Ghini

Elandra_'s page

57 posts. Alias of Pirate Rob.


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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Unfortunately here is where I'm going to need to take my leave.

I've been getting further and further away from 1e and have been looking for a good time to part ways for ahile.

I had a lot of fun and very much appreciate all the work it takes to run an AP.

I'll follow the thread for the next few days before dropping it form my bookmarks.

Much love to you all.

-Pirate Rob


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra gets out one of the potions of cure light wounds and feeds it gently to Arlen.

CLW: 1d8 + 1 ⇒ (8) + 1 = 9


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Glad he's killing stuff I've got 1 roll above 10 in my last 12 dice rolls...


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

The eagle continues its assault.

bite: 1d20 + 4 ⇒ (8) + 4 = 12
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Talon: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Talon: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Elandra moves up near the moose and fires for revenge on the moose.

arrowed: 1d20 + 5 ⇒ (9) + 5 = 14
damage: 1d8 + 2 ⇒ (7) + 2 = 9


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

hawk bite AoO: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8
damage: 1d4 + 2 ⇒ (4) + 2 = 6

The eagle then charges after the Sgt. Pecking at his back.

charging bite into flank: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Elandra then holds her ground and fires a follow up shot at the impressive hobgoblin.

arrowed w/precise: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
damage: 1d8 + 2 ⇒ (8) + 2 = 10


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra's eagle continues it's assault, bolstered by inspire courage.

bite: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Talon: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9
damage: 1d4 + 2 ⇒ (1) + 2 = 3

Talon: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Elandra moves up, half crouching beneath the tree branches as she fires a shot at the hobgoblin's back.

pbs, IC Bow: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
damage: 1d8 + 2 ⇒ (7) + 2 = 9


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra, bleeding takes a step back before moving back to the safety of her allies. withdraw.

The eagle however continues its assault charging after the big hob.

charging bite: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
bite: 1d4 + 1 ⇒ (2) + 1 = 3


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Monster Tactician lets Elandra summon as a standard action from her pool just like a summoner.

Elandra takes advantage of the bard song as she moves closer to the bridge and takes a shot at the hobgoblinl in the doorway.

Inspired BPS: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
damage: 1d8 + 2 ⇒ (4) + 2 = 6

Elandra's eagle follows after the large hobgoblin, continuing it's assault.

inspired bite: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
damage + smite + IC: 1d4 + 2 ⇒ (2) + 2 = 4

Potential Eagle AoO if the big hobgoblin moved away.:

bite: 1d20 + 3 ⇒ (19) + 3 = 22
damage + smite: 1d4 + 1 ⇒ (1) + 1 = 2


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Not wanting to leave Darry in trouble all by his lonesome Elandra moves up and summons forther another eagle which comes crashing down with a smite on the big hobgoblin.

charging bite: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
damage + smite: 1d4 + 1 ⇒ (2) + 1 = 3


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

longbow: 1d20 + 3 ⇒ (7) + 3 = 10 +Volley
damage: 1d8 ⇒ 7

Elandra waits for the signal and then unleashes her arrow along with her allies.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra nods, happy to take part in the volley.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra nods to Big John "That's a really important question..."


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra nods "Aye, this the stump remove in hand we should definitely get going, I've been getting this bad feeling that we've been pushing our luck for awhile now."


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra moved into the doorway and takes a shot at the fleeing hobgobling.

arrowed: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
damage: 1d8 + 1 ⇒ (3) + 1 = 4

Elandra then whistles for her eagle to attack as well.
Fly Speed of 80

bite: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d4 ⇒ 1

confirm?: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d4 ⇒ 2


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra takes a step away from the flames before nocking an arrow and firing at the rear hobgoblin.

PBS/Precise: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
damage: 1d8 + 1 ⇒ (6) + 1 = 7

His eagle then turns and unleashes it's full furry.

bite: 1d20 + 3 ⇒ (1) + 3 = 4
damage: 1d4 ⇒ 3

Talon: 1d20 + 3 ⇒ (14) + 3 = 17
damage: 1d4 ⇒ 3

Other Talon: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d4 ⇒ 1


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra moves in and fires at the read hobgoblin before sedning in her eagle.

arrowed: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11
damage: 1d8 + 1 ⇒ (7) + 1 = 8

eagle charging bite: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
damage: 1d4 ⇒ 4


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra's eagle continues it's assault on the now flanked enemy

bite: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
damage w/smite: 1d4 + 1 ⇒ (2) + 1 = 3

talon: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
damage w/smite: 1d4 + 1 ⇒ (1) + 1 = 2

talon: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
damage w/smite: 1d4 + 1 ⇒ (1) + 1 = 2

Elandra then slides into the room behind Darry and snaps off a quick shot against the halfling's foe.

longbow w/precise shot: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
damage: 1d8 + 1 ⇒ (4) + 1 = 5


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra moves up to the doorway and snaps off a shot at the closest Hobgoblin.

pbs arrow: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
damage: 1d8 + 1 ⇒ (7) + 1 = 8

Elandra then whistles for her eagle to attack as well.

The eagle flies in and attacks the closest target, using smite evil.

bite: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d4 ⇒ 4
+1 damage if evil.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra nods to her companions' suggestion to deal with the goblins and summons an eagle to help.

Using monster tactician to summon an eagle for 1 minute.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

I've got the power!

Elandra does her best to remain unseen behind the hedges.

stealth: 1d20 + 6 ⇒ (1) + 6 = 7


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra nods "We might need both depending on situations at the bridge. Speaking of such things I think sticking around much longer will be really pushing our luck."


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

perception: 1d20 + 7 ⇒ (7) + 7 = 14
int check: 1d20 + 1 ⇒ (20) + 1 = 21

Elandra looks over the challk slate "I don't suppose those keys have anything to do with the Bridge? That's what these notes are about at least."


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

sense motive: 1d20 + 7 ⇒ (11) + 7 = 18

Elandra shouts "It's trying to frighten us off..."

Elandra looks around for a hobgoblin body to assault to try and show the elemental that we're on the same side.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra takes up her normal position of watching for approaching Hobgoblins as the party makes their search.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Nature here, no local.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra rushes in, a cloth to her face as she grabs the first survivor and pulls them towards the door.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra nods to Faerieth in thanks for both the information and hand.

Elandra will do her best to keep watch for further approaching hobgoblins.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra collects her gear and self after regaining consciousness.

"How long was I out?" asks Elandra.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra remains unconscious for now.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

stop bleeding? DC11: 1d20 + 2 ⇒ (2) + 2 = 4


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra takes her single action available to her to withdraw before collapsing.

I think Withdraw: "May be taken as a standard action if you are limited to taking only a single action in a round." Combined with You can take move actions without further injuring yourself, but if you perform any standard action (or any other strenuous action) you take 1 point of damage after completing the act. means I can move back but will fall over afterwards.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra staggers as blood spurts from her shoulder.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra moves up to point blank range and takes another shot.

pbs bow: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20
damage: 1d8 + 1 ⇒ (8) + 1 = 9


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra takes a shot at the closest hobgoblin still standing.

arrowed: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d8 ⇒ 8


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra nods, her bow drawn ready to fire with her companions.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra nods silently.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra will take 20 arrows and an alchemist fire.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

I missed the note about the wand when feeding the potions, not a huge deal either way.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra feeds the second potion to Sor who's currently unconcious.

healing: 1d8 + 1 ⇒ (6) + 1 = 7


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra shakes her head "Quit messing around with the bandages, feed him this."

Elandra will take one of the CLW potions found on the hobgoblin and feed it too Arlen.
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Seeing Arlen stable, and perhaps even conscious Elandra will help him to his feet.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra takes a shot at the final hobgoblin before stepping back out to keep an eye out for reinforcements.

Courage, deadeye bowman, pbs, precose shot.

longbow: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
damage: 1d8 + 2 ⇒ (8) + 2 = 10


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra moves up and slips through the doorway and threads an arrow between the moose's antlers at the hobgoblin over there.

Courage, deadeye bowman, pbs, precose shot.

pew pew: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
damage: 1d8 + 2 ⇒ (6) + 2 = 8


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra moves up, abandoning her position of cover as she summons and eagle near the doorway and motions for it to move in.

The eagle flies into the building, attacking the first foe it sees.

Put an E on the map next to the SW pink foe. Is there a better way for me to add these in the future?

The eagle smites evil as it pecks.

bite: 1d20 + 3 ⇒ (5) + 3 = 8
bite damage: 1d4 ⇒ 3
+1 damage if evil.

AC 14, 5HP


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra takes up a covering position behind the smaller out building with her longbow drawn.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

perception: 1d20 + 7 ⇒ (15) + 7 = 22

Elandra crouch walks as she moves forward, keeping her profile low.

She then whispers "Nobody in the shed, lots of noises from the main building though, not sure if friend or foe."


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Happy to get back into things.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Feel like it's been a bit since we've made any progress here. Anything we can do to help GM?


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra will stay on lookout for now, hopefully taking a useful position from one of the inn's upper windows or potentially the roof if accessible.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

Elandra eventually snaps out of it and shouts down. "I may be able to help with the scrolls, lets gather what we can and make haste."

Elandra is happy to use one of the CLW scrolls on Darry's mount.


HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7

edit based on gm post

Elandra calls down from the stairs "I don't see anymore coming this way right now, but there's at least a hundred more out there. The center of town looks relatively empty but the sea of tents is already lost and there's an ominous black tower out there too..."

Having gotten to the end of her description the sheer enormity of the slaughter sinks in as Elandra is unable to stop staring.

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