Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Will: 1d20 + 7 ⇒ (9) + 7 = 16 I’ll use my folio re-roll Will: 1d20 + 7 ⇒ (18) + 7 = 25 Galadhan stops short, whispering to his friends. ”Something is wrong…we should go no further…it’s a trap…”
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will fires another volley… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim, IC, Haste
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 ⇒ (2) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 = 21
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 ⇒ (20) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 = 39
Magic Longbow (Haste): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 ⇒ (13) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 = 32
…and then ducks behind the column… @GM: Prior to this attack, Galadhan had hit the dragon with 2 arrows for 33 damage yet it’s showing as having only -22; am I missing something?
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will fire twice more at the dragon… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim, IC
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 2 ⇒ (9) + 15 + 1 + 1 + 1 - 2 - 2 + 2 = 25
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 2 ⇒ (19) + 15 + 1 + 1 + 1 - 2 - 2 + 2 = 35
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will fire thrice at the dragon… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (18) + 15 + 1 + 1 + 1 - 2 - 2 = 32
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (11) + 15 + 1 + 1 + 1 - 2 - 2 = 25
Magic Longbow (Iterative): 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (9) + 10 + 1 + 1 + 1 - 2 - 2 = 18
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will try to stay concealed as he moves, hiding in the shadows and behind columns, keeping alert for any signs of danger… To keep it simple, while moving from area to area, I’ll just take 10 till we come to something interesting… Stealth: 10 + 24 = 34
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will enter last, behind his companions, and try to conceal himself in the shadows… Stealth: 1d20 + 24 ⇒ (13) + 24 = 37 …as he spies the room… Perception: 1d10 + 16 ⇒ (10) + 16 = 26
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will attempt to disarm the trap… Disable Device: 1d20 + 21 ⇒ (14) + 21 = 35 …and once he raises the portcullis, he’ll attempt to pick the lock on the stone door… Disable Device: 1d20 + 21 ⇒ (14) + 21 = 35
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will rush up to the wall closest to the winch and climb up it… Climb: 1d20 + 13 ⇒ (15) + 13 = 28 …and then take a look at the winch…
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will move 5’ NW and fire at the blue cave giant… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim
Burn a use of Perfect Strike Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (4) + 15 + 1 + 1 + 1 - 2 - 2 = 18
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (19) + 15 + 1 + 1 + 1 - 2 - 2 = 33
Magic Longbow (Iterative): 1d10 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (8) + 10 + 1 + 1 + 1 - 2 - 2 = 17
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will fire at the right cave giant… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim
Burn a use of Perfect Strike Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (9) + 15 + 1 + 1 + 1 - 2 - 2 = 23
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (10) + 15 + 1 + 1 + 1 - 2 - 2 = 24
Magic Longbow (Iterative): 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (5) + 10 + 1 + 1 + 1 - 2 - 2 = 14
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan will concentrate his fire on the giant with the winch behind him… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim
Burn a use of Perfect Strike Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (4) + 15 + 1 + 1 + 1 - 2 - 2 = 18
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (20) + 15 + 1 + 1 + 1 - 2 - 2 = 34
Magic Longbow (Iterative): 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (2) + 10 + 1 + 1 + 1 - 2 - 2 = 11
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Was thinking Galadhan would use stealth to follow the party, just in case things go awry with Farrar’s plan, i.e., the guards make their save. He could try to start a distraction or something…
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
@GM: I’m assuming there’s ample areas of dim light (or darker) here where Galadhan could use stealth? Just want to have a contingency to create a distraction, if things go south here…
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Perhaps one sneaks in, stealthy and invisible, causes a notable distraction (i.e., starts a fire), and the others sneak in during the resulting chaos?
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Still moving stealthily, Galadhan will look for any signs of tracks that might alert him to another way in… Survival (Tracking): 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan nods to Akku. ”Aye, that I can do; I suck at talking…” The Elf sneakily scouts around the perimeter, looking for a way in… Stealth: 1d20 + 24 ⇒ (9) + 24 = 33
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
When it drops down to cast, Galadhan will fire at the drider… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim, Haste, IC
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 ⇒ (17) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 = 34
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 ⇒ (8) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 = 25
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan moves back 10’ to try to see if he has LOS… …if he does, he’ll fire at the drider… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Favored Enemy, Flurry of Blows, Deadly Aim, Haste, IC
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 + 1 + 2 ⇒ (15) + 15 + 1 + 1 + 1 + 2 - 2 + 1 + 2 = 36
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan fires at the rope creature… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Favored Enemy, Flurry of Blows, Deadly Aim, Haste, IC
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (9) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 28
Magic Longbow (Iterative): 1d20 + 10 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (3) + 10 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 17
Magic Longbow (Flurry of Bows): 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (13) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 32
Magic Longbow (Haste): 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (9) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 28
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan moves 5’ SE and unloads blunt arrows at the blue swarm…if it drops, he’ll target the pink rope thingy… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Favored Enemy, Flurry of Blows, Deadly Aim, Haste, IC
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (2) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 21
Magic Longbow (Iterative): 1d20 + 10 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (11) + 10 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 25
Magic Longbow (Flurry of Bows): 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (7) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 26
Magic Longbow (Haste): 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (6) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 25
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Seeing swarms, Galadhan draws blunt arrows as he moves back 5’, firing at the yellow swarm first then, if it drops, blue next… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Favored Enemy, Flurry of Blows, Deadly Aim, Haste, IC
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (2) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 21
Magic Longbow (Iterative): 1d20 + 10 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (15) + 10 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 29
Magic Longbow (Flurry of Bows): 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (5) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 24
Magic Longbow (Haste): 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 ⇒ (13) + 15 + 1 + 1 + 1 + 2 - 2 - 2 + 1 + 2 = 32
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Will: 1d20 + 7 + 2 + 2 ⇒ (11) + 7 + 2 + 2 = 22
Galadhan withstands the confusion, barely, and avoids the entanglement… I’ll await to see how my companions do on their saves before posting my actions as that might influence who I attack…
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Perception: 1d20 + 15 ⇒ (11) + 15 = 26 Knowing his friends are better at talking than he, Galadhan lets them do the talking while he checks out the room; he reveals the small hoard he finds underneath the rusted armor to his companions…
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Perception: 1d20 + 15 ⇒ (10) + 15 = 25 Looking around from a balcony, Galadhan eyes something of note, pointing towards it as he alerts his companions. ”There’s a creature observing us a few hundred yards away…it was coiled so perhaps some sort of sentient snake? It retreated deeper into the darkness of the ceiling after I spied it…”
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan fires at the spot where Akku pointed out Gallach… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Favored Enemy, Flurry of Blows, Deadly Aim
Magic Longbow: 1d10 + 15 + 1 + 1 + 1 + 2 - 2 - 2 ⇒ (4) + 15 + 1 + 1 + 1 + 2 - 2 - 2 = 20
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 ⇒ (20) + 15 + 1 + 1 + 1 + 2 - 2 - 2 = 36
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan fires at the remaining bat (green)… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Favored Enemy, Flurry of Blows, Deadly Aim
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 ⇒ (18) + 15 + 1 + 1 + 1 + 2 - 2 - 2 = 34
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 ⇒ (3) + 15 + 1 + 1 + 1 + 2 - 2 - 2 = 19
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
GM Mauve wrote: @Galadhan (and everyone), if you wanted to rest before coming over here at Nomianna's place, that is fine with me. Do you want to step away from the green bat? You'll provoke an AOO otherwise. The blue bat is dead on your first hit - which bat do you want to target next? Sorry, GM, forgot to check the map’…just a note though, he has the Point Blank Master feat so he never provokes an AoO when firing from a threatened square…but he’ll move 5’ any way… Also, he’ll target green with his second shot…
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Fort: 1d20 + 9 ⇒ (19) + 9 = 28 Galadhan avoids the screech effect and fires again at blue hoping to drop it… Burning last use of Perfect Strike for the day… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Favored Enemy, Flurry of Blows, Deadly Aim
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 ⇒ (3) + 15 + 1 + 1 + 1 + 2 - 2 - 2 = 19
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 ⇒ (16) + 15 + 1 + 1 + 1 + 2 - 2 - 2 = 32
Perfect Strike: 0/6
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Sorry, been in an inspection for the last two weeks at work and it’s been hectic… Galadhan fires at the nearest bat…if the first shot drops it, he’ll fire at the next bat… To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Favored Enemy, Flurry of Blows, Deadly Aim
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 - 2 ⇒ (10) + 15 + 1 + 1 + 1 + 2 - 2 - 2 = 26
Magic Longbow: 1d10 + 15 + 1 + 1 + 1 + 2 - 2 - 2 ⇒ (9) + 15 + 1 + 1 + 1 + 2 - 2 - 2 = 25
Perfect Strike: 1/6
Male Elf Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4
Galadhan holds a hand up. ”Good plan Akku…but let me try the door first…” Disable Device: 1d20 + 20 ⇒ (9) + 20 = 29 ”Bah! Won’t be easy…but I think I can crack it…it’ll take time though…should I try?” I think I can take 20 here for 40 since we’re not under duress… While he awaits an answer, he looks at the way up, checking out the path Akku would take them… Perception: 1d20 + 15 ⇒ (17) + 15 = 32 ”Uhhh…flying might be problematic…there’s four mighty big bats up by the Spires…”
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