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Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() Esmerelda casts a protection from evil spell on Narayan, before stepping back to make room for Parrym. Once outside the immediate threat, she takes a moment to get sick on the stairs. ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() fort: 1d20 + 2 ⇒ (9) + 2 = 11 Esmerelda, overcome by sickness, moves closer to Amiri, and casts a sepll. Cast bulls strength on her if I didn't get it on her earlier, or protection from evil if bulls strength is already up. ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() Esmerelda starts spinning of tale of how dealing with dark magic always leads to one's downfall to heroes. Bard song +2 hit/dmg/will saves.
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Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() As soon as Narayan moves, Esmerelda springs into action come out of delay and casts Bull's Strength on Amiri. This will give her +4 strength, which should result in +2 hit and +3 damage when using her weapon two handed. ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() Esmerelda will delay so she can get a slot to do touch party buffs. She can't reach Amiri or Narayan from her current position.
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Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() At her first opportunity, Esmerelda will start into another story about Varisians outsmarting a devil, showing mortal superiority over outsiders. Bard song +2 hit/dmg/sv vs fear ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() Esmerelda moves into a flanking position (moving diagonal to avoid AoO) and attacks the creature with her starknife, having far less aversion to killing this thing than the "helpless" patients of this vile place. starknife, story, flank: 1d20 + 7 + 2 + 2 ⇒ (10) + 7 + 2 + 2 = 21 for 1d4 + 1 + 2 + 0 ⇒ (3) + 1 + 2 + 0 = 6 ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() "Perhaps instead of investigating these rows and rows of cells, this double door back behind us might hold something of importance. Shall we investigate it before we go further?" ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() "I don't know how to use a longsword, but I can find someone who can. However, I don't think time is something that we have. And if they have souls in here, that is something I can work with." ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() Apologies. Biggest quarter ever at work, which meant ridiculous number of contracts going through last minute, so Friday through Monday was working all weekend. I didn't get to even check PbP for 4 days. Sorry I didn't give any notice or updates. "I'm afraid I'm not much of a climber. So any assistance would be helpful." I'm a negative climb person due to armor ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() With it being obvious that the any attempt at fooling the enemy is over, Esmerelda begins back into her stories to inspire the party. "Heroes often encounter the unknown, and have to have the means to overcome it..." +2 hit/dmg/sv vs fear ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() fortitude vs sickness: 1d20 + 2 + 4 ⇒ (9) + 2 + 4 = 15 Esmerelda sighs and starts into the room, using one hand to cover her nose and mouth, and the other to steady herself as she moves along, drawing her starknife as she approaches. Double move (acrobatics succeeds even if I roll a 1) moving full move then half move and drawing. Bard song has lingering effect. This is round 2 of 3. ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() Esmerelda shouts out a story about the defeat of a hoard of undead, trying to inspire her comrades, and hoping her voice can carry across the room. Bard song +2 hit/dmg/save vs fear, but I'm not sure how the range will be ruled for who is affected. Everyone but Perrym appears to be within 50', not that 50' is the range. ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() [ooc]No need for rest here. Hate to miss something important in the book though. I'm down a spell and song.[/b] "Is there any way to fit the book in that haversack? We could save study for later when we have time to rest." ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() spellcraft: 20 + 9 = 29 Quite the fancy ring this creature wore. Very powerful protections. Esmerelda goes to examine the book. "Wonder what kind of book such a creature would read." ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() I don't know how long this one is in comparison to other modules, other than by page count. If we keep the posting rate we have now, I'd say chances are really good. (Of course on the other end of things, I've had confirmations take that long...but this seems to have pretty good movement so far.) ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() "I'm more inclined to say they were victims than any other role. It's obvious they were locking themselves in here away from anything out on the outside. Why they were here is a mystery. Perhaps scavengers as the nagaji says. But when things went bad, they were hiding, not attacking. Whatever we are tracking likely would have killed these creatures just like the men above...and I doubt any answers for us lie here. The creature must have come from outside the door, which means the other passage." ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() Amiri, remember to add +2 hit/+3 dmg for your +4 strength, which should last this fight, and potentially one more if they are grouped together. Esmerelda steps right and pulls out a wand of enlarge person, tapping Amiri with it while repeating the trigger phrase. ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() "It's almost a shame to destroy a door that is so strong. On the bright side, if there is a caster on the other side who used short term enhancement magic, the joke is on him." ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() "It's no slight against me. It's not even my magic. And if Riva is offended, I don't rightly care. I plan to use his magic to our advantage at some point. It's merely a matter of weather it will serve us better no, or serve us better later." ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() "Seems this place isn't as abandoned as expected. I see no signs of the sludge in here, so this place seems to have been spared by whatever monstrosity came to the surface. It was barricaded from this side though, so keep your guard up. Whoever blocked that door is either in this room, or proceeded through the next door." ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() "Riva's magic won't work on him as well as it will on you. But it can make either or both of you stronger when we need it. That big bird might benefit from it in the right situation too...I don't care that you don't like being called Riva. Your mother should have named you something with more vowels, and shorter." ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() "I have a spell that might help. Well, I don't, but Riva here does. We can add to you strength, but it only lasts a few minutes." Bulls strength, +4str for 5 min if you want it. ![]()
Human Medium 5| HP 33/33 | AC 19/T14/FL16 | Fort 2/ Ref 5/Will 5 | Perc +4, Init +3 | Story 15/16 | Spells 1st 5/5, 2nd 2/3
![]() Esmerelda moves to the center of the room, arranging the floating lights into places to illuminate where threats might come from, with one placed at the stairs, another in an alcove, and the third near Amiri and the door. Feeling better now that the stench is gone, she begins to whistle a somber tune as she walks and works the lights.
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