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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() The eagle continues its assault. bite: 1d20 + 4 ⇒ (8) + 4 = 12
Talon: 1d20 + 4 ⇒ (13) + 4 = 17
Talon: 1d20 + 4 ⇒ (4) + 4 = 8
Elandra moves up near the moose and fires for revenge on the moose. arrowed: 1d20 + 5 ⇒ (9) + 5 = 14
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() hawk bite AoO: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8
The eagle then charges after the Sgt. Pecking at his back. charging bite into flank: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Elandra then holds her ground and fires a follow up shot at the impressive hobgoblin. arrowed w/precise: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra's eagle continues it's assault, bolstered by inspire courage. bite: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Talon: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Talon: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Elandra moves up, half crouching beneath the tree branches as she fires a shot at the hobgoblin's back. pbs, IC Bow: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra, bleeding takes a step back before moving back to the safety of her allies. withdraw. The eagle however continues its assault charging after the big hob. charging bite: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Monster Tactician lets Elandra summon as a standard action from her pool just like a summoner. Elandra takes advantage of the bard song as she moves closer to the bridge and takes a shot at the hobgoblinl in the doorway. Inspired BPS: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Elandra's eagle follows after the large hobgoblin, continuing it's assault. inspired bite: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
Potential Eagle AoO if the big hobgoblin moved away.: bite: 1d20 + 3 ⇒ (19) + 3 = 22 damage + smite: 1d4 + 1 ⇒ (1) + 1 = 2 ![]()
HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Not wanting to leave Darry in trouble all by his lonesome Elandra moves up and summons forther another eagle which comes crashing down with a smite on the big hobgoblin. charging bite: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra moved into the doorway and takes a shot at the fleeing hobgobling. arrowed: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Elandra then whistles for her eagle to attack as well.
bite: 1d20 + 3 ⇒ (17) + 3 = 20
confirm?: 1d20 + 3 ⇒ (5) + 3 = 8
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra takes a step away from the flames before nocking an arrow and firing at the rear hobgoblin. PBS/Precise: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
His eagle then turns and unleashes it's full furry. bite: 1d20 + 3 ⇒ (1) + 3 = 4
Talon: 1d20 + 3 ⇒ (14) + 3 = 17
Other Talon: 1d20 + 3 ⇒ (5) + 3 = 8
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra moves in and fires at the read hobgoblin before sedning in her eagle. arrowed: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11
eagle charging bite: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra's eagle continues it's assault on the now flanked enemy bite: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
talon: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
talon: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Elandra then slides into the room behind Darry and snaps off a quick shot against the halfling's foe. longbow w/precise shot: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra moves up to the doorway and snaps off a shot at the closest Hobgoblin. pbs arrow: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Elandra then whistles for her eagle to attack as well. The eagle flies in and attacks the closest target, using smite evil. bite: 1d20 + 3 ⇒ (15) + 3 = 18
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() perception: 1d20 + 7 ⇒ (7) + 7 = 14
Elandra looks over the challk slate "I don't suppose those keys have anything to do with the Bridge? That's what these notes are about at least." ![]()
HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra takes her single action available to her to withdraw before collapsing. I think Withdraw: "May be taken as a standard action if you are limited to taking only a single action in a round." Combined with You can take move actions without further injuring yourself, but if you perform any standard action (or any other strenuous action) you take 1 point of damage after completing the act. means I can move back but will fall over afterwards. ![]()
HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra shakes her head "Quit messing around with the bandages, feed him this." Elandra will take one of the CLW potions found on the hobgoblin and feed it too Arlen.
Seeing Arlen stable, and perhaps even conscious Elandra will help him to his feet. ![]()
HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra takes a shot at the final hobgoblin before stepping back out to keep an eye out for reinforcements. Courage, deadeye bowman, pbs, precose shot. longbow: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra moves up and slips through the doorway and threads an arrow between the moose's antlers at the hobgoblin over there. Courage, deadeye bowman, pbs, precose shot. pew pew: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
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HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() Elandra moves up, abandoning her position of cover as she summons and eagle near the doorway and motions for it to move in. The eagle flies into the building, attacking the first foe it sees. Put an E on the map next to the SW pink foe. Is there a better way for me to add these in the future? The eagle smites evil as it pecks. bite: 1d20 + 3 ⇒ (5) + 3 = 8
AC 14, 5HP ![]()
HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() perception: 1d20 + 7 ⇒ (15) + 7 = 22 Elandra crouch walks as she moves forward, keeping her profile low. She then whispers "Nobody in the shed, lots of noises from the main building though, not sure if friend or foe." ![]()
HP 11/11 | AC 16 T 13 FF 13 | F+4 R+3 W +4 | Init +3 (+5 during surprise rounds) | Perception +7
![]() edit based on gm post Elandra calls down from the stairs "I don't see anymore coming this way right now, but there's at least a hundred more out there. The center of town looks relatively empty but the sea of tents is already lost and there's an ominous black tower out there too..." Having gotten to the end of her description the sheer enormity of the slaughter sinks in as Elandra is unable to stop staring.
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