Jakardros Sovark

Garric Reisin's page

267 posts. Alias of Jalriel.


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AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Confusion Round 2
confusion: 1d100 ⇒ 2

On the high-helmer, Attack!!

Manyshot: 1d20 + 14 + 1 + 1 ⇒ (20) + 14 + 1 + 1 = 36
crit damage: 4d8 + 36 + 4 + 1d6 ⇒ (3, 5, 1, 2) + 36 + 4 + (6) = 57

Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (5) + 14 + 1 + 1 = 21
damage: 1d8 + 9 + 1 + 1d6 ⇒ (2) + 9 + 1 + (1) = 13

Haste: 1d20 + 14 + 1 + 1 ⇒ (19) + 14 + 1 + 1 = 35
damage: 1d8 + 9 + 1 + 1d6 ⇒ (1) + 9 + 1 + (1) = 12

Last Attack: 1d20 + 9 + 1 + 1 ⇒ (17) + 9 + 1 + 1 = 28
damage: 1d8 + 9 + 1 + 1d6 ⇒ (6) + 9 + 1 + (3) = 19


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

will: 1d20 + 6 ⇒ (10) + 6 = 16

confused round 1
confused: 1d100 ⇒ 11

Attack high-helmed dwarf!

Manyshot: 1d20 + 14 + 1 + 1 ⇒ (12) + 14 + 1 + 1 = 28
damage: 2d8 + 18 + 2 + 1d6 ⇒ (4, 6) + 18 + 2 + (2) = 32

Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (10) + 14 + 1 + 1 = 26
damage: 1d8 + 9 + 1 + 1d6 ⇒ (2) + 9 + 1 + (2) = 14

Haste: 1d20 + 14 + 1 + 1 ⇒ (16) + 14 + 1 + 1 = 32
damage: 1d8 + 9 + 1 + 1d6 ⇒ (1) + 9 + 1 + (4) = 15

Last Attack: 1d20 + 9 + 1 + 1 ⇒ (10) + 9 + 1 + 1 = 21
damage: 1d8 + 9 + 1 + 1d6 ⇒ (7) + 9 + 1 + (4) = 21


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Advance and fire on high helmed dwarf

Manyshot: 1d20 + 14 + 1 + 1 ⇒ (16) + 14 + 1 + 1 = 32
damage: 2d8 + 18 + 2 + 1d6 ⇒ (1, 4) + 18 + 2 + (6) = 31

Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (20) + 14 + 1 + 1 = 36
crit damage: 3d8 + 27 + 3 + 1d6 ⇒ (5, 5, 6) + 27 + 3 + (2) = 48

Haste: 1d20 + 14 + 1 + 1 ⇒ (16) + 14 + 1 + 1 = 32
damage: 1d8 + 9 + 1 + 1d6 ⇒ (5) + 9 + 1 + (2) = 17

Last Attack: 1d20 + 9 + 1 + 1 ⇒ (3) + 9 + 1 + 1 = 14


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

You are quite skilled Halafrin

perception: 1d20 + 14 ⇒ (19) + 14 = 33


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

bring up the rear, perception: 1d20 + 14 ⇒ (14) + 14 = 28


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

follow along

perception: 1d20 + 14 ⇒ (3) + 14 = 17


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

hmmm, looks about,

know dungeon: 1d20 + 12 ⇒ (20) + 12 = 32
know geography: 1d20 + 12 ⇒ (7) + 12 = 19
know nature: 1d20 + 13 ⇒ (1) + 13 = 14
perception: 1d20 + 14 ⇒ (3) + 14 = 17

follows Chack


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Stay with the fiddler


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

-wasn't using pt blank, was using Big Game Hunter-

Manyshot: 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28
damage: 4d6 + 18 + 4 + 1d6 ⇒ (5, 6, 2, 3) + 18 + 4 + (1) = 39

Rapidshot: 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21

Last Attack: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
crit damage: 6d6 + 27 + 6 + 1d6 ⇒ (3, 3, 3, 5, 6, 1) + 27 + 6 + (6) = 60


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!

Manyshot: 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31
damage: 4d6 + 18 + 4 + 1d6 ⇒ (5, 2, 5, 2) + 18 + 4 + (1) = 37

Rapidshot: 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28
damage: 2d6 + 9 + 2 + 1d6 ⇒ (3, 3) + 9 + 2 + (6) = 23

Last Attack: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27
damage: 2d6 + 9 + 2 + 1d6 ⇒ (4, 5) + 9 + 2 + (4) = 24


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Cast Gravity Bow


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

-not black magic!!...-


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

stays with Halafrin...


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

I'd have to agree with you on that one, Chack

perception: 1d20 + 14 ⇒ (17) + 14 = 31


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!

Manyshot: 1d20 + 14 + 1 ⇒ (12) + 14 + 1 = 27
damage: 2d8 + 18 + 2 ⇒ (2, 7) + 18 + 2 = 29

Rapidshot: 1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16

Last Attack: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
damage: 1d8 + 9 + 1 ⇒ (4) + 9 + 1 = 14


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!

Manyshot: 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31
damage: 2d8 + 18 + 2 ⇒ (3, 8) + 18 + 2 = 31

Rapidshot: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23
damage: 1d8 + 9 + 1 ⇒ (1) + 9 + 1 = 11

Last Attack: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
damage: 1d8 + 9 + 1 ⇒ (3) + 9 + 1 = 13


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

You got it Chack!


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

I don't see any other way Dwol. I think we have to ride the rickety.


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Yes, thank you for preventing Death and Destruction.

perception: 1d20 + 14 ⇒ (8) + 14 = 22


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

keep an eye out for other happenings

perception: 1d20 + 14 ⇒ (10) + 14 = 24


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!

Manyshot: 1d20 + 14 + 1 + 1 + 1 ⇒ (9) + 14 + 1 + 1 + 1 = 26
damage: 4d6 + 18 + 2 + 4 ⇒ (6, 4, 2, 1) + 18 + 2 + 4 = 37

Rapidshot: 1d20 + 14 + 1 + 1 + 1 ⇒ (15) + 14 + 1 + 1 + 1 = 32
damage: 2d6 + 9 + 1 + 2 ⇒ (5, 6) + 9 + 1 + 2 = 23

Last Attack: 1d20 + 9 + 1 + 1 + 1 ⇒ (20) + 9 + 1 + 1 + 1 = 32
damage: 2d6 + 9 + 1 + 2 ⇒ (3, 3) + 9 + 1 + 2 = 18

-2/106 hp


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!

Manyshot: 1d20 + 14 + 1 + 1 + 1 ⇒ (7) + 14 + 1 + 1 + 1 = 24
damage: 4d6 + 18 + 2 + 4 + 1d6 ⇒ (5, 1, 2, 6) + 18 + 2 + 4 + (4) = 42

Rapidshot: 1d20 + 14 + 1 + 1 + 1 ⇒ (16) + 14 + 1 + 1 + 1 = 33
damage: 2d6 + 9 + 1 + 2 + 1d6 ⇒ (5, 1) + 9 + 1 + 2 + (5) = 23

Last Attack: 1d20 + 9 + 1 + 1 + 1 ⇒ (17) + 9 + 1 + 1 + 1 = 29
damage: 2d6 + 9 + 1 + 2 + 1d6 ⇒ (2, 6) + 9 + 1 + 2 + (6) = 26

if it's a fire elemental, ignore last 1d6

-18/106


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

will: 1d20 + 6 ⇒ (11) + 6 = 17

-18/106 hp


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

will: 1d20 + 6 ⇒ (11) + 6 = 17

-26/106 hp

join Hal

perception: 1d20 + 14 ⇒ (10) + 14 = 24


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

will: 1d20 + 6 ⇒ (1) + 6 = 7

Attack Chack's foe!

Manyshot: 1d20 + 14 + 1 + 1 ⇒ (15) + 14 + 1 + 1 = 31
damage: 4d6 + 18 + 2 + 1d6 ⇒ (3, 1, 6, 2) + 18 + 2 + (6) = 38

Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (17) + 14 + 1 + 1 = 33
damage: 2d6 + 9 + 1 + 1d6 ⇒ (2, 6) + 9 + 1 + (5) = 23

Last Attack: 1d20 + 9 + 1 + 1 ⇒ (8) + 9 + 1 + 1 = 19
damage: 2d6 + 9 + 1 + 1d6 ⇒ (5, 2) + 9 + 1 + (4) = 21

-42/106 hp


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Garric raises his bow


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

-Ack! Sorry-

REF: 1d20 + 13 ⇒ (4) + 13 = 17

-26/106 hp


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack the caster!

Manyshot: 1d20 + 14 + 1 + 1 ⇒ (15) + 14 + 1 + 1 = 31
damage: 4d6 + 18 + 2 + 1d6 ⇒ (6, 2, 1, 1) + 18 + 2 + (6) = 36

Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (14) + 14 + 1 + 1 = 30
damage: 2d6 + 9 + 1 + 1d6 ⇒ (6, 1) + 9 + 1 + (5) = 22

Last Attack: 1d20 + 9 + 1 + 1 ⇒ (12) + 9 + 1 + 1 = 23
damage: 2d6 + 9 + 1 + 1d6 ⇒ (4, 3) + 9 + 1 + (5) = 22


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Ready my bow


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

perception: 1d20 + 14 + 3 ⇒ (9) + 14 + 3 = 26


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Cast Gravity Bow and Aspect of the Falcon


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

-That's a channel I like to watch...-


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!!

Manyshot: 1d20 + 14 + 1 + 1 ⇒ (20) + 14 + 1 + 1 = 36
damage: 2d8 + 18 + 2 + 4 ⇒ (1, 6) + 18 + 2 + 4 = 31

Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (12) + 14 + 1 + 1 = 28
damage: 1d8 + 9 + 1 + 2 ⇒ (2) + 9 + 1 + 2 = 14

Last Attack: 1d20 + 9 + 1 + 1 ⇒ (9) + 9 + 1 + 1 = 20


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

booo, I think I hit preview and not submit...

Manyshot: 1d20 + 14 + 1 + 1 ⇒ (5) + 14 + 1 + 1 = 21
damage: 2d8 + 18 + 2 + 4 ⇒ (3, 6) + 18 + 2 + 4 = 33

Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (20) + 14 + 1 + 1 = 36
damage: 1d8 + 9 + 1 + 2 ⇒ (1) + 9 + 1 + 2 = 13

Last Attack: 1d20 + 9 + 1 + 1 ⇒ (18) + 9 + 1 + 1 = 29
damage: 1d8 + 9 + 1 + 2 ⇒ (6) + 9 + 1 + 2 = 18


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!

Manyshot: 1d20 + 14 + 1 + 1 ⇒ (11) + 14 + 1 + 1 = 27
damage: 1d8 + 18 + 2 + 4 ⇒ (8) + 18 + 2 + 4 = 32

Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (7) + 14 + 1 + 1 = 23
damage: 1d8 + 9 + 1 + 2 ⇒ (4) + 9 + 1 + 2 = 16

Last Attack: 1d20 + 9 + 1 + 1 ⇒ (8) + 9 + 1 + 1 = 19
damage: 1d8 + 9 + 1 + 2 ⇒ (7) + 9 + 1 + 2 = 19


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Let it be so...


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

1d20 ⇒ 6


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

hmmm, i'd like to say i've been worse places, but...

we'll help you Dwol, no matter the cost. This needs to be fixed.

perception: 1d20 + 14 ⇒ (11) + 14 = 25
know dungeon: 1d20 + 12 ⇒ (12) + 12 = 24
know geography: 1d20 + 12 ⇒ (2) + 12 = 14
know nature: 1d20 + 13 ⇒ (12) + 13 = 25


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

I suppose just signs of regular barbarian tribe or demonic, baby eating tribe. Anything extreme.

If not, I make my way back and report to the group

stealth: 1d20 + 13 + 4 ⇒ (2) + 13 + 4 = 19

perception: 1d20 + 13 + 4 ⇒ (10) + 13 + 4 = 27

+2/+4 to each roll if in forest/mountain


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Try and get a little closer

stealth: 1d20 + 13 ⇒ (14) + 13 = 27

perception: 1d20 + 13 ⇒ (9) + 13 = 22

+2/+4 to each roll if in forest/mountain

+4/+2 in perception vs. humans/giants


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

I'll scout ahead, Dwol.

survival: 1d20 + 9 ⇒ (16) + 9 = 25

perception: 1d20 + 13 ⇒ (4) + 13 = 17


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

miss on 1: 3d2 ⇒ (1, 2, 2) = 5


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

On Hal's

Attack!

Manyshot: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 26
damage: 2d8 + 18 + 2 + 1d6 ⇒ (7, 6) + 18 + 2 + (1) = 34

Rapidshot: 1d20 + 13 + 1 ⇒ (20) + 13 + 1 = 34
crit damage: 3d8 + 27 + 3 + 1d6 ⇒ (8, 6, 8) + 27 + 3 + (4) = 56

Last Attack: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
crit damage: 3d8 + 27 + 3 + 1d6 ⇒ (1, 4, 8) + 27 + 3 + (4) = 47

if I kill Hal's, switch to Dwol's


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Manyshot: 1d20 + 13 + 1 ⇒ (18) + 13 + 1 = 32
miss on 1: 1d2 ⇒ 2
damage: 2d8 + 26 + 2 ⇒ (7, 1) + 26 + 2 = 36

Rapidshot: 1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28
miss on 1: 1d2 ⇒ 1

Last Attack: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
miss on 1: 1d2 ⇒ 2
damage: 1d8 + 13 + 1 ⇒ (2) + 13 + 1 = 16


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

initiative: 1d20 + 7 ⇒ (16) + 7 = 23


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

what she said

perception: 1d20 + 13 ⇒ (9) + 13 = 22


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

perception: 1d20 + 13 ⇒ (4) + 13 = 17


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Cast Aspect of the Falcon and Gravity Bow


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

no manyshot, rapidshot, or deadly aim. use bullseye shot

Longbow: 1d20 + 13 + 4 + 1 + 1 + 2 - 2 ⇒ (5) + 13 + 4 + 1 + 1 + 2 - 2 = 24

Haste: 1d20 + 13 + 4 + 1 + 1 + 2 - 2 ⇒ (5) + 13 + 4 + 1 + 1 + 2 - 2 = 24

Last Attack: 1d20 + 8 + 4 + 1 + 1 + 2 - 2 ⇒ (11) + 8 + 4 + 1 + 1 + 2 - 2 = 25

Can't pierce his thick hide Dwol


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!

-shaken-

Manyshot: 1d20 + 13 + 1 + 1 - 2 ⇒ (2) + 13 + 1 + 1 - 2 = 15

Rapidshot: 1d20 + 13 + 1 + 1 - 2 ⇒ (19) + 13 + 1 + 1 - 2 = 32
damage: 1d8 + 9 + 1 + 1d6 ⇒ (1) + 9 + 1 + (2) = 13

Haste: 1d20 + 13 + 1 + 1 - 2 ⇒ (14) + 13 + 1 + 1 - 2 = 27

Last Attack: 1d20 + 8 + 1 + 1 - 2 ⇒ (16) + 8 + 1 + 1 - 2 = 24

Full Name

Naevys Driltormidan

Race

| Arcane Pool 3/6 | Grit 2/2 |Active spells: Mage Armor, Longshot, Haste | Active conditions:

Classes/Levels

Spells:
Wiz 1st Grease,Windy Escape Magus 2nd Glitterdust,Mirror Image,Scorching Ray 1st Burning Hands,Longshot,Snowball 0th Acid Splash,Detect Magic,Ray of Frost

Gender

Female CN Tiefling Pistolero 1/ Spellslinger 1/Myrmidarch 5 | HP 47/53 | AC20/T16/FF15 | CMB +4, CMD 20 | F: +10, R: +10, W: +10 | Init: +8 | Perc: +17, SM: +3 | Speed 30ft

Alignment

CN

Deity

Calistria

Languages

Common, Infernal, Andoran, Orc, Draconic, Goblin

Strength 10
Dexterity 18
Constitution 14
Intelligence 19
Wisdom 14
Charisma 8

About Naevys Driltormidan

PFS #52875-12
Faction Dark Archive
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Tiefling Pistolero Gunslinger 1/Spellslinger Wizard 1/Myrmidarch Magus 5
CN Medium Outsider (Native)
Init +8 Senses Perception +17, Darkvision
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Defense
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AC 20, touch 16, flat-foot 15 (+4 mage armor, +5 Dex, +1 Deflection)
HP 53 (6 HD; 1d10+1d6+5d8+14)
Fort +10, Ref +10, Will +10
Resist Electric 5
Defensive Abilities:
Gunslinger's Dodge: 1 grit to move 5 ft or drop prone as immediate
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Offense
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Speed 30 ft.
Melee Longsword +4 (1d8)
Melee +1 Chainsaw +1 (3d6+1)
Ranged +1 Lucky Pistol +10 (1d8+1)
Wizard (Spellslinger) Spells Prepared (CL 1st; concentration +5)
1st — Grease, Windy Escape
Magus (Mymidarch) Spells Prepared (CL 7th; Concentration +11)
2nd - Glitterdust, Mirror Image, Scorching Ray
1st - Burning Hands, Longshot, Snowball
0 (at will) — Detect Magic, Acid Splash, Ray of Frost
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Statistics
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Str 10, Dex 20, Con 14, Int 19, Wis 14, Cha 8
Base Atk +4; CMB 4; CMD 20
Feats Gunsmithing (bonus), Extra Traits, Point Blank Shot, Precise Shot, Rapid Reload - Pistol (Bonus), Deadly Aim
Traits Reactionary, Clever Wordplay, Magical Knack (Magus), Calistrian Courtesan,
Skills Craft (Alchemy) +14, Diplomacy +15 (uses Int from Clever Wordplay), Knowledge (arcana) +14, Knowledge (Dungeoneering/Local/Nature/Planes/Religion) +9, Knowledge (Engineering/History) +8, Perception +17, Spellcraft +14
Languages Common, Infernal, Varisian, Orc, Draconic, Goblin
SQ Darkvision, Vestigal Wings (+4 Fly), Prehensile Tail, Darklands Guide (+2 Init/saves vs traps/hazards underground), Scaled Skin (+1 Nat Armor, +5 Elec resist)
Combat Gear: +1 Lucky Pistol, +1 Lucky Pistol, Longsword, Dagger, +2 Cloak of Resistance +2, Cracked Dusty Rose Prism Ioun Stone (+1 Init), Pearl of Power (1st)x2, Headband of Vast Intelligence +2 (Perception), +1 Ring of Protection, Belt of Dexterity +4, Eyes of the Eagle
Other Gear Handy Haversack, belt pouch, Fishing Kit, Hat, Gunsmith's Kit, spring loaded wrist sheath x2, Spell Component Pouch, Powder Horn x2, Black Powder x20, Bullet x20, Alchemical Cartridge x40
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Special Abilities
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Arcane Pool: 6
Swift for +2 to weapon for 1 min
Lingering Pain - immediate after hit, spend 1 point to treat damage as continuous for concentration
Spell Combat
Spellstrike (melee or Ranged)
Arcane Gun - RT/Cone/Line/Ray through gun, enhancement added to DC, Misfire or Nat 20 on Save = broken
Grit: 2
Up Close and Deadly - 1 grit to add 1d6 precision dmg
Quick Clear - Standard to remove broken from misfire w/1 grit in pool, 1 grit for move
Gunslinger's Dodge - 1 grit to move 5ft or drop prone as immediate
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Wands
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Infernal Healing 36/50
Mage Armor 36/50
Endure Elements 28/50

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Bullets Used
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Bullet: 9/20
Cartridge: 26/40

Bot Me:

Attack actions
If first round, swift to spend an Arcane Pool point to enhance one pistol to +2.
[Dice=+3 Pistol with Deadly Aim, Point Blank and Precise Shot]1d20+10-2+3+1[/dice], [dice=Magic, P/B]1d8+3+4+1[/dice]

[Dice=+2 Flaming Pistol with Deadly Aim, Point Blank and Precise Shot]1d20+10-2+3+1[/dice], [dice=Magic, P/B, fire]1d8+3+4+1+1d6[/dice]

[Dice=+1 Ghost Touch, Flaming, Frost Pistol with Deadly Aim, Point Blank and Precise Shot]1d20+10-2+1+1[/dice], [dice=Magic, P/B, fire, cold, cold]1d8+1+4+1+1d6+1d6+1d3[/dice]