Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Oh man... Garion quickly unsheathes his dagger and reaches for the nearest mite. Attack: 1d20 + 4 - 2 ⇒ (16) + 4 - 2 = 18
Yelling up to his fellow travelers, "A little help down here would be nice!"
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 "Ok, I'm going down. Keep an eye out for me." Climb: 1d20 - 1 ⇒ (1) - 1 = 0 Uh-oh...
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 "Wait, does anyone else here that? It sounds like voices... and something else. I don't know what that is." Garion holds his dagger out as he creeps forward towards the noise, listening for any sign of enemies. Perception: 1d20 + 8 ⇒ (2) + 8 = 10
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Nope, I was in a wedding and had guests stay at my house all week. I tried to get on several times but unfortunately they were all peak times and I couldn't get the website up. Definitely not your fault. The guests just left so I'll be able to post quickly and then nothing big until tomorrow night.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 I was just watching their back as we go inside, I was planning on putting my bow away once inside. I still wanted the tail end of the group because I have high perception and survival just in case something tries to creep on us. Once the group gets in Garion puts his bow away and unsheathes his dagger, keeping his ears open for any sort of suspicious noises. Perception: 1d20 + 8 ⇒ (20) + 8 = 28 (+2 vs Humans)
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion would want to enter, but he would watch the back of the group. He would have his bow drawn and at the ready as everyone went in.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Ok, will do!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion charges down after the group, marveling at Salereon and his mighty steed. As they break, Garion picks out one of the mites and notches an arrow, and let's it fly. Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Talk about overkill...
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion notches an arrow in his bow and heads to flank the mites, taking Garrens lead. He waits for a signal to make sure everyone is in position. He takes a quick look around to see where they might be headed.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion nods in agreement with Garren and gears up Séreméla, ready to continue the exploration. He will take the time to help Sal to skin the beast as well before they take off.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion does not want to do anything after the battle, feeling fulfilled in his role in helping the bear, even if he did miss twice. That next morning he tends to Séreméla and then looks to the group. "Well, I'm ready to go." Looking to their newest guide, Rupert "So, which way next?"
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion, frustrated with his miss, tries to take advantage of the Tatzlwyrms glance, and sends another arrow streaking in its direction. Point Blank Shot
grrrr...
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Sorry for taking my sweet time, work an home have been busy. Garion looks through the night at the beast he had only heard of in legend. Without hesitation he looses his arrow at it. Am I within 30 ft? If not, subtract one from my attack/damage. Point Blank Shot
Well, looks like it doesn't matter anyways...
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion comes to full alert at the sound of the fight. He whips out his bow and notches an arrow, running towards the sounds without a word. He uses his low-light vision to look ahead and try and keep himself from getting entwined in the fight just yet, not before he could assess the situation for himself. Perception: 1d20 + 7 ⇒ (11) + 7 = 18
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 It sounds awesome but a little crazy. I mean, GMing that sounds like a full time job. But if you're up for it... it could be a lot of fun. The other problem might be the type of burn out that happens in these games. We're running essentially a 4-5 person party and we've already had people jump in and out, including a DM. On a scale of 26 players you will probably run into that on quite a regular basis, a sort of pc revolving door. You would probably have to have a constantly running recruitment board. You might also consider having some co-DM's, people who are on the same page as you and can help move the plot forward amongst the different teams. And as DM you can control the leveling, either start at a higher level (which makes sense for Kingmaker, I mean what kind of kingdom sends a bunch of noobs to clear out the Stolen Lands anyways!?) or adapt a sort of PFS approach, every so many adventures = a new level. Or you could just make stuff worth more xp, but I have always felt that an adapted PFS leveling approach would work for online PbP to keep people interested and leveling up. Hope that's helpful!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Perception: 1d20 + 7 ⇒ (18) + 7 = 25 (+2 vs Humans) Without a noise Garion points in the direction of the bear and her cubs, holding the party up. In a whisper he talks to the group. "We don't want her to think we're threatening her young. It appears they are just looking for shelter for the night."
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion inspected the cave opening, thinking for a few minutes. "It's definitely possible, we could probably get something done in about a day. And besides, it doesn't appear that many people have been by here in quite some time. It wouldn't take much to make it seem as if there was nothing to see here." Rolls to confirm my suspicion that not many people have been around here
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Yeah, I've been out twice this month and the problem with vacation is all the catch up that seems to be needed when you get home. I've been home only a few days and I'm just starting to get into the swing of things.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion's eyes grew wide as he saw the vein of gold. "I agree, this could become very useful!" As an orphan and a common person he had never seen this much gold in his life. It was exciting for him!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 I'm back, and I would like to see the posting rate increase as well, and I am the most guilty. I am thankful that we have still stick with it and look forward to continuing. I'm happy with everything besides that. The DM'ing is great!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Yeah, sorry I forgot to mention being out of town. This weekend I'm in Asheville, NC celebrating our 1 year anniversary. I'll be back to posting Wednesday, my apologies for not mentioning this sooner!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 "I'm up for either choice! The cave does seem interesting, but I'm eager to get on with our mission as well. What do you think Sal?"
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Geeze, I would roll but I think Garren's taken all the good ones. But, since it doesn't hurt... Perception: 1d20 + 7 ⇒ (15) + 7 = 22
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 I agree. I think Kobolds are neat!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion scratches his head, taking a look back over his shoulder at the Kobolds. "Redeemed...? It's hard to say. Maybe not in the same way you are thinking. They are not the most intelligent of races. At most I think that we can come to an agreement of sorts. I can't vouch for the longevity of such and agreement."
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion smiles big at Eepo "Thank you for your hospitality, and speaking our native tongue! If you would allow me I would like to speak to my comrades about your proposition." Turning to Garren and speaking in hushed tones "They may be small but the Kobolts would be good allies. They know these woods better than any bandit would. I say we help them."
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Hm... I don't know what Telugu could be. I feel like it's a celestial language. And I just picked Azerbaijani on the fly! Though Bulgarian would have been an equally good choice. I was just thinking something guttural.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Diplomacy: 1d20 - 1 + 1 ⇒ (16) - 1 + 1 = 16 Stepping out into the clearing, Garion keep his hand in the air. "Dostlar Hello! Necə bu gözəl gün var?" Draconic: "Hello friends! How are you this fine day?"
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion creeps over to Garren, keeping his voice low. "If you would like I can try and parle with them. Remember, I do know a bit of Draconic. But be ready to cover me, I've only ever traded with a select few of the Kobolds in the parts nearer the border where I lived. These might not be as receptive."
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 I concur with Garren. I will also make potentially needed rolls to aid. Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion wakes up and walks out to spend a little time taking it all in. Thus far the adventure had been quite... well, adventurous! And they hadn't even truly gotten on with their main reason for being there. He was still a little uneasy having to take back seat as the guide, which is his main occupation, but admittedly he did not know these parts as well and being able to learn from someone, even a bandit, would be a good experience. Garion makes his way back to the group, seeing Rupert and hoping to not treat him any differently now that he's been "redeemed". Slapping him on the back, Garion smiles. "It'll be a nice change of pace not having to do all the guiding. Besides, I plan on spending a lot of time down here so learning my way around from a local seems to be the best thing to do." He looks to see what the rest of the group is doing, hoping that he wasn't creating an awkward situation that he couldn't get out of.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Hey all, just wanted to give you a heads up. I will be out of the country for the next week, so I will not be able to post. Please bot me as necessary. I'm sorry I didn't mention this sooner, but life has been a little haywire the last week. Not only the job change, but our poor not-so-little dog had an unfortunate accident at the groomers leading to several visits to the vet, many stitches, bandages, bandages being ripped off, more vet visits, all resulting in a small portion of his tail being amputated. This has been very emotionally and even somewhat physically taxing on my wife and I due to lack of sleep and the realization that we will be gone for a whole week and have to leave a portion of his recovery in the hands of friends and family. For those who have no children and only pets you know that this can be very hard, and has kept us up late nights and early mornings. I'm hoping that when I return that things will have settled back to normal and that besides a short vacation for my 1 year anniversary (woohoo!) my life will return to normal. Which means doing the things I love, like this! So, until next Monday, peace!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 "The Knights of the Stolen Lands? Who is that?" Garion said to Oleg and Svetlana. He had never heard that title before. "Hey Sal, you being a Knight and all, you ever heard that name?"
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 "I do not need anything else, the bow I got from the last raid was more than enough compensation. Please take what you need to recoup any losses." Garion then looks at the way in which Garren is talking to the prisoners out of earshot. Leaning over to the rest of the group, he speaks a bit under his breath, "I certainly don't want to be them right now!"
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion, who has remained quiet this entire time, decides to speak up. "Well, he does have a point. I'd much rather use the wagon to carry all this. It might come in handy down the road anyways." Looking over at the bandit, he smiles. "Doesn't get you out of walking, though! Garren is certainly all about his penance." Turning to Garren, "So, are we going after the ring? Or do we have bigger fish to fry? I don't care either way. I don't believe there was a time limit on our charge anyways."
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 I also have to apologize, my work schedule made a permanent shift and it's disrupted my normal life rhythm, which of course has affected my posting rhythm. I will definitely be able to continue, just have to adjust. I'm on a lunch break now but will be back on later tonight to catch up to whatever you all are doing! Thanks for being patient with me!!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Sorry, the weekend was a blur and today things changed at work so this is the only chance I'll have to post until the evening with the possibility for a lunchtime post. Sorry guys. I'll wait to see how things get moved along and react. I'll probably be able to post at least once at lunch time.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Perception: 1d20 + 9 ⇒ (17) + 9 = 26
Garion raises an eyebrow at the bandit, trying to look beyond his words.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion is now thoroughly confused by what's going on. "The Stag Lord? What's going on here!?" And as always, with a notched arrow ready to fly.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion lifts a pointy eyebrow at Garren, all the while with his arrow still notched. "Fancy yourself a new pair of boot, Garren?" Thinking for a second, the gears finally turn and he realizes what he's doing. "Ah, so they can't run! Now that's smart!" Pointing an arrow right at them, Garion get's a bit more brave. "You heard the man, off with them!"
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Sal - Ha! Garion hadn't been in a battle quite like this before. He was so stunned that he hadn't done anything. Magic, witches, all new to him! He keeps an arrow notched, trained on the woman that Salereon is holding, waiting to see what Garren does. And just when I was about to post this morning, laptop system update ninja'd me and took all of the morning to finish. All hail Microsoft!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 After thoroughly reading everything it seems the battle is over. I'll go ahead and wait until you post what the other bandits are doing before I add anything. Again, sorry I was gone. And bummer Johnny, we'll miss you! Sorry I didn't notice that earlier.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Hey guys, sorry I was MIA. Some work stuff had me tied up at the end of the week and I actually had no idea it was memorial day weekend until the wife told me everything she wanted to go and do plus some family events so I had no time. I'm trying to catch up on a few so I'll be reading through and posting soon!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 @Giovanni - "I know Garren from his trips to the orphanage I grew up in, I stuck around to help them out after I became of age. As far as adventuring, I helped guide him and taught a few of the orphans he brought down from Port Ice how to hunt, track, and take care of themselves in the woods, but this is the biggest adventure I've ever been on!" Turning to Garren, he seems to want to disagree with him but cannot. "I don't really like what they've been doing to those people, but I'll submit to your wisdom on this one. If they want to repent, and that's a big if, we'll let them. But the first sign of trouble I'm letting an arrow fly."
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Garion keeps his eyes peeled and reigns Séreméla to the side to allow Johnny to pass and scout ahead. "Just make sure to come back at any sign of trouble, no need to be a hero." He'd begin to grow fond of his new friend, they had the same start in life but were set on completely different paths. Yet, here they both are. He wasn't about to lose anyone in this group, especially this early on.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Oh, roll call... HERE!
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Scouting out around the campfire he finds a few wolf tracks, but farther than what they appeared to see last night. Walking back into the site, Garion shakes his head. "I don't like this, not one bit." He walks over to Séreméla and begins to pack his things, making sure to feed her before they are off again.
Vital Stats/Skills: HP: 19/19, - AC: 16/T: 13/FF: 13 – Perception +8 (+10 vs. humans) - Initiative: +5 - F: +4 / R: +6/ W: +1 - CMB: +4 - CMD: 17, Speed: 30 Other Skills:
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1 Perception: 1d20 + 9 ⇒ (12) + 9 = 21
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