Woman

Gendo's page

596 posts. Alias of Daniel Gunther 346.


RSS

1 to 50 of 596 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

I need some help. I am flailing about here trying to get an alias set up for Matthias. Also, not sure what I need to do to follow this so see it without having to search for it.

Basics about Matthias he is the eldest son of the Lord's younger brother and his wife. Regretably, his parents, having contracted greyscale while travelling, died despite the best efforts of the Maesters. Matthias was raised by the Lord after his parents perished. he is just shy of 29th year, having been taken in by his Uncle when he was 8 years of age. Due to the loss of his parents, he tends to be reserved. He is motivated to insure that the Naelareon name is held in high regard.


I am definitely interested and can commit to one post a day.

I will post character details later tonight or early tomorrow. Looking play an anointed knight, cousin to Bertram and Cassandra, Matthias.


Gilfalas wrote:
Jaunt wrote:
My tip is that every PC is a hero, but there is no "THE hero" any more than there is in Game of Thrones.
There are 0 hero's in Game of Thrones. They have only villains and survivors.

I see you're point. I would however contend that Jon Snow and Daenarys Targaeryon are heroes in the context of Game of Thrones.


1 person marked this as a favorite.
Milo v3 wrote:

I've seen a decent amount of posts on this board about how anything above 15th level doesn't matter because no one ever plays at those levels, is that actually true in general?

I know my group does, but maybe we are in the minority. Why don't people play at high levels?

I have seen many arguments that many players feel like the game breaks down in the "high-level" gameplay arena. It depends on the GM and players. I've been told that my best games are those run in the higher levels (anything above 10th level). I always approach high-level play as the arena in which the PCs choices and actions have far reaching results, almost as though they are the "Justice League" or "Avengers" of the game. They don't just save people, they save the world. It can be taxing. It all depends on ones perspective. I think the fun levels as a GM exist in the 10 plus range, while as a player its 10 and lower that I enjoy.


Orfamay Quest wrote:
Gendo wrote:
Orfamay Quest wrote:
Gendo wrote:
Can you trip a riding person? Trip is a combat maneuver to knock a target prone. The target is riding, meaning sitting down.

Right. And if you want to move someone from sitting down, on a mount, to prone, on the ground (a very common and useful tactic, historically) trip is the appropriate maneuver.

I disagree that trip is the appropriate maneuver because the target is sitting. Granted, I am interpreting the description of the trip maneuver as an attack that targets an opponents legs in order to knock them prone.
There are lots of ways to trip that don't involve leg sweeps. Try "clotheslining" them, for example. In fact, that's a metaphor that describes a very common way of dismounting someone.

Maybe I'm arguing semantics, someone clotheslines a rider, I still wouldn't rule it a trip attack. I would handle it as a Bull Rush in which the end result is the rider being knocked to their back, possibly off their horse depending on what their ride check was and how the clothesline was administered.


Orfamay Quest wrote:
Gendo wrote:
Can you trip a riding person? Trip is a combat maneuver to knock a target prone. The target is riding, meaning sitting down.

Right. And if you want to move someone from sitting down, on a mount, to prone, on the ground (a very common and useful tactic, historically) trip is the appropriate maneuver.

I disagree that trip is the appropriate maneuver because the target is sitting. Granted, I am interpreting the description of the trip maneuver as an attack that targets an opponents legs in order to knock them prone. If you sitting, you're not standing, thus, can't be tripped as though you didn't have legs. At least, that is how I see it and by no means indicative of anyone else. Just how I see it and would rule it.


1 person marked this as a favorite.

Can you trip a riding person? Trip is a combat maneuver to knock a target prone. The target is riding, meaning sitting down. You cannot trip the person who is riding. Tripping their mount, provided it is an animal and not more than one size category larger than the one attempting the trip is a possibility. The rider would then be allowed a ride check to land without harm and not fall prone. Of course if the person riding is being an idiot and standing in the saddle, trip away.

Of course, all of this is dependent upon the GM.


2 people marked this as a favorite.

I have never been the type of player to do dump stats just to maximize a "key" attribute. Then again, I don't optimize my characters with what many would see as feat ideal combos/builds, focusing instead on playing organic characters with feat selections that feel right at the time. Makes for some interesting builds. That said, I've seen players max everything out. It is all dependent on what you feel is going to give you the most fun from gaming.


I activate the mechanism to cause two of the concrete pillars Pulg is headbutting to crush his skull by slamming together with 400,00psi of force.


Interesting question. I'm inclined to say that the answer is subjective based upon what players are looking for in a game (of course, my own subjective perspective). I have found GMs each have there own style of running a game. I've gamed with GMs that were rules sticklers, others that were rules are guidelines to be ignored when and if necessary to further the story, and others that fall in between.

For me, I've found that the qualities I look for in a GM are:

Story not detail. Essentially, the rules are secondary to the story, whether social interaction or combats.

Battles run theater-of-the-mind, fast-loose, battles, rather than mini's-grid/tactically intensive.

All players are engaged.

This last one is personal pet-peeve, one that I recognize that is a minority view....ABSOLUTELY NO WIDGETS AT THE TABLE. By widgets I mean - tablets, laptops, smartphones, notes, or any electric gadget. CD player for music is acceptable, barely. I won't play with GMs that allow'em and I do not allow my players to have them at tables I run.


In the event that it does rain men make all possible haste to safe cover, ideally a stone roof structure of some sort...then sit back and enjoy as the bodies burst in a spectacular rain of blood and guts.

The next poster knows what happens if Superman tripped on LSD.


You have photographic evidence of a murder and did not volunteer it to the authorities!!! How could you?! That makes you as guilty as those who perpetrated the vile act!!! Where is your civic responsibility?!

The next poster doesn't understand why no one can find Waldo.


1 person marked this as a favorite.

Not a fan. Can get too heated no matter how up front about things being PvP from the get go. Too easily to be taken personal.


Here's my take on school in general:

K - 8th grade, everyone taught same thing. In 8th grade you decide whether or not you want to go onto College.
If Yes, then you are sent to High School for 9 - 12th grade and begin College Prep and some College Courses toward the career and degree of your choosing.
If No, then you are sent to a Votech to learn a trade, have an apprenticeship, and learn life skills for 2 or 3 years. At the end of which you are ready to employed in the "real world".

This would free up money so that Colleges would not have to be tuition based.

Of course, I am a fan of Comrade Anklebiter's most excellent musical interlude School Sucks!


Either a quick, roughly drawn map on paper or if I feel like having something prepped ahead of time, I will use dry erase battlemat with the map already drawn on it. Though more often than not, I find I am returning to more and more Theater of Mind style of combat.


I've run games for 2-players. Typically, one of them have been some sort of caster and the other some sort of martial. Inevitably, multi-classing occurs. It would be interesting run a game using the classes from the Advanced Player's Guide, having elements of two classes combined into one could make things doable without too much work - a Bloodrager and Inquisitor team has possibilities. But that's me.


My style as a GM, is to neither seek to kill PCs nor to do anything to keep'em alive. It's up to the players and how the die fall. I tend to be more simulationist, PCs are not heroes, they are everyday people that get pulled into larger than life events in my approach as a GM. This gets a bit frustrating for me, considering most groups I've run have an aversion to running away or surrendering if things start to go against them - whether it's due to bad choices on their part or the die are not falling favorably for them.

All in all, character death happen in my games, probably 3 or 4 character deaths throughout the course of a campaign. I have had 3 sessions where TPKs occurred. Only one of which where I said to them, as they contemplated what happened, "And then you wake up." The other two they made bad choices, for which I admittedly have no mercy. Make a bad choice, you deal with consequences. I do get concerned that it's a bit harsh, but my groups come back for more, so I either run a good game, or run a game that suits their expectations.


4 people marked this as a favorite.

I agree with some of the article. I am in the minority, possibly very small minority, in that I had no problem with Save or Die (or Save or Suck as it was dubbed at one point). I also had no problem with roll 3d6, you get what you get. Yes, it forced me to look at something I may not have considered or initially wanted. I always reconciled that as, just like in real life, you are what you are, who you are, despite what you may want. You may WANT to pursue a science education, but no matter how hard you try to grasp the science, it just doesn't make sense for you because of not being smart enough. Yes, it is possible to overcome one's own inherent "deficiencies", but not easily, and not without an extraordinary amount of hard-work and effort. And let's face it, most people are creatures of convenience that seek the easiest path. Mind you, that's my own view and what works for me and does not apply to anyone else.

To this day, when leveling up, I don't feel the same sense of accomplishment as I did in the early days of gaming. I never felt like it was guaranteed. Today, leveling is just another part of the game that gets tedious for me after awhile, because I KNOW it's going to happen, almost as though it is something player's are entitled too more than something to be earned. This is my own small perception, one for which I have yet to find anyone who shares it. So take it for a grain of salt.

I define old school as a rules light game, in which the rules don't bog down the game. Where it is the story is more important than the rules. Combats are fast, fierce, and cinematic, not pigeon-holed into 6 seconds. Where everything is done Theatre of the Mind, no maps, no grids, no minis or tokens. Again, that's me, and by no means indicative of anyone else.

To this day, as a GM, I still rely on my own judgement more than the innumerable rules. I have house/table rules when I run. I do so judiciously, and if my players are any indication, with an acceptable level of consistency and fairness.

To each their own. As long as everyone is having fun and enjoying the game, whether its old school lethality or more modern day paradigm of being less lethal (no more save or die), it just doesn't matter.


Meanwhile at the Hall of Justice...

Batman catches Superman in the act of muscle enhancers produced at Star Labs.


1 person marked this as a favorite.

I have always preferred DC over Marvel. That said, I have loved what they have done with Marvelverse.

As for the upcoming Man of Steel sequel Dawn of Justice, I have a lot of concerns that they are using it as a launching point for a Justice League movie. Cameo appearances by Wonder Woman, Aquaman, and Cyborg. However, I must admit, I agree with the OP. I think the casting of Jason Mamoa and the look they have given Aquaman are great. No, he's not the blonde haired, fair skinned, cheesy sonar calling Aquaman of the Comics. Quite honestly, for me, anything they could have done would have been better than the Aquaman of the comics, at least for me, ymmv.


They could always present themselves as Encyclopedia Dragonica Salesman...

Or, politely inform the Dragon they wish to Burgle him/her only to reveal themselves to be Encyclopedia Dragonica salesman moments after being allowed into its lair.


1 person marked this as a favorite.

Let the chips fall where they may. They chose to play those characters. Be fair, but don't make special considerations just because of their choices. Resource management will be key. There are potions and other items to offset their lack of diversity. They will need to be very intelligent with how they approach their Dragon prey.


I haven't played a lot of Next/5E, however two related mehcanics about 5E have me breathing a sigh of relief. The proficiency bonus set-up and the disadvantage/advantage mechanic. Those two changes eliminate, what has been for me, a sore point since d20/3E was first released back on 2000/2001 - numbers bloat. Numbers bloat being ever increasing bonuses to die rolls. I get why it was set-up that way, and was a great way to illustrate clever combos and increased character capability. However, I found it, as a GM, frustrating to an extreme.

That said, I need to see how 5E plays out to higher levels of play to get a more informed perspective.


My own perspective on Obama's education proposal, by no means indicative of anyone else, just another perspective.

I love the idea of subsidized 2 year college degree. Yes, it will cost 34 Billion in a country that is already so strapped we can't even fund infrastructure maintenance and repair. However, not everyone wants or NEEDS a Bachelor's Degree to get started. As Mike Rowe pointed out, their are plenty of jobs out their for people who want to learn a trade and work, get their foot in the door for $20 grand a year and then within 5 make $45 to $50 grand a year doing a trade, like Machine Operator (operate cranes and backhoes and such). Hell, all I have is an A.A.S. in Nanomanufacturing working for a company that makes Indium Phosphide lasers and Silicon Planar Lightwave Circuits...I learned a trade.

On the other hand, I VEHEMENTLY HATE the idea that a college education, even a 2-year degree becomes just one more ENTITLEMENT program for a country that has WAY TOO MANY ENTITLEMENT programs already. I was raised on the foundation that nothing in life is free, nor is anyone (excluding anyone under the age of 18), anywhere, entitled to anything. I worked to put myself through school, held down two jobs while I did. So my perspective is skewed.


I still have a very strong preference for a physical print over PDF. For me, and this is by no means indicative of anyone else, I see PDFs as only being useful if you run a lot of skype/virtual table-top games rather than regular face-to-face-all-in-the-same-physical-location table-top games.

In any case I am very BIASED against digital media in games, as the only time digital media devices are allowed to come out at a game I run is to take emergency phone calls, or game breaks to order pizza. For all of the convenience of the widgets, PDFs, virtual die rollers, and other digital gaming aids, it all comes across as more of a distraction to me and destroys any sense of mood or tone I am attempting to create...especially when you here the DIGITAL DING of some type of notification. Again, that's me and indicative of anyone else. My current group has taken calling me Herr Ludite because of my perspective.


Spend the rest of my life never able to enter a building, but free to go anywhere in the world.

Worms under the skin

or

Spiders crawling out of your ears.


Hitdice wrote:
Just keep the government out of Social Security, Jeff. :P

I know you're being snarky here, but I have a thought (dangerous I know),

They've never been in Social Security. No politician at the federal level contributes to Social Security, they instead contribute to some sort of pension they draw from for life after leaving office, even if they were only elected for a single term in office. Force them to lose their pension and have it go into SS and I think you would find that SS would be the most solvent, strongest, and robust system in the Country. Force'em to use the ACA and watch the same thing happen.


Give'em an ability that grants them a bonus to hit and damage whenever an ally is engaged with the same opponent, call it Opportunist...this would stack with flanking. Starts at +1 at 2nd level, then increases by +1 every 4 levels to a max of +5.


1 person marked this as a favorite.

MacGuyver pulling out duct tape and a cotton swap!


GoatToucher wrote:

Mastery of calendars. I would become a member of Batman's rogues' gallery.

Nothing but carbohydrate rich foods (bread, rice, noodles, sweets) for the rest of your life.

or

No carbohydrate rich foods for the rest of your life.

Nothing but carbohydrate rich foods...for the rest of my life

Left Twix

or

Right Twix


Gorbacz wrote:

Hungary and Poland are actually two separate countries, thank you very much.

And I am disappointed, such level of geographical ignorance is beholden to the Yankees, it's sad to find it among Kangaroos.

Not all yankees...some of us actually pay attention in school, for all the good it does with our educational system. In any case, it's not ignorance so much as apathy, at least from my very limited perspective, which is by no means indicative of anyone else.


Malwing wrote:
I'd like to ask. When people say "low magic" do they mean Low caster power or low magic items? Do full casters make magic mundane or the abundance of magic items?

Depends on who you ask. I've heard some describe it as being low-level spells, 3rd/4th level and lower. I've heard others include limited magic items.

For me, low magic is a combination of low level spells, limited magic items. By low level spells, I refer to 3rd level spells as being the highest level available. 1st level spells all that's available up to 6th level, 2nd levels spells become available at 7th level, and 3rd level spells become available at 14th level. Magic items are restricted to potions, rings, wands, armor, and weapons, with no enhancement greater than +2. Only casting classes were Wizard, Cleric, and Druid. Haven't run it like this with anything outside the core classes.

I once handled low-magic as described above with the following physical drain house rule where there was no limit to the number of spells a caster could cast in a day. Each time a spell was cast, the caster had to succeed at a DC10 + 1 (per spell cast that day) Fortitude save. First failure results in caster becoming fatigued for the remainder of the day, second failure causes exhaustion, third failure causes unconsciousness for a number of hours equal to the level of spell cast, after which you a re exhausted for the rest of the day an unable to cast further magic; condition persists until you have a full nights rest.


For me creating a character is based upon my desire to explore some facet of my own beliefs or personality traits. Once I have something I want to explore, or these days - if, I use that as the core of the character targeting a class that feels right. Race doesn't really come into the picture.


POOP ON KENDER AND GULLY DWARVES!!! I hates them I does!!! Nasty, stupid,...er...sorry about that. As someone who has played the Dragonlance setting, and quite honestly despises it, that aside, what you are doing with the races would seem to fit with Weis and Hickman's presentation of them in the novels.


1. Darksun!!! Nuff' said.

2.Forgotten Realms. With the Mythic rules, it would be a much better approach to the Chosen and other Realms iconic characters.

3. Spelljammer could be cool.

4. The Scarred Lands from Sword and Sorcery.


2 people marked this as a favorite.

I don't have the 5E PHB, only the Basic Rules PDF. Here's what it comes down to for me (by no means indicative of anyone else: It's just another set of d20 mechanics, mechanics removed, changed the focus to be less numbers driven in some aspects, but it is still d20. If you want the gaming with extra crunch, play PF...if you're looking for things to be less crunchy, play 5E. In either case, there is fun to be had, which is the only thing that really matters.


Here's to hoping the Niners christen Levi Stadium with the Super Bowl. It'd be a great way to start a new legacy.


1 person marked this as a favorite.

We have lost a true genius. He had a rare talent, a gift to bring joy to so many people. It is truly a sad day for all. My condolences to his family and friends.


Gorbacz wrote:
Oceanshieldwolf wrote:
Gorbacz wrote:
WUB WUB WUB
Just watched that Borderlands 2 trailer you linked on the Iron Gods Paizoblog announcement thread... Fully sick.
In case somebody missed it, WUB WUB WUB.

Nice trailer, awesome game, disappointing graphics. But that's me and by no means indicative of anyone else.


2 people marked this as a favorite.

I'm a little late to this conversation... My brother and I received the red box on 80 or 81 for Christmas from my dad. He was cool with allowing us to play, thought it was a great way to hone our imaginations and foster creativity. Well, as soon as that happened, my Grandmother and Great Aunt Catherine started pummeling my brother and I with Catholicism, terrified we were going to end up becoming satanic. They even went so far as to burn the red box in the fireplace and made us watch. That put the breaks on regular gaming until 2E came out in 88 or 89. My mother didn't mind it. Once again my grandmother and aunt started in about it being satanic. I countered with that it was based on real world myths and fantasy, such King Arthur, Merlin, Norse and Greek Mythology. They didn't talk to me for a year and then gave up trying to save my soul.


Neurophage wrote:
Gendo wrote:

Maybe I am a traditionalist or old-fashioned. I have mostly played the "Boy Scout Do-Gooder Hero". It fits into my personal perspective about fantasy being the age old battle between good and evil; there is no moral ambiguity, you work to better the world or you don't. I'm not talking stupid good, but the type of good that always grants the benefit of the doubt...orcs are not slain, just because they are orcs.

I have played morally ambiguous characters, but they are a rarity, and a tiresome endeavor. Real-life is filled with grey, hell, with the exception of Superman, even comic books have become all about moral flexibility and flawed heroes willing to make the tough choice in the name of the greater good. I call it the Dark Knight effect.

Most people call it the nineties, and that ended for comic books a long time ago. Maybe not for comic book movies, but certainly for a lot of mainstream comics. It may be a sharp contrast from the Silver Age, but the stories have become more nuanced. Now the Right Decision is more important because it's actually a decision. A more nuanced form of storytelling gives more opportunities to show just how exceptional a Hero is, and how that exceptional quality makes them both awe-inspiring and terrifying. Superman is awe-inspiring not just because of his vast array of superhuman abilities, but because he is incorruptible and always does what he believes is right. And that same quality makes him terrifying. In a world where there isn't a clear distinction between right and wrong, all a person can do is what they believe to be right. For a normal person, that means the occasional compromise. It means letting some things go because you can't do anything about them. To that sort of person, someone who unhesitatingly does what's right isn't just following their own beliefs, they're telling the world that their way is the correct way. Maybe they don't think it's the only correct way, but they know that what they do is right with the same conviction and...

I am a bit surprised by my internal reaction to reading your perspective. Even after letting it sit for a 10 minutes and reading it a second time, I am having almost visceral dislike to the part with which I disagree. I agree the stories have become more nuanced, but not in the same way. You say that it shows how exceptional and terrifying a Hero is...this is where I have the almost visceral disagreement, I say it presents Heroes as being more human - flawed and trying the best they can with what is before them. For me, the more Human something is, the less exceptional and extraordinary. It is definitely a perspective founded in how stories were presented in the 80s and early 90s when I was still a snot nosed kid.


3 people marked this as a favorite.

Maybe I am a traditionalist or old-fashioned. I have mostly played the "Boy Scout Do-Gooder Hero". It fits into my personal perspective about fantasy being the age old battle between good and evil; there is no moral ambiguity, you work to better the world or you don't. I'm not talking stupid good, but the type of good that always grants the benefit of the doubt...orcs are not slain, just because they are orcs.

I have played morally ambiguous characters, but they are a rarity, and a tiresome endeavor. Real-life is filled with grey, hell, with the exception of Superman, even comic books have become all about moral flexibility and flawed heroes willing to make the tough choice in the name of the greater good. I call it the Dark Knight effect.


A houserule that I use is to base Will saves off of Charisma. The way I explain it, is that I define Wisdom as awareness and intuition;I define Charisma as presence and conviction of self. Will saves are made when who you are (conviction of self) comes under attack - Charm Person and the like.

YMMV.


I have always hand;ed evasion that if an explosion is centered on you, or you are adjacent to the epicenter of the explosion, evasion gets overcome. But, that's a houserule.


I was first introduced to RPGs with the original Basic DnD red box set in 1980 or 81. However, it wasn't until 2E AD&D came out in the late 80s that I really got hooked and started playing regularly. I miss the art. The art evoked a feeling of wonder and awe for me, particularly anything by Jeff Easley.

I also miss the lethality of the game. Every session I managed to survive felt like a victory. Every time I leveled, it was like a pseudo act of defiance to the power that be - the DM. Leveling up felt like an accomplishment that was earned. If you died, your body was looted by your companions. Today, the game can be lethal, but not so much. Death happens, but it is a minor inconvenience, not even remotely close to being final. Leveling up seems to be an expectation for doing x amount of encounters, rather than a milestone of accomplishment, in essence a chore. While I enjoy older editions and games more than I do today's fare, it does not mean that the games are any less fun, just that I enjoy a different style of game.

Probably one of my favorite sessions was one in which I GMed in 2E, the group (Wizard 8, Fighter 8, Cleric 9, Mage/Thief 8/10) moving through a swampy forested area, mists so thick visibility was restricted to 3 or 4 feet unless you climbed up a suitable tree. The group, th level characters. wandered into the territory in which an Young Adult Green Dragon was hunting. It used audible glamor and dancing lights to distract the group. Foolishly, they separated. The result, a TPK in which the Dragon picked them off one by one - the Wizard almost got away. My group still remember this as one of there favorite sessions of all time. I used this same scenario with 3E running the group and ended up with the same result. Good times.


With the NSA, we are now living in the beginning of Orwell's 1984 type of society. This is just more support for complete and total character assassination of having an opposing view for fear of offending someone or some group. A whole generation of people have grown up without being taught how to have a thick skin and let garbage roll off your shoulders. I agree that Sterling's views belong in the sewer. I detest his ideals, I do not cobdone or agree with him, it doesn't mean his character, such as it is, needs to be annihilated. If he was anything ither than white, this wouldn't have gotten press.


Basic rule I have the table: NO ELECTRONICS - PHONES, iPODS, TABLETS, LAPTOPS, AND SO ON. If you feel the need to have it at the table, I politely but firmly kick you out.


Kthulhu wrote:

Does it strike anyone else as a bit wrong that THIS movie is opening in so many other countries before it opens in the USA ?

That A on his head isn't for France, you know!

Where once the US box office blew out foreign markets, not so any longer. Foreign markets have been driving money making for movies for a few years now, as their ticket sales are really starting to outdistance the US.

It is also starting to happen with TV shows as well, as we are 6 months behind some shows that get televised elsewhere first. Sucks, but that's the way the cookie crumbles.


1 person marked this as a favorite.
Freehold DM wrote:
Gendo wrote:
Freehold DM wrote:
Gendo wrote:
Just found out that a woman who misses a ton of work for "stress", has been caught sleeping on the job, and never takes responsibility for her fouls-up got one of the top ratings and raises. Hmmm...I must have a different standard for what one has to do to get a good eval and raise...like work, don't slack off, meet and exceed all goals, don't miss work, don't treat work like it's a social event, go the extra where possible whenever possible.
we talked about your job in a now locked thread. I'm sorry to hear things haven't improved, but I'm also concerned about how you go about your job. Something is up with either how you describe yourself or how you describe your coworkers or the job itself if this is going on.
I just had a sit-down with my Supervisor over this. The gist of what I was told is that while I do an "exceptional" job - his word not mine, my lack of social interaction beyond purely what is needed puts me on the bottom of the "plays well with others" section of reviews. He even showed me some complaints about my terseness with my coworkers. My response, "Thank you for showing me that my efforts of the last 6 years are completely meaningless." I got up and went back to work. I am in the process of seeking new employment.
I'm glad you're looking for another job but I still maintain that this(socialization) was something I mentioned to you in the last thread.

You did. It had a ring of truth when you said it. It became a 16-ton weight dropped on my skull when my supervisor brought out that the complaints.


Hama wrote:
I never understood why people put in more effort then they really need to get the job done? Nobody is going to pat you on the back or appreciate that. Nobody important anyway.

For me, anything less than my maximum effort and ability is a waste of time. I see goals as objectives to be exceeded by as wide a margin as possible. What's the point of doing something if you aren't going to put everything you have into it.

1 to 50 of 596 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>