Ezren

Ellismus the Blue's page

476 posts. Organized Play character for Purple Dragon Knight.


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Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Resilience!
Thanks!!

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

boon: 1d20 ⇒ 4

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Day Job craft alchemy: 1d20 + 32 ⇒ (13) + 32 = 45

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus races everyone to the front of the line, extending a wooden bowl to the Grand Hall Lady of the Meals. With a smile he nods for more stew as she heavily drops dollops after dollops of the thick stuff. Choosing a seat near the kitchen and so near the front of the forming line, he eats his soup messily, heedless of the Pathfinders beginning to gather behind him.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus tries to cool off the red orc, seeing that fire won't work.

Precise (avoiding Rani) Frost Bomb vs. Red; ranged touch *DEX mutagen, Heroism, BoF, Invisible, Reduce Person, Prayer*: 1d20 + 10 + 2 + 2 + 2 + 2 + 2 + 1 ⇒ (16) + 10 + 2 + 2 + 2 + 2 + 2 + 1 = 37 vs. Touch AC
cold dmg, no save; Prayer: 4d6 + 9 ⇒ (6, 5, 3, 3) + 9 = 26 + FORT DC 21 save to avoid being staggered on their next turn.

He then flies a few feet to the south.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague
GM_Colin wrote:

~~~~~

Climbing stairs, last chance to buff
~~~~~

El bumps himself on the head with a wand and disappears.

wand of greater invis; 7 rounds

=====================

Initiative, Round 1

Invisib-El flies past Rani and Ron Joni, then grabs two vials at his belt, slamming a small one within a much larger one, the resulting concoction a yellowish green mixture of dubious nature. He chucks the mixture overhead, aiming for the orc leader.

"Age of the Snake? what the..*?$% Take a deep breath, pal!"

Alchemist Bomb; Stink Bomb 10' radius; ranged touch *DEX mutagen, Heroism, BoF, Invisible, Reduce Person*: 1d20 + 10 + 2 + 2 + 2 + 2 + 2 ⇒ (19) + 10 + 2 + 2 + 2 + 2 + 2 = 39 vs. Touch AC
dmg: 4d6 + 8 ⇒ (2, 4, 1, 5) + 8 = 20 fire damage (no save) + FORT DC 21 save to avoid being nauseated for 1 + 1d4 + 1 ⇒ 1 + (4) + 1 = 6 rounds.
Splash dmg on other enemies, if applicable: 4 + 8 = 12 fire damage REF DC 21 save for 1/2 dmg and FORT DC 21 to avoid being nauseated for 1 + 1d4 + 1 ⇒ 1 + (2) + 1 = 4 rounds.

The stinking bomb fumes persist on the battlefield for 1 round (i.e. do not remove template until El's next turn)

Inside the Stinking Cloud:

The fog obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can’t use sight to locate the target).

Nauseated:

Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

El adds reduce person and shield to his active alchemical array of powers. He then unfurls his now-small wings and flies around the corner...

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus opens the door and analyzes the conjuration dweomer.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus stays outside and gives team A the signal to lock the door.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

"Based on what I can see, this secret room will either be located in one of the two towers or in the inner garden. I'll check the garden," says Ellismus, flying upstairs and looking for some kind of door or window.

@GM: does westward path to garden leads to blank wall or some kind of door?

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus looks into the fireplace, his arcane sight and see invisibility divinations still active.

Perception, HA, H: 1d20 + 13 + 2 + 2 ⇒ (14) + 13 + 2 + 2 = 31

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

@Grunjar: thanks for the heals. Did you restore 7 or 17 on Ellismus? (not clear on how many infernal healing just went off...)

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus whips out his Dayfinder and activates it.

Daylight, 60' radius

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague
GM_Colin wrote:
Ellismus the Blue wrote:
Did the prayer reach Ellismus?
There're enough squares of Web between you and Vanessa to block line of effect, so unfortunately no.

Is this webbed area spherical or something? what's going on there? I'm confused...

Ellismus tries to cool off the red spider.

Frost Bomb vs. Creature; ranged touch *DEX mutagen, Heroism, Haste*: 1d20 + 10 + 2 + 2 + 1 ⇒ (12) + 10 + 2 + 2 + 1 = 27 vs. Touch AC
cold dmg, no save: 4d6 + 8 ⇒ (3, 2, 1, 1) + 8 = 15 + FORT DC 21 save to avoid being staggered on their next turn.

He then flies to the southeast to assist Bon Jovi!

damaged while climbing:
Anytime you take damage while climbing, make a Climb check against the DC of the slope or wall. Failure means you fall from your current height and sustain the appropriate falling damage.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Did the prayer reach Ellismus?

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

El takes a quick look at Aram's necromantic aura.
Knowledge Arcana to id spells already in place DC 20 + spell level, H, HA: 1d20 + 18 + 2 + 2 ⇒ (16) + 18 + 2 + 2 = 38

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus takes to the air ascending 20' at 45deg angle: movement cost 40'; then moving another 10' to the north to location shown on map. Final Altitude: 20' and quaffs an extract.

Drinking an extract of Arcane Sight - duration: 8min.

If required for certain hard to spot or concealed magic auras, Perception check: 1d20 + 17 ⇒ (6) + 17 = 23

@GM: any magic auras near or surrounding Aram Zey?

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus flies 5ft nearer and lobs another concoction at the creature.

Frost Bomb vs. Creature; ranged touch *DEX mutagen and Heroism*: 1d20 + 10 + 2 + 2 ⇒ (20) + 10 + 2 + 2 = 34 vs. Touch AC
cold dmg, no save: 4d6 + 8 ⇒ (4, 6, 5, 3) + 8 = 26 + FORT DC 21 save to avoid being staggered on their next turn.

===≈=============

Confirm Crit: 1d20 + 10 + 2 + 2 ⇒ (3) + 10 + 2 + 2 = 17 vs. Touch AC
additional cold dmg if crit success: 1d6 + 8 ⇒ (5) + 8 = 13

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague
GM_Colin wrote:
Ellismus the Blue wrote:
GM_Colin wrote:


Does your Reduce Person and Cat's Grace last more than 10 minutes? That's how long it takes for you to arrive at this place, and you do not know the travel time in advance. I would also need to know your altitude. The walkway on the 2nd floor is 20ft above ground and the ceiling is 40ft tall. Remember that flying upward is half speed.

buffs (click here for original post)

Current altitude: 10 feet

It has been an hour and ten minutes since the team is assigned the task to secure the Grand Lodge campus. min/CL buff are long gone.

Ah, understood. I thought you said it took 10min between our buffing location and where we are now. I rolled a 1 in the bomb throw above so it is a miss regardless; I will adjust stats to remove Cat's Grace and Reduce Person before my next turn.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague
Ellismus the Blue wrote:


buffs (click here for original post)

@GM Colin: made a slight math mistake in calculating my buffs. Ablative Barrier required an extra Alchemical Allocation extract and Enhanced Potion use to pull off (both numbers have been reduced by 1 on character sheet); Amplify Elixir does not apply to the Heightened Awareness and Reduce Person extracts I used which means duration for HA is 80min instead of 160min and RP is 8min instead of 16min, which means Ellismus had to renew the buff after 8min to recast it (I have adjusted the sheet with an extra casting of Reduce Person). The rest should be ok. I think...

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague
GM_Colin wrote:


Does your Reduce Person and Cat's Grace last more than 10 minutes? That's how long it takes for you to arrive at this place, and you do not know the travel time in advance. I would also need to know your altitude. The walkway on the 2nd floor is 20ft above ground and the ceiling is 40ft tall. Remember that flying upward is half speed.

buffs (click here for original post)

Current altitude: 10 feet

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Knowledge Arcana, HA: 1d20 + 18 + 2 ⇒ (1) + 18 + 2 = 21

"What in the Nine Hells is this s*&%?!?!" grunts Ellismus, with large wings exploding from under his cloak in a deafening stretch. Taking to the air suddenly and losing a flurry of snow white feathers in the process, the size-reduced alchemist looks around the library with some concerns, and brews a cold bomb out of respect to the assembled tomes herein, unwilling to add a fire to the list of problems facing the Pathfinders.

He lobs the concoction at the creature.

Frost Bomb vs. Creature; ranged touch *DEX mutagen and reduce person and Cat's Grace and Heroism*: 1d20 + 10 + 2 + 2 + 2 + 2 ⇒ (1) + 10 + 2 + 2 + 2 + 2 = 19 vs. Touch AC
cold dmg, no save: 4d6 + 8 ⇒ (2, 5, 5, 3) + 8 = 23 + FORT DC 21 save to avoid being staggered on their next turn.
splash cold dmg, invisible creature nearby: 4 + 8 = 12 REF DC 21 save for 1/2 dmg

Frost bomb:
When the alchemist creates a bomb, he can choose to have it inflict cold damage. Creatures that take a direct hit from a frost bomb are staggered on their next turn unless they succeed on a Fortitude save.

Staggered:
Staggered: A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift, and immediate actions. A creature with nonlethal damage exactly equal to its current hit points gains the staggered condition.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

The now small-sized Ellismus blushes upon hearing Lady Vanessa's closing statement...

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

"Agreed." Ellismus drinks a series of extract to get ready.

Vote: blue

buffs:
via Amplify Elixir: Ablative Barrier (16 hours), Endure Elements (48 hours), Heightened Awareness (160min- never used for Init), Reduce Person (16min); via Amplify Elixir & Alchemical Allocation: Heroism (160min) (enhanced potion), Darkvision (16 hours) (enhanced potion), See Invisibility (160min) (enhanced potion), Cat's Grace (16min) (enhanced potion); DEX Mutagen, antitoxin/antiplague.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

El heads outside to discussed natural sciences with the scholars.

Knowledge Nature: 1d20 + 18 ⇒ (10) + 18 = 28

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

An old, grumpy-looking man arrives, seemingly burdened by a large backpack or something else bulky that resides under his cloak.

Well met, everyone. Name's Ellismus... El for short. I wonder why the Grand Lodge keeps insisting that I come to these things. I am specialized in alchemical... explosions... but closed spaces such as that blasted Blakros Museum sometimes... or places filled with blowhards like this very gathering here, require a delicate touch... that I do not have.

Ellismus extends his cloak to display a fine set of masterwork thieve's tools. Albeit no expert in 'those' arts, I can lend a hand when the main man is in a pickle... I suppose... Ellismus smiles in an attempt to be friendly, but it looks a bit creepy instead... you also spot some spinach stuck in his teeth.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Thanks for the chronicle! this was a great game and I'd be honored to play again at your table! (regardless of which side of the GM screen you stand! ;) )

I checked off a box for the following Season 8 GL card goal:

"Participate in an adventure that includes at least two encounters that do not take place on the Material Plane."

Let me know if that's ok!

Pdk/Ellismus

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

"Yes... I'd go for a few drinks myself, if ye all don't mind. Cap'n, can we have our pick of your reserve?" ask Ellismus, before reaching for his belt for a vial of clear blue liquid. He then stops for a moment, hesitates, and puts the vial back in its place.

"I'm thinking I will remain small for the moment... this way there will be more wine to go around. In my regular human size, it would take at least three bottles to rosy up my cheeks!"

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

"We'll kill the bastards for you but we require payment. What do you have of value?"

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

"Do you know where its heart is, dwarf? 'cause I don't know anything about its internal organs..."

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Can it make Will saves while unconscious?

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

The only other thing I'm thinking of is that we go Benny Hill on Kahwen. Just flee him until the effect runs out. All he can do is keep up with double moves.

If he's out cold though, that's great: we leave Kahwen out cold and finish the monster meanwhile right?

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

LOL - he sure wagged that finger! :P

Now that El's mind is his again, not sure what to do... can't coup de grace that thing... it's immune to crits!

Not sure if I have anything to help Kahwen... I got another helping of meditation tea in my other Haversack pocket, but we'd have to administer it as a full round action when he's acting normally right?

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

"Toral! glad you finally decided to join us!! I think I'm feelin' better thanks to Oma's recipe here... so what's the idea dwarf? to let the beast sleep while we watch the sword saints go at it?! can someone shut down this bird man?"

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Confusion: 1d100 ⇒ 12

Ellismus thanks the gods for his continuing luck, and reaches for his handy haversack, producing a bottle of cloudy tea. "Down the hatch... let's hope this old grandma recipe works..."

Move action to draw item from Handy Haversack; Standard action to drink Meditation Tea granting immediate new save with +2 bonus against any ongoing mind-affecting effect

Will Save, Heroism, Meditation Tea: 1d20 + 7 + 2 + 2 ⇒ (12) + 7 + 2 + 2 = 23

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Yup.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

We know nothing about the beast, as no knowledge spoilers have been provided by the GM. I'm assuming he rolled the knowledge checks secretly.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

We're on slide 2, fighting a moon beast by the looks of it, so we'd need your help! Noctanebo and you are still on the upper deck, while we are one deck below fighting it!

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

@Nectanebo; @Toral: could you guys please both make a post today? I'm leaving for vacation tomorrow and I'd like to get in a few posts today. I'd really appreciate it, thanks!

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Confusion: 1d100 ⇒ 20

Looking at Kahwen's behavior and understanding that something slimy has also crawled into his brain with psychic magic, Ellismus' fading mind races. Calculating the probabilities of him doing harm to his friends versus the amount of limbs and appendages sticking out of the fleeing creature, Ellismus makes the decision to pursue the beast while his wits are still his.

"I know this is going to hurt me... but if my wits fail me, ye'll all potentially burn in this floatin' wooden coffin. So long Pathfinders. It was nice to know ye!"

Ellismus soars down the hold, above the cannons, and tosses another force bomb at the creature, trying to get its attention.

Force Bomb vs. Beast; ranged touch *DEX mutagen and reduce person and Cat's Grace and Heroism*: 1d20 + 18 ⇒ (19) + 18 = 37 vs. Touch AC
force dmg, no save: 4d4 + 8 ⇒ (4, 1, 2, 4) + 8 = 19 + REF DC 21 save to avoid being prone.

Tossing the bomb results in an AoO if it has reach...

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ok... I revise my last statement in light of my last Will save... perhaps... you should now learn to parry my bombs...

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

GM:
I got a boon that could increase it by 1, but not by 2. So... cuckoo for cocoa puffs? :)

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Will save aka The Impossible Roll for Ellismus: 1d20 + 9 ⇒ (12) + 9 = 21 Ok, maybe... just mayyyyybe slightly possible... hopefully...

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Don't parry my bombs! they are meant to exclude you in the first place! so you'd be doing the bad guys a favor! :P

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Back from my 7-day vacation... sorry for the total absence. Traveling with kids means zero time to post.

I'm only here for two days, leaving again for another week on Friday. I'll have time to post next week as we're going one place and staying there. With that said, lots of time to post today and tomorrow, if we can collectively make an effort to keep the game moving.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

wand cure mod: 2d8 + 3 ⇒ (2, 7) + 3 = 12
19dmg from slag blade converted to 14dmg by ablative barrier; 12 pts. regained; STATUS: hp 63/67 + DR 5/- (abl.bar30pts)

Ellismus takes to the air, swooping downstairs and preparing a bomb for the malevolent thing, while adding "Get out of my head, you sorry excuse for toad!"

Ellismus uses a special, utterly black vial as a bomb catalyst, unsure that fire would be wise in the hold of an old ship. The black vial appears stiff and hard to handle, as if a million tiny wheels were spinning at incredible speeds within its carefully disguised interiors...

Force Precise Bomb vs. Beast; ranged touch *DEX mutagen and reduce person and Cat's Grace and Heroism*: 1d20 + 18 ⇒ (4) + 18 = 22 vs. Touch AC
force dmg, no save: 4d4 + 8 ⇒ (1, 3, 2, 4) + 8 = 18 + REF DC 21 save to avoid being prone.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus flies behind his medium friends for cover and launches another frost bomb at the reddish blob!

Frost Bomb vs. Red; ranged touch *DEX mutagen and reduce person and Cat's Grace and Heroism*: 1d20 + 18 ⇒ (6) + 18 = 24 vs. Touch AC
cold dmg, no save: 4d6 + 8 ⇒ (5, 6, 5, 2) + 8 = 26 + FORT DC 21 save to avoid being staggered on their next turn.
splash cold dmg: 4 + 8 = 12 REF DC 21 save for 1/2 dmg

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Q: if I put Ellismus behind Toral for soft cover can I avoid AoO vs. Reach attack by ooze due to the "you can't perform AoO vs. Someone with cover" rule?

PS: I will be traveling next week, starting tomorrow, with access to the game via smart phone. I will try to check on the game every day or so but please bot/delay me if I'm holding up the action.

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

Ellismus flies a few feet above Toral's head and launches another frost bomb at the greenish blob!

Frost Bomb vs. Green; ranged touch *DEX mutagen and reduce person and Cat's Grace and Heroism*, 2nd increment with Splash Weapon Mastery: 1d20 + 18 - 1 ⇒ (19) + 18 - 1 = 36 vs. Touch AC
cold dmg, no save: 4d6 + 8 ⇒ (5, 5, 2, 2) + 8 = 22 + FORT DC 21 save to avoid being staggered on their next turn.
splash cold dmg: 4 + 8 = 12 REF DC 21 save for 1/2 dmg

Grand Lodge

Male NG Human (Taldan) Alchemist (Grenadier) 8 - Init +4; Senses: Arcane Sight, See Invisibility, Trapfinding, Darkvision 60 ft., Perception +17, AC 36/ touch 17/ ff 29 CMD 21; hp 67/67+DR 5/- (abl.bar35pts); F+13, R+18, W+9; Speed 60 ft., Fly 90 ft.; Bombs 12/15; Enhance Potion 2/7; Wings 5/8 Active Buffs: Dex Mutagen, arcane sight, reduced person, shield, Aram Zey's focus, resist acid 20, cat's grace, darkvision, see invisibility, ablative barrier, endure elements, heroism, HA, BoF/Haste, Gr.Invis.; antitoxin/antiplague

I'll be here this weekend, but all of next week starting Monday I'll be on the road (play by smartphone only; so you'll have to move my token at times, if that's ok! :) )

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