gleam has one of his allies use his wand again. Gleam ponders "Maybe we should clear location first before using egg, in case we don't have enough to fix everything?"
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam shrinks back down and looks over the stone pillars.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam gladly provides his wand to Glastor. CLw: 1d8 + 1 ⇒ (2) + 1 = 3
Gleam looks at Glastor "Wound worse than I thought, surprised it took that much to heal."
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam leans to his right, letting the polearm parry the worst of the blows before retaliating against the red ogre. red: 1d20 + 18 - 2 ⇒ (12) + 18 - 2 = 28
iterative: 1d20 + 13 - 2 ⇒ (2) + 13 - 2 = 13
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Thank you for song and luck. Gleam grimaces as blood and sweat pour out from his armor in some sort of unholy combination. Accepting the rage Gleam uses his Falcata to powerfully hack into the blue ogre twice, trying to take it down quickly blue: 1d20 + 18 - 2 ⇒ (16) + 18 - 2 = 32
damage: 2d6 + 19 + 6 ⇒ (2, 6) + 19 + 6 = 33 iterative vs Blue: 1d20 + 13 - 2 ⇒ (17) + 13 - 2 = 28
damage: 2d6 + 19 + 6 ⇒ (6, 4) + 19 + 6 = 35 If Gleam drops the Ogre he'll take his cleaving finish attack on the other ogre. cleaving finish:
cleaving finish: 1d20 + 18 - 2 ⇒ (16) + 18 - 2 = 32
lucky cleaving finish: 1d20 + 18 - 2 ⇒ (3) + 18 - 2 = 19 damage: 2d6 + 19 + 6 ⇒ (2, 6) + 19 + 6 = 33 Header AC updated to include raging song
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam speaks "Gleam did not expect enemies so early" Gleam trundles over the stones, double moving into the room, and despite his earlier objection to being enlarged touches his ka stone. enlarge as a swfit action.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam cast draw sword. Gleam takes a look at the map "Not sure we need to go see lightning dog maze, think right turn towards 4 wooded weapons better idea." Gleam will go ahead and drink his mutagen growing even stronger and even dumber than before.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam addresses Payah Against The Wind, "You doubt Gleam is strong enough to put things right. Gleam show you how strong he is." strength check: 1d20 + 6 ⇒ (15) + 6 = 21
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam furrows his brow causing sweat to build up on his forehead against as he speaks, clearly used to apologizing. "Gleam has lots of experience breaking things, but Gleam also understands that some things are important and shouldn't get broken and if they do they need to get fixed. We made mistake here, and would like the chance to make them right and brought a powerful magic item to fix things." Gleam pauses, concentrating even harder as he addresses the memory Tender "Just as your tribe survived the Runelords and the Chelixians to share your stories, let us help restore the Sepulcher so that it's tale does not end here." Using Knowledge History to help get the historical allegory right. Gleam is not too bright but he does spend a lot of time studying and reading the history books. Know: History, Memory Tender: 1d20 + 5 ⇒ (19) + 5 = 24 Leaving the relics to somebody else to present.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam takes note of the Venture captain's answer, not entirely unconfused. Gleam carefully closes up his notebook. "Gleam is ready."
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam pulls out a journal large enough to be a spell book and furrows his brow causing sweat to build up above his eyebrows as he struggles to follow things fast enough to take notes. A struggle he seems to mostly succeed on at least. Some highliights include 'Don't kill the Quah' 'Use eggrock to fix ruin' 'Last pathfinders make mess, we clean up mess' Gleam does ask the Venture captain "Quah is name of tribe, or leader type title?"
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam grins, seemingly unnoticing or at least uncaring of the sweat the pouring off his brow and leaking from the edges of his full plate. A bit self consciously he introduces himself, half looking at the floor. "Name's Gleam, yes I used to be once of Torch's bodyguards, but then Torch leave and Gleam sad. Gleam not really understood why Bossman leave and he owe Gleam a couple weeks of back pay. At least Society take care of Gleam." Gleam is a big tough melee fighter with several ways to enlarge himself. He hits hard with a Falcata and has the somewhat rare feat cleaving finish.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Player: Pirate Rob
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam also going to ask Yiddlepode to work with scarab sages. diplomacy DC 19: 1d20 - 4 ⇒ (12) - 4 = 8
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam scratches his head as sweat drips from the inside of his armor "Gleam not really understand why surrendering means winning, but Gleam will take it."
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
1d20 ⇒ 14 I'm glad we're done in time for me to bring Gleam to Conquest Avalon. I'm certain we'll have a blast negotiating in the afternoon :)
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
perception: 1d20 + 0 ⇒ (19) + 0 = 19
Gleam looks warily at his allies "Need Gleam to negotiate with Yiddlepode?
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleaam steps over the kobold. provoking, AC 21 as he moves into a better negotiating position. Falcata: 1d20 + 14 ⇒ (16) + 14 = 30
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam moves up, forcing his way through the curtain before negotiating with kobold using a huge overhand strike. power falcata: 1d20 + 14 - 2 ⇒ (5) + 14 - 2 = 17
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam double moves up, barely stopping to step up the stage in his embiggened form. climb: 1d20 + 6 - 5 ⇒ (11) + 6 - 5 = 12
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
reflex: 1d20 + 6 - 1 ⇒ (7) + 6 - 1 = 12
"Ow"
run action, going 60 feet straight down the aisle
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
sense motive: 1d20 - 2 ⇒ (12) - 2 = 10 Gleam comments "If you get tired of negotiating, Gleam can negotiate instead."
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
The even bigger and even stupidier than normal Gleam waits a moment to see how plan A goes.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam comments to Osten "Use my wand instead of the second charge. Gleam not want to wait two minutes." CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam grows to enormous size and makes sure somebody competent uses his wand. CLW: 1d8 + 1 ⇒ (7) + 1 = 8
Gleam comments "I'm embiggened for about 4 minutes, so lets try and make use and not linger too long." With that comment Gleam also decides to drink his mutagen +str and get even bigger and stupidier than before.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam grunts and concentrates. casting enlarge person as an SLA from giantslayer chronicle, will resolve at beginning of next turn.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
another fancy spinny thing: 1d20 + 7 ⇒ (3) + 7 = 10
Gleam's sweaty fingers fail to get a good grip on the chakram for a nice spin.
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam says "I think you run out before I do." Gleam then draws another Chakram at the wall climbing kobold. the toss: 1d20 + 7 ⇒ (18) + 7 = 25
Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4
Gleam shouts up "Hey you!"
the toss: 1d20 + 7 ⇒ (3) + 7 = 10
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